PSF-LoginServer/common/src/test/scala/objects/LoadoutTest.scala
2017-12-30 21:44:10 -05:00

196 lines
7.1 KiB
Scala

// Copyright (c) 2017 PSForever
package objects
import net.psforever.objects._
import net.psforever.types.{CharacterGender, ExoSuitType, PlanetSideEmpire}
import net.psforever.objects.GlobalDefinitions._
import net.psforever.objects.equipment.{Equipment, EquipmentSize}
import org.specs2.mutable._
class LoadoutTest extends Specification {
def CreatePlayer() : Player = {
val
player = Player("TestCharacter", PlanetSideEmpire.VS, CharacterGender.Female, 41, 1)
player.Slot(0).Equipment = Tool(beamer)
player.Slot(2).Equipment = Tool(suppressor)
player.Slot(4).Equipment = Tool(forceblade)
player.Slot(6).Equipment = AmmoBox(bullet_9mm)
player.Slot(9).Equipment = AmmoBox(bullet_9mm)
player.Slot(12).Equipment = AmmoBox(bullet_9mm)
player.Slot(33).Equipment = AmmoBox(bullet_9mm_AP)
player.Slot(36).Equipment = AmmoBox(energy_cell)
player.Slot(39).Equipment = SimpleItem(remote_electronics_kit)
player
}
"Player Loadout" should {
"test sample player" in {
val obj : Player = CreatePlayer()
obj.Holsters()(0).Equipment.get.Definition mustEqual beamer
obj.Holsters()(2).Equipment.get.Definition mustEqual suppressor
obj.Holsters()(4).Equipment.get.Definition mustEqual forceblade
obj.Slot(6).Equipment.get.Definition mustEqual bullet_9mm
obj.Slot(9).Equipment.get.Definition mustEqual bullet_9mm
obj.Slot(12).Equipment.get.Definition mustEqual bullet_9mm
obj.Slot(33).Equipment.get.Definition mustEqual bullet_9mm_AP
obj.Slot(36).Equipment.get.Definition mustEqual energy_cell
obj.Slot(39).Equipment.get.Definition mustEqual remote_electronics_kit
}
"do not load, if never saved" in {
CreatePlayer().LoadLoadout(0) mustEqual None
}
"save but incorrect load" in {
val obj : Player = CreatePlayer()
obj.SaveLoadout("test", 0)
obj.LoadLoadout(1) mustEqual None
}
"save and load" in {
val obj : Player = CreatePlayer()
obj.Slot(0).Equipment.get.asInstanceOf[Tool].Magazine = 1 //non-standard but legal
obj.Slot(2).Equipment.get.asInstanceOf[Tool].AmmoSlot.Magazine = 100 //non-standard (and out of range, real=25)
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case Some(items) =>
items.Label mustEqual "test"
items.ExoSuit mustEqual obj.ExoSuit
items.Subtype mustEqual 0
items.VisibleSlots.length mustEqual 3
val holsters = items.VisibleSlots.sortBy(_.index)
holsters.head.index mustEqual 0
holsters.head.item.asInstanceOf[Loadout.ShorthandTool].tdef mustEqual beamer
holsters.head.item.asInstanceOf[Loadout.ShorthandTool].ammo.head.ammo.capacity mustEqual 1
holsters(1).index mustEqual 2
holsters(1).item.asInstanceOf[Loadout.ShorthandTool].tdef mustEqual suppressor
holsters(1).item.asInstanceOf[Loadout.ShorthandTool].ammo.head.ammo.capacity mustEqual 100
holsters(2).index mustEqual 4
holsters(2).item.asInstanceOf[Loadout.ShorthandTool].tdef mustEqual forceblade
items.Inventory.length mustEqual 6
val inventory = items.Inventory.sortBy(_.index)
inventory.head.index mustEqual 6
inventory.head.item.asInstanceOf[Loadout.ShorthandAmmoBox].adef mustEqual bullet_9mm
inventory(1).index mustEqual 9
inventory(1).item.asInstanceOf[Loadout.ShorthandAmmoBox].adef mustEqual bullet_9mm
inventory(2).index mustEqual 12
inventory(2).item.asInstanceOf[Loadout.ShorthandAmmoBox].adef mustEqual bullet_9mm
inventory(3).index mustEqual 33
inventory(3).item.asInstanceOf[Loadout.ShorthandAmmoBox].adef mustEqual bullet_9mm_AP
inventory(4).index mustEqual 36
inventory(4).item.asInstanceOf[Loadout.ShorthandAmmoBox].adef mustEqual energy_cell
inventory(5).index mustEqual 39
inventory(5).item.asInstanceOf[Loadout.ShorthandSimpleItem].sdef mustEqual remote_electronics_kit
case None =>
ko
}
}
"save without inventory contents" in {
val obj : Player = CreatePlayer()
obj.Inventory.Clear()
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case Some(items) =>
items.Label mustEqual "test"
items.ExoSuit mustEqual obj.ExoSuit
items.Subtype mustEqual 0
items.VisibleSlots.length mustEqual 3
items.Inventory.length mustEqual 0 //empty
case None =>
ko
}
}
"save without visible slot contents" in {
val obj : Player = CreatePlayer()
obj.Slot(0).Equipment = None
obj.Slot(2).Equipment = None
obj.Slot(4).Equipment = None
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case Some(items) =>
items.Label mustEqual "test"
items.ExoSuit mustEqual obj.ExoSuit
items.Subtype mustEqual 0
items.VisibleSlots.length mustEqual 0 //empty
items.Inventory.length mustEqual 6
case None =>
ko
}
}
"save (a construction item) and load" in {
val obj : Player = CreatePlayer()
obj.Inventory.Clear()
obj.Slot(6).Equipment = ConstructionItem(advanced_ace)
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case Some(items) =>
items.Inventory.length mustEqual 1
items.Inventory.head.index mustEqual 6
items.Inventory.head.item.asInstanceOf[Loadout.ShorthandConstructionItem].cdef mustEqual advanced_ace
case None =>
ko
}
}
"save (a kit) and load" in {
val obj : Player = CreatePlayer()
obj.Inventory.Clear()
obj.Slot(6).Equipment = Kit(medkit)
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case Some(items) =>
items.Inventory.length mustEqual 1
items.Inventory.head.index mustEqual 6
items.Inventory.head.item.asInstanceOf[Loadout.ShorthandKit].kdef mustEqual medkit
case None =>
ko
}
}
"save, load, delete" in {
val obj : Player = CreatePlayer()
obj.SaveLoadout("test", 0)
obj.LoadLoadout(0) match {
case None =>
ko
case Some(_) => ; //good; keep going
}
obj.DeleteLoadout(0)
obj.LoadLoadout(0) mustEqual None
}
"distinguish MAX subtype information" in {
val obj : Player = CreatePlayer()
val slot = obj.Slot(0)
slot.Equipment = None //only an unequipped slot can have its Equipment Size changed (Rifle -> Max)
Player.SuitSetup(obj, ExoSuitType.MAX)
obj.SaveLoadout("generic", 0) //weaponless
slot.Equipment = None
slot.Equipment = Tool(trhev_dualcycler)
obj.SaveLoadout("cycler", 1)
slot.Equipment = None
slot.Equipment = Tool(trhev_pounder)
obj.SaveLoadout("pounder", 2)
slot.Equipment = None
slot.Equipment = Tool(trhev_burster)
obj.SaveLoadout("burster", 3)
obj.LoadLoadout(0).get.Subtype mustEqual 0
obj.LoadLoadout(1).get.Subtype mustEqual 1
obj.LoadLoadout(2).get.Subtype mustEqual 2
obj.LoadLoadout(3).get.Subtype mustEqual 3
}
}
}