Torque3D/Templates/BaseGame/game/data/TTR/Shapes/materials.cs

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singleton Material(DasBoot_Ulitblok2)
{
mapTo = "Ulitblok2";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Urofstrut)
{
mapTo = "Urofstrut";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucntrlss2)
{
mapTo = "Ucntrlss2";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMFan05)
{
mapTo = "SMFan05";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ubench)
{
mapTo = "Ubench";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr80)
{
mapTo = "gr80";
diffuseMap[0] = "gr80";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMFloorGrateNM2a)
{
mapTo = "SMFloorGrateNM2a";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr42)
{
mapTo = "gr42";
diffuseMap[0] = "gr42";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMRoadStr63215)
{
mapTo = "SMRoadStr63215";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_conc20)
{
mapTo = "conc20";
diffuseMap[0] = "conc20";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_conc21)
{
mapTo = "conc21";
diffuseMap[0] = "conc21";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall72)
{
mapTo = "wall72";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_veh20)
{
mapTo = "veh20";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met33)
{
mapTo = "met33";
diffuseMap[0] = "met33";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_ULoker67)
{
mapTo = "ULoker67";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Uflorwood)
{
mapTo = "Uflorwood";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucrate1cnew)
{
mapTo = "Ucrate1cnew";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met2)
{
mapTo = "met2";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met19)
{
mapTo = "met19";
diffuseMap[0] = "met19";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_WALL104)
{
mapTo = "WALL104";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Udubdors)
{
mapTo = "Udubdors";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met13)
{
mapTo = "met13";
diffuseMap[0] = "met13";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMPOWWall35)
{
mapTo = "SMPOWWall35";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMPOWWall34)
{
mapTo = "SMPOWWall34";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_CorrugatedWall6)
{
mapTo = "CorrugatedWall6";
diffuseMap[0] = "CorrugatedWall6";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Umaindor2)
{
mapTo = "Umaindor2";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Umaindor)
{
mapTo = "Umaindor";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Utoilt)
{
mapTo = "Utoilt";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_trim13)
{
mapTo = "trim13";
diffuseMap[0] = "trim13";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Upipes3)
{
mapTo = "Upipes3";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_misc43)
{
mapTo = "misc43";
diffuseMap[0] = "misc43";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucratswas)
{
mapTo = "Ucratswas";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMIntWall8756)
{
mapTo = "SMIntWall8756";
diffuseMap[0] = "SMIntWall8756_baseColor";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall94)
{
mapTo = "wall94";
diffuseMap[0] = "wall94";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall95)
{
mapTo = "wall95";
diffuseMap[0] = "wall95";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMBunkWall66)
{
mapTo = "SMBunkWall66";
diffuseMap[0] = "SMBunkWall66";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Rock3)
{
mapTo = "Rock3";
diffuseMap[0] = "Rock3";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall93)
{
mapTo = "wall93";
diffuseMap[0] = "wall93";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Ucntrlos)
{
mapTo = "Ucntrlos";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
effectColor[1] = "InvisibleBlack";
};
singleton Material(DasBoot_Urstfnce)
{
mapTo = "Urstfnce";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Conc39)
{
mapTo = "Conc39";
diffuseMap[0] = "conc39";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Uboxpil)
{
mapTo = "Uboxpil";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_door9)
{
mapTo = "door9";
diffuseMap[0] = "door9";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_SMOldWood23)
{
mapTo = "SMOldWood23";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood18)
{
mapTo = "wood18";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr53)
{
mapTo = "gr53";
diffuseMap[0] = "gr53";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_gr55)
{
mapTo = "gr55";
diffuseMap[0] = "gr55";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood11)
{
mapTo = "wood11";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_met32)
{
mapTo = "met32";
diffuseMap[0] = "met32";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood6)
{
mapTo = "wood6";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood5)
{
mapTo = "wood5";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wood4)
{
mapTo = "wood4";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_trim10)
{
mapTo = "trim10";
diffuseMap[0] = "trim10";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_roof11)
{
mapTo = "roof11";
diffuseMap[0] = "roof11";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_wall69)
{
mapTo = "wall69";
diffuseMap[0] = "wall69";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Grass)
{
mapTo = "Grass";
diffuseColor[2] = "White";
diffuseMap[0] = "gr21";
smoothness[0] = "1";
translucentBlendOp = "None";
};
singleton Material(DasBoot_Danger)
{
mapTo = "Danger";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};
singleton Material(DasBoot_crate9)
{
mapTo = "crate9";
diffuseColor[0] = "0.8 0.8 0.8 1";
smoothness[0] = "64";
translucentBlendOp = "None";
};