mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
111 lines
3.5 KiB
C++
111 lines
3.5 KiB
C++
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "core/resourceManager.h"
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#include "core/volume.h"
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#include "console/console.h"
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FreeListChunker<ResourceHolderBase> ResourceHolderBase::smHolderFactory;
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ResourceBase::Header ResourceBase::smBlank;
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U32 ResourceBase::Header::getChecksum() const
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{
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Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode( mPath );
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if ( fileRef == NULL )
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{
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Con::errorf("ResourceBase::getChecksum could not access file: [%s]", mPath.getFullPath().c_str() );
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return 0;
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}
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return fileRef->getChecksum();
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}
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void ResourceBase::Header::destroySelf()
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{
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if (this == &smBlank)
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return;
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if( mNotifyUnload )
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mNotifyUnload( getPath(), getResource() );
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if ( mResource != NULL )
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{
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mResource->~ResourceHolderBase();
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ResourceHolderBase::smHolderFactory.free( mResource );
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}
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ResourceManager::get().remove( this );
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delete this;
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}
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void ResourceBase::assign(const ResourceBase &inResource, void* resource)
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{
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mResourceHeader = inResource.mResourceHeader;
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if ( mResourceHeader == NULL || mResourceHeader.getPointer() == &(ResourceBase::smBlank) )
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return;
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if (mResourceHeader->getSignature())
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{
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AssertFatal(inResource.mResourceHeader->getSignature() == getSignature(),"Resource::assign: mis-matching signature");
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}
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else
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{
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mResourceHeader->mSignature = getSignature();
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const Torque::Path path = mResourceHeader->getPath();
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if (resource == NULL)
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{
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if ( !getStaticLoadSignal().trigger(path, &resource) && (resource != NULL) )
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{
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mResourceHeader->mResource = createHolder(resource);
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mResourceHeader->mNotifyUnload = _getNotifyUnloadFn();
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_triggerPostLoadSignal();
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return;
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}
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resource = create(path);
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}
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if (resource)
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{
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mResourceHeader->mResource = createHolder(resource);
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mResourceHeader->mNotifyUnload = _getNotifyUnloadFn();
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_triggerPostLoadSignal();
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}
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else
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{
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// Failed to create...delete signature so we can attempt to successfully create resource later
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Con::warnf("Failed to create resource: [%s]", path.getFullPath().c_str() );
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mResourceHeader->mSignature = 0;
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}
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}
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}
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