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* routines for eliminating equipment and configurations from loadout availability depending on the terminal type * fix to FavoritesMessage use of exo-suit type and subtype causing entries to identify incorrectly; standard is the fallback exo-suit type should a player try to load a suit type they no longer have certed * factored subtype value into exo-suit fallback selection * when in a vehicle, and accessing a terminal, the item purchased will attempt to be placed in the vehicle's trunk before testing the player's free hand; the item will not go into the player's backpack |
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