PSF-LoginServer/src
2revoemag fc07513f01 fix: Prevent phantom strafe bug by clearing player velocity in ObjectCreateDetailedMessage
Players would strafe without input after mode switches (gmtoggle) or zone transitions
when moving during the transition. The client was receiving stale velocity data in
PlacementData, causing it to restore phantom input state.

Fix: Always send None for velocity in player ObjectCreateDetailedMessage packets.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-30 21:04:09 -05:00
..
main fix: Prevent phantom strafe bug by clearing player velocity in ObjectCreateDetailedMessage 2025-11-30 21:04:09 -05:00
test evict players from the outfit. no longer shall you spy on our stale info! 2025-08-31 03:05:31 +02:00