Torque3D/Engine/source/sfx/media/sfxSndStream.h

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#ifndef _SFXSNDSTREAM_H_
#define _SFXSNDSTREAM_H_
#ifndef _SFXFILESTREAM_H_
# include "sfx/sfxFileStream.h"
#endif
#include "core/util/safeDelete.h"
#include <sndfile.h>
/// An SFXFileStream that loads sample data from a Vorbis file.
class SFXSndStream : public SFXFileStream,
public IPositionable< U32 >
{
public:
typedef SFXFileStream Parent;
protected:
// setup our vio_data struct.
typedef struct
{
sf_count_t offset, length;
Stream* data;
} VIO_DATA;
/// Total number of bytes read from the stream so far.
U32 mBytesRead;
/// The current bitstream index.
S32 mCurPos;
SF_VIRTUAL_IO vio;
SNDFILE* sndFile;
VIO_DATA vio_data;
SF_INFO sfinfo;
// vio callbacks
static sf_count_t sndSeek(sf_count_t offset, int whence, void* user_data);
static sf_count_t sndRead(void *ptr, sf_count_t count, void* user_data);
static sf_count_t sndWrite(const void* ptr, sf_count_t count, void* user_data);
static sf_count_t sndTell(void* user_data);
static sf_count_t sndFileLen(void* user_data);
// SFXStream
bool _readHeader() override;
void _close() override;
public:
///
static SFXSndStream* create(Stream* stream);
// SFXStream
void reset() override;
U32 read(U8* buffer, U32 length) override;
bool isEOS() const override;
SFXStream* clone() const override
{
SFXSndStream* stream = new SFXSndStream(*this);
if (!stream->sndFile)
SAFE_DELETE(stream);
return stream;
}
// IPositionable
U32 getPosition() const override;
void setPosition(U32 offset) override;
};
#endif