Battle Rank: {$selectedPlayer.br} |
| Weapon | Kills | Assists | Shots Fired | Shots Landed | Accuracy | {#each weapons as weapon}
|---|---|---|---|---|---|
| {getWeaponName(weapon.weapon_id)} {weapon.weapon_id} | {weapon.kills} | {weapon.assists} | {weapon.shots_fired} | {weapon.shots_landed} | {((weapon.shots_landed / weapon.shots_fired) * 100).toFixed(2)}% |