2016-04-17 21:19:42 +00:00
|
|
|
#include "platform/input/openVR/openVRProvider.h"
|
|
|
|
|
#include "platform/platformInput.h"
|
|
|
|
|
#include "core/module.h"
|
|
|
|
|
#include "console/engineAPI.h"
|
|
|
|
|
#include "T3D/gameBase/gameConnection.h"
|
|
|
|
|
#include "gui/core/guiCanvas.h"
|
|
|
|
|
#include "postFx/postEffectCommon.h"
|
|
|
|
|
|
|
|
|
|
#include "gfx/D3D11/gfxD3D11Device.h"
|
|
|
|
|
#include "gfx/D3D11/gfxD3D11TextureObject.h"
|
|
|
|
|
#include "gfx/D3D11/gfxD3D11EnumTranslate.h"
|
|
|
|
|
#include "gfx/gfxStringEnumTranslate.h"
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
|
|
|
|
|
#include "gfx/D3D9/gfxD3D9Device.h"
|
|
|
|
|
#include "gfx/D3D9/gfxD3D9TextureObject.h"
|
|
|
|
|
#include "gfx/D3D9/gfxD3D9EnumTranslate.h"
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
/*
|
|
|
|
|
#include "gfx/gl/gfxGLDevice.h"
|
|
|
|
|
#include "gfx/gl/gfxGLTextureObject.h"
|
|
|
|
|
#include "gfx/gl/gfxGLEnumTranslate.h"
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "platform/input/oculusVR/oculusVRUtil.h"
|
|
|
|
|
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
//------------------------------------------------------------
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
U32 OpenVRProvider::OVR_SENSORROT[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_SENSORROTANG[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_SENSORVELOCITY[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_SENSORANGVEL[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_SENSORMAGNETOMETER[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_SENSORPOSITION[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
|
|
|
|
|
U32 OpenVRProvider::OVR_BUTTONPRESSED[vr::k_unMaxTrackedDeviceCount];
|
|
|
|
|
U32 OpenVRProvider::OVR_BUTTONTOUCHED[vr::k_unMaxTrackedDeviceCount];
|
|
|
|
|
|
|
|
|
|
U32 OpenVRProvider::OVR_AXISNONE[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_AXISTRACKPAD[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_AXISJOYSTICK[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
U32 OpenVRProvider::OVR_AXISTRIGGER[vr::k_unMaxTrackedDeviceCount] = { 0 };
|
|
|
|
|
|
|
|
|
|
static String GetTrackedDeviceString(vr::IVRSystem *pHmd, vr::TrackedDeviceIndex_t unDevice, vr::TrackedDeviceProperty prop, vr::TrackedPropertyError *peError = NULL)
|
|
|
|
|
{
|
|
|
|
|
uint32_t unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty(unDevice, prop, NULL, 0, peError);
|
|
|
|
|
if (unRequiredBufferLen == 0)
|
|
|
|
|
return "";
|
|
|
|
|
|
|
|
|
|
char *pchBuffer = new char[unRequiredBufferLen];
|
|
|
|
|
unRequiredBufferLen = pHmd->GetStringTrackedDeviceProperty(unDevice, prop, pchBuffer, unRequiredBufferLen, peError);
|
|
|
|
|
String sResult = pchBuffer;
|
|
|
|
|
delete[] pchBuffer;
|
|
|
|
|
return sResult;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static MatrixF ConvertSteamVRAffineMatrixToMatrixFPlain(const vr::HmdMatrix34_t &mat)
|
|
|
|
|
{
|
|
|
|
|
MatrixF outMat(1);
|
|
|
|
|
|
|
|
|
|
outMat.setColumn(0, Point4F(mat.m[0][0], mat.m[1][0], mat.m[2][0], 0.0));
|
|
|
|
|
outMat.setColumn(1, Point4F(mat.m[0][1], mat.m[1][1], mat.m[2][1], 0.0));
|
|
|
|
|
outMat.setColumn(2, Point4F(mat.m[0][2], mat.m[1][2], mat.m[2][2], 0.0));
|
|
|
|
|
outMat.setColumn(3, Point4F(mat.m[0][3], mat.m[1][3], mat.m[2][3], 1.0f)); // pos
|
|
|
|
|
|
|
|
|
|
return outMat;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MODULE_BEGIN(OpenVRProvider)
|
|
|
|
|
|
|
|
|
|
MODULE_INIT_AFTER(InputEventManager)
|
|
|
|
|
MODULE_SHUTDOWN_BEFORE(InputEventManager)
|
|
|
|
|
|
|
|
|
|
MODULE_INIT
|
|
|
|
|
{
|
|
|
|
|
OpenVRProvider::staticInit();
|
|
|
|
|
ManagedSingleton< OpenVRProvider >::createSingleton();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MODULE_SHUTDOWN
|
|
|
|
|
{
|
|
|
|
|
ManagedSingleton< OpenVRProvider >::deleteSingleton();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MODULE_END;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool OpenVRRenderState::setupRenderTargets(U32 mode)
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
U32 sizeX, sizeY;
|
|
|
|
|
Point2I newRTSize;
|
|
|
|
|
mHMD->GetRecommendedRenderTargetSize(&sizeX, &sizeY);
|
|
|
|
|
|
|
|
|
|
mEyeViewport[0] = RectI(Point2I(0, 0), Point2I(sizeX, sizeY));
|
|
|
|
|
mEyeViewport[1] = RectI(Point2I(0, 0), Point2I(sizeX, sizeY));
|
|
|
|
|
|
|
|
|
|
newRTSize.x = sizeX;
|
|
|
|
|
newRTSize.y = sizeY;
|
|
|
|
|
|
|
|
|
|
GFXTexHandle stereoTexture;
|
|
|
|
|
stereoTexture.set(newRTSize.x, newRTSize.y, GFXFormatR8G8B8A8, &VRTextureProfile, "OpenVR Stereo RT Color");
|
|
|
|
|
mStereoRenderTextures[0] = mStereoRenderTextures[1] = stereoTexture;
|
|
|
|
|
|
|
|
|
|
GFXTexHandle stereoDepthTexture;
|
|
|
|
|
stereoDepthTexture.set(newRTSize.x, newRTSize.y, GFXFormatD24S8, &VRDepthProfile, "OpenVR Depth");
|
|
|
|
|
mStereoDepthTextures[0] = mStereoDepthTextures[1] = stereoDepthTexture;
|
|
|
|
|
|
|
|
|
|
mStereoRT = GFX->allocRenderToTextureTarget();
|
|
|
|
|
mStereoRT->attachTexture(GFXTextureTarget::Color0, stereoTexture);
|
|
|
|
|
mStereoRT->attachTexture(GFXTextureTarget::DepthStencil, stereoDepthTexture);
|
|
|
|
|
|
|
|
|
|
mEyeRT[0] = mEyeRT[1] = mStereoRT;
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
mOutputEyeTextures[0].init(newRTSize.x, newRTSize.y, GFXFormatR8G8B8A8, &VRTextureProfile, "OpenVR Stereo RT Color OUTPUT");
|
|
|
|
|
mOutputEyeTextures[1].init(newRTSize.x, newRTSize.y, GFXFormatR8G8B8A8, &VRTextureProfile, "OpenVR Stereo RT Color OUTPUT");
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRRenderState::setupDistortion()
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
U16 m_iLensGridSegmentCountH = 43;
|
|
|
|
|
U16 m_iLensGridSegmentCountV = 43;
|
|
|
|
|
|
|
|
|
|
float w = (float)(1.0 / float(m_iLensGridSegmentCountH - 1));
|
|
|
|
|
float h = (float)(1.0 / float(m_iLensGridSegmentCountV - 1));
|
|
|
|
|
|
|
|
|
|
float u, v = 0;
|
|
|
|
|
|
|
|
|
|
Vector<GFXVertexPTTT> vVerts(0);
|
|
|
|
|
GFXVertexPTTT *vert;
|
|
|
|
|
|
|
|
|
|
vVerts.reserve((m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 2);
|
|
|
|
|
|
|
|
|
|
mDistortionVerts.set(GFX, (m_iLensGridSegmentCountV * m_iLensGridSegmentCountH) * 2, GFXBufferTypeStatic);
|
|
|
|
|
|
|
|
|
|
vert = mDistortionVerts.lock();
|
|
|
|
|
|
|
|
|
|
//left eye distortion verts
|
|
|
|
|
float Xoffset = -1;
|
|
|
|
|
for (int y = 0; y < m_iLensGridSegmentCountV; y++)
|
|
|
|
|
{
|
|
|
|
|
for (int x = 0; x < m_iLensGridSegmentCountH; x++)
|
|
|
|
|
{
|
|
|
|
|
u = x*w; v = 1 - y*h;
|
|
|
|
|
vert->point = Point3F(Xoffset + u, -1 + 2 * y*h, 0.0f);
|
|
|
|
|
|
|
|
|
|
vr::DistortionCoordinates_t dc0 = mHMD->ComputeDistortion(vr::Eye_Left, u, v);
|
|
|
|
|
|
|
|
|
|
vert->texCoord1 = Point2F(dc0.rfRed[0], 1 - dc0.rfRed[1]); // r
|
|
|
|
|
vert->texCoord2 = Point2F(dc0.rfGreen[0], 1 - dc0.rfGreen[1]); // g
|
|
|
|
|
vert->texCoord3 = Point2F(dc0.rfBlue[0], 1 - dc0.rfBlue[1]); // b
|
|
|
|
|
|
|
|
|
|
vert++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//right eye distortion verts
|
|
|
|
|
Xoffset = 0;
|
|
|
|
|
for (int y = 0; y < m_iLensGridSegmentCountV; y++)
|
|
|
|
|
{
|
|
|
|
|
for (int x = 0; x < m_iLensGridSegmentCountH; x++)
|
|
|
|
|
{
|
|
|
|
|
u = x*w; v = 1 - y*h;
|
|
|
|
|
vert->point = Point3F(Xoffset + u, -1 + 2 * y*h, 0.0f);
|
|
|
|
|
|
|
|
|
|
vr::DistortionCoordinates_t dc0 = mHMD->ComputeDistortion(vr::Eye_Right, u, v);
|
|
|
|
|
|
|
|
|
|
vert->texCoord1 = Point2F(dc0.rfRed[0], 1 - dc0.rfRed[1]);
|
|
|
|
|
vert->texCoord2 = Point2F(dc0.rfGreen[0], 1 - dc0.rfGreen[1]);
|
|
|
|
|
vert->texCoord3 = Point2F(dc0.rfBlue[0], 1 - dc0.rfBlue[1]);
|
|
|
|
|
|
|
|
|
|
vert++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDistortionVerts.unlock();
|
|
|
|
|
|
|
|
|
|
mDistortionInds.set(GFX, m_iLensGridSegmentCountV * m_iLensGridSegmentCountH * 6 * 2, 0, GFXBufferTypeStatic);
|
|
|
|
|
|
|
|
|
|
GFXPrimitive *prim;
|
|
|
|
|
U16 *index;
|
|
|
|
|
|
|
|
|
|
mDistortionInds.lock(&index, &prim);
|
|
|
|
|
U16 a, b, c, d;
|
|
|
|
|
|
|
|
|
|
U16 offset = 0;
|
|
|
|
|
for (U16 y = 0; y < m_iLensGridSegmentCountV - 1; y++)
|
|
|
|
|
{
|
|
|
|
|
for (U16 x = 0; x < m_iLensGridSegmentCountH - 1; x++)
|
|
|
|
|
{
|
|
|
|
|
a = m_iLensGridSegmentCountH*y + x + offset;
|
|
|
|
|
b = m_iLensGridSegmentCountH*y + x + 1 + offset;
|
|
|
|
|
c = (y + 1)*m_iLensGridSegmentCountH + x + 1 + offset;
|
|
|
|
|
d = (y + 1)*m_iLensGridSegmentCountH + x + offset;
|
|
|
|
|
*index++ = a;
|
|
|
|
|
*index++ = b;
|
|
|
|
|
*index++ = c;
|
|
|
|
|
|
|
|
|
|
*index++ = a;
|
|
|
|
|
*index++ = c;
|
|
|
|
|
*index++ = d;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
offset = (m_iLensGridSegmentCountH)*(m_iLensGridSegmentCountV);
|
|
|
|
|
for (U16 y = 0; y < m_iLensGridSegmentCountV - 1; y++)
|
|
|
|
|
{
|
|
|
|
|
for (U16 x = 0; x < m_iLensGridSegmentCountH - 1; x++)
|
|
|
|
|
{
|
|
|
|
|
a = m_iLensGridSegmentCountH*y + x + offset;
|
|
|
|
|
b = m_iLensGridSegmentCountH*y + x + 1 + offset;
|
|
|
|
|
c = (y + 1)*m_iLensGridSegmentCountH + x + 1 + offset;
|
|
|
|
|
d = (y + 1)*m_iLensGridSegmentCountH + x + offset;
|
|
|
|
|
*index++ = a;
|
|
|
|
|
*index++ = b;
|
|
|
|
|
*index++ = c;
|
|
|
|
|
|
|
|
|
|
*index++ = a;
|
|
|
|
|
*index++ = c;
|
|
|
|
|
*index++ = d;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDistortionInds.unlock();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRRenderState::renderDistortion(U32 eye)
|
|
|
|
|
{
|
|
|
|
|
// Updates distortion for an eye (this should only be the case for backend APIS where image should be predistorted)
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
|
|
|
glViewport( 0, 0, m_nWindowWidth, m_nWindowHeight );
|
|
|
|
|
|
|
|
|
|
glBindVertexArray( m_unLensVAO );
|
|
|
|
|
glUseProgram( m_unLensProgramID );
|
|
|
|
|
|
|
|
|
|
//render left lens (first half of index array )
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, leftEyeDesc.m_nResolveTextureId );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
|
|
|
|
|
glDrawElements( GL_TRIANGLES, m_uiIndexSize/2, GL_UNSIGNED_SHORT, 0 );
|
|
|
|
|
|
|
|
|
|
//render right lens (second half of index array )
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, rightEyeDesc.m_nResolveTextureId );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
|
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR );
|
|
|
|
|
glDrawElements( GL_TRIANGLES, m_uiIndexSize/2, GL_UNSIGNED_SHORT, (const void *)(m_uiIndexSize) );
|
|
|
|
|
|
|
|
|
|
glBindVertexArray( 0 );
|
|
|
|
|
glUseProgram( 0 );
|
|
|
|
|
*/
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRRenderState::renderPreview()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRRenderState::reset(vr::IVRSystem* hmd)
|
|
|
|
|
{
|
|
|
|
|
mHMD = hmd;
|
|
|
|
|
|
|
|
|
|
mStereoRT = NULL;
|
|
|
|
|
mEyeRT[0] = mEyeRT[1] = NULL;
|
|
|
|
|
|
|
|
|
|
mStereoRenderTextures[0] = mStereoRenderTextures[1] = NULL;
|
|
|
|
|
mStereoDepthTextures[0] = mStereoDepthTextures[1] = NULL;
|
|
|
|
|
|
|
|
|
|
mDistortionVerts = NULL;
|
|
|
|
|
mDistortionInds = NULL;
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
mOutputEyeTextures[0].clear();
|
|
|
|
|
mOutputEyeTextures[1].clear();
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
vr::HmdMatrix34_t mat = mHMD->GetEyeToHeadTransform(vr::Eye_Left);
|
|
|
|
|
mEyePose[0] = ConvertSteamVRAffineMatrixToMatrixFPlain(mat);
|
|
|
|
|
mEyePose[0].inverse();
|
|
|
|
|
|
|
|
|
|
mat = mHMD->GetEyeToHeadTransform(vr::Eye_Right);
|
|
|
|
|
mEyePose[1] = ConvertSteamVRAffineMatrixToMatrixFPlain(mat);
|
|
|
|
|
mEyePose[1].inverse();
|
|
|
|
|
|
|
|
|
|
mHMD->GetProjectionRaw(vr::Eye_Left, &mEyeFov[0].leftTan, &mEyeFov[0].rightTan, &mEyeFov[0].upTan, &mEyeFov[0].downTan);
|
|
|
|
|
mHMD->GetProjectionRaw(vr::Eye_Right, &mEyeFov[1].leftTan, &mEyeFov[1].rightTan, &mEyeFov[1].upTan, &mEyeFov[1].downTan);
|
|
|
|
|
|
|
|
|
|
mEyeFov[0].upTan = -mEyeFov[0].upTan;
|
|
|
|
|
mEyeFov[0].leftTan = -mEyeFov[0].leftTan;
|
|
|
|
|
mEyeFov[1].upTan = -mEyeFov[1].upTan;
|
|
|
|
|
mEyeFov[1].leftTan = -mEyeFov[1].leftTan;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
OpenVRProvider::OpenVRProvider() :
|
|
|
|
|
mHMD(NULL),
|
|
|
|
|
mRenderModels(NULL),
|
|
|
|
|
mDrawCanvas(NULL),
|
|
|
|
|
mGameConnection(NULL)
|
|
|
|
|
{
|
|
|
|
|
dStrcpy(mName, "openvr");
|
|
|
|
|
mDeviceType = INPUTMGR->getNextDeviceType();
|
|
|
|
|
buildInputCodeTable();
|
|
|
|
|
GFXDevice::getDeviceEventSignal().notify(this, &OpenVRProvider::_handleDeviceEvent);
|
|
|
|
|
INPUTMGR->registerDevice(this);
|
2016-04-25 22:26:27 +00:00
|
|
|
dMemset(&mLUID, '\0', sizeof(mLUID));
|
2016-04-17 21:19:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
OpenVRProvider::~OpenVRProvider()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::staticInit()
|
|
|
|
|
{
|
|
|
|
|
// TODO: Add console vars
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::enable()
|
|
|
|
|
{
|
|
|
|
|
disable();
|
|
|
|
|
|
|
|
|
|
// Load openvr runtime
|
|
|
|
|
vr::EVRInitError eError = vr::VRInitError_None;
|
|
|
|
|
mHMD = vr::VR_Init(&eError, vr::VRApplication_Scene);
|
|
|
|
|
|
|
|
|
|
dMemset(mDeviceClassChar, '\0', sizeof(mDeviceClassChar));
|
|
|
|
|
|
|
|
|
|
if (eError != vr::VRInitError_None)
|
|
|
|
|
{
|
|
|
|
|
mHMD = NULL;
|
|
|
|
|
char buf[1024];
|
|
|
|
|
sprintf_s(buf, sizeof(buf), "Unable to init VR runtime: %s", vr::VR_GetVRInitErrorAsEnglishDescription(eError));
|
|
|
|
|
Con::printf(buf);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
dMemset(&mLUID, '\0', sizeof(mLUID));
|
|
|
|
|
|
|
|
|
|
#ifdef TORQUE_OS_WIN32
|
|
|
|
|
|
|
|
|
|
// For windows we need to lookup the DXGI record for this and grab the LUID for the display adapter. We need the LUID since
|
|
|
|
|
// T3D uses EnumAdapters1 not EnumAdapters whereas openvr uses EnumAdapters.
|
|
|
|
|
int32_t AdapterIdx;
|
|
|
|
|
IDXGIAdapter* EnumAdapter;
|
|
|
|
|
IDXGIFactory1* DXGIFactory;
|
|
|
|
|
mHMD->GetDXGIOutputInfo(&AdapterIdx);
|
|
|
|
|
// Get the LUID of the device
|
|
|
|
|
|
|
|
|
|
HRESULT hr = CreateDXGIFactory1(__uuidof(IDXGIFactory1), reinterpret_cast<void**>(&DXGIFactory));
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
AssertFatal(false, "OpenVRProvider::enable -> CreateDXGIFactory1 call failure");
|
|
|
|
|
|
|
|
|
|
hr = DXGIFactory->EnumAdapters(AdapterIdx, &EnumAdapter);
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
{
|
|
|
|
|
Con::warnf("VR: HMD device has an invalid adapter.");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
DXGI_ADAPTER_DESC desc;
|
|
|
|
|
hr = EnumAdapter->GetDesc(&desc);
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
{
|
|
|
|
|
Con::warnf("VR: HMD device has an invalid adapter.");
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
dMemcpy(&mLUID, &desc.AdapterLuid, sizeof(mLUID));
|
|
|
|
|
}
|
|
|
|
|
SAFE_RELEASE(EnumAdapter);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
SAFE_RELEASE(DXGIFactory);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
mRenderModels = (vr::IVRRenderModels *)vr::VR_GetGenericInterface(vr::IVRRenderModels_Version, &eError);
|
|
|
|
|
if (!mRenderModels)
|
|
|
|
|
{
|
|
|
|
|
mHMD = NULL;
|
|
|
|
|
vr::VR_Shutdown();
|
|
|
|
|
|
|
|
|
|
char buf[1024];
|
|
|
|
|
sprintf_s(buf, sizeof(buf), "Unable to get render model interface: %s", vr::VR_GetVRInitErrorAsEnglishDescription(eError));
|
|
|
|
|
Con::printf(buf);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mDriver = GetTrackedDeviceString(mHMD, vr::k_unTrackedDeviceIndex_Hmd, vr::Prop_TrackingSystemName_String);
|
|
|
|
|
mDisplay = GetTrackedDeviceString(mHMD, vr::k_unTrackedDeviceIndex_Hmd, vr::Prop_SerialNumber_String);
|
|
|
|
|
|
|
|
|
|
mHMDRenderState.reset(mHMD);
|
|
|
|
|
mHMD->ResetSeatedZeroPose();
|
|
|
|
|
dMemset(mPreviousInputTrackedDevicePose, '\0', sizeof(mPreviousInputTrackedDevicePose));
|
|
|
|
|
|
|
|
|
|
mEnabled = true;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::disable()
|
|
|
|
|
{
|
|
|
|
|
if (mHMD)
|
|
|
|
|
{
|
|
|
|
|
mHMD = NULL;
|
|
|
|
|
mRenderModels = NULL;
|
|
|
|
|
mHMDRenderState.reset(NULL);
|
|
|
|
|
vr::VR_Shutdown();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
mEnabled = false;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::buildInputCodeTable()
|
|
|
|
|
{
|
|
|
|
|
// Obtain all of the device codes
|
|
|
|
|
for (U32 i = 0; i < vr::k_unMaxTrackedDeviceCount; ++i)
|
|
|
|
|
{
|
|
|
|
|
OVR_SENSORROT[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
|
|
|
|
|
OVR_SENSORROTANG[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
|
|
|
|
|
OVR_SENSORVELOCITY[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_SENSORANGVEL[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_SENSORMAGNETOMETER[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
|
|
|
|
|
OVR_SENSORPOSITION[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
OVR_BUTTONPRESSED[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_BUTTONTOUCHED[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
|
|
|
|
|
OVR_AXISNONE[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_AXISTRACKPAD[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_AXISJOYSTICK[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
OVR_AXISTRIGGER[i] = INPUTMGR->getNextDeviceCode();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Build out the virtual map
|
|
|
|
|
char buffer[64];
|
|
|
|
|
for (U32 i = 0; i < vr::k_unMaxTrackedDeviceCount; ++i)
|
|
|
|
|
{
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensorrot%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_ROT, OVR_SENSORROT[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensorrotang%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_SENSORROTANG[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensorvelocity%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_SENSORVELOCITY[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensorangvel%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_SENSORANGVEL[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensormagnetometer%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_SENSORMAGNETOMETER[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_sensorpos%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_SENSORPOSITION[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_buttonpressed%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_INT, OVR_BUTTONPRESSED[i]);
|
|
|
|
|
dSprintf(buffer, 64, "opvr_buttontouched%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_INT, OVR_BUTTONTOUCHED[i]);
|
|
|
|
|
|
|
|
|
|
dSprintf(buffer, 64, "opvr_axis_none%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_AXISNONE[i]);
|
|
|
|
|
dSprintf(buffer, 64, "opvr_axis_trackpad%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_AXISTRACKPAD[i]);
|
|
|
|
|
dSprintf(buffer, 64, "opvr_axis_joystick%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_POS, OVR_AXISJOYSTICK[i]);
|
|
|
|
|
dSprintf(buffer, 64, "opvr_axis_trigger%d", i);
|
|
|
|
|
INPUTMGR->addVirtualMap(buffer, SI_INT, OVR_AXISTRIGGER[i]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::process()
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return true;
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
if (!vr::VRCompositor())
|
|
|
|
|
return true;
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
// Process SteamVR events
|
|
|
|
|
vr::VREvent_t event;
|
|
|
|
|
while (mHMD->PollNextEvent(&event, sizeof(event)))
|
|
|
|
|
{
|
|
|
|
|
processVREvent(event);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Process SteamVR controller state
|
|
|
|
|
for (vr::TrackedDeviceIndex_t unDevice = 0; unDevice < vr::k_unMaxTrackedDeviceCount; unDevice++)
|
|
|
|
|
{
|
|
|
|
|
vr::VRControllerState_t state;
|
|
|
|
|
if (mHMD->GetControllerState(unDevice, &state))
|
|
|
|
|
{
|
|
|
|
|
// TODO
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Update input poses
|
|
|
|
|
updateTrackedPoses();
|
|
|
|
|
submitInputChanges();
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::providesFrameEyePose() const
|
|
|
|
|
{
|
|
|
|
|
return mHMD != NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
inline Point3F OpenVRVecToTorqueVec(vr::HmdVector3_t vec)
|
|
|
|
|
{
|
|
|
|
|
return Point3F(-vec.v[0], vec.v[2], -vec.v[1]);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRTransformToRotPos(MatrixF mat, QuatF &outRot, Point3F &outPos)
|
|
|
|
|
{
|
|
|
|
|
// Directly set the rotation and position from the eye transforms
|
|
|
|
|
MatrixF torqueMat(1);
|
|
|
|
|
|
|
|
|
|
F32 inRotMat[4][4];
|
|
|
|
|
Point4F col0; mat.getColumn(0, &col0);
|
|
|
|
|
Point4F col1; mat.getColumn(1, &col1);
|
|
|
|
|
Point4F col2; mat.getColumn(2, &col2);
|
|
|
|
|
Point4F col3; mat.getColumn(3, &col3);
|
|
|
|
|
inRotMat[0][0] = col0.x;
|
|
|
|
|
inRotMat[0][1] = col0.y;
|
|
|
|
|
inRotMat[0][2] = col0.z;
|
|
|
|
|
inRotMat[0][3] = col0.w;
|
|
|
|
|
inRotMat[1][0] = col1.x;
|
|
|
|
|
inRotMat[1][1] = col1.y;
|
|
|
|
|
inRotMat[1][2] = col1.z;
|
|
|
|
|
inRotMat[1][3] = col1.w;
|
|
|
|
|
inRotMat[2][0] = col2.x;
|
|
|
|
|
inRotMat[2][1] = col2.y;
|
|
|
|
|
inRotMat[2][2] = col2.z;
|
|
|
|
|
inRotMat[2][3] = col2.w;
|
|
|
|
|
inRotMat[3][0] = col3.x;
|
|
|
|
|
inRotMat[3][1] = col3.y;
|
|
|
|
|
inRotMat[3][2] = col3.z;
|
|
|
|
|
inRotMat[3][3] = col3.w;
|
|
|
|
|
|
|
|
|
|
OculusVRUtil::convertRotation(inRotMat, torqueMat);
|
|
|
|
|
|
|
|
|
|
Point3F pos = torqueMat.getPosition();
|
|
|
|
|
outRot = QuatF(torqueMat);
|
|
|
|
|
outPos = Point3F(-pos.x, pos.z, -pos.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::getFrameEyePose(IDevicePose *pose, U32 eye) const
|
|
|
|
|
{
|
|
|
|
|
AssertFatal(eye >= 0 && eye < 2, "Out of bounds eye");
|
|
|
|
|
|
|
|
|
|
MatrixF mat = mHMDRenderState.mHMDPose * mHMDRenderState.mEyePose[eye];
|
|
|
|
|
|
|
|
|
|
OpenVRTransformToRotPos(mat, pose->orientation, pose->position);
|
|
|
|
|
pose->velocity = Point3F(0);
|
|
|
|
|
pose->angularVelocity = Point3F(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::providesEyeOffsets() const
|
|
|
|
|
{
|
|
|
|
|
return mHMD != NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Returns eye offset not taking into account any position tracking info
|
|
|
|
|
void OpenVRProvider::getEyeOffsets(Point3F *dest) const
|
|
|
|
|
{
|
|
|
|
|
dest[0] = mHMDRenderState.mEyePose[0].getPosition();
|
|
|
|
|
dest[1] = mHMDRenderState.mEyePose[1].getPosition();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::providesFovPorts() const
|
|
|
|
|
{
|
|
|
|
|
return mHMD != NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::getFovPorts(FovPort *out) const
|
|
|
|
|
{
|
|
|
|
|
dMemcpy(out, mHMDRenderState.mEyeFov, sizeof(mHMDRenderState.mEyeFov));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::providesProjectionOffset() const
|
|
|
|
|
{
|
|
|
|
|
return mHMD != NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const Point2F& OpenVRProvider::getProjectionOffset() const
|
|
|
|
|
{
|
|
|
|
|
return Point2F(0, 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::getStereoViewports(RectI *out) const
|
|
|
|
|
{
|
|
|
|
|
out[0] = mHMDRenderState.mEyeViewport[0];
|
|
|
|
|
out[1] = mHMDRenderState.mEyeViewport[1];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::getStereoTargets(GFXTextureTarget **out) const
|
|
|
|
|
{
|
|
|
|
|
out[0] = mHMDRenderState.mEyeRT[0];
|
|
|
|
|
out[1] = mHMDRenderState.mEyeRT[1];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::setDrawCanvas(GuiCanvas *canvas)
|
|
|
|
|
{
|
|
|
|
|
vr::EVRInitError peError = vr::VRInitError_None;
|
|
|
|
|
|
|
|
|
|
if (!vr::VRCompositor())
|
|
|
|
|
{
|
2016-04-25 22:26:27 +00:00
|
|
|
Con::errorf("VR: Compositor initialization failed. See log file for details\n");
|
2016-04-17 21:19:42 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mDrawCanvas != canvas || mHMDRenderState.mHMD == NULL)
|
|
|
|
|
{
|
|
|
|
|
mHMDRenderState.setupRenderTargets(0);
|
|
|
|
|
}
|
|
|
|
|
mDrawCanvas = canvas;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::setCurrentConnection(GameConnection *connection)
|
|
|
|
|
{
|
|
|
|
|
mGameConnection = connection;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GameConnection* OpenVRProvider::getCurrentConnection()
|
|
|
|
|
{
|
|
|
|
|
return mGameConnection;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
GFXTexHandle OpenVRProvider::getPreviewTexture()
|
|
|
|
|
{
|
|
|
|
|
return mHMDRenderState.mStereoRenderTextures[0]; // TODO: render distortion preview
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::onStartFrame()
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::onEndFrame()
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::onEyeRendered(U32 index)
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
vr::EVRCompositorError err = vr::VRCompositorError_None;
|
|
|
|
|
|
|
|
|
|
GFXTexHandle eyeTex = mHMDRenderState.mOutputEyeTextures[index].getTextureHandle();
|
|
|
|
|
mHMDRenderState.mEyeRT[0]->resolveTo(eyeTex);
|
|
|
|
|
mHMDRenderState.mOutputEyeTextures[index].advance();
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
if (GFX->getAdapterType() == Direct3D11)
|
|
|
|
|
{
|
2016-04-25 22:26:27 +00:00
|
|
|
GFXFormat fmt1 = eyeTex->getFormat();
|
|
|
|
|
vr::Texture_t eyeTexture = { (void*)static_cast<GFXD3D11TextureObject*>(eyeTex.getPointer())->get2DTex(), vr::API_DirectX, vr::ColorSpace_Gamma };
|
|
|
|
|
err = vr::VRCompositor()->Submit((vr::EVREye)(vr::Eye_Left + index), &eyeTexture);
|
|
|
|
|
}
|
|
|
|
|
else if (GFX->getAdapterType() == Direct3D9)
|
|
|
|
|
{
|
|
|
|
|
//vr::Texture_t eyeTexture = { (void*)static_cast<GFXD3D9TextureObject*>(mHMDRenderState.mStereoRenderTextures[index].getPointer())->get2DTex(), vr::API_DirectX, vr::ColorSpace_Gamma };
|
|
|
|
|
//err = vr::VRCompositor()->Submit((vr::EVREye)(vr::Eye_Left + index), &eyeTexture);
|
2016-04-17 21:19:42 +00:00
|
|
|
}
|
|
|
|
|
else if (GFX->getAdapterType() == OpenGL)
|
|
|
|
|
{/*
|
|
|
|
|
vr::Texture_t eyeTexture = { (void*)static_cast<GFXGLTextureObject*>(mHMDRenderState.mStereoRenderTextures[index].getPointer())->getHandle(), vr::API_OpenGL, vr::ColorSpace_Gamma };
|
|
|
|
|
vr::VRCompositor()->Submit((vr::EVREye)(vr::Eye_Left + index), &eyeTexture);*/
|
|
|
|
|
}
|
2016-04-25 22:26:27 +00:00
|
|
|
|
|
|
|
|
AssertFatal(err != vr::VRCompositorError_None, "VR compositor error!");
|
2016-04-17 21:19:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool OpenVRProvider::_handleDeviceEvent(GFXDevice::GFXDeviceEventType evt)
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
switch (evt)
|
|
|
|
|
{
|
|
|
|
|
case GFXDevice::deStartOfFrame:
|
|
|
|
|
|
|
|
|
|
// Start of frame
|
|
|
|
|
|
|
|
|
|
onStartFrame();
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case GFXDevice::dePostFrame:
|
|
|
|
|
|
|
|
|
|
// End of frame
|
|
|
|
|
|
|
|
|
|
onEndFrame();
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case GFXDevice::deDestroy:
|
|
|
|
|
|
|
|
|
|
// Need to reinit rendering
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case GFXDevice::deLeftStereoFrameRendered:
|
|
|
|
|
//
|
|
|
|
|
|
|
|
|
|
onEyeRendered(0);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case GFXDevice::deRightStereoFrameRendered:
|
|
|
|
|
//
|
|
|
|
|
|
|
|
|
|
onEyeRendered(1);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
S32 OpenVRProvider::getDisplayDeviceId() const
|
|
|
|
|
{
|
|
|
|
|
return -1;
|
|
|
|
|
#ifdef TORQUE_OS_WIN32
|
|
|
|
|
if (GFX->getAdapterType() == Direct3D11)
|
|
|
|
|
{
|
|
|
|
|
Vector<GFXAdapter*> adapterList;
|
|
|
|
|
GFXD3D11Device::enumerateAdapters(adapterList);
|
|
|
|
|
|
|
|
|
|
for (U32 i = 0, sz = adapterList.size(); i < sz; i++)
|
|
|
|
|
{
|
|
|
|
|
GFXAdapter* adapter = adapterList[i];
|
|
|
|
|
if (dMemcmp(&adapter->mLUID, &mLUID, sizeof(mLUID)) == 0)
|
|
|
|
|
{
|
|
|
|
|
return adapter->mIndex;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
void OpenVRProvider::processVREvent(const vr::VREvent_t & event)
|
|
|
|
|
{
|
|
|
|
|
switch (event.eventType)
|
|
|
|
|
{
|
|
|
|
|
case vr::VREvent_TrackedDeviceActivated:
|
|
|
|
|
{
|
|
|
|
|
// Setup render model
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case vr::VREvent_TrackedDeviceDeactivated:
|
|
|
|
|
{
|
|
|
|
|
// Deactivated
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case vr::VREvent_TrackedDeviceUpdated:
|
|
|
|
|
{
|
|
|
|
|
// Updated
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::updateTrackedPoses()
|
|
|
|
|
{
|
|
|
|
|
if (!mHMD)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
vr::VRCompositor()->WaitGetPoses(mTrackedDevicePose, vr::k_unMaxTrackedDeviceCount, NULL, 0);
|
|
|
|
|
|
|
|
|
|
mValidPoseCount = 0;
|
|
|
|
|
|
|
|
|
|
for (int nDevice = 0; nDevice < vr::k_unMaxTrackedDeviceCount; ++nDevice)
|
|
|
|
|
{
|
|
|
|
|
IDevicePose &inPose = mCurrentDevicePose[nDevice];
|
|
|
|
|
if (mTrackedDevicePose[nDevice].bPoseIsValid)
|
|
|
|
|
{
|
|
|
|
|
mValidPoseCount++;
|
|
|
|
|
MatrixF mat = ConvertSteamVRAffineMatrixToMatrixFPlain(mTrackedDevicePose[nDevice].mDeviceToAbsoluteTracking);
|
|
|
|
|
mat.inverse();
|
|
|
|
|
|
|
|
|
|
if (nDevice == vr::k_unTrackedDeviceIndex_Hmd)
|
|
|
|
|
{
|
|
|
|
|
mHMDRenderState.mHMDPose = mat;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
vr::TrackedDevicePose_t &outPose = mTrackedDevicePose[nDevice];
|
|
|
|
|
OpenVRTransformToRotPos(mat, inPose.orientation, inPose.position);
|
|
|
|
|
|
|
|
|
|
inPose.state = outPose.eTrackingResult;
|
|
|
|
|
inPose.valid = outPose.bPoseIsValid;
|
|
|
|
|
inPose.connected = outPose.bDeviceIsConnected;
|
|
|
|
|
|
|
|
|
|
inPose.velocity = OpenVRVecToTorqueVec(outPose.vVelocity);
|
|
|
|
|
inPose.angularVelocity = OpenVRVecToTorqueVec(outPose.vAngularVelocity);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
inPose.valid = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::submitInputChanges()
|
|
|
|
|
{
|
|
|
|
|
// Diff current frame with previous frame
|
|
|
|
|
for (U32 i = 0; i < vr::k_unMaxTrackedDeviceCount; i++)
|
|
|
|
|
{
|
|
|
|
|
IDevicePose curPose = mCurrentDevicePose[i];
|
|
|
|
|
IDevicePose prevPose = mPreviousInputTrackedDevicePose[i];
|
|
|
|
|
|
|
|
|
|
if (!curPose.valid || !curPose.connected)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
if (curPose.orientation != prevPose.orientation)
|
|
|
|
|
{
|
|
|
|
|
AngAxisF axisAA(curPose.orientation);
|
|
|
|
|
INPUTMGR->buildInputEvent(mDeviceType, 0, SI_ROT, OVR_SENSORROT[i], SI_MOVE, axisAA);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (curPose.position != prevPose.position)
|
|
|
|
|
{
|
|
|
|
|
INPUTMGR->buildInputEvent(mDeviceType, 0, SI_POS, OVR_SENSORPOSITION[i], SI_MOVE, curPose.position);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (curPose.velocity != prevPose.velocity)
|
|
|
|
|
{
|
|
|
|
|
// Convert angles to degrees
|
|
|
|
|
VectorF angles;
|
|
|
|
|
angles.x = curPose.velocity.x;
|
|
|
|
|
angles.y = curPose.velocity.y;
|
|
|
|
|
angles.z = curPose.velocity.z;
|
|
|
|
|
|
|
|
|
|
INPUTMGR->buildInputEvent(mDeviceType, 0, SI_POS, OVR_SENSORVELOCITY[i], SI_MOVE, angles);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (curPose.angularVelocity != prevPose.angularVelocity)
|
|
|
|
|
{
|
|
|
|
|
// Convert angles to degrees
|
|
|
|
|
VectorF angles;
|
|
|
|
|
angles[0] = mRadToDeg(curPose.velocity.x);
|
|
|
|
|
angles[1] = mRadToDeg(curPose.velocity.y);
|
|
|
|
|
angles[2] = mRadToDeg(curPose.velocity.z);
|
|
|
|
|
|
|
|
|
|
INPUTMGR->buildInputEvent(mDeviceType, 0, SI_POS, OVR_SENSORANGVEL[i], SI_MOVE, angles);
|
|
|
|
|
}
|
|
|
|
|
/*
|
|
|
|
|
if (curPose.connected != prevPose.connected)
|
|
|
|
|
{
|
|
|
|
|
if (Con::isFunction("onOVRConnectionChanged"))
|
|
|
|
|
{
|
|
|
|
|
Con::executef("onOVRConnectionStatus", curPose.connected);
|
|
|
|
|
}
|
|
|
|
|
}*/
|
|
|
|
|
|
|
|
|
|
if (curPose.state != prevPose.state)
|
|
|
|
|
{
|
|
|
|
|
if (Con::isFunction("onOVRStateChanged"))
|
|
|
|
|
{
|
|
|
|
|
Con::executef("onOVRStateChanged", curPose.state);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
dMemcpy(mPreviousInputTrackedDevicePose, mCurrentDevicePose, sizeof(mPreviousInputTrackedDevicePose));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OpenVRProvider::resetSensors()
|
|
|
|
|
{
|
|
|
|
|
if (mHMD)
|
|
|
|
|
{
|
|
|
|
|
mHMD->ResetSeatedZeroPose();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineFunction(isOpenVRDeviceActive, bool, (), ,
|
|
|
|
|
"@brief Used to determine if the OpenVR input device is active\n\n"
|
|
|
|
|
|
|
|
|
|
"The OpenVR device is considered active when the library has been "
|
|
|
|
|
"initialized and either a real of simulated HMD is present.\n\n"
|
|
|
|
|
|
|
|
|
|
"@return True if the OpenVR input device is active.\n"
|
|
|
|
|
|
|
|
|
|
"@ingroup Game")
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return OCULUSVRDEV->getActive();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DefineEngineFunction(OpenVRSetEnabled, bool, (bool value), ,
|
|
|
|
|
"@brief Used to determine if the OpenVR input device is active\n\n"
|
|
|
|
|
|
|
|
|
|
"The OpenVR device is considered active when the library has been "
|
|
|
|
|
"initialized and either a real of simulated HMD is present.\n\n"
|
|
|
|
|
|
|
|
|
|
"@return True if the OpenVR input device is active.\n"
|
|
|
|
|
|
|
|
|
|
"@ingroup Game")
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return value ? ManagedSingleton<OpenVRProvider>::instance()->enable() : ManagedSingleton<OpenVRProvider>::instance()->disable();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DefineEngineFunction(setOpenVRHMDAsGameConnectionDisplayDevice, bool, (GameConnection* conn), ,
|
|
|
|
|
"@brief Sets the first HMD to be a GameConnection's display device\n\n"
|
|
|
|
|
"@param conn The GameConnection to set.\n"
|
|
|
|
|
"@return True if the GameConnection display device was set.\n"
|
|
|
|
|
"@ingroup Game")
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
Con::errorf("setOVRHMDAsGameConnectionDisplayDevice(): No Oculus VR Device present.");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!conn)
|
|
|
|
|
{
|
|
|
|
|
Con::errorf("setOVRHMDAsGameConnectionDisplayDevice(): Invalid GameConnection.");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
conn->setDisplayDevice(ManagedSingleton<OpenVRProvider>::instance());
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-25 22:26:27 +00:00
|
|
|
|
|
|
|
|
DefineEngineFunction(OpenVRGetDisplayDeviceId, S32, (), ,
|
|
|
|
|
"@brief MacOS display ID.\n\n"
|
|
|
|
|
"@param index The HMD index.\n"
|
|
|
|
|
"@return The ID of the HMD display device, if any.\n"
|
|
|
|
|
"@ingroup Game")
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
return -1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return ManagedSingleton<OpenVRProvider>::instance()->getDisplayDeviceId();
|
|
|
|
|
}
|
|
|
|
|
|
2016-04-17 21:19:42 +00:00
|
|
|
DefineEngineFunction(OpenVRResetSensors, void, (), ,
|
|
|
|
|
"@brief Resets all Oculus VR sensors.\n\n"
|
|
|
|
|
"This resets all sensor orientations such that their 'normal' rotation "
|
|
|
|
|
"is defined when this function is called. This defines an HMD's forwards "
|
|
|
|
|
"and up direction, for example."
|
|
|
|
|
"@ingroup Game")
|
|
|
|
|
{
|
|
|
|
|
if (!ManagedSingleton<OpenVRProvider>::instanceOrNull())
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ManagedSingleton<OpenVRProvider>::instance()->resetSensors();
|
|
|
|
|
}
|