mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
51 lines
2.1 KiB
C++
51 lines
2.1 KiB
C++
|
|
//-----------------------------------------------------------------------------
|
||
|
|
// Copyright (c) 2012 GarageGames, LLC
|
||
|
|
//
|
||
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
|
// of this software and associated documentation files (the "Software"), to
|
||
|
|
// deal in the Software without restriction, including without limitation the
|
||
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
||
|
|
// furnished to do so, subject to the following conditions:
|
||
|
|
//
|
||
|
|
// The above copyright notice and this permission notice shall be included in
|
||
|
|
// all copies or substantial portions of the Software.
|
||
|
|
//
|
||
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||
|
|
// IN THE SOFTWARE.
|
||
|
|
//-----------------------------------------------------------------------------
|
||
|
|
|
||
|
|
#include "windowManager/platformWindow.h"
|
||
|
|
|
||
|
|
|
||
|
|
//-----------------------------------------------------------------------------
|
||
|
|
|
||
|
|
void PlatformWindow::setFullscreen( const bool fullscreen )
|
||
|
|
{
|
||
|
|
// Notify listeners that we will acquire the screen
|
||
|
|
if(fullscreen && !Journal::IsDispatching())
|
||
|
|
appEvent.trigger(getWindowId(),GainScreen);
|
||
|
|
|
||
|
|
// Do platform specific fullscreen code
|
||
|
|
_setFullscreen(fullscreen);
|
||
|
|
|
||
|
|
// Notify listeners that we released the screen
|
||
|
|
if(!fullscreen && !Journal::IsDispatching())
|
||
|
|
appEvent.trigger(getWindowId(),LoseScreen);
|
||
|
|
}
|
||
|
|
|
||
|
|
//-----------------------------------------------------------------------------
|
||
|
|
|
||
|
|
bool PlatformWindow::shouldNotTranslate( U32 modifiers, U32 keyCode ) const
|
||
|
|
{
|
||
|
|
if( mWindowInputGenerator )
|
||
|
|
return mWindowInputGenerator->wantAsKeyboardEvent( modifiers, keyCode );
|
||
|
|
else
|
||
|
|
return false;
|
||
|
|
}
|