PSF-LoginServer/net/psforever/objects/zones/ZonePopulationActor$.html

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<!DOCTYPE html ><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/><title>PSF-LoginServer - master - net.psforever.objects.zones.ZonePopulationActor</title><meta content="PSF - LoginServer - master - net.psforever.objects.zones.ZonePopulationActor" name="description"/><meta content="PSF LoginServer master net.psforever.objects.zones.ZonePopulationActor" name="keywords"/><meta http-equiv="content-type" content="text/html; charset=UTF-8"/><link href="../../../../lib/index.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../lib/template.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../lib/print.css" media="print" type="text/css" rel="stylesheet"/><link href="../../../../lib/diagrams.css" media="screen" type="text/css" rel="stylesheet" id="diagrams-css"/><script type="text/javascript" src="../../../../lib/jquery.min.js"></script><script type="text/javascript" src="../../../../lib/index.js"></script><script type="text/javascript" src="../../../../index.js"></script><script type="text/javascript" src="../../../../lib/scheduler.js"></script><script type="text/javascript" src="../../../../lib/template.js"></script><script type="text/javascript">/* this variable can be used by the JS to determine the path to the root document */
var toRoot = '../../../../';</script></head><body><div id="search"><span id="doc-title">PSF-LoginServer - <span id="doc-version">master</span></span> <span class="close-results"><span class="left">&lt;</span> Back</span><div id="textfilter"><span class="input"><input autocapitalize="none" placeholder="Search" id="index-input" type="text" accesskey="/"/><i class="clear material-icons"></i><i id="search-icon" class="material-icons"></i></span></div></div><div id="search-results"><div id="search-progress"><div id="progress-fill"></div></div><div id="results-content"><div id="entity-results"></div><div id="member-results"></div></div></div><div id="content-scroll-container" style="-webkit-overflow-scrolling: touch;"><div id="content-container" style="-webkit-overflow-scrolling: touch;"><div id="subpackage-spacer"><div id="packages"><h1>Packages</h1><ul><li class="indented0 " name="_root_.root" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="_root_"></a><a 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class="kind">package</span></span> <span class="symbol"><a href="index.html" title=""><span class="name">zones</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../index.html" name="net.psforever.objects" id="net.psforever.objects" class="extype">objects</a></dd></dl></div></li><li class="indented5 " name="net.psforever.objects.zones.blockmap" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="blockmap"></a><a id="blockmap:blockmap"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/blockmap/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="blockmap/index.html" title=""><span class="name">blockmap</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="index.html" name="net.psforever.objects.zones" id="net.psforever.objects.zones" class="extype">zones</a></dd></dl></div></li><li class="current-entities indented4"><span class="separator"></span> <a href="ActivityReport.html" title="Information about interactions in respect to a given denomination in the game world." class="class"></a><a href="ActivityReport.html" title="Information about interactions in respect to a given denomination in the game world.">ActivityReport</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="HotSpotInfo.html" title="Information necessary to determine if a hotspot should be displayed." class="class"></a><a href="HotSpotInfo.html" title="Information necessary to determine if a hotspot should be displayed.">HotSpotInfo</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="InteractsWithZone.html" title="" class="trait"></a><a href="InteractsWithZone.html" title="">InteractsWithZone</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="MapEnvironment$.html" title="" class="object"></a><a href="MapEnvironment$.html" title="">MapEnvironment</a></li><li class="current-entities indented4"><a href="MapInfo$.html" title="" class="object"></a> <a href="MapInfo.html" title="" class="class"></a><a href="MapInfo.html" title="">MapInfo</a></li><li class="current-entities indented4"><a href="MapScale$.html" title="" class="object"></a> <a href="MapScale.html" title="An object representing the dimensions of the zone map as its maximum coordinates." class="class"></a><a href="MapScale.html" title="An object representing the dimensions of the zone map as its maximum coordinates.">MapScale</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="SOI$.html" title="" class="object"></a><a href="SOI$.html" title="">SOI</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="SphereOfInfluenceActor.html" title="" class="class"></a><a href="SphereOfInfluenceActor.html" title="">SphereOfInfluenceActor</a></li><li class="current-entities indented4"><a href="Zone$.html" title="" class="object"></a> <a href="Zone.html" title="A server object representing the one-landmass planets as well as the individual subterranean caverns. The concept of a &quot;zone&quot; is synonymous to the common vernacular &quot;continent,&quot; commonly referred by names such as Hossin or Ishundar and internally identified as c2 and c7, respectively." class="class"></a><a href="Zone.html" title="A server object representing the one-landmass planets as well as the individual subterranean caverns. The concept of a &quot;zone&quot; is synonymous to the common vernacular &quot;continent,&quot; commonly referred by names such as Hossin or Ishundar and internally identified as c2 and c7, respectively.">Zone</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneAware.html" title="The entity must be able to recall on which of the defined game worlds (zones) that it exists on command." class="trait"></a><a href="ZoneAware.html" title="The entity must be able to recall on which of the defined game worlds (zones) that it exists on command.">ZoneAware</a></li><li class="current-entities indented4"><a href="ZoneDeployableActor$.html" title="" class="object"></a> <a href="ZoneDeployableActor.html" title="na" class="class"></a><a href="ZoneDeployableActor.html" title="na">ZoneDeployableActor</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneGroundActor.html" title="na" class="class"></a><a href="ZoneGroundActor.html" title="na">ZoneGroundActor</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneHotSpotDisplay.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity. Initializes two internal devices to manage the hotspot activity reported by the zone." class="class"></a><a href="ZoneHotSpotDisplay.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity. Initializes two internal devices to manage the hotspot activity reported by the zone.">ZoneHotSpotDisplay</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneHotSpotHistory.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity." class="class"></a><a href="ZoneHotSpotHistory.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity.">ZoneHotSpotHistory</a></li><li class="current-entities indented4"><a href="ZoneHotSpotProjector$.html" title="" class="object"></a> <a href="ZoneHotSpotProjector.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity." class="class"></a><a href="ZoneHotSpotProjector.html" title="Manage hotspot information for a given zone, keeping track of aggressive faction interactions, and maintaining the visibility state of the hotspots that alert of the location of that activity.">ZoneHotSpotProjector</a></li><li class="current-entities indented4"><a href="ZoneInfo$.html" title="" class="object"></a> <a href="ZoneInfo.html" title="" class="class"></a><a href="ZoneInfo.html" title="">ZoneInfo</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneInteraction.html" title="The basic behavior of an entity in a zone." class="trait"></a><a href="ZoneInteraction.html" title="The basic behavior of an entity in a zone.">ZoneInteraction</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneInteractionType.html" title="" class="trait"></a><a href="ZoneInteractionType.html" title="">ZoneInteractionType</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneMap.html" title="The fixed instantiation and relation of a series of server objects. Asides from a List of server objects to be built, the operation between any server objects and the connected functionality emerging from more complex data structures is codified by this object." class="class"></a><a href="ZoneMap.html" title="The fixed instantiation and relation of a series of server objects. Asides from a List of server objects to be built, the operation between any server objects and the connected functionality emerging from more complex data structures is codified by this object.">ZoneMap</a></li><li class="current-entities indented4"><a href="" title="" class="object"></a> <a href="ZonePopulationActor.html" title="A support Actor that sequences adding and removing Avatar and Player objects to mappings and lists." class="class"></a><a href="ZonePopulationActor.html" title="A support Actor that sequences adding and removing Avatar and Player objects to mappings and lists.">ZonePopulationActor</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneProjectile$.html" title="" class="object"></a><a href="ZoneProjectile$.html" title="">ZoneProjectile</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="ZoneProjectileActor.html" title="Synchronize management of the list of some Projectiles maintained by a zone." class="class"></a><a href="ZoneProjectileActor.html" title="Synchronize management of the list of some Projectiles maintained by a zone.">ZoneProjectileActor</a></li><li class="current-entities indented4"><a href="ZoneVehicleActor$.html" title="" class="object"></a> <a href="ZoneVehicleActor.html" title="Provide a context for a Vehicle Actor - the VehicleControl. A vehicle can be passed between different zones and, therefore, does not belong to the zone." class="class"></a><a href="ZoneVehicleActor.html" title="Provide a context for a Vehicle Actor - the VehicleControl. A vehicle can be passed between different zones and, therefore, does not belong to the zone.">ZoneVehicleActor</a></li><li class="current-entities indented4"><span class="separator"></span> <a href="Zoning$.html" title="" class="object"></a><a href="Zoning$.html" title="">Zoning</a></li></ul></div></div><div id="content"><body class="object value"><div id="definition"><a href="ZonePopulationActor.html" title="See companion class"><div class="big-circle object-companion-class">o</div></a><p id="owner"><a href="../../../index.html" name="net" id="net" class="extype">net</a>.<a href="../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a>.<a href="../index.html" name="net.psforever.objects" id="net.psforever.objects" class="extype">objects</a>.<a href="index.html" name="net.psforever.objects.zones" id="net.psforever.objects.zones" class="extype">zones</a></p><h1><a href="ZonePopulationActor.html" title="See companion class">ZonePopulationActor</a><span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html" title="Permalink"><i class="material-icons"></i></a></span></h1><h3><span class="morelinks"><div>Companion <a href="ZonePopulationActor.html" title="See companion class">class ZonePopulationActor</a></div></span></h3></div><h4 id="signature" class="signature"><span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><span class="name">ZonePopulationActor</span></span></h4><div id="comment" class="fullcommenttop"><dl class="attributes block"><dt>Source</dt><dd><a href="https://github.com/psforever/PSF-LoginServer/blob/master//home/runner/work/PSF-LoginServer/PSF-LoginServer/src/main/scala/net/psforever/objects/zones/ZonePopulationActor.scala" target="_blank">ZonePopulationActor.scala</a></dd></dl><div class="toggleContainer"><div class="toggle block"><span>Linear Supertypes</span><div class="superTypes hiddenContent"><span name="scala.AnyRef" class="extype">AnyRef</span>, <span name="scala.Any" class="extype">Any</span></div></div></div></div><div id="mbrsel"><div class="toggle"></div><div id="memberfilter"><i class="material-icons arrow"></i><span class="input"><input placeholder="Filter all members" id="mbrsel-input" type="text" accesskey="/"/></span><i class="clear material-icons"></i></div><div id="filterby"><div id="order"><span class="filtertype">Ordering</span><ol><li class="alpha in"><span>Alphabetic</span></li><li class="inherit out"><span>By Inheritance</span></li></ol></div><div class="ancestors"><span class="filtertype">Inherited<br/></span><ol id="linearization"><li class="in" name="net.psforever.objects.zones.ZonePopulationActor"><span>ZonePopulationActor</span></li><li class="in" name="scala.AnyRef"><span>AnyRef</span></li><li class="in" name="scala.Any"><span>Any</span></li></ol></div><div class="ancestors"><span class="filtertype"></span><ol><li class="hideall out"><span>Hide All</span></li><li class="showall in"><span>Show All</span></li></ol></div><div id="visbl"><span class="filtertype">Visibility</span><ol><li class="public in"><span>Public</span></li><li class="protected out"><span>Protected</span></li></ol></div></div></div><div id="template"><div id="allMembers"><div class="values members"><h3>Value Members</h3><ol><li class="indented0 " name="scala.AnyRef#!=" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="!=(x$1:Any):Boolean"></a><a id="!=(Any):Boolean"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#!=(x$1:Any):Boolean" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">final </span> <span class="kind">def</span></span> <span class="symbol"><span class="name" title="gt4s: $bang$eq">!=</span><span class="params">(<span name="arg0">arg0: <span name="scala.Any" class="extype">Any</span></span>)</span><span class="result">: <span name="scala.Boolean" class="extype">Boolean</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><li class="indented0 " name="scala.AnyRef###" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="##:Int"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html###:Int" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">final </span> <span class="kind">def</span></span> <span class="symbol"><span class="name" title="gt4s: $hash$hash">##</span><span class="result">: <span name="scala.Int" class="extype">Int</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><li class="indented0 " name="scala.AnyRef#==" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="==(x$1:Any):Boolean"></a><a id="==(Any):Boolean"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#==(x$1:Any):Boolean" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">final </span> <span class="kind">def</span></span> <span class="symbol"><span class="name" title="gt4s: $eq$eq">==</span><span class="params">(<span name="arg0">arg0: <span name="scala.Any" class="extype">Any</span></span>)</span><span class="result">: <span name="scala.Boolean" class="extype">Boolean</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd>AnyRef → Any</dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#CorpseAdd" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="CorpseAdd(player:net.psforever.objects.Player,corpseList:scala.collection.mutable.ListBuffer[net.psforever.objects.Player]):Boolean"></a><a id="CorpseAdd(Player,ListBuffer[Player]):Boolean"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#CorpseAdd(player:net.psforever.objects.Player,corpseList:scala.collection.mutable.ListBuffer[net.psforever.objects.Player]):Boolean" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">CorpseAdd</span><span class="params">(<span name="player">player: <a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a></span>, <span name="corpseList">corpseList: <span name="scala.collection.mutable.ListBuffer" class="extype">ListBuffer</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]</span>)</span><span class="result">: <span name="scala.Boolean" class="extype">Boolean</span></span></span><p class="shortcomment cmt">If the given <code>player</code> passes a condition check, add it to the list.</p><div class="fullcomment"><div class="comment cmt"><p>If the given <code>player</code> passes a condition check, add it to the list.</p></div><dl class="paramcmts block"><dt class="param">player</dt><dd class="cmt"><p>a <code>Player</code> object</p></dd><dt class="param">corpseList</dt><dd class="cmt"><p>a list of <code>Player</code> objects</p></dd><dt>returns</dt><dd class="cmt"><p>true, if the <code>player</code> was added to the list;
false, otherwise</p></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#CorpseRemove" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="CorpseRemove(player:net.psforever.objects.Player,corpseList:scala.collection.mutable.ListBuffer[net.psforever.objects.Player]):Boolean"></a><a id="CorpseRemove(Player,ListBuffer[Player]):Boolean"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#CorpseRemove(player:net.psforever.objects.Player,corpseList:scala.collection.mutable.ListBuffer[net.psforever.objects.Player]):Boolean" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">CorpseRemove</span><span class="params">(<span name="player">player: <a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a></span>, <span name="corpseList">corpseList: <span name="scala.collection.mutable.ListBuffer" class="extype">ListBuffer</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]</span>)</span><span class="result">: <span name="scala.Boolean" class="extype">Boolean</span></span></span><p class="shortcomment cmt">Remove the given <code>player</code> from the list.</p><div class="fullcomment"><div class="comment cmt"><p>Remove the given <code>player</code> from the list.</p></div><dl class="paramcmts block"><dt class="param">player</dt><dd class="cmt"><p>a <code>Player</code> object</p></dd><dt class="param">corpseList</dt><dd class="cmt"><p>a list of <code>Player</code> objects</p></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#GetPlayerControlName" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="GetPlayerControlName(player:net.psforever.objects.Player,old:Option[akka.actor.ActorRef]):String"></a><a id="GetPlayerControlName(Player,Option[ActorRef]):String"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#GetPlayerControlName(player:net.psforever.objects.Player,old:Option[akka.actor.ActorRef]):String" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">GetPlayerControlName</span><span class="params">(<span name="player">player: <a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a></span>, <span name="old">old: <span name="scala.Option" class="extype">Option</span>[<span name="akka.actor.ActorRef" class="extype">ActorRef</span>]</span>)</span><span class="result">: <span name="scala.Predef.String" class="extype">String</span></span></span></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#PlayerLeave" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="PlayerLeave(player:net.psforever.objects.Player):Unit"></a><a id="PlayerLeave(Player):Unit"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#PlayerLeave(player:net.psforever.objects.Player):Unit" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">PlayerLeave</span><span class="params">(<span name="player">player: <a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a></span>)</span><span class="result">: <span name="scala.Unit" class="extype">Unit</span></span></span></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#PopulationJoin" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="PopulationJoin(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Boolean"></a><a id="PopulationJoin(Int,TrieMap[Int,Option[Player]]):Boolean"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#PopulationJoin(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Boolean" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">PopulationJoin</span><span class="params">(<span name="id">id: <span name="scala.Int" class="extype">Int</span></span>, <span name="playerMap">playerMap: <span name="scala.collection.concurrent.TrieMap" class="extype">TrieMap</span>[<span name="scala.Int" class="extype">Int</span>, <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]]</span>)</span><span class="result">: <span name="scala.Boolean" class="extype">Boolean</span></span></span><p class="shortcomment cmt">Add an <code>avatar</code> as the key of an <code>Avatar</code> to <code>Player</code> object pair in the given collection.</p><div class="fullcomment"><div class="comment cmt"><p>Add an <code>avatar</code> as the key of an <code>Avatar</code> to <code>Player</code> object pair in the given collection.
</p></div><dl class="paramcmts block"><dt class="param">id</dt><dd class="cmt"><p>an <code>Avatar</code> id</p></dd><dt class="param">playerMap</dt><dd class="cmt"><p>the mapping of <code>Avatar</code> objects to <code>Player</code> objects</p></dd><dt>returns</dt><dd class="cmt"><p>true, if the mapping is for a new key;
false, if the key already exists</p></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#PopulationLeave" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="PopulationLeave(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[net.psforever.objects.Player]"></a><a id="PopulationLeave(Int,TrieMap[Int,Option[Player]]):Option[Player]"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#PopulationLeave(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[net.psforever.objects.Player]" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">PopulationLeave</span><span class="params">(<span name="id">id: <span name="scala.Int" class="extype">Int</span></span>, <span name="playerMap">playerMap: <span name="scala.collection.concurrent.TrieMap" class="extype">TrieMap</span>[<span name="scala.Int" class="extype">Int</span>, <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]]</span>)</span><span class="result">: <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]</span></span><p class="shortcomment cmt">Remove an <code>avatar</code> from the key of an <code>Avatar</code> to <code>Player</code> object pair in the given collection.</p><div class="fullcomment"><div class="comment cmt"><p>Remove an <code>avatar</code> from the key of an <code>Avatar</code> to <code>Player</code> object pair in the given collection.
If a <code>Player</code> object is associated at the time, return it safely.
</p></div><dl class="paramcmts block"><dt class="param">id</dt><dd class="cmt"><p>an <code>Avatar</code> id</p></dd><dt class="param">playerMap</dt><dd class="cmt"><p>the mapping of <code>Avatar</code> objects to <code>Player</code> objects</p></dd><dt>returns</dt><dd class="cmt"><p>any <code>Player</code> object that was associated at the time the <code>avatar</code> was removed</p></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#PopulationRelease" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="PopulationRelease(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[net.psforever.objects.Player]"></a><a id="PopulationRelease(Int,TrieMap[Int,Option[Player]]):Option[Player]"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#PopulationRelease(id:Int,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[net.psforever.objects.Player]" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">PopulationRelease</span><span class="params">(<span name="id">id: <span name="scala.Int" class="extype">Int</span></span>, <span name="playerMap">playerMap: <span name="scala.collection.concurrent.TrieMap" class="extype">TrieMap</span>[<span name="scala.Int" class="extype">Int</span>, <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]]</span>)</span><span class="result">: <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]</span></span><p class="shortcomment cmt">Disassociate a <code>Player</code> object from an existing <code>Avatar</code> object that was be its key.</p><div class="fullcomment"><div class="comment cmt"><p>Disassociate a <code>Player</code> object from an existing <code>Avatar</code> object that was be its key.
</p></div><dl class="paramcmts block"><dt class="param">id</dt><dd class="cmt"><p>an <code>Avatar</code> id</p></dd><dt class="param">playerMap</dt><dd class="cmt"><p>the mapping of <code>Avatar</code> objects to <code>Player</code> objects</p></dd><dt>returns</dt><dd class="cmt"><p>any <code>Player</code> object that is associated at the time</p></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.zones.ZonePopulationActor#PopulationSpawn" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="PopulationSpawn(id:Int,player:net.psforever.objects.Player,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[(net.psforever.objects.Player,Boolean)]"></a><a id="PopulationSpawn(Int,Player,TrieMap[Int,Option[Player]]):Option[(Player,Boolean)]"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#PopulationSpawn(id:Int,player:net.psforever.objects.Player,playerMap:scala.collection.concurrent.TrieMap[Int,Option[net.psforever.objects.Player]]):Option[(net.psforever.objects.Player,Boolean)]" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">def</span></span> <span class="symbol"><span class="name">PopulationSpawn</span><span class="params">(<span name="id">id: <span name="scala.Int" class="extype">Int</span></span>, <span name="player">player: <a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a></span>, <span name="playerMap">playerMap: <span name="scala.collection.concurrent.TrieMap" class="extype">TrieMap</span>[<span name="scala.Int" class="extype">Int</span>, <span name="scala.Option" class="extype">Option</span>[<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>]]</span>)</span><span class="result">: <span name="scala.Option" class="extype">Option</span>[(<a href="../Player.html" name="net.psforever.objects.Player" id="net.psforever.objects.Player" class="extype">Player</a>, <span name="scala.Boolean" class="extype">Boolean</span>)]</span></span><p class="shortcomment cmt">Associate a <code>Player</code> object as a value to an existing <code>Avatar</code> object that will be its key.</p><div class="fullcomment"><div class="comment cmt"><p>Associate a <code>Player</code> object as a value to an existing <code>Avatar</code> object that will be its key.
Do not overwrite players that are already associated.
</p></div><dl class="paramcmts block"><dt class="param">id</dt><dd class="cmt"><p>an <code>Avatar</code> object</p></dd><dt class="param">player</dt><dd class="cmt"><p>a <code>Player</code> object</p></dd><dt class="param">playerMap</dt><dd class="cmt"><p>the mapping of <code>Avatar</code> objects to <code>Player</code> objects</p></dd><dt>returns</dt><dd class="cmt"><p>a <code>Tuple</code> object of the <code>Player</code> object that is associated with the <code>Avatar</code> key
and whether that player was added to the zone for the first time;
<code>None</code>, if the player should not be introduced to this zone at this time</p></dd></dl></div></li><li class="indented0 " name="scala.Any#asInstanceOf" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="asInstanceOf[T0]:T0"></a> <span class="permalink"><a href="../../../../net/psforever/objects/zones/ZonePopulationActor$.html#asInstanceOf[T0]:T0" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier">final </span> <span class="kind">def</span></span> <span class="symbol"><span class="name">asInstanceOf</span><span class="tparams">[<span name="T0">T0</span>]</span><span class="result">: <span name="scala.Any.asInstanceOf.T0" class="extype">T0</span></span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd>Any</dd></dl></div></li><li class="indented0 " name="scala.AnyRef#clone" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="prt"><a 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