//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#include "platform/platform.h"
#include "console/console.h"
#include "console/consoleObject.h"
#include "console/typeValidators.h"
#include "console/simBase.h"
#include "math/mPoint3.h"
#include <stdarg.h>

void TypeValidator::consoleError(SimObject *object, const char *format, ...)
{
   char buffer[1024];
   va_list argptr;
   va_start(argptr, format);
   dVsprintf(buffer, sizeof(buffer), format, argptr);
   va_end(argptr);

   AbstractClassRep *rep = object->getClassRep();
   AbstractClassRep::Field &fld = rep->mFieldList[fieldIndex];
   const char *objectName = object->getName();
   if(!objectName)
      objectName = "unnamed";


   Con::warnf("%s - %s(%d) - invalid value for %s: %s",
      rep->getClassName(), objectName, object->getId(), fld.pFieldname, buffer);
}

void FRangeValidator::validateType(SimObject *object, void *typePtr)
{
	F32 *v = (F32 *) typePtr;
	if(*v < minV || *v > maxV)
	{
		consoleError(object, "Must be between %g and %g", minV, maxV);
		if(*v < minV)
			*v = minV;
		else if(*v > maxV)
			*v = maxV;
	}
}

void IRangeValidator::validateType(SimObject *object, void *typePtr)
{
	S32 *v = (S32 *) typePtr;
	if(*v < minV || *v > maxV)
	{
		consoleError(object, "Must be between %d and %d", minV, maxV);
		if(*v < minV)
			*v = minV;
		else if(*v > maxV)
			*v = maxV;
	}
}

void IRangeValidatorScaled::validateType(SimObject *object, void *typePtr)
{
	S32 *v = (S32 *) typePtr;
	*v /= factor;
	if(*v < minV || *v > maxV)
	{
		consoleError(object, "Scaled value must be between %d and %d", minV, maxV);
		if(*v < minV)
			*v = minV;
		else if(*v > maxV)
			*v = maxV;
	}
}

void Point3NormalizeValidator::validateType(SimObject *object, void *typePtr)
{
   Point3F *v = (Point3F *) typePtr;
   const F32 len = v->len();
   if(!mIsEqual(len, 1.0f))
   {
      consoleError(object, "Vector length must be %g", length);
      *v *= length / len;
   }
}

namespace CommonValidators
{
   FRangeValidator PositiveFloat(0.0f, F32_MAX);
   FRangeValidator PositiveNonZeroFloat(F32( POINT_EPSILON ) , F32_MAX);
   FRangeValidator NormalizedFloat(0.0f, 1.0f);
   Point3NormalizeValidator NormalizedPoint3(1.0f);
};

