mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-27 08:09:31 +00:00
117 lines
3.3 KiB
C++
117 lines
3.3 KiB
C++
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/*
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Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "MiniCLTask.h"
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#include "../PlatformDefinitions.h"
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#include "../SpuFakeDma.h"
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#include "LinearMath/btMinMax.h"
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#include "BulletMultiThreaded/MiniCLTask/MiniCLTask.h"
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#ifdef __SPU__
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#include <spu_printf.h>
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#else
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#include <stdio.h>
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#define spu_printf printf
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#endif
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#define __kernel
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#define __global
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#define get_global_id(a) guid
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struct MiniCLTask_LocalStoreMemory
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{
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};
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///////////////////////////////////////////////////
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// OpenCL Kernel Function for element by element vector addition
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__kernel void VectorAdd(__global const float8* a, __global const float8* b, __global float8* c, int guid)
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{
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// get oct-float index into global data array
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int iGID = get_global_id(0);
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// read inputs into registers
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float8 f8InA = a[iGID];
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float8 f8InB = b[iGID];
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float8 f8Out = (float8)0.0f;
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// add the vector elements
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f8Out.s0 = f8InA.s0 + f8InB.s0;
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f8Out.s1 = f8InA.s1 + f8InB.s1;
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f8Out.s2 = f8InA.s2 + f8InB.s2;
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f8Out.s3 = f8InA.s3 + f8InB.s3;
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f8Out.s4 = f8InA.s4 + f8InB.s4;
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f8Out.s5 = f8InA.s5 + f8InB.s5;
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f8Out.s6 = f8InA.s6 + f8InB.s6;
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f8Out.s7 = f8InA.s7 + f8InB.s7;
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// write back out to GMEM
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c[get_global_id(0)] = f8Out;
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}
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///////////////////////////////////////////////////
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//-- MAIN METHOD
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void processMiniCLTask(void* userPtr, void* lsMemory)
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{
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// BT_PROFILE("processSampleTask");
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MiniCLTask_LocalStoreMemory* localMemory = (MiniCLTask_LocalStoreMemory*)lsMemory;
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MiniCLTaskDesc* taskDescPtr = (MiniCLTaskDesc*)userPtr;
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MiniCLTaskDesc& taskDesc = *taskDescPtr;
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printf("Compute Unit[%d] executed kernel %d work items [%d..%d)\n",taskDesc.m_taskId,taskDesc.m_kernelProgramId,taskDesc.m_firstWorkUnit,taskDesc.m_lastWorkUnit);
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switch (taskDesc.m_kernelProgramId)
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{
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case CMD_MINICL_ADDVECTOR:
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{
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for (unsigned int i=taskDesc.m_firstWorkUnit;i<taskDesc.m_lastWorkUnit;i++)
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{
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VectorAdd(*(const float8**)&taskDesc.m_argData[0][0],*(const float8**)&taskDesc.m_argData[1][0],*(float8**)&taskDesc.m_argData[2][0],i);
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}
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break;
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}
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default:
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{
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printf("error in processMiniCLTask: unknown command id: %d\n",taskDesc.m_kernelProgramId);
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}
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};
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}
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#if defined(__CELLOS_LV2__) || defined (LIBSPE2)
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ATTRIBUTE_ALIGNED16(MiniCLTask_LocalStoreMemory gLocalStoreMemory);
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void* createMiniCLLocalStoreMemory()
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{
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return &gLocalStoreMemory;
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}
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#else
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void* createMiniCLLocalStoreMemory()
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{
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return new MiniCLTask_LocalStoreMemory;
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};
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#endif
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