Torque3D/Engine/lib/bullet/examples/Utils/b3ResourcePath.h

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2022-05-14 03:42:41 +00:00
#ifndef _B3_RESOURCE_PATH_H
#define _B3_RESOURCE_PATH_H
#include <string>
class b3ResourcePath
{
public:
static int getExePath(char* path, int maxPathLenInBytes);
static int findResourcePath(const char* sourceName, char* resourcePath, int maxResourcePathLenInBytes);
};
#endif