Merge pull request #768 from Fate-JH/leave-squad-by-id

Leave Squad Service by Character Id
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Mazo 2021-04-17 19:48:21 +01:00 committed by GitHub
commit e42a95a675
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3 changed files with 75 additions and 44 deletions

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@ -43,8 +43,8 @@ public class ApplyCooldownToDuplicateLoggingFilter extends Filter<ILoggingEvent>
}
public void setCleaning(Long duration) {
housecleaningTime = housecleaningTime - cleaning + duration;
cleaning = duration;
housecleaningTime = System.currentTimeMillis() + cleaning;
}
private void runCleaning() {
@ -58,6 +58,14 @@ public class ApplyCooldownToDuplicateLoggingFilter extends Filter<ILoggingEvent>
}
}
@Override
public void start() {
if (this.cooldown != 0L) {
messageMap = new ConcurrentHashMap<>(1000);
super.start();
}
}
@Override
public void stop() {
messageMap.clear();

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@ -2463,6 +2463,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
reply match {
case Mountable.CanMount(obj: ImplantTerminalMech, seat_number, _) =>
CancelZoningProcessWithDescriptiveReason("cancel_use")
log.info(s"${player.Name} mounts an implant terminal")
CancelAllProximityUnits()
MountingAction(tplayer, obj, seat_number)
keepAliveFunc = KeepAlivePersistence
@ -2470,14 +2471,21 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
case Mountable.CanMount(obj: Vehicle, seat_number, _)
if obj.Definition == GlobalDefinitions.orbital_shuttle =>
CancelZoningProcessWithDescriptiveReason("cancel_mount")
log.info(s"${player.Name} mounts the orbital shuttle")
CancelAllProximityUnits()
MountingAction(tplayer, obj, seat_number)
keepAliveFunc = KeepAlivePersistence
case Mountable.CanMount(obj: Vehicle, seat_number, _) =>
CancelZoningProcessWithDescriptiveReason("cancel_mount")
log.info(s"${player.Name} mounts ${obj.Definition.Name} in ${
obj.SeatPermissionGroup(seat_number) match {
case Some(AccessPermissionGroup.Driver) => "the driver seat"
case Some(seatType) => s"a $seatType seat, #$seat_number"
case None => "a seat"
}
}")
val obj_guid: PlanetSideGUID = obj.GUID
log.info(s"${player.Name} mounts ${obj.Definition.Name} in seat $seat_number")
CancelAllProximityUnits()
sendResponse(PlanetsideAttributeMessage(obj_guid, 0, obj.Health))
sendResponse(PlanetsideAttributeMessage(obj_guid, 68, obj.Shields)) //shield health
@ -2504,7 +2512,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
case Mountable.CanMount(obj: FacilityTurret, seat_number, _) =>
CancelZoningProcessWithDescriptiveReason("cancel_mount")
if (!obj.isUpgrading) {
log.info(s"${player.Name} mounts ${obj.Definition.Name}")
log.info(s"${player.Name} mounts the ${obj.Definition.Name}")
if (obj.Definition == GlobalDefinitions.vanu_sentry_turret) {
obj.Zone.LocalEvents ! LocalServiceMessage(obj.Zone.id, LocalAction.SetEmpire(obj.GUID, player.Faction))
}
@ -2519,6 +2527,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
case Mountable.CanMount(obj: PlanetSideGameObject with WeaponTurret, seat_number, _) =>
CancelZoningProcessWithDescriptiveReason("cancel_mount")
log.info(s"${player.Name} mounts the ${obj.Definition.asInstanceOf[BasicDefinition].Name}")
sendResponse(PlanetsideAttributeMessage(obj.GUID, 0, obj.Health))
UpdateWeaponAtSeatPosition(obj, seat_number)
MountingAction(tplayer, obj, seat_number)
@ -2528,6 +2537,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
log.warn(s"MountVehicleMsg: $obj is some mountable object and nothing will happen for ${player.Name}")
case Mountable.CanDismount(obj: ImplantTerminalMech, seat_num, _) =>
log.info(s"${tplayer.Name} dismounts the implant terminal")
DismountAction(tplayer, obj, seat_num)
case Mountable.CanDismount(obj: Vehicle, seat_num, mount_point)
@ -2535,6 +2545,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
val pguid = player.GUID
if (obj.MountedIn.nonEmpty) {
//dismount to hart lobby
log.info(s"${tplayer.Name} dismounts the orbital shuttle into the lobby")
val sguid = obj.GUID
val (pos, zang) = Vehicles.dismountShuttle(obj, mount_point)
tplayer.Position = pos
@ -2573,11 +2584,15 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
case Mountable.CanDismount(obj: Vehicle, seat_num, _)
if obj.Definition == GlobalDefinitions.droppod =>
log.info(s"${tplayer.Name} has landed on ${continent.id}")
UnaccessContainer(obj)
DismountAction(tplayer, obj, seat_num)
obj.Actor ! Vehicle.Deconstruct()
case Mountable.CanDismount(obj: Vehicle, seat_num, _) =>
log.info(
s"${tplayer.Name} dismounts a ${obj.Definition.asInstanceOf[ObjectDefinition].Name} from seat #$seat_num"
)
val player_guid: PlanetSideGUID = tplayer.GUID
if (player_guid == player.GUID) {
//disembarking self
@ -2592,6 +2607,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
}
case Mountable.CanDismount(obj: PlanetSideGameObject with WeaponTurret, seat_num, _) =>
log.info(s"${tplayer.Name} dismounts a ${obj.Definition.asInstanceOf[ObjectDefinition].Name}")
DismountAction(tplayer, obj, seat_num)
case Mountable.CanDismount(obj: Mountable, _, _) =>
@ -7883,9 +7899,6 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
*/
def DismountAction(tplayer: Player, obj: PlanetSideGameObject with Mountable, seatNum: Int): Unit = {
val player_guid: PlanetSideGUID = tplayer.GUID
log.info(
s"${tplayer.Name} dismounts a ${obj.Definition.asInstanceOf[ObjectDefinition].Name} from seat #$seatNum"
)
keepAliveFunc = NormalKeepAlive
sendResponse(DismountVehicleMsg(player_guid, BailType.Normal, wasKickedByDriver = false))
continent.VehicleEvents ! VehicleServiceMessage(

View file

@ -1,17 +1,27 @@
// Copyright (c) 2019 PSForever
package net.psforever.services.teamwork
import akka.actor.{Actor, ActorRef, Terminated}
import net.psforever.objects.avatar.{Avatar, Certification}
import net.psforever.objects.definition.converter.StatConverter
import net.psforever.objects.loadouts.SquadLoadout
import net.psforever.objects.teamwork.{Member, Squad, SquadFeatures}
import net.psforever.objects.zones.Zone
import net.psforever.objects.{LivePlayerList, Player}
import net.psforever.packet.game.{PlanetSideZoneID, SquadDetail, SquadInfo, SquadPositionDetail, SquadPositionEntry, WaypointEventAction, WaypointInfo, SquadAction => SquadRequestAction}
import net.psforever.types._
import net.psforever.packet.game.{
PlanetSideZoneID,
SquadDetail,
SquadInfo,
SquadPositionDetail,
SquadPositionEntry,
WaypointEventAction,
WaypointInfo,
SquadAction => SquadRequestAction
}
import net.psforever.services.{GenericEventBus, Service}
import net.psforever.types._
import akka.actor.{Actor, ActorRef, Terminated}
import java.io.{PrintWriter, StringWriter}
import scala.collection.concurrent.TrieMap
import scala.collection.mutable
import scala.collection.mutable.ListBuffer
@ -116,7 +126,7 @@ class SquadService extends Actor {
private[this] val log = org.log4s.getLogger
private def debug(msg: String): Unit = {
log.trace(msg)
log.debug(msg)
}
override def postStop(): Unit = {
@ -432,16 +442,16 @@ class SquadService extends Actor {
SquadActionUpdate(char_id, health, max_health, armor, max_armor, pos, zone_number, sender())
case msg =>
debug(s"Unhandled message $msg from ${sender()}")
log.warn(s"Unhandled action $msg from ${sender()}")
}
case msg =>
debug(s"Unhandled message $msg from ${sender()}")
log.warn(s"Unhandled message $msg from ${sender()}")
}
def JoinByFaction(faction: String, sender: ActorRef): Unit = {
val path = s"/$faction/Squad"
debug(s"$sender has joined $path")
log.trace(s"$sender has joined $path")
SquadEvents.subscribe(sender, path)
}
@ -449,7 +459,7 @@ class SquadService extends Actor {
try {
val longCharId = charId.toLong
val path = s"/$charId/Squad"
debug(s"$sender has joined $path")
log.trace(s"$sender has joined $path")
context.watch(sender)
UserEvents += longCharId -> sender
refused(longCharId) = Nil
@ -458,13 +468,15 @@ class SquadService extends Actor {
log.warn(s"Service.Join: tried $charId as a unique character identifier, but it could not be casted")
case e: Exception =>
log.error(s"Service.Join: unexpected exception using $charId as data - ${e.getLocalizedMessage}")
e.printStackTrace()
val sw = new StringWriter
e.printStackTrace(new PrintWriter(sw))
log.error(sw.toString)
}
}
def LeaveByFaction(faction: String, sender: ActorRef): Unit = {
val path = s"/$faction/Squad"
debug(s"$sender has left $path")
log.trace(s"$sender has left $path")
SquadEvents.unsubscribe(sender, path)
}
@ -476,7 +488,9 @@ class SquadService extends Actor {
log.warn(s"Service.Leave: tried $charId as a unique character identifier, but it could not be casted")
case e: Exception =>
log.error(s"Service.Leave: unexpected exception using $charId as data - ${e.getLocalizedMessage}")
e.printStackTrace()
val sw = new StringWriter
e.printStackTrace(new PrintWriter(sw))
log.error(sw.toString)
}
}
@ -2481,16 +2495,11 @@ class SquadService extends Actor {
def RemoveAllInvitesToSquad(sguid: PlanetSideGUID): Unit = {
//clean up invites
invites.collect {
case (id, VacancyInvite(_, _, guid)) if sguid == guid =>
RemoveInvite(id)
case (id, IndirectInvite(_, guid)) if sguid == guid =>
RemoveInvite(id)
case (id, LookingForSquadRoleInvite(_, _, guid, _)) if sguid == guid =>
RemoveInvite(id)
case (id, RequestRole(_, guid, _)) if sguid == guid =>
RemoveInvite(id)
case (id, ProximityInvite(_, _, guid)) if sguid == guid =>
RemoveInvite(id)
case (id, VacancyInvite(_, _, guid)) if sguid == guid => RemoveInvite(id)
case (id, IndirectInvite(_, guid)) if sguid == guid => RemoveInvite(id)
case (id, LookingForSquadRoleInvite(_, _, guid, _)) if sguid == guid => RemoveInvite(id)
case (id, RequestRole(_, guid, _)) if sguid == guid => RemoveInvite(id)
case (id, ProximityInvite(_, _, guid)) if sguid == guid => RemoveInvite(id)
}
//tidy the queued invitations
queuedInvites.foreach {
@ -2536,16 +2545,11 @@ class SquadService extends Actor {
def RemoveAllInvitesWithPlayer(charId: Long): Unit = {
RemoveInvite(charId)
invites.collect {
case (id, SpontaneousInvite(player)) if player.CharId == charId =>
RemoveInvite(id)
case (id, VacancyInvite(_charId, _, _)) if _charId == charId =>
RemoveInvite(id)
case (id, IndirectInvite(player, _)) if player.CharId == charId =>
RemoveInvite(id)
case (id, LookingForSquadRoleInvite(_charId, _, _, _)) if _charId == charId =>
RemoveInvite(id)
case (id, RequestRole(player, _, _)) if player.CharId == charId =>
RemoveInvite(id)
case (id, SpontaneousInvite(player)) if player.CharId == charId => RemoveInvite(id)
case (id, VacancyInvite(_charId, _, _)) if _charId == charId => RemoveInvite(id)
case (id, IndirectInvite(player, _)) if player.CharId == charId => RemoveInvite(id)
case (id, LookingForSquadRoleInvite(_charId, _, _, _)) if _charId == charId => RemoveInvite(id)
case (id, RequestRole(player, _, _)) if player.CharId == charId => RemoveInvite(id)
}
//tidy the queued invitations
queuedInvites.remove(charId)
@ -3051,14 +3055,18 @@ class SquadService extends Actor {
member.Name = ""
member.CharId = 0
//other squad members see the member leaving
Publish(squadFeatures(squad.GUID).ToChannel, SquadResponse.Leave(squad, List(entry)), Seq(charId))
UpdateSquadListWhenListed(squadFeatures(squad.GUID), SquadInfo().Size(squad.Size))
squadFeatures.get(squad.GUID) match {
case Some(features) =>
Publish(features.ToChannel, SquadResponse.Leave(squad, List(entry)), Seq(charId))
UpdateSquadListWhenListed(features, SquadInfo().Size(squad.Size))
case None => ;
}
UpdateSquadDetail(
squad.GUID,
SquadDetail().Members(List(SquadPositionEntry(index, SquadPositionDetail().Player(char_id = 0, name = ""))))
)
true
case None =>
case _ =>
false
}
}
@ -3298,14 +3306,16 @@ class SquadService extends Actor {
continueToMonitorDetails.remove(charId)
RemoveAllInvitesWithPlayer(charId)
val pSquadOpt = GetParticipatingSquad(charId)
val lSquadOpt = GetLeadingSquad(charId, pSquadOpt)
pSquadOpt match {
//member of the squad; leave the squad
case Some(squad) =>
val size = squad.Size
SquadEvents.unsubscribe(UserEvents(charId), s"/${squadFeatures(squad.GUID).ToChannel}/Squad")
UserEvents.remove(charId)
lSquadOpt match {
UserEvents.remove(charId) match {
case Some(events) =>
SquadEvents.unsubscribe(events, s"/${squadFeatures(squad.GUID).ToChannel}/Squad")
case _ => ;
}
GetLeadingSquad(charId, pSquadOpt) match {
case Some(_) =>
//leader of a squad; the squad will be disbanded
PanicDisbandSquad(