Buildings now have simple type distinctions to work using the known output of a SpawnRequestMessage packet. Support for cross-continental respawning (actually a failure case for being unable to spawn). Corpse tuning and testing.

This commit is contained in:
FateJH 2018-03-24 00:28:02 -04:00
parent 20b7726653
commit ddc2450541
52 changed files with 2491 additions and 711 deletions

View file

@ -1,7 +1,6 @@
// Copyright (c) 2017 PSForever
package objects.guidtask
import net.psforever.objects._
import net.psforever.objects.guid.{GUIDTask, TaskResolver}
import net.psforever.types.{CharacterGender, PlanetSideEmpire}