delay telling zoning players

This commit is contained in:
ScrawnyRonnie 2025-12-27 19:43:13 -05:00
parent becd5cf9b5
commit e12c991f23

View file

@ -1131,6 +1131,10 @@ class ZoningOperations(
)
val hackState = hackStateMap.getOrElse(virus, HackState7.Unk8)
sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, hackState)
if (virus != 8 && !sessionLogic.zoning.spawn.startEnqueueSquadMessages) {
sessionLogic.zoning.spawn.enqueueNewActivity(ActivityQueuedTask(
SpawnOperations.delaySendGenericObjectActionMessage(GenericObjectActionMessage(amenityId, 58)), 1))
}
case _ =>
sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, HackState7.Unk8) //generic hackable object
}