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* an attempt to space out the player upstream * some data sterilizing * when a player is respawning, other players do not send their own update PSM's * always display players in their proper locations when nearing their view, even if they have been stationary this whole time * fixing configuration file and warnings |
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| .. | ||
| guid-pools | ||
| zonemaps | ||
| akka.conf | ||
| application.conf | ||
| dispatchers.conf | ||