mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 20:54:46 +00:00
112 lines
3.1 KiB
C++
112 lines
3.1 KiB
C++
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platformWin32/platformWin32.h"
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#include "platform/platformVFS.h"
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#include "console/console.h"
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#include "core/stream/memstream.h"
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#include "core/util/zip/zipArchive.h"
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#include "core/util/safeDelete.h"
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#include "VFSRes.h"
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//-----------------------------------------------------------------------------
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struct Win32VFSState
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{
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S32 mRefCount;
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HGLOBAL mResData;
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MemStream *mZipStream;
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Zip::ZipArchive *mZip;
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Win32VFSState() : mResData(NULL), mZip(NULL), mRefCount(0), mZipStream(NULL)
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{
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}
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};
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static Win32VFSState gVFSState;
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//-----------------------------------------------------------------------------
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Zip::ZipArchive *openEmbeddedVFSArchive()
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{
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if(gVFSState.mZip)
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{
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++gVFSState.mRefCount;
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return gVFSState.mZip;
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}
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HRSRC hRsrc = FindResource(NULL, MAKEINTRESOURCE(IDR_ZIPFILE), dT("RT_RCDATA"));
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if(hRsrc == NULL)
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return NULL;
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if((gVFSState.mResData = LoadResource(NULL, hRsrc)) == NULL)
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return NULL;
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void * mem = LockResource(gVFSState.mResData);
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if(mem != NULL)
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{
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U32 size = SizeofResource(NULL, hRsrc);
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gVFSState.mZipStream = new MemStream(size, mem, true, false);
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gVFSState.mZip = new Zip::ZipArchive;
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if(gVFSState.mZip->openArchive(gVFSState.mZipStream))
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{
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++gVFSState.mRefCount;
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return gVFSState.mZip;
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}
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SAFE_DELETE(gVFSState.mZip);
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SAFE_DELETE(gVFSState.mZipStream);
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}
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FreeResource(gVFSState.mResData);
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gVFSState.mResData = NULL;
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return NULL;
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}
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void closeEmbeddedVFSArchive()
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{
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if(gVFSState.mRefCount == 0)
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return;
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--gVFSState.mRefCount;
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if(gVFSState.mRefCount < 1)
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{
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SAFE_DELETE(gVFSState.mZip);
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SAFE_DELETE(gVFSState.mZipStream);
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if(gVFSState.mResData)
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{
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FreeResource(gVFSState.mResData);
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gVFSState.mResData = NULL;
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}
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}
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}
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