PSF-LoginServer/src/test/scala/objects/DeployableTest.scala
Fate-JH 6c93746767
Damage Changes/Explosions (#644)
* created base damage interaction classes and replaced various projectile-based damage that utilized ResolvedProjectile; not refined, maintains redundancy and overloads, but should work

* continuing to reduce the exposure of ResolvedProjectile and replacing it with applications of DamageInteraction, DamageResult, and DamageReason

* removed ResolvedProjectile from the project; adjusted remaining code paths to work around it

* vitals.test became vital.base; no one liked this

* lots of inheritance, polymorphism, and other chicanery; moved around files, so it also looks like more files have changed when they have not (even if they did)

* codecov file correction

* master rebase; vital directory structure changed, so file imports have been modified in several other files; ResolutionSelection has been removed, requiring direct function literal assignment; tests repaired, where necessary; no actual functional change

* code comments

* DamageResult is its own case class now, wrapping around a before/after target and the interaction used in its calaculations; tests have been corrected

* adjusted Player.Die() to demonstrate a damage-based suicide approach

* resolved circular inheritance in projectile damage modifiers; better employed explosion reason, damages players around exploding vehicle as example

* expanded explosions to other object types; exploding is now a flag and the damage is an innate property of the object type; removed advanced references to properties on the damage source, since the damage source is easily accessible; wrote comments; fixed tests

* overhaul to painbox damage to align with normal player damage handling, thus assimilating it properly into the damage system

* future development; normal vector from euler angles; custom proximity test

* where 'innateDamage' should have not replaced 'explosion'

* moved the hitPos for the generator test; attempting to imrpove the reliability of the auto-repair integration tests (didn't ...)

* spelling and private val
2020-12-08 14:32:42 -05:00

825 lines
30 KiB
Scala

// Copyright (c) 2017 PSForever
package objects
import akka.actor.{Actor, Props}
import akka.testkit.TestProbe
import base.ActorTest
import net.psforever.objects.ballistics._
import net.psforever.objects.ce.DeployedItem
import net.psforever.objects.guid.NumberPoolHub
import net.psforever.objects.guid.source.MaxNumberSource
import net.psforever.objects.serverobject.mount.Mountable
import net.psforever.objects.vital.Vitality
import net.psforever.objects.zones.{Zone, ZoneMap}
import net.psforever.objects.{TurretDeployable, _}
import net.psforever.packet.game.{DeployableIcon, DeployableInfo, DeploymentAction}
import net.psforever.types._
import org.specs2.mutable.Specification
import net.psforever.services.{RemoverActor, Service}
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
import net.psforever.services.local.{LocalAction, LocalServiceMessage}
import net.psforever.services.support.SupportActor
import net.psforever.objects.avatar.Avatar
import net.psforever.objects.vital.base.DamageResolution
import net.psforever.objects.vital.interaction.DamageInteraction
import net.psforever.objects.vital.projectile.ProjectileReason
import scala.concurrent.duration._
class DeployableTest extends Specification {
"Deployable" should {
"know its owner by GUID" in {
val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
obj.Owner.isEmpty mustEqual true
obj.Owner = PlanetSideGUID(10)
obj.Owner.contains(PlanetSideGUID(10)) mustEqual true
}
"know its owner by GUID" in {
val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
obj.OwnerName.isEmpty mustEqual true
obj.OwnerName = "TestCharacter"
obj.OwnerName.contains("TestCharacter") mustEqual true
}
"know its faction allegiance" in {
val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
obj.Faction mustEqual PlanetSideEmpire.NEUTRAL
obj.Faction = PlanetSideEmpire.TR
obj.Faction mustEqual PlanetSideEmpire.TR
}
}
}
class SensorDeployableTest extends Specification {
"SensorDeployable" should {
"construct" in {
new SensorDeployable(GlobalDefinitions.motionalarmsensor)
ok
}
}
}
class ExplosiveDeployableTest extends Specification {
"ExplosiveDeployable" should {
"construct" in {
val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
obj.Destroyed mustEqual false
}
"explode" in {
val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
obj.Destroyed mustEqual false
obj.Destroyed = true
obj.Destroyed mustEqual true
}
}
}
class BoomerDeployableTest extends Specification {
"BoomerDeployable" should {
"construct" in {
val obj = new BoomerDeployable(GlobalDefinitions.boomer)
obj.Destroyed mustEqual false
obj.Trigger.isEmpty mustEqual true
}
"explode" in {
val obj = new BoomerDeployable(GlobalDefinitions.boomer)
obj.Destroyed mustEqual false
obj.Destroyed = true
obj.Destroyed mustEqual true
}
"manage its trigger" in {
val obj = new BoomerDeployable(GlobalDefinitions.boomer)
obj.Trigger.isEmpty mustEqual true
val trigger = new BoomerTrigger
obj.Trigger = trigger
obj.Trigger.contains(trigger) mustEqual true
obj.Trigger = None
obj.Trigger.isEmpty mustEqual true
}
}
}
class TrapDeployableTest extends Specification {
"SensorDeployable" should {
"construct" in {
val obj = new TrapDeployable(GlobalDefinitions.tank_traps)
obj.Health mustEqual GlobalDefinitions.tank_traps.MaxHealth
}
"update health values" in {
val obj = new TrapDeployable(GlobalDefinitions.tank_traps)
obj.Health mustEqual GlobalDefinitions.tank_traps.MaxHealth
obj.Health = 0
obj.Health mustEqual 0
}
}
}
class TurretDeployableTest extends Specification {
"TurretDeployable" should {
"define (valid turret objects)" in {
List(
DeployedItem.spitfire_turret.id,
DeployedItem.spitfire_cloaked.id,
DeployedItem.spitfire_aa.id,
DeployedItem.portable_manned_turret.id,
DeployedItem.portable_manned_turret_tr.id,
DeployedItem.portable_manned_turret_nc.id,
DeployedItem.portable_manned_turret_vs.id
).foreach(id => {
try { new TurretDeployableDefinition(id) }
catch { case _: Exception => ko }
})
ok
}
"define (invalid object)" in {
new TurretDeployableDefinition(5) must throwA[NoSuchElementException] //wrong object id altogether
}
"construct" in {
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
obj.Health mustEqual obj.MaxHealth
}
"update health values" in {
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
obj.Health mustEqual GlobalDefinitions.spitfire_turret.MaxHealth
obj.Health = 0
obj.Health mustEqual 0
}
"may have mount point" in {
new TurretDeployable(GlobalDefinitions.spitfire_turret).MountPoints mustEqual Map()
new TurretDeployable(GlobalDefinitions.portable_manned_turret_vs).MountPoints mustEqual Map(1 -> 0, 2 -> 0)
}
}
}
class DeployableMake extends Specification {
"Deployables.Make" should {
"construct a boomer" in {
val func = Deployables.Make(DeployedItem.boomer)
func() match {
case _: BoomerDeployable => ok
case _ => ko
}
}
"construct an he mine" in {
val func = Deployables.Make(DeployedItem.he_mine)
func() match {
case obj: ExplosiveDeployable if obj.Definition == GlobalDefinitions.he_mine => ok
case _ => ko
}
}
"construct a disruptor mine" in {
val func = Deployables.Make(DeployedItem.jammer_mine)
func() match {
case obj: ExplosiveDeployable if obj.Definition == GlobalDefinitions.jammer_mine => ok
case _ => ko
}
}
"construct a spitfire turret" in {
val func = Deployables.Make(DeployedItem.spitfire_turret)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_turret => ok
case _ => ko
}
}
"construct a shadow turret" in {
val func = Deployables.Make(DeployedItem.spitfire_cloaked)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_cloaked => ok
case _ => ko
}
}
"construct a cerebus turret" in {
val func = Deployables.Make(DeployedItem.spitfire_aa)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_aa => ok
case _ => ko
}
}
"construct a motion sensor" in {
val func = Deployables.Make(DeployedItem.motionalarmsensor)
func() match {
case obj: SensorDeployable if obj.Definition == GlobalDefinitions.motionalarmsensor => ok
case _ => ko
}
}
"construct a sensor disruptor" in {
val func = Deployables.Make(DeployedItem.sensor_shield)
func() match {
case obj: SensorDeployable if obj.Definition == GlobalDefinitions.sensor_shield => ok
case _ => ko
}
}
"construct three metal i-beams so huge that a driver must be blind to drive into them but does anyway" in {
val func = Deployables.Make(DeployedItem.tank_traps)
func() match {
case obj: TrapDeployable if obj.Definition == GlobalDefinitions.tank_traps => ok
case _ => ko
}
}
"construct a generic field turret" in {
val func = Deployables.Make(DeployedItem.portable_manned_turret)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret => ok
case _ => ko
}
}
"construct an avenger turret" in {
val func = Deployables.Make(DeployedItem.portable_manned_turret_tr)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_tr => ok
case _ => ko
}
}
"construct an aegis shield generator" in {
val func = Deployables.Make(DeployedItem.deployable_shield_generator)
func() match {
case obj: ShieldGeneratorDeployable if obj.Definition == GlobalDefinitions.deployable_shield_generator => ok
case _ => ko
}
}
"construct a telepad" in {
val func = Deployables.Make(DeployedItem.router_telepad_deployable)
func() match {
case obj: TelepadDeployable if obj.Definition == GlobalDefinitions.router_telepad_deployable => ok
case _ => ko
}
}
"construct an osprey turret" in {
val func = Deployables.Make(DeployedItem.portable_manned_turret_nc)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_nc => ok
case _ => ko
}
}
"construct an orion turret" in {
val func = Deployables.Make(DeployedItem.portable_manned_turret_vs)
func() match {
case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_vs => ok
case _ => ko
}
}
}
}
class ShieldGeneratorDeployableTest extends Specification {
"ShieldGeneratorDeployable" should {
"construct" in {
val obj = new ShieldGeneratorDeployable(GlobalDefinitions.deployable_shield_generator)
obj.Health mustEqual obj.MaxHealth
}
"update health values" in {
val obj = new ShieldGeneratorDeployable(GlobalDefinitions.deployable_shield_generator)
obj.Health mustEqual GlobalDefinitions.deployable_shield_generator.MaxHealth
obj.Health = 0
obj.Health mustEqual 0
}
}
}
class ExplosiveDeployableJammerTest extends ActorTest {
val guid = new NumberPoolHub(new MaxNumberSource(10))
val zone = new Zone("test", new ZoneMap("test"), 0) {
override def SetupNumberPools() = {}
GUID(guid)
}
val activityProbe = TestProbe()
val avatarProbe = TestProbe()
val localProbe = TestProbe()
zone.Activity = activityProbe.ref
zone.AvatarEvents = avatarProbe.ref
zone.LocalEvents = localProbe.ref
val j_mine = Deployables.Make(DeployedItem.jammer_mine)().asInstanceOf[ExplosiveDeployable] //guid=1
val player1 =
Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=3
player1.Spawn()
val player2 =
Player(Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=4
player2.Spawn()
val weapon = Tool(GlobalDefinitions.jammer_grenade) //guid=5
guid.register(j_mine, 1)
guid.register(player1, 3)
guid.register(player2, 4)
guid.register(weapon, 5)
j_mine.Zone = zone
j_mine.Owner = player2
j_mine.OwnerName = player2.Name
j_mine.Faction = PlanetSideEmpire.NC
j_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], j_mine), "j-mine-control")
val jMineSource = SourceEntry(j_mine)
val pSource = PlayerSource(player1)
val projectile = weapon.Projectile
val resolved = DamageInteraction(
jMineSource,
ProjectileReason(
DamageResolution.Hit,
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
j_mine.DamageModel
),
Vector3(1, 0, 0)
)
val applyDamageToJ = resolved.calculate()
"ExplosiveDeployable" should {
"handle being jammered appropriately (no detonation)" in {
assert(!j_mine.Destroyed)
j_mine.Actor ! Vitality.Damage(applyDamageToJ)
val msg_local = localProbe.receiveN(4, 200 milliseconds)
val msg_avatar = avatarProbe.receiveOne(200 milliseconds)
activityProbe.expectNoMessage(200 milliseconds)
assert(
msg_local.head match {
case LocalServiceMessage("TestCharacter2", LocalAction.AlertDestroyDeployable(PlanetSideGUID(0), target)) =>
target eq j_mine
case _ => false
}
)
assert(
msg_local(1) match {
case LocalServiceMessage(
"NC",
LocalAction.DeployableMapIcon(
PlanetSideGUID(0),
DeploymentAction.Dismiss,
DeployableInfo(PlanetSideGUID(1), DeployableIcon.DisruptorMine, _, PlanetSideGUID(0))
)
) =>
true
case _ => false
}
)
assert(
msg_local(2) match {
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
(j_mine eq target) && (_zone eq zone)
case _ => false
}
)
assert(
msg_local(3) match {
case LocalServiceMessage.Deployables(RemoverActor.AddTask(target, _zone, _)) =>
(target eq j_mine) && (_zone eq zone)
case _ => false
}
)
assert(
msg_avatar match {
case AvatarServiceMessage("test", AvatarAction.Destroy(PlanetSideGUID(1), _, Service.defaultPlayerGUID, _)) =>
true
case _ => false
}
)
assert(j_mine.Destroyed)
}
}
}
class ExplosiveDeployableJammerExplodeTest extends ActorTest {
val guid = new NumberPoolHub(new MaxNumberSource(10))
val zone = new Zone("test", new ZoneMap("test"), 0) {
override def SetupNumberPools() = {}
GUID(guid)
}
val activityProbe = TestProbe()
val avatarProbe = TestProbe()
val localProbe = TestProbe()
zone.Activity = activityProbe.ref
zone.AvatarEvents = avatarProbe.ref
zone.LocalEvents = localProbe.ref
val h_mine = Deployables.Make(DeployedItem.he_mine)().asInstanceOf[ExplosiveDeployable] //guid=2
val player1 =
Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=3
player1.Spawn()
val player2 =
Player(Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=4
player2.Spawn()
val weapon = Tool(GlobalDefinitions.jammer_grenade) //guid=5
guid.register(h_mine, 2)
guid.register(player1, 3)
guid.register(player2, 4)
guid.register(weapon, 5)
h_mine.Zone = zone
h_mine.Owner = player2
h_mine.OwnerName = player2.Name
h_mine.Faction = PlanetSideEmpire.NC
h_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], h_mine), "h-mine-control")
val pSource = PlayerSource(player1)
val projectile = weapon.Projectile
val resolved = DamageInteraction(
SourceEntry(h_mine),
ProjectileReason(
DamageResolution.Hit,
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
h_mine.DamageModel
),
Vector3(1, 0, 0)
)
val applyDamageToH = resolved.calculate()
"ExplosiveDeployable" should {
"handle being jammered appropriately (detonation)" in {
assert(!h_mine.Destroyed)
h_mine.Actor ! Vitality.Damage(applyDamageToH)
val msg_local = localProbe.receiveN(5, 200 milliseconds)
val msg_avatar = avatarProbe.receiveOne(200 milliseconds)
val msg_activity = activityProbe.receiveOne(200 milliseconds)
assert(
msg_local.head match {
case LocalServiceMessage("test", LocalAction.Detonate(PlanetSideGUID(2), target)) => target eq h_mine
case _ => false
}
)
assert(
msg_local(1) match {
case LocalServiceMessage("TestCharacter2", LocalAction.AlertDestroyDeployable(PlanetSideGUID(0), target)) =>
target eq h_mine
case _ => false
}
)
assert(
msg_local(2) match {
case LocalServiceMessage(
"NC",
LocalAction.DeployableMapIcon(
PlanetSideGUID(0),
DeploymentAction.Dismiss,
DeployableInfo(PlanetSideGUID(2), DeployableIcon.HEMine, _, PlanetSideGUID(0))
)
) =>
true
case _ => false
}
)
assert(
msg_local(3) match {
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
(h_mine eq target) && (_zone eq zone)
case _ => false
}
)
assert(
msg_local(4) match {
case LocalServiceMessage.Deployables(RemoverActor.AddTask(target, _zone, _)) =>
(target eq h_mine) && (_zone eq zone)
case _ => false
}
)
assert(
msg_avatar match {
case AvatarServiceMessage("test", AvatarAction.Destroy(PlanetSideGUID(2), _, Service.defaultPlayerGUID, _)) =>
true
case _ => false
}
)
assert(
msg_activity match {
case Zone.HotSpot.Conflict(target, attacker, _) => (target.Definition eq h_mine.Definition) && (attacker eq pSource)
case _ => false
}
)
assert(h_mine.Destroyed)
}
}
}
class ExplosiveDeployableDestructionTest extends ActorTest {
val guid = new NumberPoolHub(new MaxNumberSource(10))
val zone = new Zone("test", new ZoneMap("test"), 0) {
override def SetupNumberPools() = {}
GUID(guid)
}
val activityProbe = TestProbe()
val avatarProbe = TestProbe()
val localProbe = TestProbe()
zone.Activity = activityProbe.ref
zone.AvatarEvents = avatarProbe.ref
zone.LocalEvents = localProbe.ref
val h_mine = Deployables.Make(DeployedItem.he_mine)().asInstanceOf[ExplosiveDeployable] //guid=2
val player1 =
Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=3
player1.Spawn()
val player2 =
Player(Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=4
player2.Spawn()
val weapon = Tool(GlobalDefinitions.suppressor) //guid=5
guid.register(h_mine, 2)
guid.register(player1, 3)
guid.register(player2, 4)
guid.register(weapon, 5)
h_mine.Zone = zone
h_mine.Owner = player2
h_mine.OwnerName = player2.Name
h_mine.Faction = PlanetSideEmpire.NC
h_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], h_mine), "h-mine-control")
val hMineSource = SourceEntry(h_mine)
val pSource = PlayerSource(player1)
val projectile = weapon.Projectile
val resolved = DamageInteraction(
hMineSource,
ProjectileReason(
DamageResolution.Hit,
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
h_mine.DamageModel
),
Vector3(1, 0, 0)
)
val applyDamageTo = resolved.calculate()
"ExplosiveDeployable" should {
"handle being destroyed" in {
h_mine.Health = h_mine.Definition.DamageDestroysAt + 1
assert(h_mine.Health > h_mine.Definition.DamageDestroysAt)
assert(!h_mine.Destroyed)
h_mine.Actor ! Vitality.Damage(applyDamageTo)
val msg_local = localProbe.receiveN(5, 200 milliseconds)
val msg_avatar = avatarProbe.receiveOne(200 milliseconds)
activityProbe.expectNoMessage(200 milliseconds)
assert(
msg_local.head match {
case LocalServiceMessage("TestCharacter2", LocalAction.AlertDestroyDeployable(PlanetSideGUID(0), target)) =>
target eq h_mine
case _ => false
}
)
assert(
msg_local(1) match {
case LocalServiceMessage(
"NC",
LocalAction.DeployableMapIcon(
PlanetSideGUID(0),
DeploymentAction.Dismiss,
DeployableInfo(PlanetSideGUID(2), DeployableIcon.HEMine, _, PlanetSideGUID(0))
)
) =>
true
case _ => false
}
)
assert(
msg_local(2) match {
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
(h_mine eq target) && (_zone eq zone)
case _ => false
}
)
assert(
msg_local(3) match {
case LocalServiceMessage.Deployables(RemoverActor.AddTask(target, _zone, _)) =>
(target eq h_mine) && (_zone eq zone)
case _ => false
}
)
assert(
msg_local(4) match {
case LocalServiceMessage("test", LocalAction.TriggerEffect(_, "detonate_damaged_mine", PlanetSideGUID(2))) =>
true
case _ => false
}
)
assert(
msg_avatar match {
case AvatarServiceMessage("test", AvatarAction.Destroy(PlanetSideGUID(2), _, Service.defaultPlayerGUID, _)) =>
true
case _ => false
}
)
assert(h_mine.Health <= h_mine.Definition.DamageDestroysAt)
assert(h_mine.Destroyed)
}
}
}
class TurretControlConstructTest extends ActorTest {
"TurretControl" should {
"construct" in {
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
}
}
}
class TurretControlInitializeTest extends ActorTest {
"TurretControl" should {
"initialize" in {
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
obj.GUID = PlanetSideGUID(1)
assert(obj.Actor == Default.Actor)
val init = system.actorOf(Props(classOf[DeployableTest.TurretInitializer], obj), "init_turret_test")
init ! "initialize"
expectNoMessage(200 milliseconds)
assert(obj.Actor != Default.Actor)
}
}
}
class TurretControlUninitializeTest extends ActorTest {
"TurretControl" should {
"uninitialize" in {
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
val init = system.actorOf(Props(classOf[DeployableTest.TurretInitializer], obj), "init_turret_test")
obj.GUID = PlanetSideGUID(1)
init ! "initialize"
expectNoMessage(200 milliseconds)
assert(obj.Actor != Default.Actor)
init ! "uninitialize"
expectNoMessage(200 milliseconds)
assert(obj.Actor == Default.Actor)
}
}
}
class TurretControlMountTest extends ActorTest {
"TurretControl" should {
"control mounting" in {
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
obj.Faction = PlanetSideEmpire.TR
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
assert(obj.Seats(0).Occupant.isEmpty)
val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
obj.Actor ! Mountable.TryMount(player1, 0)
val reply1a = receiveOne(200 milliseconds)
assert(reply1a.isInstanceOf[Mountable.MountMessages])
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
assert(reply1b.player == player1)
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
assert(obj.Seats(0).Occupant.contains(player1))
}
}
}
class TurretControlBlockMountTest extends ActorTest {
"TurretControl" should {
"block mounting by others if already mounted by someone" in {
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
obj.Faction = PlanetSideEmpire.TR
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
assert(obj.Seats(0).Occupant.isEmpty)
val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
obj.Actor ! Mountable.TryMount(player1, 0)
val reply1a = receiveOne(200 milliseconds)
assert(reply1a.isInstanceOf[Mountable.MountMessages])
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
assert(reply1b.player == player1)
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
assert(obj.Seats(0).Occupant.contains(player1))
val player2 = Player(Avatar(1, "test2", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
obj.Actor ! Mountable.TryMount(player2, 0)
val reply2a = receiveOne(200 milliseconds)
assert(reply2a.isInstanceOf[Mountable.MountMessages])
val reply2b = reply2a.asInstanceOf[Mountable.MountMessages]
assert(reply2b.player == player2)
assert(reply2b.response.isInstanceOf[Mountable.CanNotMount])
}
}
}
class TurretControlBlockBetrayalMountTest extends ActorTest {
"TurretControl" should {
"block mounting by players of another faction" in {
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
obj.Faction = PlanetSideEmpire.TR
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
assert(obj.Seats(0).Occupant.isEmpty)
val player = Player(Avatar(0, "test", PlanetSideEmpire.VS, CharacterGender.Male, 0, CharacterVoice.Mute))
obj.Actor ! Mountable.TryMount(player, 0)
val reply1a = receiveOne(200 milliseconds)
assert(reply1a.isInstanceOf[Mountable.MountMessages])
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
assert(reply1b.player == player)
assert(reply1b.response.isInstanceOf[Mountable.CanNotMount])
assert(obj.Seats(0).Occupant.isEmpty)
}
}
}
class TurretControlDismountTest extends ActorTest {
"TurretControl" should {
"control dismounting" in {
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
obj.Faction = PlanetSideEmpire.TR
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
assert(obj.Seats(0).Occupant.isEmpty)
val player = Player(Avatar(0, "test", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
obj.Actor ! Mountable.TryMount(player, 0)
val reply1a = receiveOne(200 milliseconds)
assert(reply1a.isInstanceOf[Mountable.MountMessages])
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
assert(reply1b.player == player)
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
assert(obj.Seats(0).Occupant.contains(player))
obj.Actor ! Mountable.TryDismount(player, 0)
val reply2a = receiveOne(200 milliseconds)
assert(reply2a.isInstanceOf[Mountable.MountMessages])
val reply2b = reply2a.asInstanceOf[Mountable.MountMessages]
assert(reply2b.player == player)
assert(reply2b.response.isInstanceOf[Mountable.CanDismount])
assert(obj.Seats(0).Occupant.isEmpty)
}
}
}
class TurretControlBetrayalMountTest extends ActorTest {
"TurretControl" should {
"allow all allegiances" in {
val obj = new TurretDeployable(
new TurretDeployableDefinition(685) { FactionLocked = false } //required (defaults to true)
) { GUID = PlanetSideGUID(1) }
obj.Faction = PlanetSideEmpire.TR
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
assert(obj.Seats(0).Occupant.isEmpty)
val player = Player(Avatar(0, "test", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute))
assert(player.Faction != obj.Faction)
obj.Actor ! Mountable.TryMount(player, 0)
val reply1a = receiveOne(200 milliseconds)
assert(reply1a.isInstanceOf[Mountable.MountMessages])
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
assert(reply1b.player == player)
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
assert(obj.Seats(0).Occupant.contains(player))
}
}
}
class TelepadDeployableTest extends Specification {
"Telepad" should {
"construct" in {
val obj = new Telepad(GlobalDefinitions.router_telepad)
obj.Active mustEqual false
obj.Router.isEmpty mustEqual true
}
"activate and deactivate" in {
val obj = new Telepad(GlobalDefinitions.router_telepad)
obj.Active mustEqual false
obj.Active = true
obj.Active mustEqual true
obj.Active = false
obj.Active mustEqual false
}
"keep track of a Router" in {
val obj = new Telepad(GlobalDefinitions.router_telepad)
obj.Router.isEmpty mustEqual true
obj.Router = PlanetSideGUID(1)
obj.Router.contains(PlanetSideGUID(1)) mustEqual true
obj.Router = None
obj.Router.isEmpty mustEqual true
obj.Router = PlanetSideGUID(1)
obj.Router.contains(PlanetSideGUID(1)) mustEqual true
obj.Router = PlanetSideGUID(0)
obj.Router.isEmpty mustEqual true
}
}
}
object DeployableTest {
class TurretInitializer(obj: TurretDeployable) extends Actor {
def receive: Receive = {
case "initialize" =>
obj.Definition.Initialize(obj, context)
case "uninitialize" =>
obj.Definition.Uninitialize(obj, context)
}
}
}