Torque3D/Engine/source/console/simObjectList.cpp

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/simObjectList.h"
#include "console/console.h"
#include "console/sim.h"
#include "console/simObject.h"
String SimObjectList::smSortScriptCallbackFn;
bool SimObjectList::pushBack(SimObject* obj)
{
if (find(begin(),end(),obj) == end())
{
push_back(obj);
return true;
}
return false;
}
bool SimObjectList::pushBackForce(SimObject* obj)
{
iterator itr = find(begin(),end(),obj);
if (itr == end())
{
push_back(obj);
return true;
}
else
{
// Move to the back...
//
SimObject* pBack = *itr;
removeStable(pBack);
push_back(pBack);
}
return false;
}
bool SimObjectList::pushFront(SimObject* obj)
{
if (find(begin(),end(),obj) == end())
{
push_front(obj);
return true;
}
return false;
}
bool SimObjectList::remove(SimObject* obj)
{
iterator ptr = find(begin(),end(),obj);
if (ptr != end())
{
erase(ptr);
return true;
}
return false;
}
bool SimObjectList::removeStable(SimObject* obj)
{
iterator ptr = find(begin(),end(),obj);
if (ptr != end())
{
erase(ptr);
return true;
}
return false;
}
S32 QSORT_CALLBACK SimObjectList::_compareId(const void* a,const void* b)
{
return (*reinterpret_cast<const SimObject* const*>(a))->getId() -
(*reinterpret_cast<const SimObject* const*>(b))->getId();
}
void SimObjectList::sortId()
{
dQsort(address(),size(),sizeof(value_type),_compareId);
}
S32 QSORT_CALLBACK SimObjectList::_callbackSort( const void *a, const void *b )
{
const SimObject *objA = *reinterpret_cast<const SimObject* const*>( a );
const SimObject *objB = *reinterpret_cast<const SimObject* const*>( b );
static char idA[64];
dSprintf( idA, sizeof( idA ), "%d", objA->getId() );
static char idB[64];
dSprintf( idB, sizeof( idB ), "%d", objB->getId() );
return dAtoi( Con::executef( smSortScriptCallbackFn, idA, idB ) );
}
void SimObjectList::scriptSort( const String &scriptCallback )
{
AssertFatal( smSortScriptCallbackFn.isEmpty(), "SimObjectList::scriptSort() - The script sort is not reentrant!" );
smSortScriptCallbackFn = scriptCallback;
dQsort( address(), size(), sizeof(value_type), _callbackSort );
smSortScriptCallbackFn = String::EmptyString;
}