Torque3D/Templates/BaseGame/game/data/TTR/materials/wall93.cs

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//--- OBJECT WRITE BEGIN ---
singleton Material(wall93) {
mapTo = "wall93";
DiffuseMapAsset[0] = "TTR:wall93_baseColor";
NormalMap[0] = "data/TTR/Images/wall93_normal.png";
NormalMapAsset[0] = "TTR:wall93_normal";
RoughMap[0] = "E:/Gamedev/TTR/TTRClassic/levels/Exported/wall93_roughness.png";
RoughMapAsset[0] = "TTR:wall93_roughness";
AOMap[0] = "E:/Gamedev/TTR/TTRClassic/levels/Exported/wall93_ambientOcclusion.png";
AOMapAsset[0] = "TTR:wall93_ambientOcclusion";
};
//--- OBJECT WRITE END ---