Command Rank: {calculateCr(avatar.cep)} Kills: {totalKills} Deaths: {totalDeaths} KDR: {#if totalDeaths !== 0} {(totalKills / totalDeaths).toFixed(2)} {:else} {totalKills} {/if} |
| Weapon | Kills | Assists | Shots Fired | Shots Landed | Accuracy | {#each iWeapons as weapon}
|---|---|---|---|---|---|
| {getWeaponName(weapon.weapon_id)} | {weapon.kills} | {weapon.assists} | {weapon.shots_fired} | {weapon.shots_landed} | {((weapon.shots_landed / weapon.shots_fired) * 100).toFixed(2)}% |
| Vehicle | Kills | {#each vehicles as veh}
|---|---|
| {getWeaponName(veh.weapon_id)} | {veh.kills} |
| Deployable | Kills | {#each deployables as ce}
|---|---|
| {getWeaponName(ce.weapon_id)} | {ce.kills} |
| Date | Kills | Deaths | KDR | {#each kdByDate as date}
|---|---|---|---|
| {date.date} | {date.kills} | {date.deaths} | {#if date.deaths !== 0} {(date.kills / date.deaths).toFixed(2)} {:else} {date.kills} {/if} |