Torque3D/Engine/source/platform/test/testThreadSafePriorityQueue.cpp

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2012-09-19 15:15:01 +00:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "unit/test.h"
#include "platform/threads/threadSafePriorityQueue.h"
#include "platform/threads/thread.h"
#include "core/util/tVector.h"
#include "console/console.h"
#ifndef TORQUE_SHIPPING
using namespace UnitTesting;
#define TEST( x ) test( ( x ), "FAIL: " #x )
#define XTEST( t, x ) t->test( ( x ), "FAIL: " #x )
// Test queue without concurrency.
CreateUnitTest( TestThreadSafePriorityQueueSerial, "Platform/ThreadSafePriorityQueue/Serial" )
{
struct Value
{
F32 mPriority;
U32 mIndex;
Value() {}
Value( F32 priority, U32 index )
: mPriority( priority ), mIndex( index ) {}
};
template< bool SORT_MIN_TO_MAX >
void test1()
{
Vector< Value > values;
values.push_back( Value( 0.2f, 2 ) );
values.push_back( Value( 0.7f, 7 ) );
values.push_back( Value( 0.4f, 4 ) );
values.push_back( Value( 0.6f, 6 ) );
values.push_back( Value( 0.1f, 1 ) );
values.push_back( Value( 0.5f, 5 ) );
values.push_back( Value( 0.3f, 3 ) );
values.push_back( Value( 0.8f, 8 ) );
values.push_back( Value( 0.6f, 6 ) );
values.push_back( Value( 0.9f, 9 ) );
values.push_back( Value( 0.0f, 0 ) );
const S32 min = 0;
const S32 max = 9;
ThreadSafePriorityQueue< U32, F32, SORT_MIN_TO_MAX > queue;
for( U32 i = 0; i < values.size(); ++ i )
queue.insert( values[ i ].mPriority, values[ i ].mIndex );
TEST( !queue.isEmpty() );
S32 index;
if( SORT_MIN_TO_MAX )
index = min - 1;
else
index = max + 1;
for( U32 i = 0; i < values.size(); ++ i )
{
U32 value;
TEST( queue.takeNext( value ) );
if( value != index )
{
if( SORT_MIN_TO_MAX )
index ++;
else
index --;
}
TEST( value == index );
}
}
void run()
{
test1< true >();
test1< false >();
}
};
// Test queue with concurrency.
CreateUnitTest( TestThreadSafePriorityQueueConcurrent, "Platform/ThreadSafePriorityQueue/Concurrent" )
{
public:
typedef TestThreadSafePriorityQueueConcurrent TestType;
enum
{
DEFAULT_NUM_VALUES = 100000,
DEFAULT_NUM_CONSUMERS = 10,
DEFAULT_NUM_PRODUCERS = 10
};
struct Value : public ThreadSafeRefCount< Value >
{
U32 mIndex;
F32 mPriority;
bool mCheck;
Value() : mCheck( false ) {}
Value( U32 index, F32 priority )
: mIndex( index ), mPriority( priority ), mCheck( false ) {}
};
typedef ThreadSafeRef< Value > ValueRef;
U32 mProducerIndex;
U32 mConsumerIndex;
ThreadSafePriorityQueue< ValueRef > mQueue;
Vector< ValueRef > mValues;
struct ProducerThread : public Thread
{
ProducerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ProducerThread" );
Platform::outputDebugString( "Starting ProducerThread" );
TestType* test = ( TestType* ) arg;
while( 1 )
{
U32 index = test->mProducerIndex;
if( index == test->mValues.size() )
break;
if( dCompareAndSwap( test->mProducerIndex, index, index + 1 ) )
{
F32 priority = Platform::getRandom();
ValueRef val = new Value( index, priority );
test->mValues[ index ] = val;
test->mQueue.insert( priority, val );
}
}
Platform::outputDebugString( "Stopping ProducerThread" );
}
};
struct ConsumerThread : public Thread
{
ConsumerThread( TestType* test )
: Thread( 0, test ) {}
virtual void run( void* arg )
{
_setName( "ConsumerThread" );
Platform::outputDebugString( "Starting ConsumerThread" );
TestType* t = ( TestType* ) arg;
while( t->mConsumerIndex < t->mValues.size() )
{
ValueRef value;
if( t->mQueue.takeNext( value ) )
{
dFetchAndAdd( t->mConsumerIndex, 1 );
XTEST( t, t->mValues[ value->mIndex ] == value );
value->mCheck = true;
}
else
Platform::sleep( 5 );
}
Platform::outputDebugString( "Stopping ConsumerThread" );
}
};
void run()
{
U32 numValues = Con::getIntVariable( "$testThreadSafePriorityQueue::numValues", DEFAULT_NUM_VALUES );
U32 numConsumers = Con::getIntVariable( "$testThreadSafePriorityQueue::numConsumers", DEFAULT_NUM_CONSUMERS );
U32 numProducers = Con::getIntVariable( "$testThreadSafePriorityQueue::numProducers", DEFAULT_NUM_PRODUCERS );
mProducerIndex = 0;
mConsumerIndex = 0;
mValues.setSize( numValues );
Vector< ProducerThread* > producers;
Vector< ConsumerThread* > consumers;
producers.setSize( numProducers );
consumers.setSize( numConsumers );
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ] = new ProducerThread( this );
producers[ i ]->start();
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ] = new ConsumerThread( this );
consumers[ i ]->start();
}
for( U32 i = 0; i < numProducers; ++ i )
{
producers[ i ]->join();
delete producers[ i ];
}
for( U32 i = 0; i < numConsumers; ++ i )
{
consumers[ i ]->join();
delete consumers[ i ];
}
for( U32 i = 0; i < mValues.size(); ++ i )
{
TEST( mValues[ i ] != NULL );
if( mValues[ i ] != NULL )
TEST( mValues[ i ]->mCheck );
}
mValues.clear();
}
};
#endif // !TORQUE_SHIPPING