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* database, transfer objects and storage objects for lists of good friends, and of friends that you want to ignore * friends and ignored players get added to lists, to the database, load in appropriate states, and update at basic appropriate times * ignoring players and being ignored by players cuases loss of communication avenues, especially tells, and visibility * modified the [friend list, ignored player list] x avatar query for better performance as the sizes of the results increases using joins and using targeted column selection * obligatory fixes to tests that come with every update |
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