Torque3D/Engine/source/console/engineXMLExport.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/engineExports.h"
#include "console/engineAPI.h"
#include "console/engineTypes.h"
#include "console/engineFunctions.h"
#include "console/SimXMLDocument.h"
/// @file
/// A generator that will dump all export structures contained in an engine
/// DLL to an XML file which may then be used by wrapper generators to create a
/// language-specific binding for the engine API. Using XML as an intermediary
/// format allows the generators to use all of the export structures without
/// actually having to access them directly in the DLL as native entities.
static void exportScope(const EngineExportScope* scope, SimXMLDocument* xml, bool addNode = false);
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static String getTypeName(const EngineTypeInfo* type)
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{
if (!type)
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{
static String sVoid("void");
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return sVoid;
}
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return type->getFullyQualifiedExportName();
}
static const char* getDocString(const EngineExport* exportInfo)
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{
if (!exportInfo->getDocString())
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return "";
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return exportInfo->getDocString();
}
template< typename T >
inline T getArgValue(const EngineFunctionDefaultArguments* defaultArgs, U32 idx)
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{
return *(const T*)(defaultArgs->mFirst + defaultArgs->mOffsets[idx]);
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}
// List of exports that we want filtered out. This will only be needed as long
// as the console system is still around.
static const char* sExportFilterList[] =
{
"Console", // Console namespace
};
static bool isExportFiltered(const EngineExport* exportInfo)
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{
String qualifiedName = exportInfo->getFullyQualifiedExportName();
for (U32 i = 0; i < (sizeof(sExportFilterList) / sizeof(sExportFilterList[0])); ++i)
if (qualifiedName.compare(sExportFilterList[i]) == 0)
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return true;
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return false;
}
//=============================================================================
// Functions.
//=============================================================================
// MARK: ---- Functions ----
//-----------------------------------------------------------------------------
/// Helper to parse argument names out of a prototype string.
static Vector< String > parseFunctionArgumentNames(const EngineFunctionInfo* function)
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{
Vector< String > argNames;
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const char* prototype = function->getPrototypeString();
if (!prototype)
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return argNames;
const U32 prototypeLength = dStrlen(prototype);
const char* prototypeEnd = &prototype[prototypeLength];
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const char* ptr = prototypeEnd - 1;
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// Search for right parenthesis.
while (ptr >= prototype && *ptr != ')')
ptr--;
if (ptr < prototype)
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return argNames;
ptr--;
while (ptr >= prototype && *ptr != '(')
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{
// Skip back over spaces.
while (ptr >= prototype && dIsspace(*ptr))
ptr--;
if (ptr < prototype)
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return argNames;
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// Parse out name.
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const char* end = ptr + 1;
while (ptr > prototype && (dIsalnum(*ptr) || *ptr == '_'))
ptr--;
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const char* start = ptr + 1;
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// Skip back over spaces.
while (ptr >= prototype && dIsspace(*ptr))
ptr--;
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// If we're sure we don't have just a type name without an
// argument name, copy out the argument name name.
if (ptr >= prototype && *ptr != ',' && *ptr != '(' && end > start)
argNames.push_front(String(start, end - start));
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else
argNames.push_front("");
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// Skip back to comma or opening parenthesis.
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U32 parenNestingCount = 0;
while (ptr >= prototype)
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{
if (*ptr == ')')
parenNestingCount++;
else if (*ptr == '(')
parenNestingCount--;
else if (*ptr == ',' && parenNestingCount == 0)
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{
ptr--;
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break;
}
else if (*ptr == '(' && parenNestingCount == 0)
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break;
ptr--;
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}
}
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// Add 'this' parameter if this is a method.
if (dStrncmp(prototype, "virtual ", sizeof("virtual ") - 1) == 0)
argNames.push_front("this");
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return argNames;
}
//-----------------------------------------------------------------------------
static String getValueForType(const EngineTypeInfo* type, void* addr)
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{
String value;
#define ADDRESS_TO_TYPE(tp) *(const tp*)(addr);
switch (type->getTypeKind())
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{
case EngineTypeKindPrimitive:
{
#define PRIMTYPE( tp ) \
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if( TYPE< tp >() == type ) \
{ \
tp val = ADDRESS_TO_TYPE(tp); \
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value = String::ToString( val ); \
}
PRIMTYPE(bool);
PRIMTYPE(S8);
PRIMTYPE(U8);
PRIMTYPE(S32);
PRIMTYPE(U32);
PRIMTYPE(F32);
PRIMTYPE(F64);
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//TODO: for now we store string literals in ASCII; needs to be sorted out
if (TYPE< String >() == type || TYPE< const UTF8* >() == type)
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{
const UTF8* val = *((const UTF8**)(addr));
value = val;
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}
#undef PRIMTYPE
break;
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}
case EngineTypeKindEnum:
{
S32 val = ADDRESS_TO_TYPE(S32);
AssertFatal(type->getEnumTable(), "engineXMLExport - Enum type without table!");
const EngineEnumTable& table = *(type->getEnumTable());
const U32 numValues = table.getNumValues();
for (U32 i = 0; i < numValues; ++i)
if (table[i].getInt() == val)
{
value = table[i].getName();
break;
}
break;
}
case EngineTypeKindBitfield:
{
S32 val = ADDRESS_TO_TYPE(S32);
AssertFatal(type->getEnumTable(), "engineXMLExport - Bitfield type without table!");
const EngineEnumTable& table = *(type->getEnumTable());
const U32 numValues = table.getNumValues();
bool isFirst = true;
for (U32 i = 0; i < numValues; ++i)
if (table[i].getInt() & val)
{
if (!isFirst)
value += '|';
value = table[i].getName();
isFirst = false;
}
break;
}
case EngineTypeKindStruct:
{
AssertFatal(type->getFieldTable(), "engineXMLExport - Struct type without table!");
const EngineFieldTable* fieldTable = type->getFieldTable();
U32 numFields = fieldTable->getNumFields();
for (int i = 0; i < numFields; ++i)
{
const EngineTypeInfo* fieldType = (*fieldTable)[i].getType();
U32 fieldOffset = (*fieldTable)[i].getOffset();
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U32 numElements = (*fieldTable)[i].getNumElements();
for (int j = 0; j < numElements; ++j)
{
if (i == 0 && j == 0) {
value = getValueForType(fieldType, (void*)((size_t)addr + fieldOffset));
}
else {
value += " " + getValueForType(fieldType, (void*)((size_t)addr + (size_t)fieldOffset * ((size_t)j * fieldType->getInstanceSize())));
}
}
}
break;
}
case EngineTypeKindClass:
case EngineTypeKindFunction:
{
// For these two kinds, we support "null" as the only valid
// default value.
const void* ptr = ADDRESS_TO_TYPE(void*);
if (!ptr)
value = "null";
break;
}
default:
break;
}
#undef ADDRESS_TO_TYPE
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return value;
}
//-----------------------------------------------------------------------------
static String getDefaultArgumentValue(const EngineFunctionInfo* function, const EngineTypeInfo* type, U32 idx)
{
const EngineFunctionDefaultArguments* defaultArgs = function->getDefaultArguments();
return getValueForType(type, (void*)(defaultArgs->mFirst + defaultArgs->mOffsets[idx]));
}
//-----------------------------------------------------------------------------
static void exportFunction(const EngineFunctionInfo* function, SimXMLDocument* xml)
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{
if (isExportFiltered(function))
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return;
xml->pushNewElement("EngineFunction");
xml->setAttribute("name", function->getExportName());
xml->setAttribute("returnType", getTypeName(function->getReturnType()));
xml->setAttribute("symbol", function->getBindingName());
xml->setAttribute("isCallback", function->isCallout() ? "1" : "0");
xml->setAttribute("isVariadic", function->getFunctionType()->isVariadic() ? "1" : "0");
xml->setAttribute("docs", getDocString(function));
xml->pushNewElement("arguments");
const U32 numArguments = function->getNumArguments();
const U32 numDefaultArguments = (function->getDefaultArguments() ? function->getDefaultArguments()->mNumDefaultArgs : 0);
const U32 firstDefaultArg = numArguments - numDefaultArguments;
Vector< String > argumentNames = parseFunctionArgumentNames(function);
const U32 numArgumentNames = argumentNames.size();
for (U32 i = 0; i < numArguments; ++i)
{
xml->pushNewElement("EngineFunctionArgument");
const EngineTypeInfo* type = function->getArgumentType(i);
AssertFatal(type != NULL, "exportFunction - Argument cannot have type void!");
String argName;
if (i < numArgumentNames)
argName = argumentNames[i];
xml->setAttribute("name", argName);
xml->setAttribute("type", getTypeName(type));
if (i >= firstDefaultArg)
{
String defaultValue = getDefaultArgumentValue(function, type, i);
xml->setAttribute("defaultValue", defaultValue);
}
// A bit hacky, default arguments have all offsets.
if (function->getDefaultArguments() != NULL)
{
xml->setAttribute("offset", String::ToString(function->getDefaultArguments()->mOffsets[i]));
}
xml->popElement();
}
xml->popElement();
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xml->popElement();
}
//=============================================================================
// Types.
//=============================================================================
// MARK: ---- Types ----
//-----------------------------------------------------------------------------
static void exportType(const EngineTypeInfo* type, SimXMLDocument* xml)
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{
// Don't export anonymous types.
if (!type->getTypeName()[0])
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return;
if (isExportFiltered(type))
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return;
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const char* nodeName = NULL;
switch (type->getTypeKind())
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{
case EngineTypeKindPrimitive:
nodeName = "EnginePrimitiveType";
break;
case EngineTypeKindEnum:
nodeName = "EngineEnumType";
break;
case EngineTypeKindBitfield:
nodeName = "EngineBitfieldType";
break;
case EngineTypeKindStruct:
nodeName = "EngineStructType";
break;
case EngineTypeKindClass:
nodeName = "EngineClassType";
break;
default:
return;
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}
xml->pushNewElement(nodeName);
xml->setAttribute("name", type->getTypeName());
xml->setAttribute("size", String::ToString(type->getInstanceSize()));
xml->setAttribute("isAbstract", type->isAbstract() ? "1" : "0");
xml->setAttribute("isInstantiable", type->isInstantiable() ? "1" : "0");
xml->setAttribute("isDisposable", type->isDisposable() ? "1" : "0");
xml->setAttribute("isSingleton", type->isSingleton() ? "1" : "0");
xml->setAttribute("docs", getDocString(type));
if (type->getSuperType())
xml->setAttribute("superType", getTypeName(type->getSuperType()));
if (type->getEnumTable())
{
xml->pushNewElement("enums");
const EngineEnumTable& table = *(type->getEnumTable());
const U32 numValues = table.getNumValues();
for (U32 i = 0; i < numValues; ++i)
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{
xml->pushNewElement("EngineEnum");
xml->setAttribute("name", table[i].getName());
xml->setAttribute("value", String::ToString(table[i].getInt()));
xml->setAttribute("docs", table[i].getDocString() ? table[i].getDocString() : "");
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xml->popElement();
}
xml->popElement();
}
else if (type->getFieldTable())
{
xml->pushNewElement("fields");
const EngineFieldTable& table = *(type->getFieldTable());
const U32 numFields = table.getNumFields();
for (U32 i = 0; i < numFields; ++i)
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{
const EngineFieldTable::Field& field = table[i];
xml->pushNewElement("EngineField");
xml->setAttribute("name", field.getName());
xml->setAttribute("type", getTypeName(field.getType()));
xml->setAttribute("offset", String::ToString(field.getOffset()));
xml->setAttribute("indexedSize", String::ToString(field.getNumElements()));
xml->setAttribute("docs", field.getDocString() ? field.getDocString() : "");
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xml->popElement();
}
xml->popElement();
}
else if (type->getPropertyTable())
{
xml->pushNewElement("properties");
const EnginePropertyTable& table = *(type->getPropertyTable());
const U32 numProperties = table.getNumProperties();
U32 groupNestingDepth = 0;
for (U32 i = 0; i < numProperties; ++i)
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{
const EnginePropertyTable::Property& property = table[i];
if (property.isGroupBegin())
{
groupNestingDepth++;
xml->pushNewElement("EnginePropertyGroup");
xml->setAttribute("name", property.getName());
xml->setAttribute("indexedSize", String::ToString(property.getNumElements()));
xml->setAttribute("docs", property.getDocString() ? property.getDocString() : "");
xml->pushNewElement("properties");
}
else if (property.isGroupEnd())
{
groupNestingDepth--;
xml->popElement();
xml->popElement();
}
else
{
if (property.getType() == AbstractClassRep::StartArrayFieldType
|| property.getType() == AbstractClassRep::EndArrayFieldType) {
continue;
}
xml->pushNewElement("EngineProperty");
xml->setAttribute("name", property.getName());
xml->setAttribute("indexedSize", String::ToString(property.getNumElements()));
xml->setAttribute("isConstant", property.isConstant() ? "1" : "0");
xml->setAttribute("isTransient", property.isTransient() ? "1" : "0");
xml->setAttribute("isVisible", property.hideInInspectors() ? "0" : "1");
xml->setAttribute("docs", property.getDocString() ? property.getDocString() : "");
const bool isDeprecated = (property.getType() == AbstractClassRep::DeprecatedFieldType);
if (isDeprecated)
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{
xml->setAttribute("type", "deprecated");
}
else
{
ConsoleBaseType *cbt = ConsoleBaseType::getType(property.getType());
if (cbt != NULL)
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{
if (cbt->getTypeInfo() != NULL) {
xml->setAttribute("type", cbt->getTypeInfo()->getTypeName());
}
else {
xml->setAttribute("type", cbt->getTypeClassName());
}
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}
else
{
xml->setAttribute("type", "unknown");
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}
}
xml->popElement();
}
}
AssertFatal(!groupNestingDepth, "exportType - Property group nesting mismatch!");
xml->popElement();
}
exportScope(type, xml);
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xml->popElement();
}
//=============================================================================
// Scopes.
//=============================================================================
// MARK: ---- Scopes ----
//-----------------------------------------------------------------------------
static void exportScope(const EngineExportScope* scope, SimXMLDocument* xml, bool addNode)
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{
if (addNode)
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{
if (isExportFiltered(scope))
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return;
xml->pushNewElement("EngineExportScope");
xml->setAttribute("name", scope->getExportName());
xml->setAttribute("docs", getDocString(scope));
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}
// Dump all contained exports.
xml->pushNewElement("exports");
for (const EngineExport* exportInfo = scope->getExports(); exportInfo != NULL; exportInfo = exportInfo->getNextExport())
{
switch (exportInfo->getExportKind())
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{
case EngineExportKindScope:
exportScope(static_cast< const EngineExportScope* >(exportInfo), xml, true);
break;
case EngineExportKindFunction:
exportFunction(static_cast< const EngineFunctionInfo* >(exportInfo), xml);
break;
case EngineExportKindType:
exportType(static_cast< const EngineTypeInfo* >(exportInfo), xml);
break;
default:
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AssertFatal(true, "Unknown EngineExportKind: " + exportInfo->getExportKind());
break;
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}
}
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xml->popElement();
if (addNode)
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xml->popElement();
}
//-----------------------------------------------------------------------------
DefineEngineFunction(exportEngineAPIToXML, SimXMLDocument*, (), ,
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"Create a XML document containing a dump of the entire exported engine API.\n\n"
"@return A SimXMLDocument containing a dump of the engine's export information or NULL if the operation failed.\n\n"
"@ingroup Console")
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{
SimXMLDocument* xml = new SimXMLDocument;
xml->registerObject();
Sim::getRootGroup()->addObject(xml);
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xml->addHeader();
exportScope(EngineExportScope::getGlobalScope(), xml, true);
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return xml;
}