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More Experience Fixes (#1163)
* revenge experience now rate down and capped; fixed issue with the tail of an empty list * fixed column name difference between database and persistence objects
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10 changed files with 24 additions and 21 deletions
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@ -332,11 +332,13 @@ game {
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# The kill event must have been the exact previous life's death after revive or respawn.
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# This only applies if experience is set to 0.
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# Set to zero and experience = 0 to ignore revenge.
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rate = 0.15
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rate = 0.05
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# If player A kills another player B who killed player A just previously, deposit this experience.
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# The kill event must have been the exact previous life's death after revive or respawn.
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# Set to zero to reuse the experience value from the previous kill event.
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experience = 0
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default-experience = 0
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# When using the experience from the previous kill for revenge bonus, cap the reward at this value.
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max-experience = 350
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}
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}
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