Torque3D/Templates/Modules/FPSGameplay/scripts/client/gameProfiles.cs

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Override base controls
//GuiMenuButtonProfile.soundButtonOver = "AudioButtonOver";
//GuiMenuButtonProfile.soundButtonDown = "AudioButtonDown";
//-----------------------------------------------------------------------------
// Chat Hud profiles
singleton GuiControlProfile (ChatHudEditProfile)
{
opaque = false;
fillColor = "255 255 255";
fillColorHL = "128 128 128";
border = false;
borderThickness = 0;
borderColor = "40 231 240";
fontColor = "40 231 240";
fontColorHL = "40 231 240";
fontColorNA = "128 128 128";
textOffset = "0 2";
autoSizeWidth = false;
autoSizeHeight = true;
tab = true;
canKeyFocus = true;
};
singleton GuiControlProfile (ChatHudTextProfile)
{
opaque = false;
fillColor = "255 255 255";
fillColorHL = "128 128 128";
border = false;
borderThickness = 0;
borderColor = "40 231 240";
fontColor = "40 231 240";
fontColorHL = "40 231 240";
fontColorNA = "128 128 128";
textOffset = "0 0";
autoSizeWidth = true;
autoSizeHeight = true;
tab = true;
canKeyFocus = true;
};
singleton GuiControlProfile ("ChatHudMessageProfile")
{
fontType = "Arial";
fontSize = 16;
fontColor = "44 172 181"; // default color (death msgs, scoring, inventory)
fontColors[1] = "4 235 105"; // client join/drop, tournament mode
fontColors[2] = "219 200 128"; // gameplay, admin/voting, pack/deployable
fontColors[3] = "77 253 95"; // team chat, spam protection message, client tasks
fontColors[4] = "40 231 240"; // global chat
fontColors[5] = "200 200 50 200"; // used in single player game
// WARNING! Colors 6-9 are reserved for name coloring
autoSizeWidth = true;
autoSizeHeight = true;
};
singleton GuiControlProfile ("ChatHudScrollProfile")
{
opaque = false;
borderThickness = 0;
borderColor = "0 255 0";
bitmap = "data/UI/art/scrollBar";
hasBitmapArray = true;
};
//-----------------------------------------------------------------------------
// Core Hud profiles
singleton GuiControlProfile ("HudScrollProfile")
{
opaque = false;
border = true;
borderColor = "0 255 0";
bitmap = "data/UI/art/scrollBar";
hasBitmapArray = true;
};
singleton GuiControlProfile ("HudTextProfile")
{
opaque = false;
fillColor = "128 128 128";
fontColor = "0 255 0";
border = true;
borderColor = "0 255 0";
};
singleton GuiControlProfile ("ChatHudBorderProfile")
{
bitmap = "data/UI/art/chatHudBorderArray";
hasBitmapArray = true;
opaque = false;
};
//-----------------------------------------------------------------------------
// Center and bottom print
singleton GuiControlProfile ("CenterPrintProfile")
{
opaque = false;
fillColor = "128 128 128";
fontColor = "0 255 0";
border = true;
borderColor = "0 255 0";
};
singleton GuiControlProfile ("CenterPrintTextProfile")
{
opaque = false;
fontType = "Arial";
fontSize = 12;
fontColor = "0 255 0";
};
// -----------------------------------------------------------------------------
// HUD text
// -----------------------------------------------------------------------------
singleton GuiControlProfile (HudTextNormalProfile)
{
opaque = false;
fontType = "Arial";
fontSize = 14;
fontColor = "255 255 255";
};
singleton GuiControlProfile (HudTextItalicProfile : HudTextNormalProfile)
{
fontType = "ArialItalic";
};
singleton GuiControlProfile (HudTextBoldProfile : HudTextNormalProfile)
{
fontType = "ArialBold";
};
// -----------------------------------------------------------------------------
// Numerical health text
// -----------------------------------------------------------------------------
singleton GuiControlProfile (NumericHealthProfile)
{
opaque = true;
justify = "center";
fontType = "ArialBold";
fontSize = 32;
fontColor = "255 255 255";
};