PSF-LoginServer/pslogin/src/main/scala/zonemaps/Map06.scala

2321 lines
227 KiB
Scala

package zonemaps
import net.psforever.objects.GlobalDefinitions._
import net.psforever.objects.serverobject.doors.Door
import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech
import net.psforever.objects.serverobject.locks.IFFLock
import net.psforever.objects.serverobject.mblocker.Locker
import net.psforever.objects.serverobject.pad.VehicleSpawnPad
import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType, WarpGate}
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.zones.ZoneMap
import net.psforever.types.Vector3
object Map06 {
// Ceryshen
val ZoneMap = new ZoneMap("map06") {
Checksum = 579139514L
Building1()
def Building1(): Unit = { // Name: Akna Type: amp_station GUID: 1, MapID: 1
LocalBuilding(1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4406f, 3738f, 218.9079f))))
LocalObject(181, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1)
LocalObject(146, Door.Constructor(Vector3(4401.084f, 3733.29f, 231.8099f)), owning_building_guid = 1)
LocalObject(147, Door.Constructor(Vector3(4411.2f, 3742.394f, 231.8099f)), owning_building_guid = 1)
LocalObject(423, Door.Constructor(Vector3(4319.27f, 3751.38f, 220.6589f)), owning_building_guid = 1)
LocalObject(424, Door.Constructor(Vector3(4332.79f, 3763.553f, 228.6219f)), owning_building_guid = 1)
LocalObject(425, Door.Constructor(Vector3(4355.125f, 3668.64f, 228.6229f)), owning_building_guid = 1)
LocalObject(434, Door.Constructor(Vector3(4367.298f, 3655.121f, 220.6589f)), owning_building_guid = 1)
LocalObject(435, Door.Constructor(Vector3(4379.618f, 3714.246f, 225.6289f)), owning_building_guid = 1)
LocalObject(436, Door.Constructor(Vector3(4380.379f, 3720.759f, 230.6349f)), owning_building_guid = 1)
LocalObject(437, Door.Constructor(Vector3(4386.443f, 3714.026f, 230.6349f)), owning_building_guid = 1)
LocalObject(439, Door.Constructor(Vector3(4394.482f, 3819.101f, 220.6589f)), owning_building_guid = 1)
LocalObject(440, Door.Constructor(Vector3(4399.694f, 3651.311f, 228.6229f)), owning_building_guid = 1)
LocalObject(441, Door.Constructor(Vector3(4408.002f, 3831.275f, 228.6219f)), owning_building_guid = 1)
LocalObject(442, Door.Constructor(Vector3(4413.213f, 3663.483f, 220.6589f)), owning_building_guid = 1)
LocalObject(443, Door.Constructor(Vector3(4414.598f, 3848.01f, 220.6289f)), owning_building_guid = 1)
LocalObject(444, Door.Constructor(Vector3(4425.838f, 3761.662f, 230.6349f)), owning_building_guid = 1)
LocalObject(445, Door.Constructor(Vector3(4431.901f, 3754.929f, 230.6349f)), owning_building_guid = 1)
LocalObject(446, Door.Constructor(Vector3(4432.382f, 3761.755f, 225.6289f)), owning_building_guid = 1)
LocalObject(447, Door.Constructor(Vector3(4458.782f, 3817.15f, 220.6589f)), owning_building_guid = 1)
LocalObject(448, Door.Constructor(Vector3(4470.955f, 3803.631f, 228.6229f)), owning_building_guid = 1)
LocalObject(647, Door.Constructor(Vector3(4370.909f, 3770.994f, 205.6289f)), owning_building_guid = 1)
LocalObject(648, Door.Constructor(Vector3(4375.67f, 3753.751f, 205.6289f)), owning_building_guid = 1)
LocalObject(649, Door.Constructor(Vector3(4376.558f, 3770.698f, 205.6289f)), owning_building_guid = 1)
LocalObject(650, Door.Constructor(Vector3(4378.631f, 3810.242f, 213.1289f)), owning_building_guid = 1)
LocalObject(651, Door.Constructor(Vector3(4379.839f, 3725.209f, 220.6289f)), owning_building_guid = 1)
LocalObject(652, Door.Constructor(Vector3(4380.135f, 3730.859f, 220.6289f)), owning_building_guid = 1)
LocalObject(653, Door.Constructor(Vector3(4386.08f, 3736.212f, 205.6289f)), owning_building_guid = 1)
LocalObject(654, Door.Constructor(Vector3(4386.08f, 3736.212f, 213.1289f)), owning_building_guid = 1)
LocalObject(655, Door.Constructor(Vector3(4386.397f, 3720.064f, 230.6289f)), owning_building_guid = 1)
LocalObject(656, Door.Constructor(Vector3(4388.165f, 3721.941f, 225.6289f)), owning_building_guid = 1)
LocalObject(657, Door.Constructor(Vector3(4397.082f, 3729.97f, 205.6289f)), owning_building_guid = 1)
LocalObject(658, Door.Constructor(Vector3(4403.916f, 3752.271f, 213.1289f)), owning_building_guid = 1)
LocalObject(659, Door.Constructor(Vector3(4405.1f, 3774.867f, 213.1289f)), owning_building_guid = 1)
LocalObject(660, Door.Constructor(Vector3(4408.973f, 3740.677f, 213.1289f)), owning_building_guid = 1)
LocalObject(661, Door.Constructor(Vector3(4415.214f, 3751.679f, 205.6289f)), owning_building_guid = 1)
LocalObject(662, Door.Constructor(Vector3(4415.51f, 3757.328f, 213.1289f)), owning_building_guid = 1)
LocalObject(663, Door.Constructor(Vector3(4415.806f, 3762.977f, 220.6289f)), owning_building_guid = 1)
LocalObject(664, Door.Constructor(Vector3(4416.41f, 3720.461f, 220.6289f)), owning_building_guid = 1)
LocalObject(665, Door.Constructor(Vector3(4421.455f, 3762.681f, 220.6289f)), owning_building_guid = 1)
LocalObject(666, Door.Constructor(Vector3(4422.355f, 3725.814f, 220.6289f)), owning_building_guid = 1)
LocalObject(667, Door.Constructor(Vector3(4423.835f, 3754.059f, 225.6289f)), owning_building_guid = 1)
LocalObject(668, Door.Constructor(Vector3(4425.886f, 3755.621f, 230.6289f)), owning_building_guid = 1)
LocalObject(717, Door.Constructor(Vector3(4425.541f, 3716.337f, 221.3879f)), owning_building_guid = 1)
LocalObject(2335, Door.Constructor(Vector3(4385.438f, 3745.493f, 213.4619f)), owning_building_guid = 1)
LocalObject(2336, Door.Constructor(Vector3(4390.857f, 3750.373f, 213.4619f)), owning_building_guid = 1)
LocalObject(2337, Door.Constructor(Vector3(4396.274f, 3755.25f, 213.4619f)), owning_building_guid = 1)
LocalObject(753, IFFLock.Constructor(Vector3(4429.634f, 3716.334f, 220.5879f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 717)
LocalObject(908, IFFLock.Constructor(Vector3(4372.619f, 3771.444f, 205.4439f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 647)
LocalObject(909, IFFLock.Constructor(Vector3(4378.333f, 3720.011f, 230.5689f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 436)
LocalObject(910, IFFLock.Constructor(Vector3(4380.39f, 3712.193f, 225.5699f), Vector3(0, 0, 228)), owning_building_guid = 1, door_guid = 435)
LocalObject(911, IFFLock.Constructor(Vector3(4386.53f, 3734.501f, 212.9439f), Vector3(0, 0, 228)), owning_building_guid = 1, door_guid = 654)
LocalObject(912, IFFLock.Constructor(Vector3(4388.523f, 3714.806f, 230.5689f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 437)
LocalObject(913, IFFLock.Constructor(Vector3(4395.285f, 3729.617f, 205.4439f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 657)
LocalObject(914, IFFLock.Constructor(Vector3(4403.563f, 3754.069f, 212.9439f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 658)
LocalObject(915, IFFLock.Constructor(Vector3(4413.844f, 3850.081f, 220.5679f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 443)
LocalObject(916, IFFLock.Constructor(Vector3(4423.768f, 3760.92f, 230.5689f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 444)
LocalObject(917, IFFLock.Constructor(Vector3(4431.624f, 3763.823f, 225.5699f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 446)
LocalObject(918, IFFLock.Constructor(Vector3(4433.959f, 3755.717f, 230.5689f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 445)
LocalObject(1229, Locker.Constructor(Vector3(4390.055f, 3734.996f, 211.8689f)), owning_building_guid = 1)
LocalObject(1230, Locker.Constructor(Vector3(4390.834f, 3734.131f, 211.8689f)), owning_building_guid = 1)
LocalObject(1231, Locker.Constructor(Vector3(4391.602f, 3733.279f, 211.8689f)), owning_building_guid = 1)
LocalObject(1232, Locker.Constructor(Vector3(4392.371f, 3732.425f, 211.8689f)), owning_building_guid = 1)
LocalObject(1233, Locker.Constructor(Vector3(4412.05f, 3740.495f, 204.1079f)), owning_building_guid = 1)
LocalObject(1234, Locker.Constructor(Vector3(4412.936f, 3739.511f, 204.1079f)), owning_building_guid = 1)
LocalObject(1235, Locker.Constructor(Vector3(4413.83f, 3738.518f, 204.1079f)), owning_building_guid = 1)
LocalObject(1236, Locker.Constructor(Vector3(4414.724f, 3737.524f, 204.1079f)), owning_building_guid = 1)
LocalObject(1237, Locker.Constructor(Vector3(4417.762f, 3734.15f, 204.1079f)), owning_building_guid = 1)
LocalObject(1238, Locker.Constructor(Vector3(4418.648f, 3733.167f, 204.1079f)), owning_building_guid = 1)
LocalObject(1239, Locker.Constructor(Vector3(4419.542f, 3732.174f, 204.1079f)), owning_building_guid = 1)
LocalObject(1240, Locker.Constructor(Vector3(4420.437f, 3731.18f, 204.1079f)), owning_building_guid = 1)
LocalObject(1594, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(1595, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(1596, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(1597, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(1598, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(1599, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(2255, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2256, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2257, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2258, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2259, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2260, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(2420, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1)
LocalObject(1480, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4425.146f, 3819.608f, 216.8529f), Vector3(0, 0, 228)), owning_building_guid = 1, terminal_guid = 2420)
LocalObject(2095, ResourceSilo.Constructor, owning_building_guid = 1)
LocalObject(2158, SpawnTube.Constructor(Vector3(4384.363f, 3745.117f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1)
LocalObject(2159, SpawnTube.Constructor(Vector3(4389.781f, 3749.996f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1)
LocalObject(2160, SpawnTube.Constructor(Vector3(4395.197f, 3754.873f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1)
LocalObject(1495, ProximityTerminal.Constructor(medical_terminal, Vector3(4391.243f, 3754.381f, 224.1079f)), owning_building_guid = 1)
LocalObject(1496, ProximityTerminal.Constructor(medical_terminal, Vector3(4415.827f, 3735.485f, 204.1079f)), owning_building_guid = 1)
LocalObject(1768, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4356.935f, 3682.656f, 227.4359f)), owning_building_guid = 1)
LocalObject(1769, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(1771, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4382.386f, 3793.773f, 227.4129f)), owning_building_guid = 1)
LocalObject(1772, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(1774, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4424.299f, 3688.036f, 227.4129f)), owning_building_guid = 1)
LocalObject(1775, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(1777, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4466.462f, 3756.651f, 229.5739f)), owning_building_guid = 1)
LocalObject(1778, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(2065, ProximityTerminal.Constructor(repair_silo, Vector3(4359.248f, 3790.228f, 218.3079f)), owning_building_guid = 1)
LocalObject(2066, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(2069, ProximityTerminal.Constructor(repair_silo, Vector3(4447.996f, 3691.947f, 218.3079f)), owning_building_guid = 1)
LocalObject(2070, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(1437, FacilityTurret.Constructor(manned_turret, Vector3(4280.107f, 3733.096f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1437, 5000)
LocalObject(1438, FacilityTurret.Constructor(manned_turret, Vector3(4318.323f, 3687.324f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1438, 5001)
LocalObject(1443, FacilityTurret.Constructor(manned_turret, Vector3(4382.764f, 3619.069f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1443, 5002)
LocalObject(1444, FacilityTurret.Constructor(manned_turret, Vector3(4429.962f, 3868.066f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1444, 5003)
LocalObject(1445, FacilityTurret.Constructor(manned_turret, Vector3(4487.027f, 3709.951f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1445, 5004)
LocalObject(1446, FacilityTurret.Constructor(manned_turret, Vector3(4532.646f, 3754.011f, 227.6159f)), owning_building_guid = 1)
TurretToWeapon(1446, 5005)
}
Building43()
def Building43(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 43
LocalBuilding(4, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3072f, 2262f, 237.2147f))))
LocalObject(287, Door.Constructor(Vector3(3053.042f, 2278.254f, 238.7357f)), owning_building_guid = 4)
LocalObject(289, Door.Constructor(Vector3(3088.279f, 2243.032f, 238.7357f)), owning_building_guid = 4)
}
Building44()
def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 44
LocalBuilding(5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4084f, 5194f, 232.2395f))))
LocalObject(405, Door.Constructor(Vector3(4082.088f, 5218.898f, 233.7605f)), owning_building_guid = 5)
LocalObject(406, Door.Constructor(Vector3(4082.099f, 5169.077f, 233.7605f)), owning_building_guid = 5)
}
Building42()
def Building42(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 42
LocalBuilding(6, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4086f, 4288f, 266.4175f))))
LocalObject(407, Door.Constructor(Vector3(4084.088f, 4312.898f, 267.9385f)), owning_building_guid = 6)
LocalObject(408, Door.Constructor(Vector3(4084.099f, 4263.077f, 267.9385f)), owning_building_guid = 6)
}
Building41()
def Building41(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 41
LocalBuilding(7, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5866f, 3550f, 96.40965f))))
LocalObject(496, Door.Constructor(Vector3(5841.102f, 3548.088f, 97.93066f)), owning_building_guid = 7)
LocalObject(501, Door.Constructor(Vector3(5890.923f, 3548.099f, 97.93066f)), owning_building_guid = 7)
}
Building33()
def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 33
LocalBuilding(8, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 2048f, 238.7697f))))
LocalObject(281, Door.Constructor(Vector3(2958.035f, 2051.651f, 240.2907f)), owning_building_guid = 8)
}
Building40()
def Building40(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 40
LocalBuilding(9, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3566f, 5902f, 219.7465f))))
LocalObject(326, Door.Constructor(Vector3(3563.394f, 5899.443f, 221.2675f)), owning_building_guid = 9)
}
Building35()
def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 35
LocalBuilding(10, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3608f, 3584f, 222.4627f))))
LocalObject(333, Door.Constructor(Vector3(3610.606f, 3586.557f, 223.9837f)), owning_building_guid = 10)
}
Building38()
def Building38(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 38
LocalBuilding(11, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3800f, 4326f, 268.4381f))))
LocalObject(362, Door.Constructor(Vector3(3799.965f, 4322.349f, 269.9591f)), owning_building_guid = 11)
}
Building36()
def Building36(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 36
LocalBuilding(12, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5122f, 3188f, 217.751f))))
LocalObject(470, Door.Constructor(Vector3(5119.443f, 3190.606f, 219.272f)), owning_building_guid = 12)
}
Building45()
def Building45(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 45
LocalBuilding(13, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3198f, 5836f, 234.3076f))))
LocalObject(290, Door.Constructor(Vector3(3199.225f, 5835.945f, 235.8286f)), owning_building_guid = 13)
}
Building39()
def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 39
LocalBuilding(14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3858f, 5178f, 233.2084f))))
LocalObject(363, Door.Constructor(Vector3(3858.905f, 5178.827f, 234.7294f)), owning_building_guid = 14)
}
Building34()
def Building34(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 34
LocalBuilding(15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3922f, 1994f, 260.3741f))))
LocalObject(374, Door.Constructor(Vector3(3921.095f, 1993.173f, 261.8951f)), owning_building_guid = 15)
}
Building37()
def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 37
LocalBuilding(16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4394f, 3876f, 218.9932f))))
LocalObject(438, Door.Constructor(Vector3(4393.081f, 3875.189f, 220.5142f)), owning_building_guid = 16)
}
Building4()
def Building4(): Unit = { // Name: Keelut Type: comm_station GUID: 17, MapID: 4
LocalBuilding(17, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3700f, 1956f, 265.1138f))))
LocalObject(178, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17)
LocalObject(336, Door.Constructor(Vector3(3632.635f, 1981.68f, 266.8648f)), owning_building_guid = 17)
LocalObject(337, Door.Constructor(Vector3(3632.952f, 1999.87f, 274.8288f)), owning_building_guid = 17)
LocalObject(344, Door.Constructor(Vector3(3657.55f, 2016.554f, 266.8648f)), owning_building_guid = 17)
LocalObject(346, Door.Constructor(Vector3(3675.74f, 2016.237f, 274.8288f)), owning_building_guid = 17)
LocalObject(347, Door.Constructor(Vector3(3688.258f, 1895.995f, 274.8288f)), owning_building_guid = 17)
LocalObject(348, Door.Constructor(Vector3(3691.581f, 1976.15f, 271.8348f)), owning_building_guid = 17)
LocalObject(349, Door.Constructor(Vector3(3692.667f, 1960.504f, 279.2738f)), owning_building_guid = 17)
LocalObject(351, Door.Constructor(Vector3(3700.644f, 1975.992f, 271.8348f)), owning_building_guid = 17)
LocalObject(352, Door.Constructor(Vector3(3706.448f, 1895.677f, 266.8648f)), owning_building_guid = 17)
LocalObject(354, Door.Constructor(Vector3(3719.857f, 1947.652f, 271.8348f)), owning_building_guid = 17)
LocalObject(359, Door.Constructor(Vector3(3767.64f, 1936.125f, 274.8278f)), owning_building_guid = 17)
LocalObject(360, Door.Constructor(Vector3(3767.958f, 1954.314f, 266.8648f)), owning_building_guid = 17)
LocalObject(361, Door.Constructor(Vector3(3775.43f, 1922.678f, 266.8348f)), owning_building_guid = 17)
LocalObject(579, Door.Constructor(Vector3(3696.28f, 1972.067f, 271.8348f)), owning_building_guid = 17)
LocalObject(580, Door.Constructor(Vector3(3704f, 1955.93f, 259.3348f)), owning_building_guid = 17)
LocalObject(581, Door.Constructor(Vector3(3707.231f, 1911.867f, 256.8348f)), owning_building_guid = 17)
LocalObject(582, Door.Constructor(Vector3(3707.65f, 1935.863f, 261.8348f)), owning_building_guid = 17)
LocalObject(583, Door.Constructor(Vector3(3707.789f, 1943.862f, 266.8348f)), owning_building_guid = 17)
LocalObject(584, Door.Constructor(Vector3(3708.069f, 1959.86f, 249.3348f)), owning_building_guid = 17)
LocalObject(585, Door.Constructor(Vector3(3711.021f, 1899.799f, 249.3348f)), owning_building_guid = 17)
LocalObject(586, Door.Constructor(Vector3(3711.859f, 1947.792f, 271.8348f)), owning_building_guid = 17)
LocalObject(587, Door.Constructor(Vector3(3712.277f, 1971.788f, 266.8348f)), owning_building_guid = 17)
LocalObject(588, Door.Constructor(Vector3(3716.347f, 1975.718f, 259.3348f)), owning_building_guid = 17)
LocalObject(589, Door.Constructor(Vector3(3719.857f, 1947.652f, 261.8348f)), owning_building_guid = 17)
LocalObject(590, Door.Constructor(Vector3(3723.508f, 1927.585f, 249.3348f)), owning_building_guid = 17)
LocalObject(591, Door.Constructor(Vector3(3724.345f, 1975.578f, 249.3348f)), owning_building_guid = 17)
LocalObject(592, Door.Constructor(Vector3(3727.018f, 1899.52f, 256.8348f)), owning_building_guid = 17)
LocalObject(593, Door.Constructor(Vector3(3731.227f, 1911.448f, 256.8348f)), owning_building_guid = 17)
LocalObject(594, Door.Constructor(Vector3(3732.624f, 1991.436f, 259.3348f)), owning_building_guid = 17)
LocalObject(595, Door.Constructor(Vector3(3735.995f, 1955.372f, 259.3348f)), owning_building_guid = 17)
LocalObject(596, Door.Constructor(Vector3(3740.064f, 1959.301f, 249.3348f)), owning_building_guid = 17)
LocalObject(597, Door.Constructor(Vector3(3748.062f, 1959.162f, 259.3348f)), owning_building_guid = 17)
LocalObject(598, Door.Constructor(Vector3(3748.481f, 1983.158f, 259.3348f)), owning_building_guid = 17)
LocalObject(599, Door.Constructor(Vector3(3751.015f, 1899.101f, 249.3348f)), owning_building_guid = 17)
LocalObject(600, Door.Constructor(Vector3(3755.503f, 1927.027f, 249.3348f)), owning_building_guid = 17)
LocalObject(601, Door.Constructor(Vector3(3767.152f, 1906.821f, 249.3348f)), owning_building_guid = 17)
LocalObject(602, Door.Constructor(Vector3(3767.292f, 1914.819f, 249.3348f)), owning_building_guid = 17)
LocalObject(714, Door.Constructor(Vector3(3695.624f, 1938.367f, 267.6068f)), owning_building_guid = 17)
LocalObject(2310, Door.Constructor(Vector3(3713.091f, 1919.093f, 257.1678f)), owning_building_guid = 17)
LocalObject(2311, Door.Constructor(Vector3(3720.383f, 1918.966f, 257.1678f)), owning_building_guid = 17)
LocalObject(2312, Door.Constructor(Vector3(3727.671f, 1918.838f, 257.1678f)), owning_building_guid = 17)
LocalObject(750, IFFLock.Constructor(Vector3(3698.773f, 1935.565f, 266.7658f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 714)
LocalObject(839, IFFLock.Constructor(Vector3(3690.603f, 1961.348f, 279.1948f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 349)
LocalObject(840, IFFLock.Constructor(Vector3(3690.735f, 1974.117f, 271.7748f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 348)
LocalObject(841, IFFLock.Constructor(Vector3(3701.49f, 1978.02f, 271.7748f), Vector3(0, 0, 91)), owning_building_guid = 17, door_guid = 351)
LocalObject(842, IFFLock.Constructor(Vector3(3706.394f, 1910.309f, 256.6498f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 581)
LocalObject(843, IFFLock.Constructor(Vector3(3709.466f, 1900.766f, 249.1498f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 585)
LocalObject(844, IFFLock.Constructor(Vector3(3717.827f, 1948.501f, 271.7748f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 354)
LocalObject(845, IFFLock.Constructor(Vector3(3723.378f, 1974.023f, 249.1498f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 591)
LocalObject(846, IFFLock.Constructor(Vector3(3732.064f, 1913.006f, 256.6498f), Vector3(0, 0, 91)), owning_building_guid = 17, door_guid = 593)
LocalObject(851, IFFLock.Constructor(Vector3(3765.734f, 1915.66f, 249.1498f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 602)
LocalObject(852, IFFLock.Constructor(Vector3(3768.709f, 1905.98f, 249.1498f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 601)
LocalObject(853, IFFLock.Constructor(Vector3(3777.449f, 1921.865f, 266.7638f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 361)
LocalObject(1120, Locker.Constructor(Vector3(3709.249f, 1904.808f, 255.5748f)), owning_building_guid = 17)
LocalObject(1121, Locker.Constructor(Vector3(3709.269f, 1905.957f, 255.5748f)), owning_building_guid = 17)
LocalObject(1122, Locker.Constructor(Vector3(3709.289f, 1907.103f, 255.5748f)), owning_building_guid = 17)
LocalObject(1123, Locker.Constructor(Vector3(3709.309f, 1908.267f, 255.5748f)), owning_building_guid = 17)
LocalObject(1124, Locker.Constructor(Vector3(3728.926f, 1884.756f, 247.8138f)), owning_building_guid = 17)
LocalObject(1125, Locker.Constructor(Vector3(3728.949f, 1886.093f, 247.8138f)), owning_building_guid = 17)
LocalObject(1126, Locker.Constructor(Vector3(3728.973f, 1887.429f, 247.8138f)), owning_building_guid = 17)
LocalObject(1127, Locker.Constructor(Vector3(3728.996f, 1888.753f, 247.8138f)), owning_building_guid = 17)
LocalObject(1128, Locker.Constructor(Vector3(3729.075f, 1893.292f, 247.8138f)), owning_building_guid = 17)
LocalObject(1129, Locker.Constructor(Vector3(3729.098f, 1894.629f, 247.8138f)), owning_building_guid = 17)
LocalObject(1130, Locker.Constructor(Vector3(3729.122f, 1895.965f, 247.8138f)), owning_building_guid = 17)
LocalObject(1131, Locker.Constructor(Vector3(3729.145f, 1897.288f, 247.8138f)), owning_building_guid = 17)
LocalObject(1551, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1552, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1553, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1554, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1555, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1556, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(1557, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(2233, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2234, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2235, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2236, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2237, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2238, Terminal.Constructor(spawn_terminal), owning_building_guid = 17)
LocalObject(2417, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 17)
LocalObject(1477, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3753.934f, 1916.22f, 263.8428f), Vector3(0, 0, 1)), owning_building_guid = 17, terminal_guid = 2417)
LocalObject(2092, ResourceSilo.Constructor, owning_building_guid = 17)
LocalObject(2133, SpawnTube.Constructor(Vector3(3712.049f, 1919.551f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17)
LocalObject(2134, SpawnTube.Constructor(Vector3(3719.339f, 1919.424f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17)
LocalObject(2135, SpawnTube.Constructor(Vector3(3726.625f, 1919.297f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17)
LocalObject(1490, ProximityTerminal.Constructor(medical_terminal, Vector3(3671.012f, 1955.642f, 265.3138f)), owning_building_guid = 17)
LocalObject(1491, ProximityTerminal.Constructor(medical_terminal, Vector3(3728.491f, 1891.049f, 247.8138f)), owning_building_guid = 17)
LocalObject(1741, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3755.506f, 1973.88f, 273.5548f)), owning_building_guid = 17)
LocalObject(1742, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17)
LocalObject(2041, ProximityTerminal.Constructor(repair_silo, Vector3(3674.598f, 1894.793f, 264.8638f)), owning_building_guid = 17)
LocalObject(2042, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17)
LocalObject(2045, ProximityTerminal.Constructor(repair_silo, Vector3(3724.242f, 2016.674f, 264.8638f)), owning_building_guid = 17)
LocalObject(2046, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17)
LocalObject(1405, FacilityTurret.Constructor(manned_turret, Vector3(3617.862f, 1926.564f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1405, 5006)
LocalObject(1406, FacilityTurret.Constructor(manned_turret, Vector3(3620.842f, 2029.839f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1406, 5007)
LocalObject(1410, FacilityTurret.Constructor(manned_turret, Vector3(3660.215f, 1882.673f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1410, 5008)
LocalObject(1413, FacilityTurret.Constructor(manned_turret, Vector3(3739.93f, 2028.89f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1413, 5009)
LocalObject(1416, FacilityTurret.Constructor(manned_turret, Vector3(3779.152f, 1881.766f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1416, 5010)
LocalObject(1417, FacilityTurret.Constructor(manned_turret, Vector3(3782.269f, 1985.02f, 273.8218f)), owning_building_guid = 17)
TurretToWeapon(1417, 5011)
}
Building2()
def Building2(): Unit = { // Name: Anguta Type: comm_station_dsp GUID: 20, MapID: 2
LocalBuilding(20, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3944f, 4240f, 266.4438f))))
LocalObject(180, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20)
LocalObject(222, Door.Constructor(Vector3(4012.339f, 4310.464f, 269.8218f)), owning_building_guid = 20)
LocalObject(370, Door.Constructor(Vector3(3884.196f, 4196.501f, 268.0948f)), owning_building_guid = 20)
LocalObject(371, Door.Constructor(Vector3(3884.196f, 4214.693f, 276.0588f)), owning_building_guid = 20)
LocalObject(372, Door.Constructor(Vector3(3901.307f, 4172.197f, 276.0588f)), owning_building_guid = 20)
LocalObject(373, Door.Constructor(Vector3(3919.499f, 4172.197f, 268.0948f)), owning_building_guid = 20)
LocalObject(375, Door.Constructor(Vector3(3924f, 4231.231f, 273.0648f)), owning_building_guid = 20)
LocalObject(376, Door.Constructor(Vector3(3924f, 4240.295f, 273.0648f)), owning_building_guid = 20)
LocalObject(383, Door.Constructor(Vector3(3936.763f, 4359.958f, 268.0948f)), owning_building_guid = 20)
LocalObject(384, Door.Constructor(Vector3(3939.625f, 4232.59f, 280.5038f)), owning_building_guid = 20)
LocalObject(385, Door.Constructor(Vector3(3949.627f, 4372.823f, 276.0579f)), owning_building_guid = 20)
LocalObject(387, Door.Constructor(Vector3(3952f, 4260f, 273.0648f)), owning_building_guid = 20)
LocalObject(391, Door.Constructor(Vector3(3991.721f, 4404.353f, 268.0948f)), owning_building_guid = 20)
LocalObject(393, Door.Constructor(Vector3(3997.952f, 4344.355f, 273.0609f)), owning_building_guid = 20)
LocalObject(394, Door.Constructor(Vector3(3999.927f, 4314.35f, 268.0668f)), owning_building_guid = 20)
LocalObject(396, Door.Constructor(Vector3(4009.914f, 4404.353f, 276.0579f)), owning_building_guid = 20)
LocalObject(398, Door.Constructor(Vector3(4023.929f, 4227.406f, 276.0588f)), owning_building_guid = 20)
LocalObject(399, Door.Constructor(Vector3(4036.793f, 4240.27f, 268.0948f)), owning_building_guid = 20)
LocalObject(402, Door.Constructor(Vector3(4050.977f, 4303.008f, 276.0579f)), owning_building_guid = 20)
LocalObject(403, Door.Constructor(Vector3(4050.977f, 4321.2f, 268.0948f)), owning_building_guid = 20)
LocalObject(404, Door.Constructor(Vector3(4060f, 4320f, 268.0648f)), owning_building_guid = 20)
LocalObject(603, Door.Constructor(Vector3(3928f, 4236f, 273.0648f)), owning_building_guid = 20)
LocalObject(604, Door.Constructor(Vector3(3928f, 4252f, 268.0648f)), owning_building_guid = 20)
LocalObject(605, Door.Constructor(Vector3(3952f, 4252f, 273.0648f)), owning_building_guid = 20)
LocalObject(606, Door.Constructor(Vector3(3952f, 4260f, 263.0648f)), owning_building_guid = 20)
LocalObject(607, Door.Constructor(Vector3(3956f, 4248f, 268.0648f)), owning_building_guid = 20)
LocalObject(610, Door.Constructor(Vector3(3964f, 4248f, 263.0648f)), owning_building_guid = 20)
LocalObject(611, Door.Constructor(Vector3(3968f, 4284f, 258.0648f)), owning_building_guid = 20)
LocalObject(614, Door.Constructor(Vector3(3972f, 4272f, 250.5648f)), owning_building_guid = 20)
LocalObject(619, Door.Constructor(Vector3(3984f, 4236f, 250.5648f)), owning_building_guid = 20)
LocalObject(620, Door.Constructor(Vector3(3984f, 4300f, 250.5648f)), owning_building_guid = 20)
LocalObject(621, Door.Constructor(Vector3(3988f, 4232f, 258.0648f)), owning_building_guid = 20)
LocalObject(622, Door.Constructor(Vector3(3988f, 4248f, 258.0648f)), owning_building_guid = 20)
LocalObject(623, Door.Constructor(Vector3(3988f, 4272f, 258.0648f)), owning_building_guid = 20)
LocalObject(630, Door.Constructor(Vector3(4000f, 4252f, 250.5648f)), owning_building_guid = 20)
LocalObject(631, Door.Constructor(Vector3(4000f, 4268f, 258.0648f)), owning_building_guid = 20)
LocalObject(634, Door.Constructor(Vector3(4003.921f, 4334.351f, 273.0668f)), owning_building_guid = 20)
LocalObject(638, Door.Constructor(Vector3(4016f, 4212f, 250.5648f)), owning_building_guid = 20)
LocalObject(642, Door.Constructor(Vector3(4024f, 4212f, 250.5648f)), owning_building_guid = 20)
LocalObject(643, Door.Constructor(Vector3(4028f, 4224f, 250.5648f)), owning_building_guid = 20)
LocalObject(645, Door.Constructor(Vector3(4032f, 4244f, 258.0648f)), owning_building_guid = 20)
LocalObject(646, Door.Constructor(Vector3(4032f, 4276f, 258.0648f)), owning_building_guid = 20)
LocalObject(715, Door.Constructor(Vector3(3961.707f, 4235.922f, 268.8358f)), owning_building_guid = 20)
LocalObject(2322, Door.Constructor(Vector3(3980.673f, 4253.733f, 258.3979f)), owning_building_guid = 20)
LocalObject(2323, Door.Constructor(Vector3(3980.673f, 4261.026f, 258.3979f)), owning_building_guid = 20)
LocalObject(2324, Door.Constructor(Vector3(3980.673f, 4268.315f, 258.3979f)), owning_building_guid = 20)
LocalObject(751, IFFLock.Constructor(Vector3(3964.454f, 4239.09f, 268.0118f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 715)
LocalObject(860, IFFLock.Constructor(Vector3(3921.959f, 4241.104f, 273.0118f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 376)
LocalObject(863, IFFLock.Constructor(Vector3(3926.04f, 4230.42f, 273.0118f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 375)
LocalObject(866, IFFLock.Constructor(Vector3(3938.817f, 4230.514f, 280.5118f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 384)
LocalObject(868, IFFLock.Constructor(Vector3(3951.193f, 4257.962f, 273.0118f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 387)
LocalObject(873, IFFLock.Constructor(Vector3(3984.94f, 4301.572f, 250.3799f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 620)
LocalObject(874, IFFLock.Constructor(Vector3(3986.428f, 4272.94f, 257.8799f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 623)
LocalObject(875, IFFLock.Constructor(Vector3(3989.572f, 4247.19f, 257.8799f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 622)
LocalObject(876, IFFLock.Constructor(Vector3(3995.907f, 4345.163f, 272.9908f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 393)
LocalObject(878, IFFLock.Constructor(Vector3(3999.06f, 4250.428f, 250.3799f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 630)
LocalObject(879, IFFLock.Constructor(Vector3(3999.124f, 4312.312f, 268.0558f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 394)
LocalObject(882, IFFLock.Constructor(Vector3(4015.06f, 4210.428f, 250.3799f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 638)
LocalObject(884, IFFLock.Constructor(Vector3(4024.813f, 4213.572f, 250.3799f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 642)
LocalObject(885, IFFLock.Constructor(Vector3(4057.953f, 4320.808f, 267.9548f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 404)
LocalObject(1177, Locker.Constructor(Vector3(3991.563f, 4250.141f, 256.8048f)), owning_building_guid = 20)
LocalObject(1178, Locker.Constructor(Vector3(3992.727f, 4250.141f, 256.8048f)), owning_building_guid = 20)
LocalObject(1179, Locker.Constructor(Vector3(3993.874f, 4250.141f, 256.8048f)), owning_building_guid = 20)
LocalObject(1180, Locker.Constructor(Vector3(3995.023f, 4250.141f, 256.8048f)), owning_building_guid = 20)
LocalObject(1181, Locker.Constructor(Vector3(4002.194f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1182, Locker.Constructor(Vector3(4003.518f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1183, Locker.Constructor(Vector3(4004.854f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1184, Locker.Constructor(Vector3(4006.191f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1185, Locker.Constructor(Vector3(4010.731f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1186, Locker.Constructor(Vector3(4012.055f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1187, Locker.Constructor(Vector3(4013.391f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(1188, Locker.Constructor(Vector3(4014.728f, 4270.165f, 249.0439f)), owning_building_guid = 20)
LocalObject(224, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 20)
LocalObject(223, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4012.328f, 4364.856f, 266.4719f), Vector3(0, 0, 90)), owning_building_guid = 20, terminal_guid = 224)
LocalObject(1564, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1568, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1569, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1570, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1571, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1576, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1577, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(1578, Terminal.Constructor(order_terminal), owning_building_guid = 20)
LocalObject(2239, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2244, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2245, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2246, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2249, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2250, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2251, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2253, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2254, Terminal.Constructor(spawn_terminal), owning_building_guid = 20)
LocalObject(2419, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 20)
LocalObject(1479, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3961.786f, 4334.411f, 265.0728f), Vector3(0, 0, 180)), owning_building_guid = 20, terminal_guid = 2419)
LocalObject(2094, ResourceSilo.Constructor, owning_building_guid = 20)
LocalObject(2145, SpawnTube.Constructor(Vector3(3980.233f, 4252.683f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20)
LocalObject(2146, SpawnTube.Constructor(Vector3(3980.233f, 4259.974f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20)
LocalObject(2147, SpawnTube.Constructor(Vector3(3980.233f, 4267.262f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20)
LocalObject(1492, ProximityTerminal.Constructor(medical_terminal, Vector3(3944.863f, 4211.013f, 266.5439f)), owning_building_guid = 20)
LocalObject(1494, ProximityTerminal.Constructor(medical_terminal, Vector3(4008.444f, 4269.62f, 249.0439f)), owning_building_guid = 20)
LocalObject(1744, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3925.153f, 4333.398f, 274.8539f)), owning_building_guid = 20)
LocalObject(1745, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20)
LocalObject(1747, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3941.514f, 4287.467f, 272.1378f)), owning_building_guid = 20)
LocalObject(1748, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20)
LocalObject(1756, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3993.804f, 4251.901f, 279.3199f)), owning_building_guid = 20)
LocalObject(1757, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20)
LocalObject(1765, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4029.071f, 4268.159f, 274.8669f)), owning_building_guid = 20)
LocalObject(1766, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20)
LocalObject(2049, ProximityTerminal.Constructor(repair_silo, Vector3(3882.642f, 4278.241f, 266.1938f)), owning_building_guid = 20)
LocalObject(2050, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20)
LocalObject(2061, ProximityTerminal.Constructor(repair_silo, Vector3(4052.57f, 4281.151f, 266.1938f)), owning_building_guid = 20)
LocalObject(2062, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20)
LocalObject(1418, FacilityTurret.Constructor(manned_turret, Vector3(3870.401f, 4313.113f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1418, 5012)
LocalObject(1419, FacilityTurret.Constructor(manned_turret, Vector3(3871.554f, 4159.565f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1419, 5013)
LocalObject(1421, FacilityTurret.Constructor(manned_turret, Vector3(3915.445f, 4359.667f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1421, 5014)
LocalObject(1426, FacilityTurret.Constructor(manned_turret, Vector3(3974.428f, 4158.396f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1426, 5015)
LocalObject(1427, FacilityTurret.Constructor(manned_turret, Vector3(3975.449f, 4418.154f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1427, 5016)
LocalObject(1428, FacilityTurret.Constructor(manned_turret, Vector3(4016.537f, 4199.011f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1428, 5017)
LocalObject(1431, FacilityTurret.Constructor(manned_turret, Vector3(4063.619f, 4416.985f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1431, 5018)
LocalObject(1432, FacilityTurret.Constructor(manned_turret, Vector3(4064.773f, 4248.733f, 275.0518f)), owning_building_guid = 20)
TurretToWeapon(1432, 5019)
}
Building8()
def Building8(): Unit = { // Name: Tarqaq Type: cryo_facility GUID: 23, MapID: 8
LocalBuilding(23, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2980f, 2228f, 237.2173f))))
LocalObject(175, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23)
LocalObject(272, Door.Constructor(Vector3(2898.143f, 2280.796f, 238.7383f)), owning_building_guid = 23)
LocalObject(273, Door.Constructor(Vector3(2908.659f, 2236.593f, 246.7323f)), owning_building_guid = 23)
LocalObject(274, Door.Constructor(Vector3(2910.427f, 2278.879f, 238.7683f)), owning_building_guid = 23)
LocalObject(275, Door.Constructor(Vector3(2919.86f, 2222.257f, 238.7683f)), owning_building_guid = 23)
LocalObject(276, Door.Constructor(Vector3(2924.763f, 2290.08f, 246.7323f)), owning_building_guid = 23)
LocalObject(282, Door.Constructor(Vector3(2978.779f, 2223.065f, 248.7383f)), owning_building_guid = 23)
LocalObject(283, Door.Constructor(Vector3(3004.921f, 2222.09f, 248.7383f)), owning_building_guid = 23)
LocalObject(284, Door.Constructor(Vector3(3029.245f, 2260.764f, 238.7683f)), owning_building_guid = 23)
LocalObject(285, Door.Constructor(Vector3(3040.446f, 2246.427f, 246.7323f)), owning_building_guid = 23)
LocalObject(286, Door.Constructor(Vector3(3040.761f, 2189.428f, 246.7323f)), owning_building_guid = 23)
LocalObject(288, Door.Constructor(Vector3(3055.097f, 2200.629f, 238.7683f)), owning_building_guid = 23)
LocalObject(518, Door.Constructor(Vector3(2935.278f, 2304.733f, 231.2383f)), owning_building_guid = 23)
LocalObject(519, Door.Constructor(Vector3(2961.283f, 2284.442f, 231.2383f)), owning_building_guid = 23)
LocalObject(520, Door.Constructor(Vector3(2962.761f, 2250.064f, 228.7383f)), owning_building_guid = 23)
LocalObject(521, Door.Constructor(Vector3(2963.55f, 2210.072f, 221.2383f)), owning_building_guid = 23)
LocalObject(522, Door.Constructor(Vector3(2970.544f, 2220.612f, 228.7383f)), owning_building_guid = 23)
LocalObject(523, Door.Constructor(Vector3(2971.923f, 2231.842f, 248.7383f)), owning_building_guid = 23)
LocalObject(524, Door.Constructor(Vector3(2973.401f, 2197.464f, 228.7383f)), owning_building_guid = 23)
LocalObject(525, Door.Constructor(Vector3(2974.581f, 2299.907f, 231.2383f)), owning_building_guid = 23)
LocalObject(526, Door.Constructor(Vector3(2976.059f, 2265.53f, 228.7383f)), owning_building_guid = 23)
LocalObject(527, Door.Constructor(Vector3(2977.537f, 2231.152f, 228.7383f)), owning_building_guid = 23)
LocalObject(528, Door.Constructor(Vector3(2985.32f, 2201.7f, 228.7383f)), owning_building_guid = 23)
LocalObject(529, Door.Constructor(Vector3(2989.456f, 2235.388f, 228.7383f)), owning_building_guid = 23)
LocalObject(530, Door.Constructor(Vector3(3004.921f, 2222.09f, 228.7383f)), owning_building_guid = 23)
LocalObject(531, Door.Constructor(Vector3(3004.921f, 2222.09f, 238.7383f)), owning_building_guid = 23)
LocalObject(532, Door.Constructor(Vector3(3008.368f, 2250.164f, 228.7383f)), owning_building_guid = 23)
LocalObject(533, Door.Constructor(Vector3(3010.437f, 2267.008f, 228.7383f)), owning_building_guid = 23)
LocalObject(534, Door.Constructor(Vector3(3012.014f, 2187.023f, 228.7383f)), owning_building_guid = 23)
LocalObject(535, Door.Constructor(Vector3(3014.083f, 2203.867f, 228.7383f)), owning_building_guid = 23)
LocalObject(536, Door.Constructor(Vector3(3017.53f, 2231.941f, 228.7383f)), owning_building_guid = 23)
LocalObject(537, Door.Constructor(Vector3(3032.995f, 2218.643f, 228.7383f)), owning_building_guid = 23)
LocalObject(538, Door.Constructor(Vector3(3034.473f, 2184.266f, 228.7383f)), owning_building_guid = 23)
LocalObject(539, Door.Constructor(Vector3(3040.777f, 2189.191f, 228.7383f)), owning_building_guid = 23)
LocalObject(540, Door.Constructor(Vector3(3047.081f, 2194.116f, 228.7383f)), owning_building_guid = 23)
LocalObject(711, Door.Constructor(Vector3(2992.297f, 2205.777f, 239.5003f)), owning_building_guid = 23)
LocalObject(720, Door.Constructor(Vector3(2970.544f, 2220.612f, 238.7383f)), owning_building_guid = 23)
LocalObject(721, Door.Constructor(Vector3(2988.077f, 2224.158f, 238.7363f)), owning_building_guid = 23)
LocalObject(2289, Door.Constructor(Vector3(2979.847f, 2220.605f, 229.0713f)), owning_building_guid = 23)
LocalObject(2290, Door.Constructor(Vector3(2984.337f, 2214.858f, 229.0713f)), owning_building_guid = 23)
LocalObject(2291, Door.Constructor(Vector3(2988.825f, 2209.115f, 229.0713f)), owning_building_guid = 23)
LocalObject(747, IFFLock.Constructor(Vector3(2996.522f, 2205.602f, 238.6993f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 711)
LocalObject(785, IFFLock.Constructor(Vector3(2898.759f, 2278.686f, 238.6693f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 272)
LocalObject(790, IFFLock.Constructor(Vector3(2963.221f, 2211.81f, 221.0533f), Vector3(0, 0, 52)), owning_building_guid = 23, door_guid = 521)
LocalObject(791, IFFLock.Constructor(Vector3(2968.806f, 2220.282f, 228.5533f), Vector3(0, 0, 322)), owning_building_guid = 23, door_guid = 522)
LocalObject(792, IFFLock.Constructor(Vector3(2980.897f, 2223.678f, 248.6693f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 282)
LocalObject(793, IFFLock.Constructor(Vector3(2987.057f, 2202.029f, 228.5533f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 528)
LocalObject(794, IFFLock.Constructor(Vector3(3005.538f, 2219.979f, 248.6693f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 283)
LocalObject(795, IFFLock.Constructor(Vector3(3041.104f, 2187.452f, 228.5533f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 539)
LocalObject(796, IFFLock.Constructor(Vector3(3046.854f, 2195.934f, 228.5533f), Vector3(0, 0, 52)), owning_building_guid = 23, door_guid = 540)
LocalObject(1027, Locker.Constructor(Vector3(2951.431f, 2202.685f, 227.1253f)), owning_building_guid = 23)
LocalObject(1028, Locker.Constructor(Vector3(2952.263f, 2203.334f, 227.1253f)), owning_building_guid = 23)
LocalObject(1029, Locker.Constructor(Vector3(2953.098f, 2203.987f, 227.1253f)), owning_building_guid = 23)
LocalObject(1030, Locker.Constructor(Vector3(2953.929f, 2204.636f, 227.1253f)), owning_building_guid = 23)
LocalObject(1031, Locker.Constructor(Vector3(2954.761f, 2205.286f, 227.1253f)), owning_building_guid = 23)
LocalObject(1032, Locker.Constructor(Vector3(2955.593f, 2205.936f, 227.1253f)), owning_building_guid = 23)
LocalObject(1033, Locker.Constructor(Vector3(2963.748f, 2186.926f, 227.1253f)), owning_building_guid = 23)
LocalObject(1034, Locker.Constructor(Vector3(2964.58f, 2187.576f, 227.1253f)), owning_building_guid = 23)
LocalObject(1035, Locker.Constructor(Vector3(2965.411f, 2188.225f, 227.1253f)), owning_building_guid = 23)
LocalObject(1036, Locker.Constructor(Vector3(2966.242f, 2188.875f, 227.1253f)), owning_building_guid = 23)
LocalObject(1037, Locker.Constructor(Vector3(2966.328f, 2214.601f, 227.4783f)), owning_building_guid = 23)
LocalObject(1038, Locker.Constructor(Vector3(2967.078f, 2189.528f, 227.1253f)), owning_building_guid = 23)
LocalObject(1039, Locker.Constructor(Vector3(2967.233f, 2215.309f, 227.4783f)), owning_building_guid = 23)
LocalObject(1040, Locker.Constructor(Vector3(2967.909f, 2190.177f, 227.1253f)), owning_building_guid = 23)
LocalObject(1041, Locker.Constructor(Vector3(2968.137f, 2216.015f, 227.4783f)), owning_building_guid = 23)
LocalObject(1042, Locker.Constructor(Vector3(2969.054f, 2216.731f, 227.4783f)), owning_building_guid = 23)
LocalObject(1043, Locker.Constructor(Vector3(2994.715f, 2176.685f, 227.2123f)), owning_building_guid = 23)
LocalObject(1044, Locker.Constructor(Vector3(2995.488f, 2175.696f, 227.2123f)), owning_building_guid = 23)
LocalObject(1045, Locker.Constructor(Vector3(2996.265f, 2174.702f, 227.2123f)), owning_building_guid = 23)
LocalObject(1046, Locker.Constructor(Vector3(2997.042f, 2173.707f, 227.2123f)), owning_building_guid = 23)
LocalObject(1047, Locker.Constructor(Vector3(2997.812f, 2172.721f, 227.2123f)), owning_building_guid = 23)
LocalObject(1338, Locker.Constructor(Vector3(2958.092f, 2226.382f, 237.2173f)), owning_building_guid = 23)
LocalObject(1339, Locker.Constructor(Vector3(2958.729f, 2225.567f, 237.2173f)), owning_building_guid = 23)
LocalObject(1340, Locker.Constructor(Vector3(2960.278f, 2223.584f, 236.9883f)), owning_building_guid = 23)
LocalObject(1341, Locker.Constructor(Vector3(2960.915f, 2222.769f, 236.9883f)), owning_building_guid = 23)
LocalObject(1342, Locker.Constructor(Vector3(2961.563f, 2221.938f, 236.9883f)), owning_building_guid = 23)
LocalObject(1343, Locker.Constructor(Vector3(2962.2f, 2221.124f, 236.9883f)), owning_building_guid = 23)
LocalObject(1344, Locker.Constructor(Vector3(2963.753f, 2219.136f, 237.2173f)), owning_building_guid = 23)
LocalObject(1345, Locker.Constructor(Vector3(2964.389f, 2218.322f, 237.2173f)), owning_building_guid = 23)
LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(190, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(191, Terminal.Constructor(cert_terminal), owning_building_guid = 23)
LocalObject(1521, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(1522, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(1523, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(1524, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(2212, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2213, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2214, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2215, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2216, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2217, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2218, Terminal.Constructor(spawn_terminal), owning_building_guid = 23)
LocalObject(2414, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 23)
LocalObject(1470, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2922.14f, 2263.093f, 235.3643f), Vector3(0, 0, 52)), owning_building_guid = 23, terminal_guid = 2414)
LocalObject(2089, ResourceSilo.Constructor, owning_building_guid = 23)
LocalObject(2112, SpawnTube.Constructor(Vector3(2979.548f, 2221.704f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23)
LocalObject(2113, SpawnTube.Constructor(Vector3(2984.036f, 2215.958f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23)
LocalObject(2114, SpawnTube.Constructor(Vector3(2988.523f, 2210.215f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23)
LocalObject(137, ProximityTerminal.Constructor(adv_med_terminal, Vector3(2974.061f, 2232.38f, 237.0273f)), owning_building_guid = 23)
LocalObject(1485, ProximityTerminal.Constructor(medical_terminal, Vector3(2960.651f, 2207.868f, 227.2173f)), owning_building_guid = 23)
LocalObject(1693, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2938.802f, 2283.658f, 245.5693f)), owning_building_guid = 23)
LocalObject(1694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23)
LocalObject(1696, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2956.143f, 2287.963f, 247.5103f)), owning_building_guid = 23)
LocalObject(1697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23)
LocalObject(1699, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3006.818f, 2191.526f, 247.5493f)), owning_building_guid = 23)
LocalObject(1700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23)
LocalObject(1702, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3024.771f, 2194.895f, 245.5593f)), owning_building_guid = 23)
LocalObject(1703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23)
LocalObject(2017, ProximityTerminal.Constructor(repair_silo, Vector3(2948.371f, 2183.161f, 236.9673f)), owning_building_guid = 23)
LocalObject(2018, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23)
LocalObject(2021, ProximityTerminal.Constructor(repair_silo, Vector3(2955.719f, 2316.7f, 236.9673f)), owning_building_guid = 23)
LocalObject(2022, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23)
LocalObject(1381, FacilityTurret.Constructor(manned_turret, Vector3(2870.371f, 2264.973f, 245.6193f)), owning_building_guid = 23)
TurretToWeapon(1381, 5020)
LocalObject(1384, FacilityTurret.Constructor(manned_turret, Vector3(2952.627f, 2157.762f, 245.6193f)), owning_building_guid = 23)
TurretToWeapon(1384, 5021)
LocalObject(1385, FacilityTurret.Constructor(manned_turret, Vector3(2976.936f, 2348.22f, 245.6193f)), owning_building_guid = 23)
TurretToWeapon(1385, 5022)
LocalObject(1386, FacilityTurret.Constructor(manned_turret, Vector3(3013.169f, 2150.356f, 245.6193f)), owning_building_guid = 23)
TurretToWeapon(1386, 5023)
LocalObject(1387, FacilityTurret.Constructor(manned_turret, Vector3(3085.971f, 2208.674f, 245.6193f)), owning_building_guid = 23)
TurretToWeapon(1387, 5024)
LocalObject(732, ImplantTerminalMech.Constructor, owning_building_guid = 23)
LocalObject(726, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 23)
TerminalToInterface(732, 726)
LocalObject(733, ImplantTerminalMech.Constructor, owning_building_guid = 23)
LocalObject(727, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 23)
TerminalToInterface(733, 727)
}
Building7()
def Building7(): Unit = { // Name: Sedna Type: cryo_facility GUID: 26, MapID: 7
LocalBuilding(26, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3982f, 5224f, 232.2285f))))
LocalObject(179, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26)
LocalObject(381, Door.Constructor(Vector3(3931.648f, 5257.384f, 233.7795f)), owning_building_guid = 26)
LocalObject(382, Door.Constructor(Vector3(3931.966f, 5275.574f, 241.7435f)), owning_building_guid = 26)
LocalObject(386, Door.Constructor(Vector3(3951.611f, 5316.544f, 233.7495f)), owning_building_guid = 26)
LocalObject(388, Door.Constructor(Vector3(3959.951f, 5307.325f, 233.7795f)), owning_building_guid = 26)
LocalObject(389, Door.Constructor(Vector3(3977.946f, 5220.933f, 243.7495f)), owning_building_guid = 26)
LocalObject(390, Door.Constructor(Vector3(3978.141f, 5307.007f, 241.7435f)), owning_building_guid = 26)
LocalObject(392, Door.Constructor(Vector3(3997.648f, 5203.724f, 243.7495f)), owning_building_guid = 26)
LocalObject(395, Door.Constructor(Vector3(4004.946f, 5155.786f, 241.7435f)), owning_building_guid = 26)
LocalObject(397, Door.Constructor(Vector3(4023.136f, 5155.469f, 233.7795f)), owning_building_guid = 26)
LocalObject(400, Door.Constructor(Vector3(4040.572f, 5200.281f, 241.7435f)), owning_building_guid = 26)
LocalObject(401, Door.Constructor(Vector3(4040.889f, 5218.471f, 233.7795f)), owning_building_guid = 26)
LocalObject(608, Door.Constructor(Vector3(3957.655f, 5204.422f, 223.7495f)), owning_building_guid = 26)
LocalObject(609, Door.Constructor(Vector3(3957.934f, 5220.419f, 216.2495f)), owning_building_guid = 26)
LocalObject(612, Door.Constructor(Vector3(3969.583f, 5200.213f, 223.7495f)), owning_building_guid = 26)
LocalObject(613, Door.Constructor(Vector3(3970.002f, 5224.209f, 223.7495f)), owning_building_guid = 26)
LocalObject(615, Door.Constructor(Vector3(3978.14f, 5232.068f, 243.7495f)), owning_building_guid = 26)
LocalObject(616, Door.Constructor(Vector3(3981.093f, 5172.008f, 223.7495f)), owning_building_guid = 26)
LocalObject(617, Door.Constructor(Vector3(3982.07f, 5228f, 223.7495f)), owning_building_guid = 26)
LocalObject(618, Door.Constructor(Vector3(3982.489f, 5251.996f, 223.7495f)), owning_building_guid = 26)
LocalObject(624, Door.Constructor(Vector3(3993.3f, 5183.797f, 223.7495f)), owning_building_guid = 26)
LocalObject(625, Door.Constructor(Vector3(3993.998f, 5223.791f, 223.7495f)), owning_building_guid = 26)
LocalObject(626, Door.Constructor(Vector3(3995.534f, 5311.777f, 226.2495f)), owning_building_guid = 26)
LocalObject(627, Door.Constructor(Vector3(3996.811f, 5155.731f, 223.7495f)), owning_building_guid = 26)
LocalObject(628, Door.Constructor(Vector3(3997.648f, 5203.724f, 223.7495f)), owning_building_guid = 26)
LocalObject(629, Door.Constructor(Vector3(3997.648f, 5203.724f, 233.7495f)), owning_building_guid = 26)
LocalObject(632, Door.Constructor(Vector3(4002.555f, 5255.646f, 223.7495f)), owning_building_guid = 26)
LocalObject(633, Door.Constructor(Vector3(4002.974f, 5279.643f, 226.2495f)), owning_building_guid = 26)
LocalObject(635, Door.Constructor(Vector3(4004.81f, 5155.591f, 223.7495f)), owning_building_guid = 26)
LocalObject(636, Door.Constructor(Vector3(4012.808f, 5155.452f, 223.7495f)), owning_building_guid = 26)
LocalObject(637, Door.Constructor(Vector3(4013.646f, 5203.444f, 223.7495f)), owning_building_guid = 26)
LocalObject(639, Door.Constructor(Vector3(4017.296f, 5183.378f, 223.7495f)), owning_building_guid = 26)
LocalObject(640, Door.Constructor(Vector3(4017.995f, 5223.372f, 223.7495f)), owning_building_guid = 26)
LocalObject(641, Door.Constructor(Vector3(4023.041f, 5283.293f, 226.2495f)), owning_building_guid = 26)
LocalObject(644, Door.Constructor(Vector3(4030.202f, 5235.161f, 223.7495f)), owning_building_guid = 26)
LocalObject(716, Door.Constructor(Vector3(3977.571f, 5198.991f, 234.5115f)), owning_building_guid = 26)
LocalObject(722, Door.Constructor(Vector3(3970.002f, 5224.209f, 233.7495f)), owning_building_guid = 26)
LocalObject(723, Door.Constructor(Vector3(3985.86f, 5215.932f, 233.7475f)), owning_building_guid = 26)
LocalObject(2319, Door.Constructor(Vector3(3976.973f, 5203.77f, 224.0825f)), owning_building_guid = 26)
LocalObject(2320, Door.Constructor(Vector3(3977.1f, 5211.058f, 224.0825f)), owning_building_guid = 26)
LocalObject(2321, Door.Constructor(Vector3(3977.228f, 5218.35f, 224.0825f)), owning_building_guid = 26)
LocalObject(752, IFFLock.Constructor(Vector3(3980.745f, 5196.196f, 233.7105f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 716)
LocalObject(867, IFFLock.Constructor(Vector3(3950.761f, 5314.517f, 233.6805f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 386)
LocalObject(869, IFFLock.Constructor(Vector3(3958.771f, 5221.977f, 216.0645f), Vector3(0, 0, 91)), owning_building_guid = 26, door_guid = 609)
LocalObject(870, IFFLock.Constructor(Vector3(3968.444f, 5225.047f, 223.5645f), Vector3(0, 0, 1)), owning_building_guid = 26, door_guid = 613)
LocalObject(871, IFFLock.Constructor(Vector3(3971.141f, 5199.376f, 223.5645f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 612)
LocalObject(872, IFFLock.Constructor(Vector3(3979.977f, 5220.077f, 243.6805f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 389)
LocalObject(877, IFFLock.Constructor(Vector3(3996.799f, 5201.695f, 243.6805f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 392)
LocalObject(880, IFFLock.Constructor(Vector3(4003.969f, 5154.034f, 223.5645f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 635)
LocalObject(881, IFFLock.Constructor(Vector3(4013.776f, 5157.007f, 223.5645f), Vector3(0, 0, 91)), owning_building_guid = 26, door_guid = 636)
LocalObject(1156, Locker.Constructor(Vector3(3943.521f, 5202.307f, 222.1365f)), owning_building_guid = 26)
LocalObject(1157, Locker.Constructor(Vector3(3943.867f, 5222.305f, 222.1365f)), owning_building_guid = 26)
LocalObject(1158, Locker.Constructor(Vector3(3944.576f, 5202.289f, 222.1365f)), owning_building_guid = 26)
LocalObject(1159, Locker.Constructor(Vector3(3944.921f, 5222.287f, 222.1365f)), owning_building_guid = 26)
LocalObject(1160, Locker.Constructor(Vector3(3945.631f, 5202.271f, 222.1365f)), owning_building_guid = 26)
LocalObject(1161, Locker.Constructor(Vector3(3945.981f, 5222.269f, 222.1365f)), owning_building_guid = 26)
LocalObject(1162, Locker.Constructor(Vector3(3946.686f, 5202.252f, 222.1365f)), owning_building_guid = 26)
LocalObject(1163, Locker.Constructor(Vector3(3947.036f, 5222.25f, 222.1365f)), owning_building_guid = 26)
LocalObject(1164, Locker.Constructor(Vector3(3947.747f, 5202.233f, 222.1365f)), owning_building_guid = 26)
LocalObject(1165, Locker.Constructor(Vector3(3948.091f, 5222.231f, 222.1365f)), owning_building_guid = 26)
LocalObject(1166, Locker.Constructor(Vector3(3948.801f, 5202.215f, 222.1365f)), owning_building_guid = 26)
LocalObject(1167, Locker.Constructor(Vector3(3949.147f, 5222.213f, 222.1365f)), owning_building_guid = 26)
LocalObject(1168, Locker.Constructor(Vector3(3961.054f, 5169.83f, 222.2235f)), owning_building_guid = 26)
LocalObject(1169, Locker.Constructor(Vector3(3961.076f, 5171.082f, 222.2235f)), owning_building_guid = 26)
LocalObject(1170, Locker.Constructor(Vector3(3961.098f, 5172.344f, 222.2235f)), owning_building_guid = 26)
LocalObject(1171, Locker.Constructor(Vector3(3961.12f, 5173.604f, 222.2235f)), owning_building_guid = 26)
LocalObject(1172, Locker.Constructor(Vector3(3961.142f, 5174.86f, 222.2235f)), owning_building_guid = 26)
LocalObject(1173, Locker.Constructor(Vector3(3962.943f, 5222.191f, 222.4895f)), owning_building_guid = 26)
LocalObject(1174, Locker.Constructor(Vector3(3964.091f, 5222.171f, 222.4895f)), owning_building_guid = 26)
LocalObject(1175, Locker.Constructor(Vector3(3965.238f, 5222.151f, 222.4895f)), owning_building_guid = 26)
LocalObject(1176, Locker.Constructor(Vector3(3966.402f, 5222.131f, 222.4895f)), owning_building_guid = 26)
LocalObject(1346, Locker.Constructor(Vector3(3963.777f, 5226.302f, 232.2285f)), owning_building_guid = 26)
LocalObject(1347, Locker.Constructor(Vector3(3963.795f, 5227.336f, 232.2285f)), owning_building_guid = 26)
LocalObject(1348, Locker.Constructor(Vector3(3963.839f, 5229.858f, 231.9995f)), owning_building_guid = 26)
LocalObject(1349, Locker.Constructor(Vector3(3963.857f, 5230.892f, 231.9995f)), owning_building_guid = 26)
LocalObject(1350, Locker.Constructor(Vector3(3963.876f, 5231.945f, 231.9995f)), owning_building_guid = 26)
LocalObject(1351, Locker.Constructor(Vector3(3963.894f, 5232.979f, 231.9995f)), owning_building_guid = 26)
LocalObject(1352, Locker.Constructor(Vector3(3963.938f, 5235.496f, 232.2285f)), owning_building_guid = 26)
LocalObject(1353, Locker.Constructor(Vector3(3963.956f, 5236.53f, 232.2285f)), owning_building_guid = 26)
LocalObject(192, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(193, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 26)
LocalObject(1572, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(1573, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(1574, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(1575, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(2240, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2241, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2242, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2243, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2247, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2248, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2252, Terminal.Constructor(spawn_terminal), owning_building_guid = 26)
LocalObject(2418, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 26)
LocalObject(1478, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3959.119f, 5287.685f, 230.3755f), Vector3(0, 0, 91)), owning_building_guid = 26, terminal_guid = 2418)
LocalObject(2093, ResourceSilo.Constructor, owning_building_guid = 26)
LocalObject(2142, SpawnTube.Constructor(Vector3(3977.431f, 5204.815f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26)
LocalObject(2143, SpawnTube.Constructor(Vector3(3977.559f, 5212.102f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26)
LocalObject(2144, SpawnTube.Constructor(Vector3(3977.686f, 5219.392f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26)
LocalObject(138, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3980.141f, 5231.142f, 232.0385f)), owning_building_guid = 26)
LocalObject(1493, ProximityTerminal.Constructor(medical_terminal, Vector3(3954.293f, 5220.531f, 222.2285f)), owning_building_guid = 26)
LocalObject(1750, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3979.887f, 5178.777f, 242.5605f)), owning_building_guid = 26)
LocalObject(1751, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26)
LocalObject(1753, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3985.01f, 5293.181f, 240.5805f)), owning_building_guid = 26)
LocalObject(1754, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26)
LocalObject(1759, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3995.96f, 5170.097f, 240.5705f)), owning_building_guid = 26)
LocalObject(1760, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26)
LocalObject(1762, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4001.195f, 5285.613f, 242.5215f)), owning_building_guid = 26)
LocalObject(1763, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26)
LocalObject(2053, ProximityTerminal.Constructor(repair_silo, Vector3(3929.201f, 5209.058f, 231.9785f)), owning_building_guid = 26)
LocalObject(2054, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26)
LocalObject(2057, ProximityTerminal.Constructor(repair_silo, Vector3(4018.951f, 5308.214f, 231.9785f)), owning_building_guid = 26)
LocalObject(2058, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26)
LocalObject(1422, FacilityTurret.Constructor(manned_turret, Vector3(3916.525f, 5186.641f, 240.6305f)), owning_building_guid = 26)
TurretToWeapon(1422, 5025)
LocalObject(1423, FacilityTurret.Constructor(manned_turret, Vector3(3920.07f, 5321.725f, 240.6305f)), owning_building_guid = 26)
TurretToWeapon(1423, 5026)
LocalObject(1425, FacilityTurret.Constructor(manned_turret, Vector3(3958.914f, 5142.786f, 240.6305f)), owning_building_guid = 26)
TurretToWeapon(1425, 5027)
LocalObject(1429, FacilityTurret.Constructor(manned_turret, Vector3(4052.193f, 5142.291f, 240.6305f)), owning_building_guid = 26)
TurretToWeapon(1429, 5028)
LocalObject(1430, FacilityTurret.Constructor(manned_turret, Vector3(4055.275f, 5319.357f, 240.6305f)), owning_building_guid = 26)
TurretToWeapon(1430, 5029)
LocalObject(734, ImplantTerminalMech.Constructor, owning_building_guid = 26)
LocalObject(728, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26)
TerminalToInterface(734, 728)
LocalObject(735, ImplantTerminalMech.Constructor, owning_building_guid = 26)
LocalObject(729, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26)
TerminalToInterface(735, 729)
}
Building9()
def Building9(): Unit = { // Name: Tootega Type: cryo_facility GUID: 29, MapID: 9
LocalBuilding(29, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5106f, 3298f, 217.0609f))))
LocalObject(182, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29)
LocalObject(459, Door.Constructor(Vector3(5014.572f, 3264.399f, 218.5819f)), owning_building_guid = 29)
LocalObject(460, Door.Constructor(Vector3(5023.178f, 3291.247f, 226.5759f)), owning_building_guid = 29)
LocalObject(461, Door.Constructor(Vector3(5023.496f, 3273.056f, 218.6119f)), owning_building_guid = 29)
LocalObject(466, Door.Constructor(Vector3(5056.204f, 3246.196f, 226.5759f)), owning_building_guid = 29)
LocalObject(467, Door.Constructor(Vector3(5074.394f, 3246.514f, 218.6119f)), owning_building_guid = 29)
LocalObject(468, Door.Constructor(Vector3(5109.207f, 3294.055f, 228.5819f)), owning_building_guid = 29)
LocalObject(469, Door.Constructor(Vector3(5109.47f, 3357.047f, 218.6119f)), owning_building_guid = 29)
LocalObject(471, Door.Constructor(Vector3(5125.718f, 3314.347f, 228.5819f)), owning_building_guid = 29)
LocalObject(472, Door.Constructor(Vector3(5127.66f, 3357.364f, 226.5759f)), owning_building_guid = 29)
LocalObject(479, Door.Constructor(Vector3(5173.054f, 3341.503f, 218.6119f)), owning_building_guid = 29)
LocalObject(480, Door.Constructor(Vector3(5173.372f, 3323.313f, 226.5759f)), owning_building_guid = 29)
LocalObject(669, Door.Constructor(Vector3(5017.804f, 3308.462f, 211.0819f)), owning_building_guid = 29)
LocalObject(670, Door.Constructor(Vector3(5045.311f, 3336.947f, 211.0819f)), owning_building_guid = 29)
LocalObject(671, Door.Constructor(Vector3(5049.66f, 3317.02f, 211.0819f)), owning_building_guid = 29)
LocalObject(672, Door.Constructor(Vector3(5073.656f, 3317.438f, 208.5819f)), owning_building_guid = 29)
LocalObject(673, Door.Constructor(Vector3(5078.004f, 3297.511f, 208.5819f)), owning_building_guid = 29)
LocalObject(674, Door.Constructor(Vector3(5093.164f, 3345.783f, 208.5819f)), owning_building_guid = 29)
LocalObject(675, Door.Constructor(Vector3(5098.071f, 3293.861f, 228.5819f)), owning_building_guid = 29)
LocalObject(676, Door.Constructor(Vector3(5102f, 3297.93f, 208.5819f)), owning_building_guid = 29)
LocalObject(677, Door.Constructor(Vector3(5105.372f, 3333.995f, 208.5819f)), owning_building_guid = 29)
LocalObject(678, Door.Constructor(Vector3(5105.791f, 3309.998f, 208.5819f)), owning_building_guid = 29)
LocalObject(679, Door.Constructor(Vector3(5106.209f, 3286.002f, 208.5819f)), owning_building_guid = 29)
LocalObject(680, Door.Constructor(Vector3(5110.418f, 3274.073f, 201.0819f)), owning_building_guid = 29)
LocalObject(681, Door.Constructor(Vector3(5125.438f, 3330.344f, 208.5819f)), owning_building_guid = 29)
LocalObject(682, Door.Constructor(Vector3(5125.718f, 3314.347f, 208.5819f)), owning_building_guid = 29)
LocalObject(683, Door.Constructor(Vector3(5125.718f, 3314.347f, 218.5819f)), owning_building_guid = 29)
LocalObject(684, Door.Constructor(Vector3(5126.416f, 3274.353f, 208.5819f)), owning_building_guid = 29)
LocalObject(685, Door.Constructor(Vector3(5130.206f, 3286.421f, 208.5819f)), owning_building_guid = 29)
LocalObject(686, Door.Constructor(Vector3(5145.366f, 3334.693f, 208.5819f)), owning_building_guid = 29)
LocalObject(687, Door.Constructor(Vector3(5145.785f, 3310.696f, 208.5819f)), owning_building_guid = 29)
LocalObject(688, Door.Constructor(Vector3(5157.992f, 3298.907f, 208.5819f)), owning_building_guid = 29)
LocalObject(689, Door.Constructor(Vector3(5173.431f, 3331.182f, 208.5819f)), owning_building_guid = 29)
LocalObject(690, Door.Constructor(Vector3(5173.571f, 3323.183f, 208.5819f)), owning_building_guid = 29)
LocalObject(691, Door.Constructor(Vector3(5173.71f, 3315.184f, 208.5819f)), owning_building_guid = 29)
LocalObject(718, Door.Constructor(Vector3(5131.149f, 3294.446f, 219.3439f)), owning_building_guid = 29)
LocalObject(724, Door.Constructor(Vector3(5106.209f, 3286.002f, 218.5819f)), owning_building_guid = 29)
LocalObject(725, Door.Constructor(Vector3(5113.929f, 3302.139f, 218.5799f)), owning_building_guid = 29)
LocalObject(2344, Door.Constructor(Vector3(5111.813f, 3293.428f, 208.9149f)), owning_building_guid = 29)
LocalObject(2345, Door.Constructor(Vector3(5119.105f, 3293.555f, 208.9149f)), owning_building_guid = 29)
LocalObject(2346, Door.Constructor(Vector3(5126.394f, 3293.682f, 208.9149f)), owning_building_guid = 29)
LocalObject(754, IFFLock.Constructor(Vector3(5133.831f, 3297.716f, 218.5429f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 718)
LocalObject(929, IFFLock.Constructor(Vector3(5016.628f, 3263.621f, 218.5129f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 459)
LocalObject(934, IFFLock.Constructor(Vector3(5105.427f, 3284.416f, 208.3969f), Vector3(0, 0, 269)), owning_building_guid = 29, door_guid = 679)
LocalObject(935, IFFLock.Constructor(Vector3(5108.833f, 3274.856f, 200.8969f), Vector3(0, 0, 359)), owning_building_guid = 29, door_guid = 680)
LocalObject(936, IFFLock.Constructor(Vector3(5109.992f, 3296.115f, 228.5129f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 468)
LocalObject(937, IFFLock.Constructor(Vector3(5127.774f, 3313.568f, 228.5129f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 471)
LocalObject(941, IFFLock.Constructor(Vector3(5130.988f, 3288.007f, 208.3969f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 685)
LocalObject(945, IFFLock.Constructor(Vector3(5171.843f, 3332.094f, 208.3969f), Vector3(0, 0, 359)), owning_building_guid = 29, door_guid = 689)
LocalObject(946, IFFLock.Constructor(Vector3(5175.157f, 3322.398f, 208.3969f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 690)
LocalObject(1265, Locker.Constructor(Vector3(5108.412f, 3282.477f, 207.3219f)), owning_building_guid = 29)
LocalObject(1266, Locker.Constructor(Vector3(5108.433f, 3281.313f, 207.3219f)), owning_building_guid = 29)
LocalObject(1267, Locker.Constructor(Vector3(5108.453f, 3280.166f, 207.3219f)), owning_building_guid = 29)
LocalObject(1268, Locker.Constructor(Vector3(5108.473f, 3279.017f, 207.3219f)), owning_building_guid = 29)
LocalObject(1269, Locker.Constructor(Vector3(5108.933f, 3265.229f, 206.9689f)), owning_building_guid = 29)
LocalObject(1270, Locker.Constructor(Vector3(5108.951f, 3264.173f, 206.9689f)), owning_building_guid = 29)
LocalObject(1271, Locker.Constructor(Vector3(5108.969f, 3263.118f, 206.9689f)), owning_building_guid = 29)
LocalObject(1272, Locker.Constructor(Vector3(5108.988f, 3262.064f, 206.9689f)), owning_building_guid = 29)
LocalObject(1273, Locker.Constructor(Vector3(5109.006f, 3261.004f, 206.9689f)), owning_building_guid = 29)
LocalObject(1274, Locker.Constructor(Vector3(5109.024f, 3259.949f, 206.9689f)), owning_building_guid = 29)
LocalObject(1275, Locker.Constructor(Vector3(5128.93f, 3265.581f, 206.9689f)), owning_building_guid = 29)
LocalObject(1276, Locker.Constructor(Vector3(5128.949f, 3264.527f, 206.9689f)), owning_building_guid = 29)
LocalObject(1277, Locker.Constructor(Vector3(5128.967f, 3263.467f, 206.9689f)), owning_building_guid = 29)
LocalObject(1278, Locker.Constructor(Vector3(5128.986f, 3262.412f, 206.9689f)), owning_building_guid = 29)
LocalObject(1279, Locker.Constructor(Vector3(5129.004f, 3261.357f, 206.9689f)), owning_building_guid = 29)
LocalObject(1280, Locker.Constructor(Vector3(5129.022f, 3260.301f, 206.9689f)), owning_building_guid = 29)
LocalObject(1289, Locker.Constructor(Vector3(5155.837f, 3278.87f, 207.0559f)), owning_building_guid = 29)
LocalObject(1290, Locker.Constructor(Vector3(5157.093f, 3278.892f, 207.0559f)), owning_building_guid = 29)
LocalObject(1291, Locker.Constructor(Vector3(5158.354f, 3278.914f, 207.0559f)), owning_building_guid = 29)
LocalObject(1292, Locker.Constructor(Vector3(5159.616f, 3278.936f, 207.0559f)), owning_building_guid = 29)
LocalObject(1293, Locker.Constructor(Vector3(5160.868f, 3278.958f, 207.0559f)), owning_building_guid = 29)
LocalObject(1354, Locker.Constructor(Vector3(5094.107f, 3279.53f, 217.0609f)), owning_building_guid = 29)
LocalObject(1355, Locker.Constructor(Vector3(5095.142f, 3279.548f, 217.0609f)), owning_building_guid = 29)
LocalObject(1356, Locker.Constructor(Vector3(5097.658f, 3279.592f, 216.8319f)), owning_building_guid = 29)
LocalObject(1357, Locker.Constructor(Vector3(5098.692f, 3279.61f, 216.8319f)), owning_building_guid = 29)
LocalObject(1358, Locker.Constructor(Vector3(5099.746f, 3279.628f, 216.8319f)), owning_building_guid = 29)
LocalObject(1359, Locker.Constructor(Vector3(5100.779f, 3279.646f, 216.8319f)), owning_building_guid = 29)
LocalObject(1360, Locker.Constructor(Vector3(5103.301f, 3279.69f, 217.0609f)), owning_building_guid = 29)
LocalObject(1361, Locker.Constructor(Vector3(5104.335f, 3279.708f, 217.0609f)), owning_building_guid = 29)
LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 29)
LocalObject(1609, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(1610, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(1611, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(1612, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(2261, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2262, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2263, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2264, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2265, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2266, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2267, Terminal.Constructor(spawn_terminal), owning_building_guid = 29)
LocalObject(2421, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 29)
LocalObject(1481, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5043.152f, 3272.91f, 215.2079f), Vector3(0, 0, -1)), owning_building_guid = 29, terminal_guid = 2421)
LocalObject(2096, ResourceSilo.Constructor, owning_building_guid = 29)
LocalObject(2167, SpawnTube.Constructor(Vector3(5110.756f, 3293.849f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29)
LocalObject(2168, SpawnTube.Constructor(Vector3(5118.046f, 3293.977f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29)
LocalObject(2169, SpawnTube.Constructor(Vector3(5125.333f, 3294.104f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29)
LocalObject(139, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5098.928f, 3295.893f, 216.8709f)), owning_building_guid = 29)
LocalObject(1497, ProximityTerminal.Constructor(medical_terminal, Vector3(5110.434f, 3270.431f, 207.0609f)), owning_building_guid = 29)
LocalObject(1780, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5036.756f, 3298.594f, 225.4129f)), owning_building_guid = 29)
LocalObject(1781, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(1783, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5043.754f, 3315.033f, 227.3539f)), owning_building_guid = 29)
LocalObject(1784, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(1786, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5151.269f, 3297.467f, 227.3929f)), owning_building_guid = 29)
LocalObject(1787, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(1789, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5159.383f, 3313.833f, 225.4029f)), owning_building_guid = 29)
LocalObject(1790, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(2073, ProximityTerminal.Constructor(repair_silo, Vector3(5020.548f, 3331.989f, 216.8109f)), owning_building_guid = 29)
LocalObject(2074, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29)
LocalObject(2077, ProximityTerminal.Constructor(repair_silo, Vector3(5122.775f, 3245.755f, 216.8109f)), owning_building_guid = 29)
LocalObject(2078, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29)
LocalObject(1449, FacilityTurret.Constructor(manned_turret, Vector3(5008.144f, 3367.903f, 225.4629f)), owning_building_guid = 29)
TurretToWeapon(1449, 5030)
LocalObject(1450, FacilityTurret.Constructor(manned_turret, Vector3(5010.496f, 3232.697f, 225.4629f)), owning_building_guid = 29)
TurretToWeapon(1450, 5031)
LocalObject(1453, FacilityTurret.Constructor(manned_turret, Vector3(5145.621f, 3233.869f, 225.4629f)), owning_building_guid = 29)
TurretToWeapon(1453, 5032)
LocalObject(1454, FacilityTurret.Constructor(manned_turret, Vector3(5185.21f, 3371.001f, 225.4629f)), owning_building_guid = 29)
TurretToWeapon(1454, 5033)
LocalObject(1455, FacilityTurret.Constructor(manned_turret, Vector3(5187.971f, 3277.762f, 225.4629f)), owning_building_guid = 29)
TurretToWeapon(1455, 5034)
LocalObject(736, ImplantTerminalMech.Constructor, owning_building_guid = 29)
LocalObject(730, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29)
TerminalToInterface(736, 730)
LocalObject(737, ImplantTerminalMech.Constructor, owning_building_guid = 29)
LocalObject(731, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29)
TerminalToInterface(737, 731)
}
Building18657()
def Building18657(): Unit = { // Name: GW_Ceryshen_S Type: hst GUID: 33, MapID: 18657
LocalBuilding(33, 18657, FoundationBuilder(WarpGate.Structure(Vector3(2248.14f, 1712.18f, 224.5f), hst)))
}
Building18658()
def Building18658(): Unit = { // Name: GW_Ceryshen_N Type: hst GUID: 34, MapID: 18658
LocalBuilding(34, 18658, FoundationBuilder(WarpGate.Structure(Vector3(3175.87f, 5324.2f, 232.33f), hst)))
}
Building3()
def Building3(): Unit = { // Name: Igaluk Type: tech_plant GUID: 36, MapID: 3
LocalBuilding(36, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3320f, 5756f, 234.4307f))))
LocalObject(176, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36)
LocalObject(299, Door.Constructor(Vector3(3220.713f, 5797.739f, 236.0517f)), owning_building_guid = 36)
LocalObject(300, Door.Constructor(Vector3(3228.736f, 5752.987f, 236.0817f)), owning_building_guid = 36)
LocalObject(301, Door.Constructor(Vector3(3229.053f, 5771.178f, 244.0447f)), owning_building_guid = 36)
LocalObject(302, Door.Constructor(Vector3(3251.187f, 5828.672f, 235.9727f)), owning_building_guid = 36)
LocalObject(303, Door.Constructor(Vector3(3269.376f, 5828.354f, 243.9357f)), owning_building_guid = 36)
LocalObject(304, Door.Constructor(Vector3(3280.276f, 5739.247f, 251.0517f)), owning_building_guid = 36)
LocalObject(311, Door.Constructor(Vector3(3296.394f, 5745.813f, 251.0517f)), owning_building_guid = 36)
LocalObject(312, Door.Constructor(Vector3(3303.537f, 5677.255f, 243.9357f)), owning_building_guid = 36)
LocalObject(313, Door.Constructor(Vector3(3321.728f, 5676.938f, 235.9727f)), owning_building_guid = 36)
LocalObject(314, Door.Constructor(Vector3(3324.92f, 5827.385f, 235.9727f)), owning_building_guid = 36)
LocalObject(315, Door.Constructor(Vector3(3343.109f, 5827.067f, 243.9357f)), owning_building_guid = 36)
LocalObject(316, Door.Constructor(Vector3(3350.515f, 5712.709f, 243.9357f)), owning_building_guid = 36)
LocalObject(317, Door.Constructor(Vector3(3350.833f, 5730.899f, 235.9727f)), owning_building_guid = 36)
LocalObject(512, Door.Constructor(Vector3(3360.834f, 5803.294f, 238.1677f)), owning_building_guid = 36)
LocalObject(515, Door.Constructor(Vector3(3304.84f, 5804.272f, 218.1677f)), owning_building_guid = 36)
LocalObject(541, Door.Constructor(Vector3(3228.293f, 5773.603f, 228.5517f)), owning_building_guid = 36)
LocalObject(542, Door.Constructor(Vector3(3244.011f, 5757.326f, 228.5517f)), owning_building_guid = 36)
LocalObject(543, Door.Constructor(Vector3(3253.127f, 5821.177f, 228.5517f)), owning_building_guid = 36)
LocalObject(544, Door.Constructor(Vector3(3268.287f, 5772.905f, 228.5517f)), owning_building_guid = 36)
LocalObject(545, Door.Constructor(Vector3(3271.658f, 5736.841f, 221.0517f)), owning_building_guid = 36)
LocalObject(546, Door.Constructor(Vector3(3271.658f, 5736.841f, 228.5517f)), owning_building_guid = 36)
LocalObject(547, Door.Constructor(Vector3(3275.448f, 5724.773f, 221.0517f)), owning_building_guid = 36)
LocalObject(548, Door.Constructor(Vector3(3276.565f, 5788.763f, 226.0517f)), owning_building_guid = 36)
LocalObject(549, Door.Constructor(Vector3(3277.124f, 5820.758f, 226.0517f)), owning_building_guid = 36)
LocalObject(550, Door.Constructor(Vector3(3280.076f, 5760.697f, 231.0517f)), owning_building_guid = 36)
LocalObject(551, Door.Constructor(Vector3(3280.076f, 5760.697f, 251.0517f)), owning_building_guid = 36)
LocalObject(552, Door.Constructor(Vector3(3284.005f, 5756.628f, 221.0517f)), owning_building_guid = 36)
LocalObject(553, Door.Constructor(Vector3(3288.005f, 5756.559f, 241.0517f)), owning_building_guid = 36)
LocalObject(554, Door.Constructor(Vector3(3291.446f, 5724.494f, 228.5517f)), owning_building_guid = 36)
LocalObject(555, Door.Constructor(Vector3(3292.004f, 5756.489f, 251.0517f)), owning_building_guid = 36)
LocalObject(556, Door.Constructor(Vector3(3295.655f, 5736.422f, 228.5517f)), owning_building_guid = 36)
LocalObject(557, Door.Constructor(Vector3(3296.073f, 5760.418f, 231.0517f)), owning_building_guid = 36)
LocalObject(558, Door.Constructor(Vector3(3300.562f, 5788.344f, 226.0517f)), owning_building_guid = 36)
LocalObject(559, Door.Constructor(Vector3(3303.514f, 5728.284f, 221.0517f)), owning_building_guid = 36)
LocalObject(712, Door.Constructor(Vector3(3273.646f, 5716.59f, 236.8107f)), owning_building_guid = 36)
LocalObject(2296, Door.Constructor(Vector3(3277.518f, 5744.066f, 228.8847f)), owning_building_guid = 36)
LocalObject(2297, Door.Constructor(Vector3(3284.81f, 5743.939f, 228.8847f)), owning_building_guid = 36)
LocalObject(2298, Door.Constructor(Vector3(3292.098f, 5743.812f, 228.8847f)), owning_building_guid = 36)
LocalObject(748, IFFLock.Constructor(Vector3(3270.854f, 5713.494f, 236.0107f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 712)
LocalObject(756, IFFLock.Constructor(Vector3(3363.093f, 5797.999f, 236.1187f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 512)
LocalObject(803, IFFLock.Constructor(Vector3(3218.682f, 5798.589f, 235.9827f), Vector3(0, 0, 1)), owning_building_guid = 36, door_guid = 299)
LocalObject(806, IFFLock.Constructor(Vector3(3270.821f, 5735.283f, 228.3667f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 546)
LocalObject(807, IFFLock.Constructor(Vector3(3273.893f, 5725.74f, 220.8667f), Vector3(0, 0, 1)), owning_building_guid = 36, door_guid = 547)
LocalObject(808, IFFLock.Constructor(Vector3(3279.441f, 5737.209f, 250.9767f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 304)
LocalObject(809, IFFLock.Constructor(Vector3(3281.043f, 5762.253f, 250.8667f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 551)
LocalObject(816, IFFLock.Constructor(Vector3(3296.492f, 5737.979f, 228.3667f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 556)
LocalObject(817, IFFLock.Constructor(Vector3(3297.237f, 5747.842f, 250.9767f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 311)
LocalObject(818, IFFLock.Constructor(Vector3(3302.543f, 5726.728f, 220.8667f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 559)
LocalObject(1064, Locker.Constructor(Vector3(3273.676f, 5729.781f, 227.2917f)), owning_building_guid = 36)
LocalObject(1065, Locker.Constructor(Vector3(3273.697f, 5730.93f, 227.2917f)), owning_building_guid = 36)
LocalObject(1066, Locker.Constructor(Vector3(3273.717f, 5732.077f, 227.2917f)), owning_building_guid = 36)
LocalObject(1067, Locker.Constructor(Vector3(3273.737f, 5733.241f, 227.2917f)), owning_building_guid = 36)
LocalObject(1068, Locker.Constructor(Vector3(3293.354f, 5709.73f, 219.5307f)), owning_building_guid = 36)
LocalObject(1069, Locker.Constructor(Vector3(3293.377f, 5711.067f, 219.5307f)), owning_building_guid = 36)
LocalObject(1070, Locker.Constructor(Vector3(3293.4f, 5712.403f, 219.5307f)), owning_building_guid = 36)
LocalObject(1071, Locker.Constructor(Vector3(3293.423f, 5713.727f, 219.5307f)), owning_building_guid = 36)
LocalObject(1072, Locker.Constructor(Vector3(3293.502f, 5718.266f, 219.5307f)), owning_building_guid = 36)
LocalObject(1073, Locker.Constructor(Vector3(3293.526f, 5719.603f, 219.5307f)), owning_building_guid = 36)
LocalObject(1074, Locker.Constructor(Vector3(3293.549f, 5720.938f, 219.5307f)), owning_building_guid = 36)
LocalObject(1075, Locker.Constructor(Vector3(3293.572f, 5722.262f, 219.5307f)), owning_building_guid = 36)
LocalObject(140, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 36)
LocalObject(1472, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3315.468f, 5734.988f, 247.0087f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 140)
LocalObject(141, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 36)
LocalObject(1473, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3315.834f, 5756.003f, 247.0087f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 141)
LocalObject(1531, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(1532, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(1533, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(1534, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(2219, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2220, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2221, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2222, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2223, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2224, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2225, Terminal.Constructor(spawn_terminal), owning_building_guid = 36)
LocalObject(2415, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 36)
LocalObject(1471, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3291.182f, 5804.565f, 211.9677f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 2415)
LocalObject(2090, ResourceSilo.Constructor, owning_building_guid = 36)
LocalObject(2119, SpawnTube.Constructor(Vector3(3276.476f, 5744.525f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36)
LocalObject(2120, SpawnTube.Constructor(Vector3(3283.766f, 5744.397f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36)
LocalObject(2121, SpawnTube.Constructor(Vector3(3291.053f, 5744.271f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36)
LocalObject(1486, ProximityTerminal.Constructor(medical_terminal, Vector3(3282.853f, 5753.589f, 239.5277f)), owning_building_guid = 36)
LocalObject(1487, ProximityTerminal.Constructor(medical_terminal, Vector3(3292.918f, 5716.022f, 219.5307f)), owning_building_guid = 36)
LocalObject(1705, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3238.195f, 5731.89f, 242.6387f)), owning_building_guid = 36)
LocalObject(1706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(1708, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3255.32f, 5747.749f, 249.8777f)), owning_building_guid = 36)
LocalObject(1709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(1711, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3276.78f, 5694.758f, 245.0827f)), owning_building_guid = 36)
LocalObject(1712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(1714, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3292.914f, 5688.183f, 242.6387f)), owning_building_guid = 36)
LocalObject(1715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(1717, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3296.734f, 5817.711f, 242.6257f)), owning_building_guid = 36)
LocalObject(1718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(1720, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3312.55f, 5797.156f, 244.9807f)), owning_building_guid = 36)
LocalObject(1721, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36)
LocalObject(2025, ProximityTerminal.Constructor(repair_silo, Vector3(3226.198f, 5698.992f, 234.1807f)), owning_building_guid = 36)
LocalObject(2026, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36)
LocalObject(2029, ProximityTerminal.Constructor(repair_silo, Vector3(3361.625f, 5754.965f, 234.1592f)), owning_building_guid = 36)
LocalObject(2030, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36)
LocalObject(1391, FacilityTurret.Constructor(manned_turret, Vector3(3219.168f, 5671.593f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1391, 5035)
LocalObject(1392, FacilityTurret.Constructor(manned_turret, Vector3(3222.052f, 5836.309f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1392, 5036)
LocalObject(1394, FacilityTurret.Constructor(manned_turret, Vector3(3283.79f, 5662.737f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1394, 5037)
LocalObject(1395, FacilityTurret.Constructor(manned_turret, Vector3(3356.889f, 5669.189f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1395, 5038)
LocalObject(1398, FacilityTurret.Constructor(manned_turret, Vector3(3418.742f, 5748.675f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1398, 5039)
LocalObject(1399, FacilityTurret.Constructor(manned_turret, Vector3(3420.308f, 5838.356f, 242.9297f)), owning_building_guid = 36)
TurretToWeapon(1399, 5040)
}
Building5()
def Building5(): Unit = { // Name: Nerrivik Type: tech_plant GUID: 39, MapID: 5
LocalBuilding(39, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3642f, 3710f, 222.4253f))))
LocalObject(177, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39)
LocalObject(327, Door.Constructor(Vector3(3573.92f, 3667.142f, 231.9303f)), owning_building_guid = 39)
LocalObject(328, Door.Constructor(Vector3(3576.435f, 3773.557f, 224.0763f)), owning_building_guid = 39)
LocalObject(329, Door.Constructor(Vector3(3586.327f, 3653.836f, 223.9673f)), owning_building_guid = 39)
LocalObject(330, Door.Constructor(Vector3(3589.741f, 3785.965f, 232.0393f)), owning_building_guid = 39)
LocalObject(331, Door.Constructor(Vector3(3602.354f, 3726.938f, 239.0463f)), owning_building_guid = 39)
LocalObject(332, Door.Constructor(Vector3(3603.054f, 3810.415f, 224.0463f)), owning_building_guid = 39)
LocalObject(334, Door.Constructor(Vector3(3618.274f, 3719.905f, 239.0463f)), owning_building_guid = 39)
LocalObject(335, Door.Constructor(Vector3(3632.057f, 3657.977f, 231.9303f)), owning_building_guid = 39)
LocalObject(338, Door.Constructor(Vector3(3645.362f, 3670.384f, 223.9673f)), owning_building_guid = 39)
LocalObject(339, Door.Constructor(Vector3(3646.474f, 3809.982f, 223.9673f)), owning_building_guid = 39)
LocalObject(345, Door.Constructor(Vector3(3658.881f, 3796.677f, 231.9303f)), owning_building_guid = 39)
LocalObject(350, Door.Constructor(Vector3(3696.768f, 3756.049f, 223.9673f)), owning_building_guid = 39)
LocalObject(353, Door.Constructor(Vector3(3709.174f, 3742.745f, 231.9303f)), owning_building_guid = 39)
LocalObject(513, Door.Constructor(Vector3(3704.386f, 3713.48f, 226.1623f)), owning_building_guid = 39)
LocalObject(516, Door.Constructor(Vector3(3666.193f, 3754.438f, 206.1623f)), owning_building_guid = 39)
LocalObject(560, Door.Constructor(Vector3(3588.589f, 3720.356f, 209.0463f)), owning_building_guid = 39)
LocalObject(561, Door.Constructor(Vector3(3590.168f, 3765.583f, 216.5463f)), owning_building_guid = 39)
LocalObject(562, Door.Constructor(Vector3(3590.958f, 3788.197f, 216.5463f)), owning_building_guid = 39)
LocalObject(563, Door.Constructor(Vector3(3594.637f, 3731.465f, 209.0463f)), owning_building_guid = 39)
LocalObject(564, Door.Constructor(Vector3(3594.637f, 3731.465f, 216.5463f)), owning_building_guid = 39)
LocalObject(565, Door.Constructor(Vector3(3599.501f, 3708.654f, 216.5463f)), owning_building_guid = 39)
LocalObject(566, Door.Constructor(Vector3(3610.61f, 3702.606f, 209.0463f)), owning_building_guid = 39)
LocalObject(567, Door.Constructor(Vector3(3611.005f, 3713.913f, 216.5463f)), owning_building_guid = 39)
LocalObject(568, Door.Constructor(Vector3(3617.448f, 3736.329f, 209.0463f)), owning_building_guid = 39)
LocalObject(569, Door.Constructor(Vector3(3617.646f, 3741.982f, 219.0463f)), owning_building_guid = 39)
LocalObject(570, Door.Constructor(Vector3(3617.646f, 3741.982f, 239.0463f)), owning_building_guid = 39)
LocalObject(571, Door.Constructor(Vector3(3618.238f, 3758.942f, 216.5463f)), owning_building_guid = 39)
LocalObject(572, Door.Constructor(Vector3(3620.176f, 3733.403f, 229.0463f)), owning_building_guid = 39)
LocalObject(573, Door.Constructor(Vector3(3622.904f, 3730.478f, 239.0463f)), owning_building_guid = 39)
LocalObject(574, Door.Constructor(Vector3(3628.557f, 3730.281f, 219.0463f)), owning_building_guid = 39)
LocalObject(575, Door.Constructor(Vector3(3635.396f, 3764.003f, 214.0463f)), owning_building_guid = 39)
LocalObject(576, Door.Constructor(Vector3(3642.431f, 3803.38f, 216.5463f)), owning_building_guid = 39)
LocalObject(577, Door.Constructor(Vector3(3651.763f, 3746.451f, 214.0463f)), owning_building_guid = 39)
LocalObject(578, Door.Constructor(Vector3(3658.799f, 3785.827f, 214.0463f)), owning_building_guid = 39)
LocalObject(713, Door.Constructor(Vector3(3581.451f, 3715.968f, 224.8053f)), owning_building_guid = 39)
LocalObject(2305, Door.Constructor(Vector3(3603.906f, 3732.269f, 216.8793f)), owning_building_guid = 39)
LocalObject(2306, Door.Constructor(Vector3(3608.879f, 3726.935f, 216.8793f)), owning_building_guid = 39)
LocalObject(2307, Door.Constructor(Vector3(3613.85f, 3721.604f, 216.8793f)), owning_building_guid = 39)
LocalObject(749, IFFLock.Constructor(Vector3(3577.284f, 3715.826f, 224.0053f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 713)
LocalObject(757, IFFLock.Constructor(Vector3(3702.146f, 3708.176f, 224.1133f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 513)
LocalObject(827, IFFLock.Constructor(Vector3(3588.204f, 3722.146f, 208.8613f), Vector3(0, 0, 47)), owning_building_guid = 39, door_guid = 560)
LocalObject(828, IFFLock.Constructor(Vector3(3592.935f, 3730.985f, 216.3613f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 564)
LocalObject(829, IFFLock.Constructor(Vector3(3600.308f, 3726.123f, 238.9713f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 331)
LocalObject(830, IFFLock.Constructor(Vector3(3602.254f, 3812.467f, 223.9773f), Vector3(0, 0, 47)), owning_building_guid = 39, door_guid = 332)
LocalObject(831, IFFLock.Constructor(Vector3(3608.817f, 3702.223f, 208.8613f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 566)
LocalObject(832, IFFLock.Constructor(Vector3(3612.707f, 3714.392f, 216.3613f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 567)
LocalObject(833, IFFLock.Constructor(Vector3(3619.436f, 3742.367f, 238.8613f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 570)
LocalObject(834, IFFLock.Constructor(Vector3(3620.319f, 3720.707f, 238.9713f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 334)
LocalObject(1100, Locker.Constructor(Vector3(3590.206f, 3697.026f, 207.5253f)), owning_building_guid = 39)
LocalObject(1101, Locker.Constructor(Vector3(3590.961f, 3725.11f, 215.2863f)), owning_building_guid = 39)
LocalObject(1102, Locker.Constructor(Vector3(3591.184f, 3697.938f, 207.5253f)), owning_building_guid = 39)
LocalObject(1103, Locker.Constructor(Vector3(3591.801f, 3725.893f, 215.2863f)), owning_building_guid = 39)
LocalObject(1104, Locker.Constructor(Vector3(3592.161f, 3698.849f, 207.5253f)), owning_building_guid = 39)
LocalObject(1105, Locker.Constructor(Vector3(3592.64f, 3726.675f, 215.2863f)), owning_building_guid = 39)
LocalObject(1106, Locker.Constructor(Vector3(3593.129f, 3699.752f, 207.5253f)), owning_building_guid = 39)
LocalObject(1107, Locker.Constructor(Vector3(3593.491f, 3727.469f, 215.2863f)), owning_building_guid = 39)
LocalObject(1108, Locker.Constructor(Vector3(3596.449f, 3702.848f, 207.5253f)), owning_building_guid = 39)
LocalObject(1109, Locker.Constructor(Vector3(3597.427f, 3703.76f, 207.5253f)), owning_building_guid = 39)
LocalObject(1110, Locker.Constructor(Vector3(3598.404f, 3704.671f, 207.5253f)), owning_building_guid = 39)
LocalObject(1111, Locker.Constructor(Vector3(3599.373f, 3705.574f, 207.5253f)), owning_building_guid = 39)
LocalObject(142, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39)
LocalObject(1474, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3623.737f, 3698.664f, 235.0033f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 142)
LocalObject(143, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39)
LocalObject(1475, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3639.108f, 3712.998f, 235.0033f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 143)
LocalObject(1544, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(1545, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(1546, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(1547, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(2226, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2227, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2228, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2229, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2230, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2231, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2232, Terminal.Constructor(spawn_terminal), owning_building_guid = 39)
LocalObject(2416, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 39)
LocalObject(1476, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3656.917f, 3764.466f, 199.9623f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 2416)
LocalObject(2091, ResourceSilo.Constructor, owning_building_guid = 39)
LocalObject(2128, SpawnTube.Constructor(Vector3(3603.511f, 3733.337f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39)
LocalObject(2129, SpawnTube.Constructor(Vector3(3608.484f, 3728.005f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39)
LocalObject(2130, SpawnTube.Constructor(Vector3(3613.454f, 3722.675f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39)
LocalObject(1488, ProximityTerminal.Constructor(medical_terminal, Vector3(3594.43f, 3701.71f, 207.5253f)), owning_building_guid = 39)
LocalObject(1489, ProximityTerminal.Constructor(medical_terminal, Vector3(3614.461f, 3735.046f, 227.5223f)), owning_building_guid = 39)
LocalObject(1723, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3567.83f, 3752.098f, 230.6333f)), owning_building_guid = 39)
LocalObject(1724, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(1726, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3567.923f, 3698.548f, 233.0773f)), owning_building_guid = 39)
LocalObject(1727, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(1729, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3574.401f, 3682.374f, 230.6333f)), owning_building_guid = 39)
LocalObject(1730, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(1732, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3591.134f, 3750.795f, 237.8723f)), owning_building_guid = 39)
LocalObject(1733, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(1735, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3666.43f, 3743.948f, 232.9753f)), owning_building_guid = 39)
LocalObject(1736, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(1738, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3670.23f, 3769.604f, 230.6203f)), owning_building_guid = 39)
LocalObject(1739, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39)
LocalObject(2033, ProximityTerminal.Constructor(repair_silo, Vector3(3535.832f, 3737.874f, 222.1753f)), owning_building_guid = 39)
LocalObject(2034, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39)
LocalObject(2037, ProximityTerminal.Constructor(repair_silo, Vector3(3670.17f, 3679.338f, 222.1538f)), owning_building_guid = 39)
LocalObject(2038, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39)
LocalObject(1402, FacilityTurret.Constructor(manned_turret, Vector3(3511.239f, 3723.898f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1402, 5041)
LocalObject(1403, FacilityTurret.Constructor(manned_turret, Vector3(3549.758f, 3671.261f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1403, 5042)
LocalObject(1404, FacilityTurret.Constructor(manned_turret, Vector3(3605.178f, 3623.161f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1404, 5043)
LocalObject(1408, FacilityTurret.Constructor(manned_turret, Vector3(3631.729f, 3836.245f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1408, 5044)
LocalObject(1411, FacilityTurret.Constructor(manned_turret, Vector3(3705.323f, 3633.882f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1411, 5045)
LocalObject(1415, FacilityTurret.Constructor(manned_turret, Vector3(3770.921f, 3695.054f, 230.9243f)), owning_building_guid = 39)
TurretToWeapon(1415, 5046)
}
Building6()
def Building6(): Unit = { // Name: Pinga Type: tech_plant GUID: 42, MapID: 6
LocalBuilding(42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5860f, 3444f, 96.40965f))))
LocalObject(183, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42)
LocalObject(493, Door.Constructor(Vector3(5828.734f, 3468.559f, 97.95165f)), owning_building_guid = 42)
LocalObject(494, Door.Constructor(Vector3(5828.734f, 3486.752f, 105.9146f)), owning_building_guid = 42)
LocalObject(495, Door.Constructor(Vector3(5838.135f, 3372.54f, 105.9146f)), owning_building_guid = 42)
LocalObject(497, Door.Constructor(Vector3(5856.327f, 3372.54f, 97.95165f)), owning_building_guid = 42)
LocalObject(498, Door.Constructor(Vector3(5856.893f, 3523.02f, 97.95165f)), owning_building_guid = 42)
LocalObject(499, Door.Constructor(Vector3(5875.086f, 3523.02f, 105.9146f)), owning_building_guid = 42)
LocalObject(500, Door.Constructor(Vector3(5883.425f, 3454.597f, 113.0307f)), owning_building_guid = 42)
LocalObject(502, Door.Constructor(Vector3(5899.426f, 3461.444f, 113.0307f)), owning_building_guid = 42)
LocalObject(503, Door.Constructor(Vector3(5911.879f, 3372.54f, 105.9146f)), owning_building_guid = 42)
LocalObject(504, Door.Constructor(Vector3(5930.071f, 3372.54f, 97.95165f)), owning_building_guid = 42)
LocalObject(505, Door.Constructor(Vector3(5951.198f, 3430.412f, 106.0237f)), owning_building_guid = 42)
LocalObject(506, Door.Constructor(Vector3(5951.198f, 3448.605f, 98.06065f)), owning_building_guid = 42)
LocalObject(507, Door.Constructor(Vector3(5960f, 3404f, 98.03065f)), owning_building_guid = 42)
LocalObject(514, Door.Constructor(Vector3(5819.998f, 3396f, 100.1467f)), owning_building_guid = 42)
LocalObject(517, Door.Constructor(Vector3(5876f, 3396f, 80.14665f)), owning_building_guid = 42)
LocalObject(692, Door.Constructor(Vector3(5876f, 3472f, 83.03065f)), owning_building_guid = 42)
LocalObject(693, Door.Constructor(Vector3(5880f, 3412f, 88.03065f)), owning_building_guid = 42)
LocalObject(694, Door.Constructor(Vector3(5884f, 3440f, 93.03065f)), owning_building_guid = 42)
LocalObject(695, Door.Constructor(Vector3(5884f, 3464f, 90.53065f)), owning_building_guid = 42)
LocalObject(696, Door.Constructor(Vector3(5888f, 3444f, 113.0307f)), owning_building_guid = 42)
LocalObject(697, Door.Constructor(Vector3(5888f, 3476f, 90.53065f)), owning_building_guid = 42)
LocalObject(698, Door.Constructor(Vector3(5892f, 3444f, 103.0307f)), owning_building_guid = 42)
LocalObject(699, Door.Constructor(Vector3(5896f, 3444f, 83.03065f)), owning_building_guid = 42)
LocalObject(700, Door.Constructor(Vector3(5900f, 3440f, 93.03065f)), owning_building_guid = 42)
LocalObject(701, Door.Constructor(Vector3(5900f, 3440f, 113.0307f)), owning_building_guid = 42)
LocalObject(702, Door.Constructor(Vector3(5904f, 3380f, 88.03065f)), owning_building_guid = 42)
LocalObject(703, Door.Constructor(Vector3(5904f, 3412f, 88.03065f)), owning_building_guid = 42)
LocalObject(704, Door.Constructor(Vector3(5904f, 3476f, 83.03065f)), owning_building_guid = 42)
LocalObject(705, Door.Constructor(Vector3(5908f, 3464f, 83.03065f)), owning_building_guid = 42)
LocalObject(706, Door.Constructor(Vector3(5908f, 3464f, 90.53065f)), owning_building_guid = 42)
LocalObject(707, Door.Constructor(Vector3(5912f, 3428f, 90.53065f)), owning_building_guid = 42)
LocalObject(708, Door.Constructor(Vector3(5928f, 3380f, 90.53065f)), owning_building_guid = 42)
LocalObject(709, Door.Constructor(Vector3(5936f, 3444f, 90.53065f)), owning_building_guid = 42)
LocalObject(710, Door.Constructor(Vector3(5952f, 3428f, 90.53065f)), owning_building_guid = 42)
LocalObject(719, Door.Constructor(Vector3(5905.659f, 3484.213f, 98.78965f)), owning_building_guid = 42)
LocalObject(2355, Door.Constructor(Vector3(5887.685f, 3456.673f, 90.86366f)), owning_building_guid = 42)
LocalObject(2356, Door.Constructor(Vector3(5894.974f, 3456.673f, 90.86366f)), owning_building_guid = 42)
LocalObject(2357, Door.Constructor(Vector3(5902.267f, 3456.673f, 90.86366f)), owning_building_guid = 42)
LocalObject(755, IFFLock.Constructor(Vector3(5908.397f, 3487.357f, 97.98965f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 719)
LocalObject(758, IFFLock.Constructor(Vector3(5817.647f, 3401.256f, 98.09766f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 514)
LocalObject(959, IFFLock.Constructor(Vector3(5876.943f, 3473.572f, 82.84565f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 692)
LocalObject(960, IFFLock.Constructor(Vector3(5882.617f, 3452.554f, 112.9557f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 500)
LocalObject(961, IFFLock.Constructor(Vector3(5883.19f, 3462.428f, 90.34565f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 695)
LocalObject(962, IFFLock.Constructor(Vector3(5899.06f, 3438.428f, 112.8457f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 701)
LocalObject(963, IFFLock.Constructor(Vector3(5900.225f, 3463.496f, 112.9557f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 502)
LocalObject(964, IFFLock.Constructor(Vector3(5905.572f, 3475.06f, 82.84565f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 704)
LocalObject(965, IFFLock.Constructor(Vector3(5908.81f, 3465.572f, 90.34565f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 706)
LocalObject(966, IFFLock.Constructor(Vector3(5962.046f, 3403.186f, 97.96165f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 507)
LocalObject(1318, Locker.Constructor(Vector3(5885.835f, 3478.194f, 81.50965f)), owning_building_guid = 42)
LocalObject(1319, Locker.Constructor(Vector3(5885.835f, 3479.518f, 81.50965f)), owning_building_guid = 42)
LocalObject(1320, Locker.Constructor(Vector3(5885.835f, 3480.854f, 81.50965f)), owning_building_guid = 42)
LocalObject(1321, Locker.Constructor(Vector3(5885.835f, 3482.191f, 81.50965f)), owning_building_guid = 42)
LocalObject(1322, Locker.Constructor(Vector3(5885.835f, 3486.731f, 81.50965f)), owning_building_guid = 42)
LocalObject(1323, Locker.Constructor(Vector3(5885.835f, 3488.055f, 81.50965f)), owning_building_guid = 42)
LocalObject(1324, Locker.Constructor(Vector3(5885.835f, 3489.391f, 81.50965f)), owning_building_guid = 42)
LocalObject(1325, Locker.Constructor(Vector3(5885.835f, 3490.728f, 81.50965f)), owning_building_guid = 42)
LocalObject(1326, Locker.Constructor(Vector3(5905.859f, 3467.563f, 89.27065f)), owning_building_guid = 42)
LocalObject(1327, Locker.Constructor(Vector3(5905.859f, 3468.727f, 89.27065f)), owning_building_guid = 42)
LocalObject(1328, Locker.Constructor(Vector3(5905.859f, 3469.874f, 89.27065f)), owning_building_guid = 42)
LocalObject(1329, Locker.Constructor(Vector3(5905.859f, 3471.023f, 89.27065f)), owning_building_guid = 42)
LocalObject(144, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42)
LocalObject(1482, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5864.165f, 3444.07f, 108.9877f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 144)
LocalObject(145, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42)
LocalObject(1483, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5864.165f, 3465.088f, 108.9877f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 145)
LocalObject(1625, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(1626, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(1627, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(1628, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(2268, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2269, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2270, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2271, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2272, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2273, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2274, Terminal.Constructor(spawn_terminal), owning_building_guid = 42)
LocalObject(2422, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 42)
LocalObject(1484, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5889.661f, 3395.945f, 73.94666f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 2422)
LocalObject(2097, ResourceSilo.Constructor, owning_building_guid = 42)
LocalObject(2178, SpawnTube.Constructor(Vector3(5888.738f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42)
LocalObject(2179, SpawnTube.Constructor(Vector3(5896.026f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42)
LocalObject(2180, SpawnTube.Constructor(Vector3(5903.317f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42)
LocalObject(1498, ProximityTerminal.Constructor(medical_terminal, Vector3(5886.38f, 3484.444f, 81.50965f)), owning_building_guid = 42)
LocalObject(1499, ProximityTerminal.Constructor(medical_terminal, Vector3(5897.099f, 3447.059f, 101.5067f)), owning_building_guid = 42)
LocalObject(1792, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5868.167f, 3402.98f, 106.9597f)), owning_building_guid = 42)
LocalObject(1793, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(1795, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5884.339f, 3382.704f, 104.6047f)), owning_building_guid = 42)
LocalObject(1796, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(1798, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5885.898f, 3512.28f, 104.6177f)), owning_building_guid = 42)
LocalObject(1799, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(1801, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5902.145f, 3505.987f, 107.0617f)), owning_building_guid = 42)
LocalObject(1802, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(1804, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5924.526f, 3453.379f, 111.8567f)), owning_building_guid = 42)
LocalObject(1805, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(1807, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5941.372f, 3469.534f, 104.6177f)), owning_building_guid = 42)
LocalObject(1808, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(2081, ProximityTerminal.Constructor(repair_silo, Vector3(5818.363f, 3444.309f, 96.13815f)), owning_building_guid = 42)
LocalObject(2082, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42)
LocalObject(2085, ProximityTerminal.Constructor(repair_silo, Vector3(5952.792f, 3502.637f, 96.15965f)), owning_building_guid = 42)
LocalObject(2086, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42)
LocalObject(1461, FacilityTurret.Constructor(manned_turret, Vector3(5761.145f, 3359.906f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1461, 5047)
LocalObject(1462, FacilityTurret.Constructor(manned_turret, Vector3(5761.145f, 3449.601f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1462, 5048)
LocalObject(1464, FacilityTurret.Constructor(manned_turret, Vector3(5821.602f, 3530.154f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1464, 5049)
LocalObject(1465, FacilityTurret.Constructor(manned_turret, Vector3(5894.577f, 3537.881f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1465, 5050)
LocalObject(1466, FacilityTurret.Constructor(manned_turret, Vector3(5959.335f, 3365.413f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1466, 5051)
LocalObject(1467, FacilityTurret.Constructor(manned_turret, Vector3(5959.343f, 3530.154f, 104.9087f)), owning_building_guid = 42)
TurretToWeapon(1467, 5052)
}
Building14()
def Building14(): Unit = { // Name: W_Amerish_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14
LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1822f, 2648f, 186.5722f))))
LocalObject(2183, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45)
LocalObject(246, Door.Constructor(Vector3(1834f, 2640f, 188.0932f)), owning_building_guid = 45)
LocalObject(247, Door.Constructor(Vector3(1834f, 2640f, 208.0922f)), owning_building_guid = 45)
LocalObject(248, Door.Constructor(Vector3(1834f, 2656f, 188.0932f)), owning_building_guid = 45)
LocalObject(249, Door.Constructor(Vector3(1834f, 2656f, 208.0922f)), owning_building_guid = 45)
LocalObject(2275, Door.Constructor(Vector3(1833.146f, 2636.794f, 177.9082f)), owning_building_guid = 45)
LocalObject(2276, Door.Constructor(Vector3(1833.146f, 2653.204f, 177.9082f)), owning_building_guid = 45)
LocalObject(759, IFFLock.Constructor(Vector3(1831.957f, 2656.811f, 188.0332f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 248)
LocalObject(760, IFFLock.Constructor(Vector3(1831.957f, 2656.811f, 208.0332f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 249)
LocalObject(761, IFFLock.Constructor(Vector3(1836.047f, 2639.189f, 188.0332f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 246)
LocalObject(762, IFFLock.Constructor(Vector3(1836.047f, 2639.189f, 208.0332f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 247)
LocalObject(971, Locker.Constructor(Vector3(1837.716f, 2632.963f, 176.5662f)), owning_building_guid = 45)
LocalObject(972, Locker.Constructor(Vector3(1837.751f, 2654.835f, 176.5662f)), owning_building_guid = 45)
LocalObject(973, Locker.Constructor(Vector3(1839.053f, 2632.963f, 176.5662f)), owning_building_guid = 45)
LocalObject(974, Locker.Constructor(Vector3(1839.088f, 2654.835f, 176.5662f)), owning_building_guid = 45)
LocalObject(975, Locker.Constructor(Vector3(1841.741f, 2632.963f, 176.5662f)), owning_building_guid = 45)
LocalObject(976, Locker.Constructor(Vector3(1841.741f, 2654.835f, 176.5662f)), owning_building_guid = 45)
LocalObject(977, Locker.Constructor(Vector3(1843.143f, 2632.963f, 176.5662f)), owning_building_guid = 45)
LocalObject(978, Locker.Constructor(Vector3(1843.143f, 2654.835f, 176.5662f)), owning_building_guid = 45)
LocalObject(1500, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(1501, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(1502, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(2098, SpawnTube.Constructor(respawn_tube_tower, Vector3(1832.706f, 2635.742f, 176.0542f), Vector3(0, 0, 0)), owning_building_guid = 45)
LocalObject(2099, SpawnTube.Constructor(respawn_tube_tower, Vector3(1832.706f, 2652.152f, 176.0542f), Vector3(0, 0, 0)), owning_building_guid = 45)
LocalObject(1371, FacilityTurret.Constructor(manned_turret, Vector3(1809.32f, 2635.295f, 205.5142f)), owning_building_guid = 45)
TurretToWeapon(1371, 5053)
LocalObject(1372, FacilityTurret.Constructor(manned_turret, Vector3(1844.647f, 2660.707f, 205.5142f)), owning_building_guid = 45)
TurretToWeapon(1372, 5054)
}
Building25()
def Building25(): Unit = { // Name: N_Amerish_Warpgate_Tower Type: tower_a GUID: 46, MapID: 25
LocalBuilding(46, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2616f, 4086f, 21.97363f))))
LocalObject(2186, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46)
LocalObject(260, Door.Constructor(Vector3(2628f, 4078f, 23.49463f)), owning_building_guid = 46)
LocalObject(261, Door.Constructor(Vector3(2628f, 4078f, 43.49363f)), owning_building_guid = 46)
LocalObject(262, Door.Constructor(Vector3(2628f, 4094f, 23.49463f)), owning_building_guid = 46)
LocalObject(263, Door.Constructor(Vector3(2628f, 4094f, 43.49363f)), owning_building_guid = 46)
LocalObject(2281, Door.Constructor(Vector3(2627.146f, 4074.794f, 13.30963f)), owning_building_guid = 46)
LocalObject(2282, Door.Constructor(Vector3(2627.146f, 4091.204f, 13.30963f)), owning_building_guid = 46)
LocalObject(773, IFFLock.Constructor(Vector3(2625.957f, 4094.811f, 23.43463f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 262)
LocalObject(774, IFFLock.Constructor(Vector3(2625.957f, 4094.811f, 43.43463f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 263)
LocalObject(775, IFFLock.Constructor(Vector3(2630.047f, 4077.189f, 23.43463f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 260)
LocalObject(776, IFFLock.Constructor(Vector3(2630.047f, 4077.189f, 43.43463f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 261)
LocalObject(995, Locker.Constructor(Vector3(2631.716f, 4070.963f, 11.96763f)), owning_building_guid = 46)
LocalObject(996, Locker.Constructor(Vector3(2631.751f, 4092.835f, 11.96763f)), owning_building_guid = 46)
LocalObject(997, Locker.Constructor(Vector3(2633.053f, 4070.963f, 11.96763f)), owning_building_guid = 46)
LocalObject(998, Locker.Constructor(Vector3(2633.088f, 4092.835f, 11.96763f)), owning_building_guid = 46)
LocalObject(999, Locker.Constructor(Vector3(2635.741f, 4070.963f, 11.96763f)), owning_building_guid = 46)
LocalObject(1000, Locker.Constructor(Vector3(2635.741f, 4092.835f, 11.96763f)), owning_building_guid = 46)
LocalObject(1001, Locker.Constructor(Vector3(2637.143f, 4070.963f, 11.96763f)), owning_building_guid = 46)
LocalObject(1002, Locker.Constructor(Vector3(2637.143f, 4092.835f, 11.96763f)), owning_building_guid = 46)
LocalObject(1509, Terminal.Constructor(order_terminal), owning_building_guid = 46)
LocalObject(1510, Terminal.Constructor(order_terminal), owning_building_guid = 46)
LocalObject(1511, Terminal.Constructor(order_terminal), owning_building_guid = 46)
LocalObject(2104, SpawnTube.Constructor(respawn_tube_tower, Vector3(2626.706f, 4073.742f, 11.45563f), Vector3(0, 0, 0)), owning_building_guid = 46)
LocalObject(2105, SpawnTube.Constructor(respawn_tube_tower, Vector3(2626.706f, 4090.152f, 11.45563f), Vector3(0, 0, 0)), owning_building_guid = 46)
LocalObject(1375, FacilityTurret.Constructor(manned_turret, Vector3(2603.32f, 4073.295f, 40.91563f)), owning_building_guid = 46)
TurretToWeapon(1375, 5055)
LocalObject(1377, FacilityTurret.Constructor(manned_turret, Vector3(2638.647f, 4098.707f, 40.91563f)), owning_building_guid = 46)
TurretToWeapon(1377, 5056)
}
Building32()
def Building32(): Unit = { // Name: S_Tarqaq_Tower Type: tower_a GUID: 47, MapID: 32
LocalBuilding(47, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2914f, 1496f, 51.68828f))))
LocalObject(2189, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47)
LocalObject(277, Door.Constructor(Vector3(2926f, 1488f, 53.20928f)), owning_building_guid = 47)
LocalObject(278, Door.Constructor(Vector3(2926f, 1488f, 73.20828f)), owning_building_guid = 47)
LocalObject(279, Door.Constructor(Vector3(2926f, 1504f, 53.20928f)), owning_building_guid = 47)
LocalObject(280, Door.Constructor(Vector3(2926f, 1504f, 73.20828f)), owning_building_guid = 47)
LocalObject(2287, Door.Constructor(Vector3(2925.146f, 1484.794f, 43.02428f)), owning_building_guid = 47)
LocalObject(2288, Door.Constructor(Vector3(2925.146f, 1501.204f, 43.02428f)), owning_building_guid = 47)
LocalObject(786, IFFLock.Constructor(Vector3(2923.957f, 1504.811f, 53.14928f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 279)
LocalObject(787, IFFLock.Constructor(Vector3(2923.957f, 1504.811f, 73.14928f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 280)
LocalObject(788, IFFLock.Constructor(Vector3(2928.047f, 1487.189f, 53.14928f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 277)
LocalObject(789, IFFLock.Constructor(Vector3(2928.047f, 1487.189f, 73.14928f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 278)
LocalObject(1019, Locker.Constructor(Vector3(2929.716f, 1480.963f, 41.68228f)), owning_building_guid = 47)
LocalObject(1020, Locker.Constructor(Vector3(2929.751f, 1502.835f, 41.68228f)), owning_building_guid = 47)
LocalObject(1021, Locker.Constructor(Vector3(2931.053f, 1480.963f, 41.68228f)), owning_building_guid = 47)
LocalObject(1022, Locker.Constructor(Vector3(2931.088f, 1502.835f, 41.68228f)), owning_building_guid = 47)
LocalObject(1023, Locker.Constructor(Vector3(2933.741f, 1480.963f, 41.68228f)), owning_building_guid = 47)
LocalObject(1024, Locker.Constructor(Vector3(2933.741f, 1502.835f, 41.68228f)), owning_building_guid = 47)
LocalObject(1025, Locker.Constructor(Vector3(2935.143f, 1480.963f, 41.68228f)), owning_building_guid = 47)
LocalObject(1026, Locker.Constructor(Vector3(2935.143f, 1502.835f, 41.68228f)), owning_building_guid = 47)
LocalObject(1518, Terminal.Constructor(order_terminal), owning_building_guid = 47)
LocalObject(1519, Terminal.Constructor(order_terminal), owning_building_guid = 47)
LocalObject(1520, Terminal.Constructor(order_terminal), owning_building_guid = 47)
LocalObject(2110, SpawnTube.Constructor(respawn_tube_tower, Vector3(2924.706f, 1483.742f, 41.17028f), Vector3(0, 0, 0)), owning_building_guid = 47)
LocalObject(2111, SpawnTube.Constructor(respawn_tube_tower, Vector3(2924.706f, 1500.152f, 41.17028f), Vector3(0, 0, 0)), owning_building_guid = 47)
LocalObject(1382, FacilityTurret.Constructor(manned_turret, Vector3(2901.32f, 1483.295f, 70.63028f)), owning_building_guid = 47)
TurretToWeapon(1382, 5057)
LocalObject(1383, FacilityTurret.Constructor(manned_turret, Vector3(2936.647f, 1508.707f, 70.63028f)), owning_building_guid = 47)
TurretToWeapon(1383, 5058)
}
Building23()
def Building23(): Unit = { // Name: NW_Anguta_Tower Type: tower_a GUID: 48, MapID: 23
LocalBuilding(48, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3206f, 4790f, 68.82293f))))
LocalObject(2191, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48)
LocalObject(295, Door.Constructor(Vector3(3218f, 4782f, 70.34393f)), owning_building_guid = 48)
LocalObject(296, Door.Constructor(Vector3(3218f, 4782f, 90.34293f)), owning_building_guid = 48)
LocalObject(297, Door.Constructor(Vector3(3218f, 4798f, 70.34393f)), owning_building_guid = 48)
LocalObject(298, Door.Constructor(Vector3(3218f, 4798f, 90.34293f)), owning_building_guid = 48)
LocalObject(2294, Door.Constructor(Vector3(3217.146f, 4778.794f, 60.15893f)), owning_building_guid = 48)
LocalObject(2295, Door.Constructor(Vector3(3217.146f, 4795.204f, 60.15893f)), owning_building_guid = 48)
LocalObject(801, IFFLock.Constructor(Vector3(3215.957f, 4798.811f, 70.28393f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 297)
LocalObject(802, IFFLock.Constructor(Vector3(3215.957f, 4798.811f, 90.28393f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 298)
LocalObject(804, IFFLock.Constructor(Vector3(3220.047f, 4781.189f, 70.28393f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 295)
LocalObject(805, IFFLock.Constructor(Vector3(3220.047f, 4781.189f, 90.28393f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 296)
LocalObject(1056, Locker.Constructor(Vector3(3221.716f, 4774.963f, 58.81693f)), owning_building_guid = 48)
LocalObject(1057, Locker.Constructor(Vector3(3221.751f, 4796.835f, 58.81693f)), owning_building_guid = 48)
LocalObject(1058, Locker.Constructor(Vector3(3223.053f, 4774.963f, 58.81693f)), owning_building_guid = 48)
LocalObject(1059, Locker.Constructor(Vector3(3223.088f, 4796.835f, 58.81693f)), owning_building_guid = 48)
LocalObject(1060, Locker.Constructor(Vector3(3225.741f, 4774.963f, 58.81693f)), owning_building_guid = 48)
LocalObject(1061, Locker.Constructor(Vector3(3225.741f, 4796.835f, 58.81693f)), owning_building_guid = 48)
LocalObject(1062, Locker.Constructor(Vector3(3227.143f, 4774.963f, 58.81693f)), owning_building_guid = 48)
LocalObject(1063, Locker.Constructor(Vector3(3227.143f, 4796.835f, 58.81693f)), owning_building_guid = 48)
LocalObject(1528, Terminal.Constructor(order_terminal), owning_building_guid = 48)
LocalObject(1529, Terminal.Constructor(order_terminal), owning_building_guid = 48)
LocalObject(1530, Terminal.Constructor(order_terminal), owning_building_guid = 48)
LocalObject(2117, SpawnTube.Constructor(respawn_tube_tower, Vector3(3216.706f, 4777.742f, 58.30493f), Vector3(0, 0, 0)), owning_building_guid = 48)
LocalObject(2118, SpawnTube.Constructor(respawn_tube_tower, Vector3(3216.706f, 4794.152f, 58.30493f), Vector3(0, 0, 0)), owning_building_guid = 48)
LocalObject(1389, FacilityTurret.Constructor(manned_turret, Vector3(3193.32f, 4777.295f, 87.76493f)), owning_building_guid = 48)
TurretToWeapon(1389, 5059)
LocalObject(1393, FacilityTurret.Constructor(manned_turret, Vector3(3228.647f, 4802.707f, 87.76493f)), owning_building_guid = 48)
TurretToWeapon(1393, 5060)
}
Building46()
def Building46(): Unit = { // Name: Igaluk_Tower Type: tower_a GUID: 49, MapID: 46
LocalBuilding(49, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3386f, 5984f, 215.4855f))))
LocalObject(2193, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49)
LocalObject(318, Door.Constructor(Vector3(3398f, 5976f, 217.0065f)), owning_building_guid = 49)
LocalObject(319, Door.Constructor(Vector3(3398f, 5976f, 237.0056f)), owning_building_guid = 49)
LocalObject(320, Door.Constructor(Vector3(3398f, 5992f, 217.0065f)), owning_building_guid = 49)
LocalObject(321, Door.Constructor(Vector3(3398f, 5992f, 237.0056f)), owning_building_guid = 49)
LocalObject(2301, Door.Constructor(Vector3(3397.146f, 5972.794f, 206.8215f)), owning_building_guid = 49)
LocalObject(2302, Door.Constructor(Vector3(3397.146f, 5989.204f, 206.8215f)), owning_building_guid = 49)
LocalObject(819, IFFLock.Constructor(Vector3(3395.957f, 5992.811f, 216.9465f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 320)
LocalObject(820, IFFLock.Constructor(Vector3(3395.957f, 5992.811f, 236.9465f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 321)
LocalObject(821, IFFLock.Constructor(Vector3(3400.047f, 5975.189f, 216.9465f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 318)
LocalObject(822, IFFLock.Constructor(Vector3(3400.047f, 5975.189f, 236.9465f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 319)
LocalObject(1084, Locker.Constructor(Vector3(3401.716f, 5968.963f, 205.4796f)), owning_building_guid = 49)
LocalObject(1085, Locker.Constructor(Vector3(3401.751f, 5990.835f, 205.4796f)), owning_building_guid = 49)
LocalObject(1086, Locker.Constructor(Vector3(3403.053f, 5968.963f, 205.4796f)), owning_building_guid = 49)
LocalObject(1087, Locker.Constructor(Vector3(3403.088f, 5990.835f, 205.4796f)), owning_building_guid = 49)
LocalObject(1088, Locker.Constructor(Vector3(3405.741f, 5968.963f, 205.4796f)), owning_building_guid = 49)
LocalObject(1089, Locker.Constructor(Vector3(3405.741f, 5990.835f, 205.4796f)), owning_building_guid = 49)
LocalObject(1090, Locker.Constructor(Vector3(3407.143f, 5968.963f, 205.4796f)), owning_building_guid = 49)
LocalObject(1091, Locker.Constructor(Vector3(3407.143f, 5990.835f, 205.4796f)), owning_building_guid = 49)
LocalObject(1538, Terminal.Constructor(order_terminal), owning_building_guid = 49)
LocalObject(1539, Terminal.Constructor(order_terminal), owning_building_guid = 49)
LocalObject(1540, Terminal.Constructor(order_terminal), owning_building_guid = 49)
LocalObject(2124, SpawnTube.Constructor(respawn_tube_tower, Vector3(3396.706f, 5971.742f, 204.9675f), Vector3(0, 0, 0)), owning_building_guid = 49)
LocalObject(2125, SpawnTube.Constructor(respawn_tube_tower, Vector3(3396.706f, 5988.152f, 204.9675f), Vector3(0, 0, 0)), owning_building_guid = 49)
LocalObject(1396, FacilityTurret.Constructor(manned_turret, Vector3(3373.32f, 5971.295f, 234.4276f)), owning_building_guid = 49)
TurretToWeapon(1396, 5061)
LocalObject(1397, FacilityTurret.Constructor(manned_turret, Vector3(3408.647f, 5996.707f, 234.4276f)), owning_building_guid = 49)
TurretToWeapon(1397, 5062)
}
Building53()
def Building53(): Unit = { // Name: Keelut_Tower Type: tower_a GUID: 50, MapID: 53
LocalBuilding(50, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3636f, 1720f, 250.5918f))))
LocalObject(2195, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50)
LocalObject(340, Door.Constructor(Vector3(3648f, 1712f, 252.1127f)), owning_building_guid = 50)
LocalObject(341, Door.Constructor(Vector3(3648f, 1712f, 272.1118f)), owning_building_guid = 50)
LocalObject(342, Door.Constructor(Vector3(3648f, 1728f, 252.1127f)), owning_building_guid = 50)
LocalObject(343, Door.Constructor(Vector3(3648f, 1728f, 272.1118f)), owning_building_guid = 50)
LocalObject(2308, Door.Constructor(Vector3(3647.146f, 1708.794f, 241.9277f)), owning_building_guid = 50)
LocalObject(2309, Door.Constructor(Vector3(3647.146f, 1725.204f, 241.9277f)), owning_building_guid = 50)
LocalObject(835, IFFLock.Constructor(Vector3(3645.957f, 1728.811f, 252.0527f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 342)
LocalObject(836, IFFLock.Constructor(Vector3(3645.957f, 1728.811f, 272.0528f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 343)
LocalObject(837, IFFLock.Constructor(Vector3(3650.047f, 1711.189f, 252.0527f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 340)
LocalObject(838, IFFLock.Constructor(Vector3(3650.047f, 1711.189f, 272.0528f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 341)
LocalObject(1112, Locker.Constructor(Vector3(3651.716f, 1704.963f, 240.5858f)), owning_building_guid = 50)
LocalObject(1113, Locker.Constructor(Vector3(3651.751f, 1726.835f, 240.5858f)), owning_building_guid = 50)
LocalObject(1114, Locker.Constructor(Vector3(3653.053f, 1704.963f, 240.5858f)), owning_building_guid = 50)
LocalObject(1115, Locker.Constructor(Vector3(3653.088f, 1726.835f, 240.5858f)), owning_building_guid = 50)
LocalObject(1116, Locker.Constructor(Vector3(3655.741f, 1704.963f, 240.5858f)), owning_building_guid = 50)
LocalObject(1117, Locker.Constructor(Vector3(3655.741f, 1726.835f, 240.5858f)), owning_building_guid = 50)
LocalObject(1118, Locker.Constructor(Vector3(3657.143f, 1704.963f, 240.5858f)), owning_building_guid = 50)
LocalObject(1119, Locker.Constructor(Vector3(3657.143f, 1726.835f, 240.5858f)), owning_building_guid = 50)
LocalObject(1548, Terminal.Constructor(order_terminal), owning_building_guid = 50)
LocalObject(1549, Terminal.Constructor(order_terminal), owning_building_guid = 50)
LocalObject(1550, Terminal.Constructor(order_terminal), owning_building_guid = 50)
LocalObject(2131, SpawnTube.Constructor(respawn_tube_tower, Vector3(3646.706f, 1707.742f, 240.0737f), Vector3(0, 0, 0)), owning_building_guid = 50)
LocalObject(2132, SpawnTube.Constructor(respawn_tube_tower, Vector3(3646.706f, 1724.152f, 240.0737f), Vector3(0, 0, 0)), owning_building_guid = 50)
LocalObject(1407, FacilityTurret.Constructor(manned_turret, Vector3(3623.32f, 1707.295f, 269.5338f)), owning_building_guid = 50)
TurretToWeapon(1407, 5063)
LocalObject(1409, FacilityTurret.Constructor(manned_turret, Vector3(3658.647f, 1732.707f, 269.5338f)), owning_building_guid = 50)
TurretToWeapon(1409, 5064)
}
Building50()
def Building50(): Unit = { // Name: Nerrivik_Tower Type: tower_a GUID: 51, MapID: 50
LocalBuilding(51, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3724f, 3498f, 224.6254f))))
LocalObject(2196, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51)
LocalObject(355, Door.Constructor(Vector3(3736f, 3490f, 226.1464f)), owning_building_guid = 51)
LocalObject(356, Door.Constructor(Vector3(3736f, 3490f, 246.1454f)), owning_building_guid = 51)
LocalObject(357, Door.Constructor(Vector3(3736f, 3506f, 226.1464f)), owning_building_guid = 51)
LocalObject(358, Door.Constructor(Vector3(3736f, 3506f, 246.1454f)), owning_building_guid = 51)
LocalObject(2313, Door.Constructor(Vector3(3735.146f, 3486.794f, 215.9614f)), owning_building_guid = 51)
LocalObject(2314, Door.Constructor(Vector3(3735.146f, 3503.204f, 215.9614f)), owning_building_guid = 51)
LocalObject(847, IFFLock.Constructor(Vector3(3733.957f, 3506.811f, 226.0864f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 357)
LocalObject(848, IFFLock.Constructor(Vector3(3733.957f, 3506.811f, 246.0864f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 358)
LocalObject(849, IFFLock.Constructor(Vector3(3738.047f, 3489.189f, 226.0864f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 355)
LocalObject(850, IFFLock.Constructor(Vector3(3738.047f, 3489.189f, 246.0864f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 356)
LocalObject(1132, Locker.Constructor(Vector3(3739.716f, 3482.963f, 214.6194f)), owning_building_guid = 51)
LocalObject(1133, Locker.Constructor(Vector3(3739.751f, 3504.835f, 214.6194f)), owning_building_guid = 51)
LocalObject(1134, Locker.Constructor(Vector3(3741.053f, 3482.963f, 214.6194f)), owning_building_guid = 51)
LocalObject(1135, Locker.Constructor(Vector3(3741.088f, 3504.835f, 214.6194f)), owning_building_guid = 51)
LocalObject(1136, Locker.Constructor(Vector3(3743.741f, 3482.963f, 214.6194f)), owning_building_guid = 51)
LocalObject(1137, Locker.Constructor(Vector3(3743.741f, 3504.835f, 214.6194f)), owning_building_guid = 51)
LocalObject(1138, Locker.Constructor(Vector3(3745.143f, 3482.963f, 214.6194f)), owning_building_guid = 51)
LocalObject(1139, Locker.Constructor(Vector3(3745.143f, 3504.835f, 214.6194f)), owning_building_guid = 51)
LocalObject(1558, Terminal.Constructor(order_terminal), owning_building_guid = 51)
LocalObject(1559, Terminal.Constructor(order_terminal), owning_building_guid = 51)
LocalObject(1560, Terminal.Constructor(order_terminal), owning_building_guid = 51)
LocalObject(2136, SpawnTube.Constructor(respawn_tube_tower, Vector3(3734.706f, 3485.742f, 214.1074f), Vector3(0, 0, 0)), owning_building_guid = 51)
LocalObject(2137, SpawnTube.Constructor(respawn_tube_tower, Vector3(3734.706f, 3502.152f, 214.1074f), Vector3(0, 0, 0)), owning_building_guid = 51)
LocalObject(1412, FacilityTurret.Constructor(manned_turret, Vector3(3711.32f, 3485.295f, 243.5674f)), owning_building_guid = 51)
TurretToWeapon(1412, 5065)
LocalObject(1414, FacilityTurret.Constructor(manned_turret, Vector3(3746.647f, 3510.707f, 243.5674f)), owning_building_guid = 51)
TurretToWeapon(1414, 5066)
}
Building28()
def Building28(): Unit = { // Name: N_Keelut_Tower Type: tower_a GUID: 52, MapID: 28
LocalBuilding(52, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3914f, 2464f, 243.5026f))))
LocalObject(2198, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52)
LocalObject(377, Door.Constructor(Vector3(3926f, 2456f, 245.0236f)), owning_building_guid = 52)
LocalObject(378, Door.Constructor(Vector3(3926f, 2456f, 265.0226f)), owning_building_guid = 52)
LocalObject(379, Door.Constructor(Vector3(3926f, 2472f, 245.0236f)), owning_building_guid = 52)
LocalObject(380, Door.Constructor(Vector3(3926f, 2472f, 265.0226f)), owning_building_guid = 52)
LocalObject(2317, Door.Constructor(Vector3(3925.146f, 2452.794f, 234.8386f)), owning_building_guid = 52)
LocalObject(2318, Door.Constructor(Vector3(3925.146f, 2469.204f, 234.8386f)), owning_building_guid = 52)
LocalObject(861, IFFLock.Constructor(Vector3(3923.957f, 2472.811f, 244.9636f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 379)
LocalObject(862, IFFLock.Constructor(Vector3(3923.957f, 2472.811f, 264.9636f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 380)
LocalObject(864, IFFLock.Constructor(Vector3(3928.047f, 2455.189f, 244.9636f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 377)
LocalObject(865, IFFLock.Constructor(Vector3(3928.047f, 2455.189f, 264.9636f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 378)
LocalObject(1148, Locker.Constructor(Vector3(3929.716f, 2448.963f, 233.4966f)), owning_building_guid = 52)
LocalObject(1149, Locker.Constructor(Vector3(3929.751f, 2470.835f, 233.4966f)), owning_building_guid = 52)
LocalObject(1150, Locker.Constructor(Vector3(3931.053f, 2448.963f, 233.4966f)), owning_building_guid = 52)
LocalObject(1151, Locker.Constructor(Vector3(3931.088f, 2470.835f, 233.4966f)), owning_building_guid = 52)
LocalObject(1152, Locker.Constructor(Vector3(3933.741f, 2448.963f, 233.4966f)), owning_building_guid = 52)
LocalObject(1153, Locker.Constructor(Vector3(3933.741f, 2470.835f, 233.4966f)), owning_building_guid = 52)
LocalObject(1154, Locker.Constructor(Vector3(3935.143f, 2448.963f, 233.4966f)), owning_building_guid = 52)
LocalObject(1155, Locker.Constructor(Vector3(3935.143f, 2470.835f, 233.4966f)), owning_building_guid = 52)
LocalObject(1565, Terminal.Constructor(order_terminal), owning_building_guid = 52)
LocalObject(1566, Terminal.Constructor(order_terminal), owning_building_guid = 52)
LocalObject(1567, Terminal.Constructor(order_terminal), owning_building_guid = 52)
LocalObject(2140, SpawnTube.Constructor(respawn_tube_tower, Vector3(3924.706f, 2451.742f, 232.9846f), Vector3(0, 0, 0)), owning_building_guid = 52)
LocalObject(2141, SpawnTube.Constructor(respawn_tube_tower, Vector3(3924.706f, 2468.152f, 232.9846f), Vector3(0, 0, 0)), owning_building_guid = 52)
LocalObject(1420, FacilityTurret.Constructor(manned_turret, Vector3(3901.32f, 2451.295f, 262.4446f)), owning_building_guid = 52)
TurretToWeapon(1420, 5067)
LocalObject(1424, FacilityTurret.Constructor(manned_turret, Vector3(3936.647f, 2476.707f, 262.4446f)), owning_building_guid = 52)
TurretToWeapon(1424, 5068)
}
Building47()
def Building47(): Unit = { // Name: Sedna_Tower Type: tower_a GUID: 53, MapID: 47
LocalBuilding(53, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4174f, 5364f, 226.9693f))))
LocalObject(2200, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53)
LocalObject(415, Door.Constructor(Vector3(4186f, 5356f, 228.4903f)), owning_building_guid = 53)
LocalObject(416, Door.Constructor(Vector3(4186f, 5356f, 248.4893f)), owning_building_guid = 53)
LocalObject(417, Door.Constructor(Vector3(4186f, 5372f, 228.4903f)), owning_building_guid = 53)
LocalObject(418, Door.Constructor(Vector3(4186f, 5372f, 248.4893f)), owning_building_guid = 53)
LocalObject(2327, Door.Constructor(Vector3(4185.146f, 5352.794f, 218.3053f)), owning_building_guid = 53)
LocalObject(2328, Door.Constructor(Vector3(4185.146f, 5369.204f, 218.3053f)), owning_building_guid = 53)
LocalObject(892, IFFLock.Constructor(Vector3(4183.957f, 5372.811f, 228.4303f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 417)
LocalObject(893, IFFLock.Constructor(Vector3(4183.957f, 5372.811f, 248.4303f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 418)
LocalObject(894, IFFLock.Constructor(Vector3(4188.047f, 5355.189f, 228.4303f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 415)
LocalObject(895, IFFLock.Constructor(Vector3(4188.047f, 5355.189f, 248.4303f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 416)
LocalObject(1197, Locker.Constructor(Vector3(4189.716f, 5348.963f, 216.9633f)), owning_building_guid = 53)
LocalObject(1198, Locker.Constructor(Vector3(4189.751f, 5370.835f, 216.9633f)), owning_building_guid = 53)
LocalObject(1199, Locker.Constructor(Vector3(4191.053f, 5348.963f, 216.9633f)), owning_building_guid = 53)
LocalObject(1200, Locker.Constructor(Vector3(4191.088f, 5370.835f, 216.9633f)), owning_building_guid = 53)
LocalObject(1201, Locker.Constructor(Vector3(4193.741f, 5348.963f, 216.9633f)), owning_building_guid = 53)
LocalObject(1202, Locker.Constructor(Vector3(4193.741f, 5370.835f, 216.9633f)), owning_building_guid = 53)
LocalObject(1203, Locker.Constructor(Vector3(4195.143f, 5348.963f, 216.9633f)), owning_building_guid = 53)
LocalObject(1204, Locker.Constructor(Vector3(4195.143f, 5370.835f, 216.9633f)), owning_building_guid = 53)
LocalObject(1582, Terminal.Constructor(order_terminal), owning_building_guid = 53)
LocalObject(1583, Terminal.Constructor(order_terminal), owning_building_guid = 53)
LocalObject(1584, Terminal.Constructor(order_terminal), owning_building_guid = 53)
LocalObject(2150, SpawnTube.Constructor(respawn_tube_tower, Vector3(4184.706f, 5351.742f, 216.4513f), Vector3(0, 0, 0)), owning_building_guid = 53)
LocalObject(2151, SpawnTube.Constructor(respawn_tube_tower, Vector3(4184.706f, 5368.152f, 216.4513f), Vector3(0, 0, 0)), owning_building_guid = 53)
LocalObject(1433, FacilityTurret.Constructor(manned_turret, Vector3(4161.32f, 5351.295f, 245.9113f)), owning_building_guid = 53)
TurretToWeapon(1433, 5069)
LocalObject(1434, FacilityTurret.Constructor(manned_turret, Vector3(4196.647f, 5376.707f, 245.9113f)), owning_building_guid = 53)
TurretToWeapon(1434, 5070)
}
Building27()
def Building27(): Unit = { // Name: S_Akna_Tower Type: tower_a GUID: 54, MapID: 27
LocalBuilding(54, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4254f, 3096f, 218.2696f))))
LocalObject(2201, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54)
LocalObject(419, Door.Constructor(Vector3(4266f, 3088f, 219.7906f)), owning_building_guid = 54)
LocalObject(420, Door.Constructor(Vector3(4266f, 3088f, 239.7896f)), owning_building_guid = 54)
LocalObject(421, Door.Constructor(Vector3(4266f, 3104f, 219.7906f)), owning_building_guid = 54)
LocalObject(422, Door.Constructor(Vector3(4266f, 3104f, 239.7896f)), owning_building_guid = 54)
LocalObject(2329, Door.Constructor(Vector3(4265.146f, 3084.794f, 209.6056f)), owning_building_guid = 54)
LocalObject(2330, Door.Constructor(Vector3(4265.146f, 3101.204f, 209.6056f)), owning_building_guid = 54)
LocalObject(896, IFFLock.Constructor(Vector3(4263.957f, 3104.811f, 219.7306f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 421)
LocalObject(897, IFFLock.Constructor(Vector3(4263.957f, 3104.811f, 239.7306f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 422)
LocalObject(898, IFFLock.Constructor(Vector3(4268.047f, 3087.189f, 219.7306f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 419)
LocalObject(899, IFFLock.Constructor(Vector3(4268.047f, 3087.189f, 239.7306f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 420)
LocalObject(1205, Locker.Constructor(Vector3(4269.716f, 3080.963f, 208.2636f)), owning_building_guid = 54)
LocalObject(1206, Locker.Constructor(Vector3(4269.751f, 3102.835f, 208.2636f)), owning_building_guid = 54)
LocalObject(1207, Locker.Constructor(Vector3(4271.053f, 3080.963f, 208.2636f)), owning_building_guid = 54)
LocalObject(1208, Locker.Constructor(Vector3(4271.088f, 3102.835f, 208.2636f)), owning_building_guid = 54)
LocalObject(1209, Locker.Constructor(Vector3(4273.741f, 3080.963f, 208.2636f)), owning_building_guid = 54)
LocalObject(1210, Locker.Constructor(Vector3(4273.741f, 3102.835f, 208.2636f)), owning_building_guid = 54)
LocalObject(1211, Locker.Constructor(Vector3(4275.143f, 3080.963f, 208.2636f)), owning_building_guid = 54)
LocalObject(1212, Locker.Constructor(Vector3(4275.143f, 3102.835f, 208.2636f)), owning_building_guid = 54)
LocalObject(1585, Terminal.Constructor(order_terminal), owning_building_guid = 54)
LocalObject(1586, Terminal.Constructor(order_terminal), owning_building_guid = 54)
LocalObject(1587, Terminal.Constructor(order_terminal), owning_building_guid = 54)
LocalObject(2152, SpawnTube.Constructor(respawn_tube_tower, Vector3(4264.706f, 3083.742f, 207.7516f), Vector3(0, 0, 0)), owning_building_guid = 54)
LocalObject(2153, SpawnTube.Constructor(respawn_tube_tower, Vector3(4264.706f, 3100.152f, 207.7516f), Vector3(0, 0, 0)), owning_building_guid = 54)
LocalObject(1435, FacilityTurret.Constructor(manned_turret, Vector3(4241.32f, 3083.295f, 237.2116f)), owning_building_guid = 54)
TurretToWeapon(1435, 5071)
LocalObject(1436, FacilityTurret.Constructor(manned_turret, Vector3(4276.647f, 3108.707f, 237.2116f)), owning_building_guid = 54)
TurretToWeapon(1436, 5072)
}
Building22()
def Building22(): Unit = { // Name: N_Hossin_Warpgate_Tower Type: tower_a GUID: 55, MapID: 22
LocalBuilding(55, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4836f, 5218f, 22.86996f))))
LocalObject(2204, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55)
LocalObject(449, Door.Constructor(Vector3(4848f, 5210f, 24.39096f)), owning_building_guid = 55)
LocalObject(450, Door.Constructor(Vector3(4848f, 5210f, 44.38996f)), owning_building_guid = 55)
LocalObject(451, Door.Constructor(Vector3(4848f, 5226f, 24.39096f)), owning_building_guid = 55)
LocalObject(452, Door.Constructor(Vector3(4848f, 5226f, 44.38996f)), owning_building_guid = 55)
LocalObject(2338, Door.Constructor(Vector3(4847.146f, 5206.794f, 14.20596f)), owning_building_guid = 55)
LocalObject(2339, Door.Constructor(Vector3(4847.146f, 5223.204f, 14.20596f)), owning_building_guid = 55)
LocalObject(919, IFFLock.Constructor(Vector3(4845.957f, 5226.811f, 24.33096f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 451)
LocalObject(920, IFFLock.Constructor(Vector3(4845.957f, 5226.811f, 44.33096f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 452)
LocalObject(921, IFFLock.Constructor(Vector3(4850.047f, 5209.189f, 24.33096f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 449)
LocalObject(922, IFFLock.Constructor(Vector3(4850.047f, 5209.189f, 44.33096f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 450)
LocalObject(1241, Locker.Constructor(Vector3(4851.716f, 5202.963f, 12.86396f)), owning_building_guid = 55)
LocalObject(1242, Locker.Constructor(Vector3(4851.751f, 5224.835f, 12.86396f)), owning_building_guid = 55)
LocalObject(1243, Locker.Constructor(Vector3(4853.053f, 5202.963f, 12.86396f)), owning_building_guid = 55)
LocalObject(1244, Locker.Constructor(Vector3(4853.088f, 5224.835f, 12.86396f)), owning_building_guid = 55)
LocalObject(1245, Locker.Constructor(Vector3(4855.741f, 5202.963f, 12.86396f)), owning_building_guid = 55)
LocalObject(1246, Locker.Constructor(Vector3(4855.741f, 5224.835f, 12.86396f)), owning_building_guid = 55)
LocalObject(1247, Locker.Constructor(Vector3(4857.143f, 5202.963f, 12.86396f)), owning_building_guid = 55)
LocalObject(1248, Locker.Constructor(Vector3(4857.143f, 5224.835f, 12.86396f)), owning_building_guid = 55)
LocalObject(1600, Terminal.Constructor(order_terminal), owning_building_guid = 55)
LocalObject(1601, Terminal.Constructor(order_terminal), owning_building_guid = 55)
LocalObject(1602, Terminal.Constructor(order_terminal), owning_building_guid = 55)
LocalObject(2161, SpawnTube.Constructor(respawn_tube_tower, Vector3(4846.706f, 5205.742f, 12.35196f), Vector3(0, 0, 0)), owning_building_guid = 55)
LocalObject(2162, SpawnTube.Constructor(respawn_tube_tower, Vector3(4846.706f, 5222.152f, 12.35196f), Vector3(0, 0, 0)), owning_building_guid = 55)
LocalObject(1447, FacilityTurret.Constructor(manned_turret, Vector3(4823.32f, 5205.295f, 41.81196f)), owning_building_guid = 55)
TurretToWeapon(1447, 5073)
LocalObject(1448, FacilityTurret.Constructor(manned_turret, Vector3(4858.647f, 5230.707f, 41.81196f)), owning_building_guid = 55)
TurretToWeapon(1448, 5074)
}
Building52()
def Building52(): Unit = { // Name: Tootega_Tower Type: tower_a GUID: 56, MapID: 52
LocalBuilding(56, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5030f, 3086f, 231.7553f))))
LocalObject(2206, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56)
LocalObject(462, Door.Constructor(Vector3(5042f, 3078f, 233.2763f)), owning_building_guid = 56)
LocalObject(463, Door.Constructor(Vector3(5042f, 3078f, 253.2753f)), owning_building_guid = 56)
LocalObject(464, Door.Constructor(Vector3(5042f, 3094f, 233.2763f)), owning_building_guid = 56)
LocalObject(465, Door.Constructor(Vector3(5042f, 3094f, 253.2753f)), owning_building_guid = 56)
LocalObject(2342, Door.Constructor(Vector3(5041.146f, 3074.794f, 223.0913f)), owning_building_guid = 56)
LocalObject(2343, Door.Constructor(Vector3(5041.146f, 3091.204f, 223.0913f)), owning_building_guid = 56)
LocalObject(930, IFFLock.Constructor(Vector3(5039.957f, 3094.811f, 233.2163f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 464)
LocalObject(931, IFFLock.Constructor(Vector3(5039.957f, 3094.811f, 253.2163f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 465)
LocalObject(932, IFFLock.Constructor(Vector3(5044.047f, 3077.189f, 233.2163f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 462)
LocalObject(933, IFFLock.Constructor(Vector3(5044.047f, 3077.189f, 253.2163f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 463)
LocalObject(1257, Locker.Constructor(Vector3(5045.716f, 3070.963f, 221.7493f)), owning_building_guid = 56)
LocalObject(1258, Locker.Constructor(Vector3(5045.751f, 3092.835f, 221.7493f)), owning_building_guid = 56)
LocalObject(1259, Locker.Constructor(Vector3(5047.053f, 3070.963f, 221.7493f)), owning_building_guid = 56)
LocalObject(1260, Locker.Constructor(Vector3(5047.088f, 3092.835f, 221.7493f)), owning_building_guid = 56)
LocalObject(1261, Locker.Constructor(Vector3(5049.741f, 3070.963f, 221.7493f)), owning_building_guid = 56)
LocalObject(1262, Locker.Constructor(Vector3(5049.741f, 3092.835f, 221.7493f)), owning_building_guid = 56)
LocalObject(1263, Locker.Constructor(Vector3(5051.143f, 3070.963f, 221.7493f)), owning_building_guid = 56)
LocalObject(1264, Locker.Constructor(Vector3(5051.143f, 3092.835f, 221.7493f)), owning_building_guid = 56)
LocalObject(1606, Terminal.Constructor(order_terminal), owning_building_guid = 56)
LocalObject(1607, Terminal.Constructor(order_terminal), owning_building_guid = 56)
LocalObject(1608, Terminal.Constructor(order_terminal), owning_building_guid = 56)
LocalObject(2165, SpawnTube.Constructor(respawn_tube_tower, Vector3(5040.706f, 3073.742f, 221.2373f), Vector3(0, 0, 0)), owning_building_guid = 56)
LocalObject(2166, SpawnTube.Constructor(respawn_tube_tower, Vector3(5040.706f, 3090.152f, 221.2373f), Vector3(0, 0, 0)), owning_building_guid = 56)
LocalObject(1451, FacilityTurret.Constructor(manned_turret, Vector3(5017.32f, 3073.295f, 250.6973f)), owning_building_guid = 56)
TurretToWeapon(1451, 5075)
LocalObject(1452, FacilityTurret.Constructor(manned_turret, Vector3(5052.647f, 3098.707f, 250.6973f)), owning_building_guid = 56)
TurretToWeapon(1452, 5076)
}
Building15()
def Building15(): Unit = { // Name: SW_Amerish_Warpgate_Tower Type: tower_b GUID: 57, MapID: 15
LocalBuilding(57, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2040f, 1690f, 219.3832f))))
LocalObject(2184, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57)
LocalObject(250, Door.Constructor(Vector3(2052f, 1682f, 220.9032f)), owning_building_guid = 57)
LocalObject(251, Door.Constructor(Vector3(2052f, 1682f, 230.9032f)), owning_building_guid = 57)
LocalObject(252, Door.Constructor(Vector3(2052f, 1682f, 250.9032f)), owning_building_guid = 57)
LocalObject(253, Door.Constructor(Vector3(2052f, 1698f, 220.9032f)), owning_building_guid = 57)
LocalObject(254, Door.Constructor(Vector3(2052f, 1698f, 230.9032f)), owning_building_guid = 57)
LocalObject(255, Door.Constructor(Vector3(2052f, 1698f, 250.9032f)), owning_building_guid = 57)
LocalObject(2277, Door.Constructor(Vector3(2051.147f, 1678.794f, 210.7192f)), owning_building_guid = 57)
LocalObject(2278, Door.Constructor(Vector3(2051.147f, 1695.204f, 210.7192f)), owning_building_guid = 57)
LocalObject(763, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 220.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 253)
LocalObject(764, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 230.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 254)
LocalObject(765, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 250.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 255)
LocalObject(766, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 220.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 250)
LocalObject(767, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 230.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 251)
LocalObject(768, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 250.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 252)
LocalObject(979, Locker.Constructor(Vector3(2055.716f, 1674.963f, 209.3772f)), owning_building_guid = 57)
LocalObject(980, Locker.Constructor(Vector3(2055.751f, 1696.835f, 209.3772f)), owning_building_guid = 57)
LocalObject(981, Locker.Constructor(Vector3(2057.053f, 1674.963f, 209.3772f)), owning_building_guid = 57)
LocalObject(982, Locker.Constructor(Vector3(2057.088f, 1696.835f, 209.3772f)), owning_building_guid = 57)
LocalObject(983, Locker.Constructor(Vector3(2059.741f, 1674.963f, 209.3772f)), owning_building_guid = 57)
LocalObject(984, Locker.Constructor(Vector3(2059.741f, 1696.835f, 209.3772f)), owning_building_guid = 57)
LocalObject(985, Locker.Constructor(Vector3(2061.143f, 1674.963f, 209.3772f)), owning_building_guid = 57)
LocalObject(986, Locker.Constructor(Vector3(2061.143f, 1696.835f, 209.3772f)), owning_building_guid = 57)
LocalObject(1503, Terminal.Constructor(order_terminal), owning_building_guid = 57)
LocalObject(1504, Terminal.Constructor(order_terminal), owning_building_guid = 57)
LocalObject(1505, Terminal.Constructor(order_terminal), owning_building_guid = 57)
LocalObject(2100, SpawnTube.Constructor(respawn_tube_tower, Vector3(2050.706f, 1677.742f, 208.8652f), Vector3(0, 0, 0)), owning_building_guid = 57)
LocalObject(2101, SpawnTube.Constructor(respawn_tube_tower, Vector3(2050.706f, 1694.152f, 208.8652f), Vector3(0, 0, 0)), owning_building_guid = 57)
}
Building26()
def Building26(): Unit = { // Name: SW_Nerrivik_Tower Type: tower_b GUID: 58, MapID: 26
LocalBuilding(58, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3282f, 2966f, 243.6248f))))
LocalObject(2192, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58)
LocalObject(305, Door.Constructor(Vector3(3294f, 2958f, 245.1448f)), owning_building_guid = 58)
LocalObject(306, Door.Constructor(Vector3(3294f, 2958f, 255.1448f)), owning_building_guid = 58)
LocalObject(307, Door.Constructor(Vector3(3294f, 2958f, 275.1448f)), owning_building_guid = 58)
LocalObject(308, Door.Constructor(Vector3(3294f, 2974f, 245.1448f)), owning_building_guid = 58)
LocalObject(309, Door.Constructor(Vector3(3294f, 2974f, 255.1448f)), owning_building_guid = 58)
LocalObject(310, Door.Constructor(Vector3(3294f, 2974f, 275.1448f)), owning_building_guid = 58)
LocalObject(2299, Door.Constructor(Vector3(3293.147f, 2954.794f, 234.9608f)), owning_building_guid = 58)
LocalObject(2300, Door.Constructor(Vector3(3293.147f, 2971.204f, 234.9608f)), owning_building_guid = 58)
LocalObject(810, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 245.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 308)
LocalObject(811, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 255.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 309)
LocalObject(812, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 275.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 310)
LocalObject(813, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 245.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 305)
LocalObject(814, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 255.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 306)
LocalObject(815, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 275.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 307)
LocalObject(1076, Locker.Constructor(Vector3(3297.716f, 2950.963f, 233.6188f)), owning_building_guid = 58)
LocalObject(1077, Locker.Constructor(Vector3(3297.751f, 2972.835f, 233.6188f)), owning_building_guid = 58)
LocalObject(1078, Locker.Constructor(Vector3(3299.053f, 2950.963f, 233.6188f)), owning_building_guid = 58)
LocalObject(1079, Locker.Constructor(Vector3(3299.088f, 2972.835f, 233.6188f)), owning_building_guid = 58)
LocalObject(1080, Locker.Constructor(Vector3(3301.741f, 2950.963f, 233.6188f)), owning_building_guid = 58)
LocalObject(1081, Locker.Constructor(Vector3(3301.741f, 2972.835f, 233.6188f)), owning_building_guid = 58)
LocalObject(1082, Locker.Constructor(Vector3(3303.143f, 2950.963f, 233.6188f)), owning_building_guid = 58)
LocalObject(1083, Locker.Constructor(Vector3(3303.143f, 2972.835f, 233.6188f)), owning_building_guid = 58)
LocalObject(1535, Terminal.Constructor(order_terminal), owning_building_guid = 58)
LocalObject(1536, Terminal.Constructor(order_terminal), owning_building_guid = 58)
LocalObject(1537, Terminal.Constructor(order_terminal), owning_building_guid = 58)
LocalObject(2122, SpawnTube.Constructor(respawn_tube_tower, Vector3(3292.706f, 2953.742f, 233.1068f), Vector3(0, 0, 0)), owning_building_guid = 58)
LocalObject(2123, SpawnTube.Constructor(respawn_tube_tower, Vector3(3292.706f, 2970.152f, 233.1068f), Vector3(0, 0, 0)), owning_building_guid = 58)
}
Building48()
def Building48(): Unit = { // Name: Anguta_Tower Type: tower_b GUID: 59, MapID: 48
LocalBuilding(59, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3860f, 4518f, 268.7284f))))
LocalObject(2197, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59)
LocalObject(364, Door.Constructor(Vector3(3872f, 4510f, 270.2484f)), owning_building_guid = 59)
LocalObject(365, Door.Constructor(Vector3(3872f, 4510f, 280.2484f)), owning_building_guid = 59)
LocalObject(366, Door.Constructor(Vector3(3872f, 4510f, 300.2484f)), owning_building_guid = 59)
LocalObject(367, Door.Constructor(Vector3(3872f, 4526f, 270.2484f)), owning_building_guid = 59)
LocalObject(368, Door.Constructor(Vector3(3872f, 4526f, 280.2484f)), owning_building_guid = 59)
LocalObject(369, Door.Constructor(Vector3(3872f, 4526f, 300.2484f)), owning_building_guid = 59)
LocalObject(2315, Door.Constructor(Vector3(3871.147f, 4506.794f, 260.0644f)), owning_building_guid = 59)
LocalObject(2316, Door.Constructor(Vector3(3871.147f, 4523.204f, 260.0644f)), owning_building_guid = 59)
LocalObject(854, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 270.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 367)
LocalObject(855, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 280.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 368)
LocalObject(856, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 300.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 369)
LocalObject(857, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 270.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 364)
LocalObject(858, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 280.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 365)
LocalObject(859, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 300.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 366)
LocalObject(1140, Locker.Constructor(Vector3(3875.716f, 4502.963f, 258.7224f)), owning_building_guid = 59)
LocalObject(1141, Locker.Constructor(Vector3(3875.751f, 4524.835f, 258.7224f)), owning_building_guid = 59)
LocalObject(1142, Locker.Constructor(Vector3(3877.053f, 4502.963f, 258.7224f)), owning_building_guid = 59)
LocalObject(1143, Locker.Constructor(Vector3(3877.088f, 4524.835f, 258.7224f)), owning_building_guid = 59)
LocalObject(1144, Locker.Constructor(Vector3(3879.741f, 4502.963f, 258.7224f)), owning_building_guid = 59)
LocalObject(1145, Locker.Constructor(Vector3(3879.741f, 4524.835f, 258.7224f)), owning_building_guid = 59)
LocalObject(1146, Locker.Constructor(Vector3(3881.143f, 4502.963f, 258.7224f)), owning_building_guid = 59)
LocalObject(1147, Locker.Constructor(Vector3(3881.143f, 4524.835f, 258.7224f)), owning_building_guid = 59)
LocalObject(1561, Terminal.Constructor(order_terminal), owning_building_guid = 59)
LocalObject(1562, Terminal.Constructor(order_terminal), owning_building_guid = 59)
LocalObject(1563, Terminal.Constructor(order_terminal), owning_building_guid = 59)
LocalObject(2138, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.706f, 4505.742f, 258.2104f), Vector3(0, 0, 0)), owning_building_guid = 59)
LocalObject(2139, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.706f, 4522.152f, 258.2104f), Vector3(0, 0, 0)), owning_building_guid = 59)
}
Building31()
def Building31(): Unit = { // Name: N_Sedna_Tower Type: tower_b GUID: 60, MapID: 31
LocalBuilding(60, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4088f, 5718f, 141.2804f))))
LocalObject(2199, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60)
LocalObject(409, Door.Constructor(Vector3(4100f, 5710f, 142.8004f)), owning_building_guid = 60)
LocalObject(410, Door.Constructor(Vector3(4100f, 5710f, 152.8004f)), owning_building_guid = 60)
LocalObject(411, Door.Constructor(Vector3(4100f, 5710f, 172.8004f)), owning_building_guid = 60)
LocalObject(412, Door.Constructor(Vector3(4100f, 5726f, 142.8004f)), owning_building_guid = 60)
LocalObject(413, Door.Constructor(Vector3(4100f, 5726f, 152.8004f)), owning_building_guid = 60)
LocalObject(414, Door.Constructor(Vector3(4100f, 5726f, 172.8004f)), owning_building_guid = 60)
LocalObject(2325, Door.Constructor(Vector3(4099.147f, 5706.794f, 132.6164f)), owning_building_guid = 60)
LocalObject(2326, Door.Constructor(Vector3(4099.147f, 5723.204f, 132.6164f)), owning_building_guid = 60)
LocalObject(886, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 142.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 412)
LocalObject(887, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 152.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 413)
LocalObject(888, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 172.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 414)
LocalObject(889, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 142.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 409)
LocalObject(890, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 152.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 410)
LocalObject(891, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 172.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 411)
LocalObject(1189, Locker.Constructor(Vector3(4103.716f, 5702.963f, 131.2744f)), owning_building_guid = 60)
LocalObject(1190, Locker.Constructor(Vector3(4103.751f, 5724.835f, 131.2744f)), owning_building_guid = 60)
LocalObject(1191, Locker.Constructor(Vector3(4105.053f, 5702.963f, 131.2744f)), owning_building_guid = 60)
LocalObject(1192, Locker.Constructor(Vector3(4105.088f, 5724.835f, 131.2744f)), owning_building_guid = 60)
LocalObject(1193, Locker.Constructor(Vector3(4107.741f, 5702.963f, 131.2744f)), owning_building_guid = 60)
LocalObject(1194, Locker.Constructor(Vector3(4107.741f, 5724.835f, 131.2744f)), owning_building_guid = 60)
LocalObject(1195, Locker.Constructor(Vector3(4109.143f, 5702.963f, 131.2744f)), owning_building_guid = 60)
LocalObject(1196, Locker.Constructor(Vector3(4109.143f, 5724.835f, 131.2744f)), owning_building_guid = 60)
LocalObject(1579, Terminal.Constructor(order_terminal), owning_building_guid = 60)
LocalObject(1580, Terminal.Constructor(order_terminal), owning_building_guid = 60)
LocalObject(1581, Terminal.Constructor(order_terminal), owning_building_guid = 60)
LocalObject(2148, SpawnTube.Constructor(respawn_tube_tower, Vector3(4098.706f, 5705.742f, 130.7624f), Vector3(0, 0, 0)), owning_building_guid = 60)
LocalObject(2149, SpawnTube.Constructor(respawn_tube_tower, Vector3(4098.706f, 5722.152f, 130.7624f), Vector3(0, 0, 0)), owning_building_guid = 60)
}
Building18()
def Building18(): Unit = { // Name: N_Ishundar_Warpgate_Tower Type: tower_b GUID: 61, MapID: 18
LocalBuilding(61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4870f, 2432f, 20.75137f))))
LocalObject(2205, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61)
LocalObject(453, Door.Constructor(Vector3(4882f, 2424f, 22.27137f)), owning_building_guid = 61)
LocalObject(454, Door.Constructor(Vector3(4882f, 2424f, 32.27137f)), owning_building_guid = 61)
LocalObject(455, Door.Constructor(Vector3(4882f, 2424f, 52.27137f)), owning_building_guid = 61)
LocalObject(456, Door.Constructor(Vector3(4882f, 2440f, 22.27137f)), owning_building_guid = 61)
LocalObject(457, Door.Constructor(Vector3(4882f, 2440f, 32.27137f)), owning_building_guid = 61)
LocalObject(458, Door.Constructor(Vector3(4882f, 2440f, 52.27137f)), owning_building_guid = 61)
LocalObject(2340, Door.Constructor(Vector3(4881.147f, 2420.794f, 12.08737f)), owning_building_guid = 61)
LocalObject(2341, Door.Constructor(Vector3(4881.147f, 2437.204f, 12.08737f)), owning_building_guid = 61)
LocalObject(923, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 22.21237f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 456)
LocalObject(924, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 32.21236f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 457)
LocalObject(925, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 52.21236f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 458)
LocalObject(926, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 22.21237f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 453)
LocalObject(927, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 32.21236f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 454)
LocalObject(928, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 52.21236f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 455)
LocalObject(1249, Locker.Constructor(Vector3(4885.716f, 2416.963f, 10.74537f)), owning_building_guid = 61)
LocalObject(1250, Locker.Constructor(Vector3(4885.751f, 2438.835f, 10.74537f)), owning_building_guid = 61)
LocalObject(1251, Locker.Constructor(Vector3(4887.053f, 2416.963f, 10.74537f)), owning_building_guid = 61)
LocalObject(1252, Locker.Constructor(Vector3(4887.088f, 2438.835f, 10.74537f)), owning_building_guid = 61)
LocalObject(1253, Locker.Constructor(Vector3(4889.741f, 2416.963f, 10.74537f)), owning_building_guid = 61)
LocalObject(1254, Locker.Constructor(Vector3(4889.741f, 2438.835f, 10.74537f)), owning_building_guid = 61)
LocalObject(1255, Locker.Constructor(Vector3(4891.143f, 2416.963f, 10.74537f)), owning_building_guid = 61)
LocalObject(1256, Locker.Constructor(Vector3(4891.143f, 2438.835f, 10.74537f)), owning_building_guid = 61)
LocalObject(1603, Terminal.Constructor(order_terminal), owning_building_guid = 61)
LocalObject(1604, Terminal.Constructor(order_terminal), owning_building_guid = 61)
LocalObject(1605, Terminal.Constructor(order_terminal), owning_building_guid = 61)
LocalObject(2163, SpawnTube.Constructor(respawn_tube_tower, Vector3(4880.706f, 2419.742f, 10.23337f), Vector3(0, 0, 0)), owning_building_guid = 61)
LocalObject(2164, SpawnTube.Constructor(respawn_tube_tower, Vector3(4880.706f, 2436.152f, 10.23337f), Vector3(0, 0, 0)), owning_building_guid = 61)
}
Building20()
def Building20(): Unit = { // Name: N_Tootega_Tower Type: tower_b GUID: 62, MapID: 20
LocalBuilding(62, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5120f, 3880f, 234.6615f))))
LocalObject(2207, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62)
LocalObject(473, Door.Constructor(Vector3(5132f, 3872f, 236.1815f)), owning_building_guid = 62)
LocalObject(474, Door.Constructor(Vector3(5132f, 3872f, 246.1815f)), owning_building_guid = 62)
LocalObject(475, Door.Constructor(Vector3(5132f, 3872f, 266.1815f)), owning_building_guid = 62)
LocalObject(476, Door.Constructor(Vector3(5132f, 3888f, 236.1815f)), owning_building_guid = 62)
LocalObject(477, Door.Constructor(Vector3(5132f, 3888f, 246.1815f)), owning_building_guid = 62)
LocalObject(478, Door.Constructor(Vector3(5132f, 3888f, 266.1815f)), owning_building_guid = 62)
LocalObject(2347, Door.Constructor(Vector3(5131.147f, 3868.794f, 225.9975f)), owning_building_guid = 62)
LocalObject(2348, Door.Constructor(Vector3(5131.147f, 3885.204f, 225.9975f)), owning_building_guid = 62)
LocalObject(938, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 236.1225f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 476)
LocalObject(939, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 246.1225f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 477)
LocalObject(940, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 266.1226f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 478)
LocalObject(942, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 236.1225f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 473)
LocalObject(943, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 246.1225f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 474)
LocalObject(944, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 266.1226f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 475)
LocalObject(1281, Locker.Constructor(Vector3(5135.716f, 3864.963f, 224.6555f)), owning_building_guid = 62)
LocalObject(1282, Locker.Constructor(Vector3(5135.751f, 3886.835f, 224.6555f)), owning_building_guid = 62)
LocalObject(1283, Locker.Constructor(Vector3(5137.053f, 3864.963f, 224.6555f)), owning_building_guid = 62)
LocalObject(1284, Locker.Constructor(Vector3(5137.088f, 3886.835f, 224.6555f)), owning_building_guid = 62)
LocalObject(1285, Locker.Constructor(Vector3(5139.741f, 3864.963f, 224.6555f)), owning_building_guid = 62)
LocalObject(1286, Locker.Constructor(Vector3(5139.741f, 3886.835f, 224.6555f)), owning_building_guid = 62)
LocalObject(1287, Locker.Constructor(Vector3(5141.143f, 3864.963f, 224.6555f)), owning_building_guid = 62)
LocalObject(1288, Locker.Constructor(Vector3(5141.143f, 3886.835f, 224.6555f)), owning_building_guid = 62)
LocalObject(1613, Terminal.Constructor(order_terminal), owning_building_guid = 62)
LocalObject(1614, Terminal.Constructor(order_terminal), owning_building_guid = 62)
LocalObject(1615, Terminal.Constructor(order_terminal), owning_building_guid = 62)
LocalObject(2170, SpawnTube.Constructor(respawn_tube_tower, Vector3(5130.706f, 3867.742f, 224.1435f), Vector3(0, 0, 0)), owning_building_guid = 62)
LocalObject(2171, SpawnTube.Constructor(respawn_tube_tower, Vector3(5130.706f, 3884.152f, 224.1435f), Vector3(0, 0, 0)), owning_building_guid = 62)
}
Building29()
def Building29(): Unit = { // Name: E_Forseral_Warpgate_Tower Type: tower_c GUID: 63, MapID: 29
LocalBuilding(63, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2372f, 5710f, 33.28257f))))
LocalObject(2185, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63)
LocalObject(256, Door.Constructor(Vector3(2384f, 5702f, 34.80357f)), owning_building_guid = 63)
LocalObject(257, Door.Constructor(Vector3(2384f, 5702f, 54.80257f)), owning_building_guid = 63)
LocalObject(258, Door.Constructor(Vector3(2384f, 5718f, 34.80357f)), owning_building_guid = 63)
LocalObject(259, Door.Constructor(Vector3(2384f, 5718f, 54.80257f)), owning_building_guid = 63)
LocalObject(2279, Door.Constructor(Vector3(2383.146f, 5698.794f, 24.61857f)), owning_building_guid = 63)
LocalObject(2280, Door.Constructor(Vector3(2383.146f, 5715.204f, 24.61857f)), owning_building_guid = 63)
LocalObject(769, IFFLock.Constructor(Vector3(2381.957f, 5718.811f, 34.74357f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 258)
LocalObject(770, IFFLock.Constructor(Vector3(2381.957f, 5718.811f, 54.74357f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 259)
LocalObject(771, IFFLock.Constructor(Vector3(2386.047f, 5701.189f, 34.74357f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 256)
LocalObject(772, IFFLock.Constructor(Vector3(2386.047f, 5701.189f, 54.74357f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 257)
LocalObject(987, Locker.Constructor(Vector3(2387.716f, 5694.963f, 23.27657f)), owning_building_guid = 63)
LocalObject(988, Locker.Constructor(Vector3(2387.751f, 5716.835f, 23.27657f)), owning_building_guid = 63)
LocalObject(989, Locker.Constructor(Vector3(2389.053f, 5694.963f, 23.27657f)), owning_building_guid = 63)
LocalObject(990, Locker.Constructor(Vector3(2389.088f, 5716.835f, 23.27657f)), owning_building_guid = 63)
LocalObject(991, Locker.Constructor(Vector3(2391.741f, 5694.963f, 23.27657f)), owning_building_guid = 63)
LocalObject(992, Locker.Constructor(Vector3(2391.741f, 5716.835f, 23.27657f)), owning_building_guid = 63)
LocalObject(993, Locker.Constructor(Vector3(2393.143f, 5694.963f, 23.27657f)), owning_building_guid = 63)
LocalObject(994, Locker.Constructor(Vector3(2393.143f, 5716.835f, 23.27657f)), owning_building_guid = 63)
LocalObject(1506, Terminal.Constructor(order_terminal), owning_building_guid = 63)
LocalObject(1507, Terminal.Constructor(order_terminal), owning_building_guid = 63)
LocalObject(1508, Terminal.Constructor(order_terminal), owning_building_guid = 63)
LocalObject(2102, SpawnTube.Constructor(respawn_tube_tower, Vector3(2382.706f, 5697.742f, 22.76457f), Vector3(0, 0, 0)), owning_building_guid = 63)
LocalObject(2103, SpawnTube.Constructor(respawn_tube_tower, Vector3(2382.706f, 5714.152f, 22.76457f), Vector3(0, 0, 0)), owning_building_guid = 63)
LocalObject(1810, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2370.907f, 5704.725f, 60.85257f)), owning_building_guid = 63)
LocalObject(1811, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63)
LocalObject(1813, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2370.907f, 5715.17f, 60.85257f)), owning_building_guid = 63)
LocalObject(1814, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63)
LocalObject(1373, FacilityTurret.Constructor(manned_turret, Vector3(2357.07f, 5695.045f, 52.22457f)), owning_building_guid = 63)
TurretToWeapon(1373, 5077)
LocalObject(1374, FacilityTurret.Constructor(manned_turret, Vector3(2395.497f, 5724.957f, 52.22457f)), owning_building_guid = 63)
TurretToWeapon(1374, 5078)
}
Building54()
def Building54(): Unit = { // Name: Amerish_Warpgate_Tower Type: tower_c GUID: 64, MapID: 54
LocalBuilding(64, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2630f, 2730f, 182.7152f))))
LocalObject(2187, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64)
LocalObject(264, Door.Constructor(Vector3(2642f, 2722f, 184.2362f)), owning_building_guid = 64)
LocalObject(265, Door.Constructor(Vector3(2642f, 2722f, 204.2352f)), owning_building_guid = 64)
LocalObject(266, Door.Constructor(Vector3(2642f, 2738f, 184.2362f)), owning_building_guid = 64)
LocalObject(267, Door.Constructor(Vector3(2642f, 2738f, 204.2352f)), owning_building_guid = 64)
LocalObject(2283, Door.Constructor(Vector3(2641.146f, 2718.794f, 174.0512f)), owning_building_guid = 64)
LocalObject(2284, Door.Constructor(Vector3(2641.146f, 2735.204f, 174.0512f)), owning_building_guid = 64)
LocalObject(777, IFFLock.Constructor(Vector3(2639.957f, 2738.811f, 184.1762f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 266)
LocalObject(778, IFFLock.Constructor(Vector3(2639.957f, 2738.811f, 204.1762f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 267)
LocalObject(779, IFFLock.Constructor(Vector3(2644.047f, 2721.189f, 184.1762f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 264)
LocalObject(780, IFFLock.Constructor(Vector3(2644.047f, 2721.189f, 204.1762f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 265)
LocalObject(1003, Locker.Constructor(Vector3(2645.716f, 2714.963f, 172.7092f)), owning_building_guid = 64)
LocalObject(1004, Locker.Constructor(Vector3(2645.751f, 2736.835f, 172.7092f)), owning_building_guid = 64)
LocalObject(1005, Locker.Constructor(Vector3(2647.053f, 2714.963f, 172.7092f)), owning_building_guid = 64)
LocalObject(1006, Locker.Constructor(Vector3(2647.088f, 2736.835f, 172.7092f)), owning_building_guid = 64)
LocalObject(1007, Locker.Constructor(Vector3(2649.741f, 2714.963f, 172.7092f)), owning_building_guid = 64)
LocalObject(1008, Locker.Constructor(Vector3(2649.741f, 2736.835f, 172.7092f)), owning_building_guid = 64)
LocalObject(1009, Locker.Constructor(Vector3(2651.143f, 2714.963f, 172.7092f)), owning_building_guid = 64)
LocalObject(1010, Locker.Constructor(Vector3(2651.143f, 2736.835f, 172.7092f)), owning_building_guid = 64)
LocalObject(1512, Terminal.Constructor(order_terminal), owning_building_guid = 64)
LocalObject(1513, Terminal.Constructor(order_terminal), owning_building_guid = 64)
LocalObject(1514, Terminal.Constructor(order_terminal), owning_building_guid = 64)
LocalObject(2106, SpawnTube.Constructor(respawn_tube_tower, Vector3(2640.706f, 2717.742f, 172.1972f), Vector3(0, 0, 0)), owning_building_guid = 64)
LocalObject(2107, SpawnTube.Constructor(respawn_tube_tower, Vector3(2640.706f, 2734.152f, 172.1972f), Vector3(0, 0, 0)), owning_building_guid = 64)
LocalObject(1816, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2628.907f, 2724.725f, 210.2852f)), owning_building_guid = 64)
LocalObject(1817, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 64)
LocalObject(1819, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2628.907f, 2735.17f, 210.2852f)), owning_building_guid = 64)
LocalObject(1820, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 64)
LocalObject(1376, FacilityTurret.Constructor(manned_turret, Vector3(2615.07f, 2715.045f, 201.6572f)), owning_building_guid = 64)
TurretToWeapon(1376, 5079)
LocalObject(1378, FacilityTurret.Constructor(manned_turret, Vector3(2653.497f, 2744.957f, 201.6572f)), owning_building_guid = 64)
TurretToWeapon(1378, 5080)
}
Building16()
def Building16(): Unit = { // Name: SW_Tarqaq_Tower Type: tower_c GUID: 65, MapID: 16
LocalBuilding(65, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2820f, 2072f, 237.9481f))))
LocalObject(2188, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65)
LocalObject(268, Door.Constructor(Vector3(2832f, 2064f, 239.4691f)), owning_building_guid = 65)
LocalObject(269, Door.Constructor(Vector3(2832f, 2064f, 259.4681f)), owning_building_guid = 65)
LocalObject(270, Door.Constructor(Vector3(2832f, 2080f, 239.4691f)), owning_building_guid = 65)
LocalObject(271, Door.Constructor(Vector3(2832f, 2080f, 259.4681f)), owning_building_guid = 65)
LocalObject(2285, Door.Constructor(Vector3(2831.146f, 2060.794f, 229.2841f)), owning_building_guid = 65)
LocalObject(2286, Door.Constructor(Vector3(2831.146f, 2077.204f, 229.2841f)), owning_building_guid = 65)
LocalObject(781, IFFLock.Constructor(Vector3(2829.957f, 2080.811f, 239.4091f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 270)
LocalObject(782, IFFLock.Constructor(Vector3(2829.957f, 2080.811f, 259.4091f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 271)
LocalObject(783, IFFLock.Constructor(Vector3(2834.047f, 2063.189f, 239.4091f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 268)
LocalObject(784, IFFLock.Constructor(Vector3(2834.047f, 2063.189f, 259.4091f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 269)
LocalObject(1011, Locker.Constructor(Vector3(2835.716f, 2056.963f, 227.9421f)), owning_building_guid = 65)
LocalObject(1012, Locker.Constructor(Vector3(2835.751f, 2078.835f, 227.9421f)), owning_building_guid = 65)
LocalObject(1013, Locker.Constructor(Vector3(2837.053f, 2056.963f, 227.9421f)), owning_building_guid = 65)
LocalObject(1014, Locker.Constructor(Vector3(2837.088f, 2078.835f, 227.9421f)), owning_building_guid = 65)
LocalObject(1015, Locker.Constructor(Vector3(2839.741f, 2056.963f, 227.9421f)), owning_building_guid = 65)
LocalObject(1016, Locker.Constructor(Vector3(2839.741f, 2078.835f, 227.9421f)), owning_building_guid = 65)
LocalObject(1017, Locker.Constructor(Vector3(2841.143f, 2056.963f, 227.9421f)), owning_building_guid = 65)
LocalObject(1018, Locker.Constructor(Vector3(2841.143f, 2078.835f, 227.9421f)), owning_building_guid = 65)
LocalObject(1515, Terminal.Constructor(order_terminal), owning_building_guid = 65)
LocalObject(1516, Terminal.Constructor(order_terminal), owning_building_guid = 65)
LocalObject(1517, Terminal.Constructor(order_terminal), owning_building_guid = 65)
LocalObject(2108, SpawnTube.Constructor(respawn_tube_tower, Vector3(2830.706f, 2059.742f, 227.4301f), Vector3(0, 0, 0)), owning_building_guid = 65)
LocalObject(2109, SpawnTube.Constructor(respawn_tube_tower, Vector3(2830.706f, 2076.152f, 227.4301f), Vector3(0, 0, 0)), owning_building_guid = 65)
LocalObject(1822, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2818.907f, 2066.725f, 265.5181f)), owning_building_guid = 65)
LocalObject(1823, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 65)
LocalObject(1825, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2818.907f, 2077.17f, 265.5181f)), owning_building_guid = 65)
LocalObject(1826, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 65)
LocalObject(1379, FacilityTurret.Constructor(manned_turret, Vector3(2805.07f, 2057.045f, 256.8901f)), owning_building_guid = 65)
TurretToWeapon(1379, 5081)
LocalObject(1380, FacilityTurret.Constructor(manned_turret, Vector3(2843.497f, 2086.957f, 256.8901f)), owning_building_guid = 65)
TurretToWeapon(1380, 5082)
}
Building24()
def Building24(): Unit = { // Name: NW_Nerrivik_Tower Type: tower_c GUID: 66, MapID: 24
LocalBuilding(66, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3188f, 3972f, 187.1799f))))
LocalObject(2190, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66)
LocalObject(291, Door.Constructor(Vector3(3200f, 3964f, 188.7009f)), owning_building_guid = 66)
LocalObject(292, Door.Constructor(Vector3(3200f, 3964f, 208.6999f)), owning_building_guid = 66)
LocalObject(293, Door.Constructor(Vector3(3200f, 3980f, 188.7009f)), owning_building_guid = 66)
LocalObject(294, Door.Constructor(Vector3(3200f, 3980f, 208.6999f)), owning_building_guid = 66)
LocalObject(2292, Door.Constructor(Vector3(3199.146f, 3960.794f, 178.5159f)), owning_building_guid = 66)
LocalObject(2293, Door.Constructor(Vector3(3199.146f, 3977.204f, 178.5159f)), owning_building_guid = 66)
LocalObject(797, IFFLock.Constructor(Vector3(3197.957f, 3980.811f, 188.6409f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 293)
LocalObject(798, IFFLock.Constructor(Vector3(3197.957f, 3980.811f, 208.6409f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 294)
LocalObject(799, IFFLock.Constructor(Vector3(3202.047f, 3963.189f, 188.6409f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 291)
LocalObject(800, IFFLock.Constructor(Vector3(3202.047f, 3963.189f, 208.6409f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 292)
LocalObject(1048, Locker.Constructor(Vector3(3203.716f, 3956.963f, 177.1739f)), owning_building_guid = 66)
LocalObject(1049, Locker.Constructor(Vector3(3203.751f, 3978.835f, 177.1739f)), owning_building_guid = 66)
LocalObject(1050, Locker.Constructor(Vector3(3205.053f, 3956.963f, 177.1739f)), owning_building_guid = 66)
LocalObject(1051, Locker.Constructor(Vector3(3205.088f, 3978.835f, 177.1739f)), owning_building_guid = 66)
LocalObject(1052, Locker.Constructor(Vector3(3207.741f, 3956.963f, 177.1739f)), owning_building_guid = 66)
LocalObject(1053, Locker.Constructor(Vector3(3207.741f, 3978.835f, 177.1739f)), owning_building_guid = 66)
LocalObject(1054, Locker.Constructor(Vector3(3209.143f, 3956.963f, 177.1739f)), owning_building_guid = 66)
LocalObject(1055, Locker.Constructor(Vector3(3209.143f, 3978.835f, 177.1739f)), owning_building_guid = 66)
LocalObject(1525, Terminal.Constructor(order_terminal), owning_building_guid = 66)
LocalObject(1526, Terminal.Constructor(order_terminal), owning_building_guid = 66)
LocalObject(1527, Terminal.Constructor(order_terminal), owning_building_guid = 66)
LocalObject(2115, SpawnTube.Constructor(respawn_tube_tower, Vector3(3198.706f, 3959.742f, 176.6619f), Vector3(0, 0, 0)), owning_building_guid = 66)
LocalObject(2116, SpawnTube.Constructor(respawn_tube_tower, Vector3(3198.706f, 3976.152f, 176.6619f), Vector3(0, 0, 0)), owning_building_guid = 66)
LocalObject(1828, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3186.907f, 3966.725f, 214.7499f)), owning_building_guid = 66)
LocalObject(1829, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66)
LocalObject(1831, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3186.907f, 3977.17f, 214.7499f)), owning_building_guid = 66)
LocalObject(1832, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66)
LocalObject(1388, FacilityTurret.Constructor(manned_turret, Vector3(3173.07f, 3957.045f, 206.1219f)), owning_building_guid = 66)
TurretToWeapon(1388, 5083)
LocalObject(1390, FacilityTurret.Constructor(manned_turret, Vector3(3211.497f, 3986.957f, 206.1219f)), owning_building_guid = 66)
TurretToWeapon(1390, 5084)
}
Building30()
def Building30(): Unit = { // Name: S_Igaluk_Tower Type: tower_c GUID: 67, MapID: 30
LocalBuilding(67, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3474f, 5228f, 240.8136f))))
LocalObject(2194, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67)
LocalObject(322, Door.Constructor(Vector3(3486f, 5220f, 242.3346f)), owning_building_guid = 67)
LocalObject(323, Door.Constructor(Vector3(3486f, 5220f, 262.3336f)), owning_building_guid = 67)
LocalObject(324, Door.Constructor(Vector3(3486f, 5236f, 242.3346f)), owning_building_guid = 67)
LocalObject(325, Door.Constructor(Vector3(3486f, 5236f, 262.3336f)), owning_building_guid = 67)
LocalObject(2303, Door.Constructor(Vector3(3485.146f, 5216.794f, 232.1496f)), owning_building_guid = 67)
LocalObject(2304, Door.Constructor(Vector3(3485.146f, 5233.204f, 232.1496f)), owning_building_guid = 67)
LocalObject(823, IFFLock.Constructor(Vector3(3483.957f, 5236.811f, 242.2746f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 324)
LocalObject(824, IFFLock.Constructor(Vector3(3483.957f, 5236.811f, 262.2746f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 325)
LocalObject(825, IFFLock.Constructor(Vector3(3488.047f, 5219.189f, 242.2746f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 322)
LocalObject(826, IFFLock.Constructor(Vector3(3488.047f, 5219.189f, 262.2746f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 323)
LocalObject(1092, Locker.Constructor(Vector3(3489.716f, 5212.963f, 230.8076f)), owning_building_guid = 67)
LocalObject(1093, Locker.Constructor(Vector3(3489.751f, 5234.835f, 230.8076f)), owning_building_guid = 67)
LocalObject(1094, Locker.Constructor(Vector3(3491.053f, 5212.963f, 230.8076f)), owning_building_guid = 67)
LocalObject(1095, Locker.Constructor(Vector3(3491.088f, 5234.835f, 230.8076f)), owning_building_guid = 67)
LocalObject(1096, Locker.Constructor(Vector3(3493.741f, 5212.963f, 230.8076f)), owning_building_guid = 67)
LocalObject(1097, Locker.Constructor(Vector3(3493.741f, 5234.835f, 230.8076f)), owning_building_guid = 67)
LocalObject(1098, Locker.Constructor(Vector3(3495.143f, 5212.963f, 230.8076f)), owning_building_guid = 67)
LocalObject(1099, Locker.Constructor(Vector3(3495.143f, 5234.835f, 230.8076f)), owning_building_guid = 67)
LocalObject(1541, Terminal.Constructor(order_terminal), owning_building_guid = 67)
LocalObject(1542, Terminal.Constructor(order_terminal), owning_building_guid = 67)
LocalObject(1543, Terminal.Constructor(order_terminal), owning_building_guid = 67)
LocalObject(2126, SpawnTube.Constructor(respawn_tube_tower, Vector3(3484.706f, 5215.742f, 230.2956f), Vector3(0, 0, 0)), owning_building_guid = 67)
LocalObject(2127, SpawnTube.Constructor(respawn_tube_tower, Vector3(3484.706f, 5232.152f, 230.2956f), Vector3(0, 0, 0)), owning_building_guid = 67)
LocalObject(1834, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3472.907f, 5222.725f, 268.3836f)), owning_building_guid = 67)
LocalObject(1835, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67)
LocalObject(1837, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3472.907f, 5233.17f, 268.3836f)), owning_building_guid = 67)
LocalObject(1838, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67)
LocalObject(1400, FacilityTurret.Constructor(manned_turret, Vector3(3459.07f, 5213.045f, 259.7556f)), owning_building_guid = 67)
TurretToWeapon(1400, 5085)
LocalObject(1401, FacilityTurret.Constructor(manned_turret, Vector3(3497.497f, 5242.957f, 259.7556f)), owning_building_guid = 67)
TurretToWeapon(1401, 5086)
}
Building17()
def Building17(): Unit = { // Name: E_Keelut_Tower Type: tower_c GUID: 68, MapID: 17
LocalBuilding(68, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4352f, 1834f, 152.6882f))))
LocalObject(2202, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68)
LocalObject(426, Door.Constructor(Vector3(4364f, 1826f, 154.2092f)), owning_building_guid = 68)
LocalObject(427, Door.Constructor(Vector3(4364f, 1826f, 174.2082f)), owning_building_guid = 68)
LocalObject(428, Door.Constructor(Vector3(4364f, 1842f, 154.2092f)), owning_building_guid = 68)
LocalObject(429, Door.Constructor(Vector3(4364f, 1842f, 174.2082f)), owning_building_guid = 68)
LocalObject(2331, Door.Constructor(Vector3(4363.146f, 1822.794f, 144.0242f)), owning_building_guid = 68)
LocalObject(2332, Door.Constructor(Vector3(4363.146f, 1839.204f, 144.0242f)), owning_building_guid = 68)
LocalObject(900, IFFLock.Constructor(Vector3(4361.957f, 1842.811f, 154.1492f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 428)
LocalObject(901, IFFLock.Constructor(Vector3(4361.957f, 1842.811f, 174.1492f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 429)
LocalObject(904, IFFLock.Constructor(Vector3(4366.047f, 1825.189f, 154.1492f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 426)
LocalObject(905, IFFLock.Constructor(Vector3(4366.047f, 1825.189f, 174.1492f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 427)
LocalObject(1213, Locker.Constructor(Vector3(4367.716f, 1818.963f, 142.6822f)), owning_building_guid = 68)
LocalObject(1214, Locker.Constructor(Vector3(4367.751f, 1840.835f, 142.6822f)), owning_building_guid = 68)
LocalObject(1215, Locker.Constructor(Vector3(4369.053f, 1818.963f, 142.6822f)), owning_building_guid = 68)
LocalObject(1216, Locker.Constructor(Vector3(4369.088f, 1840.835f, 142.6822f)), owning_building_guid = 68)
LocalObject(1221, Locker.Constructor(Vector3(4371.741f, 1818.963f, 142.6822f)), owning_building_guid = 68)
LocalObject(1222, Locker.Constructor(Vector3(4371.741f, 1840.835f, 142.6822f)), owning_building_guid = 68)
LocalObject(1223, Locker.Constructor(Vector3(4373.143f, 1818.963f, 142.6822f)), owning_building_guid = 68)
LocalObject(1224, Locker.Constructor(Vector3(4373.143f, 1840.835f, 142.6822f)), owning_building_guid = 68)
LocalObject(1588, Terminal.Constructor(order_terminal), owning_building_guid = 68)
LocalObject(1589, Terminal.Constructor(order_terminal), owning_building_guid = 68)
LocalObject(1590, Terminal.Constructor(order_terminal), owning_building_guid = 68)
LocalObject(2154, SpawnTube.Constructor(respawn_tube_tower, Vector3(4362.706f, 1821.742f, 142.1702f), Vector3(0, 0, 0)), owning_building_guid = 68)
LocalObject(2155, SpawnTube.Constructor(respawn_tube_tower, Vector3(4362.706f, 1838.152f, 142.1702f), Vector3(0, 0, 0)), owning_building_guid = 68)
LocalObject(1840, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4350.907f, 1828.725f, 180.2582f)), owning_building_guid = 68)
LocalObject(1841, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68)
LocalObject(1843, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4350.907f, 1839.17f, 180.2582f)), owning_building_guid = 68)
LocalObject(1844, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68)
LocalObject(1439, FacilityTurret.Constructor(manned_turret, Vector3(4337.07f, 1819.045f, 171.6302f)), owning_building_guid = 68)
TurretToWeapon(1439, 5087)
LocalObject(1441, FacilityTurret.Constructor(manned_turret, Vector3(4375.497f, 1848.957f, 171.6302f)), owning_building_guid = 68)
TurretToWeapon(1441, 5088)
}
Building49()
def Building49(): Unit = { // Name: Akna_Tower Type: tower_c GUID: 69, MapID: 49
LocalBuilding(69, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4354f, 3990f, 237.69f))))
LocalObject(2203, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69)
LocalObject(430, Door.Constructor(Vector3(4366f, 3982f, 239.211f)), owning_building_guid = 69)
LocalObject(431, Door.Constructor(Vector3(4366f, 3982f, 259.2101f)), owning_building_guid = 69)
LocalObject(432, Door.Constructor(Vector3(4366f, 3998f, 239.211f)), owning_building_guid = 69)
LocalObject(433, Door.Constructor(Vector3(4366f, 3998f, 259.2101f)), owning_building_guid = 69)
LocalObject(2333, Door.Constructor(Vector3(4365.146f, 3978.794f, 229.026f)), owning_building_guid = 69)
LocalObject(2334, Door.Constructor(Vector3(4365.146f, 3995.204f, 229.026f)), owning_building_guid = 69)
LocalObject(902, IFFLock.Constructor(Vector3(4363.957f, 3998.811f, 239.151f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 432)
LocalObject(903, IFFLock.Constructor(Vector3(4363.957f, 3998.811f, 259.1511f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 433)
LocalObject(906, IFFLock.Constructor(Vector3(4368.047f, 3981.189f, 239.151f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 430)
LocalObject(907, IFFLock.Constructor(Vector3(4368.047f, 3981.189f, 259.1511f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 431)
LocalObject(1217, Locker.Constructor(Vector3(4369.716f, 3974.963f, 227.6841f)), owning_building_guid = 69)
LocalObject(1218, Locker.Constructor(Vector3(4369.751f, 3996.835f, 227.6841f)), owning_building_guid = 69)
LocalObject(1219, Locker.Constructor(Vector3(4371.053f, 3974.963f, 227.6841f)), owning_building_guid = 69)
LocalObject(1220, Locker.Constructor(Vector3(4371.088f, 3996.835f, 227.6841f)), owning_building_guid = 69)
LocalObject(1225, Locker.Constructor(Vector3(4373.741f, 3974.963f, 227.6841f)), owning_building_guid = 69)
LocalObject(1226, Locker.Constructor(Vector3(4373.741f, 3996.835f, 227.6841f)), owning_building_guid = 69)
LocalObject(1227, Locker.Constructor(Vector3(4375.143f, 3974.963f, 227.6841f)), owning_building_guid = 69)
LocalObject(1228, Locker.Constructor(Vector3(4375.143f, 3996.835f, 227.6841f)), owning_building_guid = 69)
LocalObject(1591, Terminal.Constructor(order_terminal), owning_building_guid = 69)
LocalObject(1592, Terminal.Constructor(order_terminal), owning_building_guid = 69)
LocalObject(1593, Terminal.Constructor(order_terminal), owning_building_guid = 69)
LocalObject(2156, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.706f, 3977.742f, 227.172f), Vector3(0, 0, 0)), owning_building_guid = 69)
LocalObject(2157, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.706f, 3994.152f, 227.172f), Vector3(0, 0, 0)), owning_building_guid = 69)
LocalObject(1846, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.907f, 3984.725f, 265.26f)), owning_building_guid = 69)
LocalObject(1847, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69)
LocalObject(1849, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.907f, 3995.17f, 265.26f)), owning_building_guid = 69)
LocalObject(1850, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69)
LocalObject(1440, FacilityTurret.Constructor(manned_turret, Vector3(4339.07f, 3975.045f, 256.632f)), owning_building_guid = 69)
TurretToWeapon(1440, 5089)
LocalObject(1442, FacilityTurret.Constructor(manned_turret, Vector3(4377.497f, 4004.957f, 256.632f)), owning_building_guid = 69)
TurretToWeapon(1442, 5090)
}
Building51()
def Building51(): Unit = { // Name: Hossin_Warpgate_Tower Type: tower_c GUID: 70, MapID: 51
LocalBuilding(70, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5342f, 4332f, 28.19361f))))
LocalObject(2208, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70)
LocalObject(481, Door.Constructor(Vector3(5354f, 4324f, 29.71461f)), owning_building_guid = 70)
LocalObject(482, Door.Constructor(Vector3(5354f, 4324f, 49.71361f)), owning_building_guid = 70)
LocalObject(483, Door.Constructor(Vector3(5354f, 4340f, 29.71461f)), owning_building_guid = 70)
LocalObject(484, Door.Constructor(Vector3(5354f, 4340f, 49.71361f)), owning_building_guid = 70)
LocalObject(2349, Door.Constructor(Vector3(5353.146f, 4320.794f, 19.52961f)), owning_building_guid = 70)
LocalObject(2350, Door.Constructor(Vector3(5353.146f, 4337.204f, 19.52961f)), owning_building_guid = 70)
LocalObject(947, IFFLock.Constructor(Vector3(5351.957f, 4340.811f, 29.65461f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 483)
LocalObject(948, IFFLock.Constructor(Vector3(5351.957f, 4340.811f, 49.65461f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 484)
LocalObject(949, IFFLock.Constructor(Vector3(5356.047f, 4323.189f, 29.65461f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 481)
LocalObject(950, IFFLock.Constructor(Vector3(5356.047f, 4323.189f, 49.65461f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 482)
LocalObject(1294, Locker.Constructor(Vector3(5357.716f, 4316.963f, 18.18761f)), owning_building_guid = 70)
LocalObject(1295, Locker.Constructor(Vector3(5357.751f, 4338.835f, 18.18761f)), owning_building_guid = 70)
LocalObject(1296, Locker.Constructor(Vector3(5359.053f, 4316.963f, 18.18761f)), owning_building_guid = 70)
LocalObject(1297, Locker.Constructor(Vector3(5359.088f, 4338.835f, 18.18761f)), owning_building_guid = 70)
LocalObject(1298, Locker.Constructor(Vector3(5361.741f, 4316.963f, 18.18761f)), owning_building_guid = 70)
LocalObject(1299, Locker.Constructor(Vector3(5361.741f, 4338.835f, 18.18761f)), owning_building_guid = 70)
LocalObject(1300, Locker.Constructor(Vector3(5363.143f, 4316.963f, 18.18761f)), owning_building_guid = 70)
LocalObject(1301, Locker.Constructor(Vector3(5363.143f, 4338.835f, 18.18761f)), owning_building_guid = 70)
LocalObject(1616, Terminal.Constructor(order_terminal), owning_building_guid = 70)
LocalObject(1617, Terminal.Constructor(order_terminal), owning_building_guid = 70)
LocalObject(1618, Terminal.Constructor(order_terminal), owning_building_guid = 70)
LocalObject(2172, SpawnTube.Constructor(respawn_tube_tower, Vector3(5352.706f, 4319.742f, 17.67561f), Vector3(0, 0, 0)), owning_building_guid = 70)
LocalObject(2173, SpawnTube.Constructor(respawn_tube_tower, Vector3(5352.706f, 4336.152f, 17.67561f), Vector3(0, 0, 0)), owning_building_guid = 70)
LocalObject(1852, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5340.907f, 4326.725f, 55.76361f)), owning_building_guid = 70)
LocalObject(1853, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70)
LocalObject(1855, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5340.907f, 4337.17f, 55.76361f)), owning_building_guid = 70)
LocalObject(1856, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70)
LocalObject(1456, FacilityTurret.Constructor(manned_turret, Vector3(5327.07f, 4317.045f, 47.13561f)), owning_building_guid = 70)
TurretToWeapon(1456, 5091)
LocalObject(1457, FacilityTurret.Constructor(manned_turret, Vector3(5365.497f, 4346.957f, 47.13561f)), owning_building_guid = 70)
TurretToWeapon(1457, 5092)
}
Building19()
def Building19(): Unit = { // Name: NE_Ishundar_Warpgate_Tower Type: tower_c GUID: 71, MapID: 19
LocalBuilding(71, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5694f, 2434f, 20.01801f))))
LocalObject(2209, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71)
LocalObject(485, Door.Constructor(Vector3(5706f, 2426f, 21.53901f)), owning_building_guid = 71)
LocalObject(486, Door.Constructor(Vector3(5706f, 2426f, 41.53801f)), owning_building_guid = 71)
LocalObject(487, Door.Constructor(Vector3(5706f, 2442f, 21.53901f)), owning_building_guid = 71)
LocalObject(488, Door.Constructor(Vector3(5706f, 2442f, 41.53801f)), owning_building_guid = 71)
LocalObject(2351, Door.Constructor(Vector3(5705.146f, 2422.794f, 11.35401f)), owning_building_guid = 71)
LocalObject(2352, Door.Constructor(Vector3(5705.146f, 2439.204f, 11.35401f)), owning_building_guid = 71)
LocalObject(951, IFFLock.Constructor(Vector3(5703.957f, 2442.811f, 21.47901f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 487)
LocalObject(952, IFFLock.Constructor(Vector3(5703.957f, 2442.811f, 41.479f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 488)
LocalObject(953, IFFLock.Constructor(Vector3(5708.047f, 2425.189f, 21.47901f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 485)
LocalObject(954, IFFLock.Constructor(Vector3(5708.047f, 2425.189f, 41.479f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 486)
LocalObject(1302, Locker.Constructor(Vector3(5709.716f, 2418.963f, 10.01201f)), owning_building_guid = 71)
LocalObject(1303, Locker.Constructor(Vector3(5709.751f, 2440.835f, 10.01201f)), owning_building_guid = 71)
LocalObject(1304, Locker.Constructor(Vector3(5711.053f, 2418.963f, 10.01201f)), owning_building_guid = 71)
LocalObject(1305, Locker.Constructor(Vector3(5711.088f, 2440.835f, 10.01201f)), owning_building_guid = 71)
LocalObject(1306, Locker.Constructor(Vector3(5713.741f, 2418.963f, 10.01201f)), owning_building_guid = 71)
LocalObject(1307, Locker.Constructor(Vector3(5713.741f, 2440.835f, 10.01201f)), owning_building_guid = 71)
LocalObject(1308, Locker.Constructor(Vector3(5715.143f, 2418.963f, 10.01201f)), owning_building_guid = 71)
LocalObject(1309, Locker.Constructor(Vector3(5715.143f, 2440.835f, 10.01201f)), owning_building_guid = 71)
LocalObject(1619, Terminal.Constructor(order_terminal), owning_building_guid = 71)
LocalObject(1620, Terminal.Constructor(order_terminal), owning_building_guid = 71)
LocalObject(1621, Terminal.Constructor(order_terminal), owning_building_guid = 71)
LocalObject(2174, SpawnTube.Constructor(respawn_tube_tower, Vector3(5704.706f, 2421.742f, 9.500006f), Vector3(0, 0, 0)), owning_building_guid = 71)
LocalObject(2175, SpawnTube.Constructor(respawn_tube_tower, Vector3(5704.706f, 2438.152f, 9.500006f), Vector3(0, 0, 0)), owning_building_guid = 71)
LocalObject(1858, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5692.907f, 2428.725f, 47.58801f)), owning_building_guid = 71)
LocalObject(1859, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71)
LocalObject(1861, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5692.907f, 2439.17f, 47.58801f)), owning_building_guid = 71)
LocalObject(1862, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71)
LocalObject(1458, FacilityTurret.Constructor(manned_turret, Vector3(5679.07f, 2419.045f, 38.96001f)), owning_building_guid = 71)
TurretToWeapon(1458, 5093)
LocalObject(1459, FacilityTurret.Constructor(manned_turret, Vector3(5717.497f, 2448.957f, 38.96001f)), owning_building_guid = 71)
TurretToWeapon(1459, 5094)
}
Building55()
def Building55(): Unit = { // Name: Pinga_Tower Type: tower_c GUID: 72, MapID: 55
LocalBuilding(72, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5768f, 3202f, 97.4664f))))
LocalObject(2210, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72)
LocalObject(489, Door.Constructor(Vector3(5780f, 3194f, 98.9874f)), owning_building_guid = 72)
LocalObject(490, Door.Constructor(Vector3(5780f, 3194f, 118.9864f)), owning_building_guid = 72)
LocalObject(491, Door.Constructor(Vector3(5780f, 3210f, 98.9874f)), owning_building_guid = 72)
LocalObject(492, Door.Constructor(Vector3(5780f, 3210f, 118.9864f)), owning_building_guid = 72)
LocalObject(2353, Door.Constructor(Vector3(5779.146f, 3190.794f, 88.8024f)), owning_building_guid = 72)
LocalObject(2354, Door.Constructor(Vector3(5779.146f, 3207.204f, 88.8024f)), owning_building_guid = 72)
LocalObject(955, IFFLock.Constructor(Vector3(5777.957f, 3210.811f, 98.9274f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 491)
LocalObject(956, IFFLock.Constructor(Vector3(5777.957f, 3210.811f, 118.9274f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 492)
LocalObject(957, IFFLock.Constructor(Vector3(5782.047f, 3193.189f, 98.9274f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 489)
LocalObject(958, IFFLock.Constructor(Vector3(5782.047f, 3193.189f, 118.9274f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 490)
LocalObject(1310, Locker.Constructor(Vector3(5783.716f, 3186.963f, 87.4604f)), owning_building_guid = 72)
LocalObject(1311, Locker.Constructor(Vector3(5783.751f, 3208.835f, 87.4604f)), owning_building_guid = 72)
LocalObject(1312, Locker.Constructor(Vector3(5785.053f, 3186.963f, 87.4604f)), owning_building_guid = 72)
LocalObject(1313, Locker.Constructor(Vector3(5785.088f, 3208.835f, 87.4604f)), owning_building_guid = 72)
LocalObject(1314, Locker.Constructor(Vector3(5787.741f, 3186.963f, 87.4604f)), owning_building_guid = 72)
LocalObject(1315, Locker.Constructor(Vector3(5787.741f, 3208.835f, 87.4604f)), owning_building_guid = 72)
LocalObject(1316, Locker.Constructor(Vector3(5789.143f, 3186.963f, 87.4604f)), owning_building_guid = 72)
LocalObject(1317, Locker.Constructor(Vector3(5789.143f, 3208.835f, 87.4604f)), owning_building_guid = 72)
LocalObject(1622, Terminal.Constructor(order_terminal), owning_building_guid = 72)
LocalObject(1623, Terminal.Constructor(order_terminal), owning_building_guid = 72)
LocalObject(1624, Terminal.Constructor(order_terminal), owning_building_guid = 72)
LocalObject(2176, SpawnTube.Constructor(respawn_tube_tower, Vector3(5778.706f, 3189.742f, 86.9484f), Vector3(0, 0, 0)), owning_building_guid = 72)
LocalObject(2177, SpawnTube.Constructor(respawn_tube_tower, Vector3(5778.706f, 3206.152f, 86.9484f), Vector3(0, 0, 0)), owning_building_guid = 72)
LocalObject(1864, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5766.907f, 3196.725f, 125.0364f)), owning_building_guid = 72)
LocalObject(1865, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72)
LocalObject(1867, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5766.907f, 3207.17f, 125.0364f)), owning_building_guid = 72)
LocalObject(1868, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72)
LocalObject(1460, FacilityTurret.Constructor(manned_turret, Vector3(5753.07f, 3187.045f, 116.4084f)), owning_building_guid = 72)
TurretToWeapon(1460, 5095)
LocalObject(1463, FacilityTurret.Constructor(manned_turret, Vector3(5791.497f, 3216.957f, 116.4084f)), owning_building_guid = 72)
TurretToWeapon(1463, 5096)
}
Building21()
def Building21(): Unit = { // Name: NE_Pinga_Tower Type: tower_c GUID: 73, MapID: 21
LocalBuilding(73, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6320f, 3992f, 37.5779f))))
LocalObject(2211, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73)
LocalObject(508, Door.Constructor(Vector3(6332f, 3984f, 39.0989f)), owning_building_guid = 73)
LocalObject(509, Door.Constructor(Vector3(6332f, 3984f, 59.0979f)), owning_building_guid = 73)
LocalObject(510, Door.Constructor(Vector3(6332f, 4000f, 39.0989f)), owning_building_guid = 73)
LocalObject(511, Door.Constructor(Vector3(6332f, 4000f, 59.0979f)), owning_building_guid = 73)
LocalObject(2358, Door.Constructor(Vector3(6331.146f, 3980.794f, 28.9139f)), owning_building_guid = 73)
LocalObject(2359, Door.Constructor(Vector3(6331.146f, 3997.204f, 28.9139f)), owning_building_guid = 73)
LocalObject(967, IFFLock.Constructor(Vector3(6329.957f, 4000.811f, 39.0389f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 510)
LocalObject(968, IFFLock.Constructor(Vector3(6329.957f, 4000.811f, 59.0389f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 511)
LocalObject(969, IFFLock.Constructor(Vector3(6334.047f, 3983.189f, 39.0389f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 508)
LocalObject(970, IFFLock.Constructor(Vector3(6334.047f, 3983.189f, 59.0389f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 509)
LocalObject(1330, Locker.Constructor(Vector3(6335.716f, 3976.963f, 27.5719f)), owning_building_guid = 73)
LocalObject(1331, Locker.Constructor(Vector3(6335.751f, 3998.835f, 27.5719f)), owning_building_guid = 73)
LocalObject(1332, Locker.Constructor(Vector3(6337.053f, 3976.963f, 27.5719f)), owning_building_guid = 73)
LocalObject(1333, Locker.Constructor(Vector3(6337.088f, 3998.835f, 27.5719f)), owning_building_guid = 73)
LocalObject(1334, Locker.Constructor(Vector3(6339.741f, 3976.963f, 27.5719f)), owning_building_guid = 73)
LocalObject(1335, Locker.Constructor(Vector3(6339.741f, 3998.835f, 27.5719f)), owning_building_guid = 73)
LocalObject(1336, Locker.Constructor(Vector3(6341.143f, 3976.963f, 27.5719f)), owning_building_guid = 73)
LocalObject(1337, Locker.Constructor(Vector3(6341.143f, 3998.835f, 27.5719f)), owning_building_guid = 73)
LocalObject(1629, Terminal.Constructor(order_terminal), owning_building_guid = 73)
LocalObject(1630, Terminal.Constructor(order_terminal), owning_building_guid = 73)
LocalObject(1631, Terminal.Constructor(order_terminal), owning_building_guid = 73)
LocalObject(2181, SpawnTube.Constructor(respawn_tube_tower, Vector3(6330.706f, 3979.742f, 27.0599f), Vector3(0, 0, 0)), owning_building_guid = 73)
LocalObject(2182, SpawnTube.Constructor(respawn_tube_tower, Vector3(6330.706f, 3996.152f, 27.0599f), Vector3(0, 0, 0)), owning_building_guid = 73)
LocalObject(1870, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6318.907f, 3986.725f, 65.1479f)), owning_building_guid = 73)
LocalObject(1871, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73)
LocalObject(1873, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6318.907f, 3997.17f, 65.1479f)), owning_building_guid = 73)
LocalObject(1874, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73)
LocalObject(1468, FacilityTurret.Constructor(manned_turret, Vector3(6305.07f, 3977.045f, 56.5199f)), owning_building_guid = 73)
TurretToWeapon(1468, 5097)
LocalObject(1469, FacilityTurret.Constructor(manned_turret, Vector3(6343.497f, 4006.957f, 56.5199f)), owning_building_guid = 73)
TurretToWeapon(1469, 5098)
}
Building12()
def Building12(): Unit = { // Name: WG_Ceryshen_to_Forseral Type: warpgate GUID: 74, MapID: 12
LocalBuilding(74, 12, FoundationBuilder(WarpGate.Structure(Vector3(2190f, 5506f, 30.16494f))))
}
Building11()
def Building11(): Unit = { // Name: WG_Ceryshen_to_Amerish Type: warpgate GUID: 75, MapID: 11
LocalBuilding(75, 11, FoundationBuilder(WarpGate.Structure(Vector3(2588f, 2998f, 186.0018f))))
}
Building10()
def Building10(): Unit = { // Name: WG_Ceryshen_to_Ishundar Type: warpgate GUID: 76, MapID: 10
LocalBuilding(76, 10, FoundationBuilder(WarpGate.Structure(Vector3(4970f, 2082f, 15.07462f))))
}
Building13()
def Building13(): Unit = { // Name: WG_Ceryshen_to_Hossin Type: warpgate GUID: 77, MapID: 13
LocalBuilding(77, 13, FoundationBuilder(WarpGate.Structure(Vector3(5028f, 4498f, 40.75579f))))
}
}
}