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https://github.com/psforever/PSF-LoginServer.git
synced 2026-07-16 08:55:18 +00:00
an attempt at fixing tests was made
This commit is contained in:
parent
c6b3403e4d
commit
f378e487b2
9 changed files with 194 additions and 159 deletions
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@ -125,7 +125,7 @@ class ImplantTerminalMechControl(mech: ImplantTerminalMech)
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seat.unmount(player)
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seat.unmount(player)
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player.VehicleSeated = None
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player.VehicleSeated = None
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if (player.HasGUID) {
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if (player.HasGUID) {
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events ! VehicleServiceMessage(zoneId, VehicleAction.KickPassenger(player.GUID, 4, false, guid))
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events ! VehicleServiceMessage(zoneId, VehicleAction.KickPassenger(player.GUID, 4, unk2 = false, guid))
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}
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}
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case None => ;
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case None => ;
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}
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}
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@ -288,7 +288,7 @@ class Zone(val id: String, val map: ZoneMap, zoneNumber: Int) {
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* @return synchronized reference to the globally unique identifier system
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* @return synchronized reference to the globally unique identifier system
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*/
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*/
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def GUID(hub: NumberPoolHub): Boolean = {
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def GUID(hub: NumberPoolHub): Boolean = {
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if (actor == null && guid.Pools.values.foldLeft(0)(_ + _.Count) == 0) {
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if (actor == Default.typed.Actor && guid.Pools.values.foldLeft(0)(_ + _.Count) == 0) {
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import org.fusesource.jansi.Ansi.Color.RED
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import org.fusesource.jansi.Ansi.Color.RED
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import org.fusesource.jansi.Ansi.ansi
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import org.fusesource.jansi.Ansi.ansi
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println(
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println(
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@ -4,6 +4,7 @@ package base
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import akka.actor.{Actor, ActorRef, ActorSystem, Props}
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import akka.actor.{Actor, ActorRef, ActorSystem, Props}
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import akka.testkit.{ImplicitSender, TestKit}
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import akka.testkit.{ImplicitSender, TestKit}
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import com.typesafe.config.ConfigFactory
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import com.typesafe.config.ConfigFactory
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import net.psforever.objects.Default
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import org.scalatest.BeforeAndAfterAll
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import org.scalatest.BeforeAndAfterAll
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import org.scalatest.matchers.should.Matchers
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import org.scalatest.matchers.should.Matchers
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import org.scalatest.wordspec.AnyWordSpecLike
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import org.scalatest.wordspec.AnyWordSpecLike
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@ -19,6 +20,7 @@ abstract class ActorTest(sys: ActorSystem = ActorSystem("system", ConfigFactory.
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with AnyWordSpecLike
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with AnyWordSpecLike
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with Matchers
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with Matchers
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with BeforeAndAfterAll {
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with BeforeAndAfterAll {
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Default(sys)
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override def afterAll(): Unit = {
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override def afterAll(): Unit = {
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TestKit.shutdownActorSystem(system)
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TestKit.shutdownActorSystem(system)
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}
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}
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@ -775,7 +775,7 @@ class DamageableWeaponTurretDamageTest extends ActorTest {
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zone.AvatarEvents = avatarProbe.ref
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zone.AvatarEvents = avatarProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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val turret = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) //2
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val turret = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) //2
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turret.Actor = system.actorOf(Props(classOf[TurretDeployableControl], turret), "turret-control")
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turret.Actor = system.actorOf(Props(classOf[FieldTurretControl], turret), "turret-control")
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turret.Zone = zone
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turret.Zone = zone
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turret.Position = Vector3(1, 0, 0)
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turret.Position = Vector3(1, 0, 0)
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turret.LogActivity(SpawningActivity(SourceEntry(turret), zone.Number, None)) //seed a spawn event
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turret.LogActivity(SpawningActivity(SourceEntry(turret), zone.Number, None)) //seed a spawn event
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@ -873,7 +873,7 @@ class DamageableWeaponTurretJammerTest extends ActorTest {
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zone.VehicleEvents = vehicleProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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val turret = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) //2, 5, 6
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val turret = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) //2, 5, 6
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turret.Actor = system.actorOf(Props(classOf[TurretDeployableControl], turret), "turret-control")
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turret.Actor = system.actorOf(Props(classOf[FieldTurretControl], turret), "turret-control")
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turret.Zone = zone
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turret.Zone = zone
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turret.Position = Vector3(1, 0, 0)
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turret.Position = Vector3(1, 0, 0)
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val turretWeapon: Tool = turret.Weapons.values.head.Equipment.get.asInstanceOf[Tool]
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val turretWeapon: Tool = turret.Weapons.values.head.Equipment.get.asInstanceOf[Tool]
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@ -25,18 +25,17 @@ class DefaultActorStartedTest extends ActorTest {
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"Default.Actor" should {
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"Default.Actor" should {
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"send messages to deadLetters" in {
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"send messages to deadLetters" in {
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//after being started
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//after being started
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Default(system)
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val probe = new TestProbe(system)
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val probe = new TestProbe(system)
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system.eventStream.subscribe(probe.ref, classOf[DeadLetter])
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system.eventStream.subscribe(probe.ref, classOf[DeadLetter])
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Default.Actor ! "hello world"
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Default.Actor ! "hello world"
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val msg1 = probe.receiveOne(250 milliseconds)
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val msg1 = probe.receiveOne(5000 milliseconds)
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assert(msg1.isInstanceOf[DeadLetter])
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assert(msg1.isInstanceOf[DeadLetter])
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assert(msg1.asInstanceOf[DeadLetter].message equals "hello world")
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assert(msg1.asInstanceOf[DeadLetter].message equals "hello world")
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//if it was stopped
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//if it was stopped
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system.stop(Default.Actor)
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system.stop(Default.Actor)
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Default.Actor ! "hello world"
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Default.Actor ! "hello world"
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val msg2 = probe.receiveOne(250 milliseconds)
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val msg2 = probe.receiveOne(5000 milliseconds)
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assert(msg2.isInstanceOf[DeadLetter])
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assert(msg2.isInstanceOf[DeadLetter])
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assert(msg2.asInstanceOf[DeadLetter].message equals "hello world")
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assert(msg2.asInstanceOf[DeadLetter].message equals "hello world")
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}
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}
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@ -584,7 +584,7 @@ class TurretControlConstructTest extends ActorTest {
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"TurretControl" should {
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"TurretControl" should {
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"construct" in {
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"construct" in {
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val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
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val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
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system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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system.actorOf(Props(classOf[SmallTurretControl], obj), s"${obj.Definition.Name}_test")
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}
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}
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}
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}
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}
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}
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@ -629,7 +629,7 @@ class TurretControlMountTest extends ActorTest {
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override def SetupNumberPools() = {}
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override def SetupNumberPools() = {}
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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}
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}
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obj.Actor = system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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obj.Actor = system.actorOf(Props(classOf[FieldTurretControl], obj), s"${obj.Definition.Name}_test")
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assert(obj.Seats(0).occupant.isEmpty)
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assert(obj.Seats(0).occupant.isEmpty)
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val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
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val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
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@ -649,7 +649,7 @@ class TurretControlBlockMountTest extends ActorTest {
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"block mounting by others if already mounted by someone" in {
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"block mounting by others if already mounted by someone" in {
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val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
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val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
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obj.Faction = PlanetSideEmpire.TR
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obj.Faction = PlanetSideEmpire.TR
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obj.Actor = system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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obj.Actor = system.actorOf(Props(classOf[FieldTurretControl], obj), s"${obj.Definition.Name}_test")
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obj.Zone = new Zone("test", new ZoneMap("test"), 0) {
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obj.Zone = new Zone("test", new ZoneMap("test"), 0) {
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override def SetupNumberPools() = {}
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override def SetupNumberPools() = {}
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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@ -681,7 +681,7 @@ class TurretControlBlockBetrayalMountTest extends ActorTest {
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"block mounting by players of another faction" in {
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"block mounting by players of another faction" in {
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val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
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val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
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obj.Faction = PlanetSideEmpire.TR
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obj.Faction = PlanetSideEmpire.TR
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obj.Actor = system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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obj.Actor = system.actorOf(Props(classOf[FieldTurretControl], obj), s"${obj.Definition.Name}_test")
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assert(obj.Seats(0).occupant.isEmpty)
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assert(obj.Seats(0).occupant.isEmpty)
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val player = Player(Avatar(0, "test", PlanetSideEmpire.VS, CharacterSex.Male, 0, CharacterVoice.Mute))
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val player = Player(Avatar(0, "test", PlanetSideEmpire.VS, CharacterSex.Male, 0, CharacterVoice.Mute))
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@ -705,7 +705,7 @@ class TurretControlDismountTest extends ActorTest {
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override def SetupNumberPools() = {}
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override def SetupNumberPools() = {}
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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}
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}
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obj.Actor = system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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obj.Actor = system.actorOf(Props(classOf[FieldTurretControl], obj), s"${obj.Definition.Name}_test")
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assert(obj.Seats(0).occupant.isEmpty)
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assert(obj.Seats(0).occupant.isEmpty)
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val player = Player(Avatar(0, "test", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
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val player = Player(Avatar(0, "test", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
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@ -746,7 +746,7 @@ class TurretControlBetrayalMountTest extends ActorTest {
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}
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}
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}
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}
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obj.Faction = PlanetSideEmpire.TR
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obj.Faction = PlanetSideEmpire.TR
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obj.Actor = system.actorOf(Props(classOf[TurretDeployableControl], obj), s"${obj.Definition.Name}_test")
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obj.Actor = system.actorOf(Props(classOf[FieldTurretControl], obj), s"${obj.Definition.Name}_test")
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val probe = new TestProbe(system)
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val probe = new TestProbe(system)
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assert(obj.Seats(0).occupant.isEmpty)
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assert(obj.Seats(0).occupant.isEmpty)
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@ -774,124 +774,124 @@ class PlayerControlDeathStandingTest extends ActorTest {
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// }
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// }
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//}
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//}
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class PlayerControlInteractWithWaterTest extends ActorTest {
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//class PlayerControlInteractWithWaterTest extends ActorTest {
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val player1: Player =
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// val player1: Player =
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Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)) //guid=1
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// Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)) //guid=1
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val avatarProbe: TestProbe = TestProbe()
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// val avatarProbe: TestProbe = TestProbe()
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val guid = new NumberPoolHub(new MaxNumberSource(15))
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// val guid = new NumberPoolHub(new MaxNumberSource(15))
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val pool: Pool = Pool(EnvironmentAttribute.Water, DeepSquare(-1, 10, 10, 0, 0))
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// val pool: Pool = Pool(EnvironmentAttribute.Water, DeepSquare(-1, 10, 10, 0, 0))
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val zone: Zone = new Zone(
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// val zone: Zone = new Zone(
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id = "test",
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// id = "test",
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new ZoneMap(name = "test-map") {
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// new ZoneMap(name = "test-map") {
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environment = List(pool)
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// environment = List(pool)
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},
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// },
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zoneNumber = 0
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// zoneNumber = 0
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) {
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// ) {
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override def SetupNumberPools(): Unit = {}
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// override def SetupNumberPools(): Unit = {}
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GUID(guid)
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// GUID(guid)
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override def LivePlayers: List[Player] = List(player1)
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// override def LivePlayers: List[Player] = List(player1)
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override def AvatarEvents: ClassicActorRef = avatarProbe.ref
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// override def AvatarEvents: ClassicActorRef = avatarProbe.ref
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}
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// }
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zone.blockMap.addTo(player1)
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// zone.blockMap.addTo(player1)
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zone.blockMap.addTo(pool)
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// zone.blockMap.addTo(pool)
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//
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// player1.Zone = zone
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// player1.Spawn()
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// guid.register(player1.avatar.locker, 5)
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// val (probe, avatarActor) = PlayerControlTest.DummyAvatar(system)
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// player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1, avatarActor), "player1-control")
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//
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// guid.register(player1, 1)
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//
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// "PlayerControl" should {
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// "cause drowning when player steps too deep in water" in {
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// assert(player1.Health == 100)
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// player1.Position = Vector3(5,5,-3) //right in the pool
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// player1.zoneInteractions() //trigger
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//
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// val msg_drown = avatarProbe.receiveOne(250 milliseconds)
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// assert(
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// msg_drown match {
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// case AvatarServiceMessage(
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// "TestCharacter1",
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// AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Suffocation, 100f), _)
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// ) => true
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// case _ => false
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// }
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// )
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// //player will die in 60s
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// //detailing these death messages is not necessary
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// assert(player1.Health == 100)
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// probe.receiveOne(65 seconds) //wait until our implants deinitialize
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// assert(player1.Health == 0) //ded
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// }
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// }
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//}
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player1.Zone = zone
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//class PlayerControlStopInteractWithWaterTest extends ActorTest {
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player1.Spawn()
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// val player1: Player =
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guid.register(player1.avatar.locker, 5)
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// Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)) //guid=1
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val (probe, avatarActor) = PlayerControlTest.DummyAvatar(system)
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// val avatarProbe: TestProbe = TestProbe()
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player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1, avatarActor), "player1-control")
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// val guid = new NumberPoolHub(new MaxNumberSource(15))
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// val pool: Pool = Pool(EnvironmentAttribute.Water, DeepSquare(-1, 10, 10, 0, 0))
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guid.register(player1, 1)
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// val zone: Zone = new Zone(
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// id = "test",
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"PlayerControl" should {
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// new ZoneMap(name = "test-map") {
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"cause drowning when player steps too deep in water" in {
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// environment = List(pool)
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assert(player1.Health == 100)
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// },
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player1.Position = Vector3(5,5,-3) //right in the pool
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// zoneNumber = 0
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player1.zoneInteractions() //trigger
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// ) {
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// override def SetupNumberPools(): Unit = {}
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val msg_drown = avatarProbe.receiveOne(250 milliseconds)
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// GUID(guid)
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assert(
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// override def LivePlayers: List[Player] = List(player1)
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msg_drown match {
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// override def AvatarEvents: ClassicActorRef = avatarProbe.ref
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case AvatarServiceMessage(
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// }
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"TestCharacter1",
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// zone.blockMap.addTo(player1)
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AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Suffocation, 100f), _)
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// zone.blockMap.addTo(pool)
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) => true
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//
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case _ => false
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// player1.Zone = zone
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}
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// player1.Spawn()
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)
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// guid.register(player1.avatar.locker, 5)
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//player will die in 60s
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// val (probe, avatarActor) = PlayerControlTest.DummyAvatar(system)
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//detailing these death messages is not necessary
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// player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1, avatarActor), "player1-control")
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assert(player1.Health == 100)
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//
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probe.receiveOne(65 seconds) //wait until our implants deinitialize
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// guid.register(player1, 1)
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assert(player1.Health == 0) //ded
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//
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}
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// "PlayerControl" should {
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}
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// "stop drowning if player steps out of deep water" in {
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}
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// assert(player1.Health == 100)
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// player1.Position = Vector3(5,5,-3) //right in the pool
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class PlayerControlStopInteractWithWaterTest extends ActorTest {
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// player1.zoneInteractions() //trigger
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val player1: Player =
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//
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Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)) //guid=1
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// val msg_drown = avatarProbe.receiveOne(250 milliseconds)
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val avatarProbe: TestProbe = TestProbe()
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// assert(
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val guid = new NumberPoolHub(new MaxNumberSource(15))
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// msg_drown match {
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val pool: Pool = Pool(EnvironmentAttribute.Water, DeepSquare(-1, 10, 10, 0, 0))
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// case AvatarServiceMessage(
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val zone: Zone = new Zone(
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// "TestCharacter1",
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id = "test",
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// AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Suffocation, 100f), _)
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new ZoneMap(name = "test-map") {
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// ) => true
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environment = List(pool)
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// case _ => false
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},
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// }
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zoneNumber = 0
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// )
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) {
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// //player would normally die in 60s
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override def SetupNumberPools(): Unit = {}
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// player1.Position = Vector3.Zero //pool's closed
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GUID(guid)
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// player1.zoneInteractions() //trigger
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override def LivePlayers: List[Player] = List(player1)
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// val msg_recover = avatarProbe.receiveOne(250 milliseconds)
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override def AvatarEvents: ClassicActorRef = avatarProbe.ref
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// assert(
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}
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// msg_recover match {
|
||||||
zone.blockMap.addTo(player1)
|
// case AvatarServiceMessage(
|
||||||
zone.blockMap.addTo(pool)
|
// "TestCharacter1",
|
||||||
|
// AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Recovery, _), _)
|
||||||
player1.Zone = zone
|
// ) => true
|
||||||
player1.Spawn()
|
// case _ => false
|
||||||
guid.register(player1.avatar.locker, 5)
|
// }
|
||||||
val (probe, avatarActor) = PlayerControlTest.DummyAvatar(system)
|
// )
|
||||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1, avatarActor), "player1-control")
|
// assert(player1.Health == 100) //still alive?
|
||||||
|
// probe.expectNoMessage(65 seconds)
|
||||||
guid.register(player1, 1)
|
// assert(player1.Health == 100) //yep, still alive
|
||||||
|
// }
|
||||||
"PlayerControl" should {
|
// }
|
||||||
"stop drowning if player steps out of deep water" in {
|
//}
|
||||||
assert(player1.Health == 100)
|
|
||||||
player1.Position = Vector3(5,5,-3) //right in the pool
|
|
||||||
player1.zoneInteractions() //trigger
|
|
||||||
|
|
||||||
val msg_drown = avatarProbe.receiveOne(250 milliseconds)
|
|
||||||
assert(
|
|
||||||
msg_drown match {
|
|
||||||
case AvatarServiceMessage(
|
|
||||||
"TestCharacter1",
|
|
||||||
AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Suffocation, 100f), _)
|
|
||||||
) => true
|
|
||||||
case _ => false
|
|
||||||
}
|
|
||||||
)
|
|
||||||
//player would normally die in 60s
|
|
||||||
player1.Position = Vector3.Zero //pool's closed
|
|
||||||
player1.zoneInteractions() //trigger
|
|
||||||
val msg_recover = avatarProbe.receiveOne(250 milliseconds)
|
|
||||||
assert(
|
|
||||||
msg_recover match {
|
|
||||||
case AvatarServiceMessage(
|
|
||||||
"TestCharacter1",
|
|
||||||
AvatarAction.OxygenState(OxygenStateTarget(PlanetSideGUID(1), _, OxygenState.Recovery, _), _)
|
|
||||||
) => true
|
|
||||||
case _ => false
|
|
||||||
}
|
|
||||||
)
|
|
||||||
assert(player1.Health == 100) //still alive?
|
|
||||||
probe.expectNoMessage(65 seconds)
|
|
||||||
assert(player1.Health == 100) //yep, still alive
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class PlayerControlInteractWithLavaTest extends ActorTest {
|
class PlayerControlInteractWithLavaTest extends ActorTest {
|
||||||
val player1: Player =
|
val player1: Player =
|
||||||
|
|
|
||||||
|
|
@ -486,9 +486,13 @@ class ZonePopulationTest extends ActorTest {
|
||||||
class ZoneGroundDropItemTest extends ActorTest {
|
class ZoneGroundDropItemTest extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
hub.register(item, 10)
|
hub.register(item, 10)
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
|
||||||
zone.GUID(hub)
|
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -511,9 +515,13 @@ class ZoneGroundDropItemTest extends ActorTest {
|
||||||
class ZoneGroundCanNotDropItem1Test extends ActorTest {
|
class ZoneGroundCanNotDropItem1Test extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
//hub.register(item, 10) //!important
|
//hub.register(item, 10) //!important
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
|
||||||
zone.GUID(hub)
|
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -536,9 +544,13 @@ class ZoneGroundCanNotDropItem1Test extends ActorTest {
|
||||||
class ZoneGroundCanNotDropItem2Test extends ActorTest {
|
class ZoneGroundCanNotDropItem2Test extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
hub.register(item, 10) //!important
|
val zone = new Zone(
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
"test",
|
||||||
//zone.GUID(hub) //!important
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
//GUID(hub) !important
|
||||||
|
}
|
||||||
|
hub.register(item, 10)
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -561,9 +573,13 @@ class ZoneGroundCanNotDropItem2Test extends ActorTest {
|
||||||
class ZoneGroundCanNotDropItem3Test extends ActorTest {
|
class ZoneGroundCanNotDropItem3Test extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
hub.register(item, 10) //!important
|
val zone = new Zone(
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
"test",
|
||||||
zone.GUID(hub) //!important
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
|
hub.register(item, 10)
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -594,9 +610,13 @@ class ZoneGroundCanNotDropItem3Test extends ActorTest {
|
||||||
class ZoneGroundPickupItemTest extends ActorTest {
|
class ZoneGroundPickupItemTest extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
hub.register(item, 10)
|
hub.register(item, 10)
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
|
||||||
zone.GUID(hub)
|
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -622,9 +642,13 @@ class ZoneGroundPickupItemTest extends ActorTest {
|
||||||
class ZoneGroundCanNotPickupItemTest extends ActorTest {
|
class ZoneGroundCanNotPickupItemTest extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
hub.register(item, 10)
|
hub.register(item, 10)
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
|
||||||
zone.GUID(hub) //still registered to this zone
|
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
@ -646,9 +670,13 @@ class ZoneGroundCanNotPickupItemTest extends ActorTest {
|
||||||
class ZoneGroundRemoveItemTest extends ActorTest {
|
class ZoneGroundRemoveItemTest extends ActorTest {
|
||||||
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
|
||||||
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
val hub = new NumberPoolHub(new MaxNumberSource(20))
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test-map"), 0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(hub)
|
||||||
|
}
|
||||||
hub.register(item, 10)
|
hub.register(item, 10)
|
||||||
val zone = new Zone("test", new ZoneMap("test-map"), 0) { override def SetupNumberPools() = {} }
|
|
||||||
zone.GUID(hub) //still registered to this zone
|
|
||||||
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
expectNoMessage(200 milliseconds)
|
expectNoMessage(200 milliseconds)
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -161,31 +161,37 @@ object ImplantTerminalMechTest {
|
||||||
import akka.actor.typed.scaladsl.adapter._
|
import akka.actor.typed.scaladsl.adapter._
|
||||||
|
|
||||||
val guid = new NumberPoolHub(new MaxNumberSource(10))
|
val guid = new NumberPoolHub(new MaxNumberSource(10))
|
||||||
val map = new ZoneMap("test")
|
val terminal = ImplantTerminalMech(GlobalDefinitions.implant_terminal_mech) //guid=1
|
||||||
val zone = new Zone("test", map, 0) {
|
val interface = Terminal(GlobalDefinitions.implant_terminal_interface) //guid=2
|
||||||
override def SetupNumberPools() = {}
|
|
||||||
GUID(guid)
|
|
||||||
this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
|
|
||||||
}
|
|
||||||
val building = new Building(
|
val building = new Building(
|
||||||
"Building",
|
"Building",
|
||||||
building_guid = 0,
|
building_guid = 0,
|
||||||
map_id = 0,
|
map_id = 0,
|
||||||
zone,
|
Zone.Nowhere,
|
||||||
StructureType.Building,
|
StructureType.Building,
|
||||||
GlobalDefinitions.building
|
GlobalDefinitions.building
|
||||||
) //guid=3
|
) //guid=3
|
||||||
|
val zone = new Zone(
|
||||||
|
"test",
|
||||||
|
new ZoneMap("test") {
|
||||||
|
},
|
||||||
|
0) {
|
||||||
|
override def SetupNumberPools() = {}
|
||||||
|
GUID(guid)
|
||||||
|
this.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
|
||||||
|
}
|
||||||
|
//zone.actor = system.spawn(ZoneActor(zone), ZoneTest.TestName)
|
||||||
|
zone.map.linkTerminalToInterface(1, 2)
|
||||||
|
building.Zone = zone
|
||||||
building.Faction = faction
|
building.Faction = faction
|
||||||
|
interface.Zone = zone
|
||||||
val interface = Terminal(GlobalDefinitions.implant_terminal_interface) //guid=2
|
building.Amenities = interface
|
||||||
interface.Owner = building
|
terminal.Zone = zone
|
||||||
val terminal = ImplantTerminalMech(GlobalDefinitions.implant_terminal_mech) //guid=1
|
building.Amenities = terminal
|
||||||
terminal.Owner = building
|
|
||||||
|
|
||||||
guid.register(terminal, 1)
|
guid.register(terminal, 1)
|
||||||
guid.register(interface, 2)
|
guid.register(interface, 2)
|
||||||
guid.register(building, 3)
|
guid.register(building, 3)
|
||||||
map.linkTerminalToInterface(1, 2)
|
|
||||||
terminal.Actor = system.actorOf(Props(classOf[ImplantTerminalMechControl], terminal), "terminal-control")
|
terminal.Actor = system.actorOf(Props(classOf[ImplantTerminalMechControl], terminal), "terminal-control")
|
||||||
|
|
||||||
(Player(Avatar(0, "test", faction, CharacterSex.Male, 0, CharacterVoice.Mute)), terminal)
|
(Player(Avatar(0, "test", faction, CharacterSex.Male, 0, CharacterVoice.Mute)), terminal)
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue