upload virus to facility

This commit is contained in:
ScrawnyRonnie 2025-12-24 12:06:53 -05:00
parent 8efe20356e
commit dd4c61e016
21 changed files with 323 additions and 62 deletions

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@ -91,7 +91,7 @@ add_property super_staminakit nodrop false
add_property super_staminakit requirement_award0 false
add_property suppressor equiptime 600
add_property suppressor holstertime 600
add_property trek allowed false
add_property trek allowed true
add_property trek equiptime 500
add_property trek holstertime 500
add_property vulture requirement_award0 false

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@ -1258,7 +1258,12 @@ class GeneralOperations(
def handleUseTerminal(terminal: Terminal, equipment: Option[Equipment], msg: UseItemMessage): Unit = {
equipment match {
case Some(item) =>
sendUseGeneralEntityMessage(terminal, item)
if (terminal.Definition == GlobalDefinitions.main_terminal) {
sendUseMainTerminalMessage(terminal, item, msg.unk2)
}
else {
sendUseGeneralEntityMessage(terminal, item)
}
case None
if terminal.Owner == Building.NoBuilding || terminal.Faction == player.Faction ||
terminal.HackedBy.nonEmpty || terminal.Faction == PlanetSideEmpire.NEUTRAL =>
@ -1484,6 +1489,14 @@ class GeneralOperations(
obj.Actor ! CommonMessages.Use(player, Some(equipment))
}
def sendUseMainTerminalMessage(obj: PlanetSideServerObject, equipment: Equipment, virus: Long): Unit = {
sessionLogic.zoning.CancelZoningProcessWithDescriptiveReason("cancel_use")
if (player.Faction == obj.Faction)
obj.Actor ! CommonMessages.RemoveVirus(player, Some(equipment))
else
obj.Actor ! CommonMessages.UploadVirus(player, Some(equipment), virus)
}
def handleUseDefaultEntity(obj: PlanetSideGameObject, equipment: Option[Equipment]): Unit = {
sessionLogic.zoning.CancelZoningProcessWithDescriptiveReason("cancel_use")
equipment match {

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@ -1116,6 +1116,17 @@ class ZoningOperations(
PlanetsideAttributeEnum.ControlConsoleHackUpdate,
HackCaptureActor.GetHackUpdateAttributeValue(amenity.asInstanceOf[CaptureTerminal], isResecured = false)
)
case GlobalDefinitions.main_terminal =>
val virus = amenity.asInstanceOf[Terminal].Owner.asInstanceOf[Building].virusId
val hackStateMap: Map[Long, HackState7] = Map(
0L -> HackState7.UnlockDoors,
1L -> HackState7.DisableLatticeBenefits,
2L -> HackState7.NTUDrain,
3L -> HackState7.DisableRadar,
4L -> HackState7.AccessEquipmentTerms
)
val hackState = hackStateMap.getOrElse(virus, HackState7.Unk8)
sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, hackState)
case _ =>
sessionLogic.general.hackObject(amenity.GUID, unk1 = 1114636288L, HackState7.Unk8) //generic hackable object
}
@ -2928,7 +2939,8 @@ class ZoningOperations(
val searhusBenefit = Zones.zones.find(_.Number == 9).exists(_.benefitRecipient == player.Faction)
//biolabs have/grant benefits
val cryoBenefit: Float = toSpawnPoint.Owner match {
case b: Building if b.hasLatticeBenefit(LatticeBenefit.BioLaboratory) || (b.BuildingType == StructureType.Facility && !b.CaptureTerminalIsHacked && searhusBenefit) => 0.5f
case b: Building if (b.hasLatticeBenefit(LatticeBenefit.BioLaboratory) && b.virusId != 1) ||
(b.BuildingType == StructureType.Facility && !b.CaptureTerminalIsHacked && searhusBenefit) => 0.5f
case _ => 1f
}
//TODO cumulative death penalty

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@ -158,6 +158,7 @@ case object MajorFacilityLogic
* @return the next behavior for this control agency messaging system
*/
def amenityStateChange(details: BuildingWrapper, entity: Amenity, data: Option[Any]): Behavior[Command] = {
import net.psforever.objects.GlobalDefinitions
entity match {
case gen: Generator =>
if (generatorStateChange(details, gen, data)) {
@ -176,12 +177,24 @@ case object MajorFacilityLogic
case _ =>
log(details).warn("CaptureTerminal AmenityStateChange was received with no attached data.")
}
// When a CC is hacked (or resecured) all currently hacked amenities for the base should return to their default unhacked state
building.HackableAmenities.foreach(amenity => {
if (amenity.HackedBy.isDefined) {
building.Zone.LocalEvents ! LocalServiceMessage(amenity.Zone.id,LocalAction.ClearTemporaryHack(PlanetSideGUID(0), amenity))
}
})
// When a CC is hacked (or resecured) clear hacks on amenities based on currently installed virus
val hackedAmenities = building.HackableAmenities.filter(_.HackedBy.isDefined)
val amenitiesToClear = building.virusId match {
case 0 =>
hackedAmenities.filterNot(a => a.Definition == GlobalDefinitions.lock_external || a.Definition == GlobalDefinitions.main_terminal)
case 4 =>
hackedAmenities.filterNot(a => a.Definition == GlobalDefinitions.order_terminal || a.Definition == GlobalDefinitions.main_terminal)
case 8 =>
hackedAmenities
case _ =>
hackedAmenities
}
amenitiesToClear.foreach { amenity =>
building.Zone.LocalEvents ! LocalServiceMessage(
amenity.Zone.id,
LocalAction.ClearTemporaryHack(PlanetSideGUID(0), amenity)
)
}
// No map update needed - will be sent by `HackCaptureActor` when required
case _ =>
details.galaxyService ! GalaxyServiceMessage(GalaxyAction.MapUpdate(details.building.infoUpdateMessage()))

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@ -1239,6 +1239,8 @@ object GlobalDefinitions {
val vanu_control_console = new CaptureTerminalDefinition(930) // Cavern CC
val main_terminal = new MainTerminalDefinition(473)
val llm_socket = new CaptureFlagSocketDefinition()
val capture_flag = new CaptureFlagDefinition()

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@ -72,9 +72,9 @@ object FirstTimeEvents {
)
val Other: Set[String] = Set(
"used_nchev_scattercannon",
"used_nchev_falcon",
"used_nchev_sparrow",
"used_nc_hev_scattercannon",
"used_nc_hev_falcon",
"used_nc_hev_sparrow",
"used_energy_gun_nc",
"visited_portable_manned_turret_nc"
)

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@ -720,6 +720,10 @@ object GlobalDefinitionsMiscellaneous {
vanu_control_console.Repairable = false
vanu_control_console.FacilityHackTime = 10.minutes
main_terminal.Name = "main_terminal"
main_terminal.Damageable = false
main_terminal.Repairable = false
lodestar_repair_terminal.Name = "lodestar_repair_terminal"
lodestar_repair_terminal.Interval = 1000
lodestar_repair_terminal.HealAmount = 60

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@ -11,7 +11,9 @@ object CommonMessages {
final case class Hack(player: Player, obj: PlanetSideServerObject with Hackable, data: Option[Any] = None)
final case class ClearHack()
final case class EntityHackState(obj: PlanetSideGameObject with Hackable, hackState: Boolean)
final case class UploadVirus(player: Player, data: Option[Any] = None, virus: Long)
final case class RemoveVirus(player: Player, data: Option[Any])
/**
* The message that progresses some form of user-driven activity with a certain eventual outcome
* and potential feedback per cycle.

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@ -1,11 +1,13 @@
// Copyright (c) 2020 PSForever
package net.psforever.objects.serverobject.hackable
import net.psforever.actors.zone.BuildingActor
import net.psforever.objects.serverobject.structures.{Building, StructureType, WarpGate}
import net.psforever.objects.serverobject.terminals.Terminal
import net.psforever.objects.serverobject.terminals.capture.CaptureTerminal
import net.psforever.objects.{Player, Vehicle}
import net.psforever.objects.{GlobalDefinitions, Player, Vehicle}
import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject}
import net.psforever.packet.game.{HackMessage, HackState, HackState1, HackState7}
import net.psforever.packet.game.{HackMessage, HackState, HackState1, HackState7, TriggeredSound}
import net.psforever.types.{PlanetSideEmpire, PlanetSideGUID}
import net.psforever.services.Service
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
@ -140,6 +142,116 @@ object GenericHackables {
}
}
def FinishVirusAction(target: PlanetSideServerObject with Hackable, user: Player, hackValue: Int, hackClearValue: Int, virus: Long)(): Unit = {
import akka.pattern.ask
import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
val tplayer = user
ask(target.Actor, CommonMessages.Hack(tplayer, target))(timeout = 2 second)
.mapTo[CommonMessages.EntityHackState]
.onComplete {
case Success(_) =>
val building = target.asInstanceOf[Terminal].Owner.asInstanceOf[Building]
val zone = target.Zone
val zoneId = zone.id
val pguid = tplayer.GUID
if (tplayer.Faction == target.Faction) {
//clear virus
val currVirus = building.virusId
building.virusId = 8
building.virusInstalledBy = None
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction
.ClearTemporaryHack(pguid, target)
)
val msg = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, target.GUID, 60)
val events = zone.AvatarEvents
building.PlayersInSOI.foreach { player =>
events ! AvatarServiceMessage(player.Name, msg)
}
currVirus match {
case 0L =>
building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.lock_external).foreach { iff =>
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction.ClearTemporaryHack(PlanetSideGUID(0), iff)
)
}
case 4L =>
building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.order_terminal).foreach { term =>
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction.ClearTemporaryHack(PlanetSideGUID(0), term)
)
}
case _ => ()
}
building.Actor ! BuildingActor.MapUpdate()
}
else {
//install virus
val virusLength: Map[Long, Int] = Map(
0L -> 3600,
1L -> 900,
2L -> 3600,
3L -> 900,
4L -> 120
)
val installedVirusDuration = virusLength(virus)
val hackStateMap: Map[Long, HackState7] = Map(
0L -> HackState7.UnlockDoors,
1L -> HackState7.DisableLatticeBenefits,
2L -> HackState7.NTUDrain,
3L -> HackState7.DisableRadar,
4L -> HackState7.AccessEquipmentTerms
)
val hackState = hackStateMap.getOrElse(virus, HackState7.Unk8)
building.virusId = virus
building.virusInstalledBy = Some(tplayer.Faction.id)
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction.TriggerSound(pguid, TriggeredSound.TREKSuccessful, tplayer.Position, 30, 0.49803925f)
)
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction
.HackTemporarily(pguid, zone, target, installedVirusDuration, hackClearValue, installedVirusDuration, unk2=hackState)
)
val msg = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, target.GUID, 58)
val events = zone.AvatarEvents
building.PlayersInSOI.foreach { player =>
events ! AvatarServiceMessage(player.Name, msg)
}
//amenities if applicable
virus match {
case 0L =>
building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.lock_external).foreach{ iff =>
var setHacked = iff.asInstanceOf[PlanetSideServerObject with Hackable]
setHacked.HackedBy = tplayer
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction.HackTemporarily(pguid, zone, iff, hackValue, hackClearValue, installedVirusDuration)
)
}
case 4L =>
building.HackableAmenities.filter(d => d.Definition == GlobalDefinitions.order_terminal).foreach{ term =>
var setHacked = term.asInstanceOf[PlanetSideServerObject with Hackable]
setHacked.HackedBy = tplayer
zone.LocalEvents ! LocalServiceMessage(
zoneId,
LocalAction.HackTemporarily(pguid, zone, term, hackValue, hackClearValue, installedVirusDuration)
)
}
case _ => ()
}
building.Actor ! BuildingActor.MapUpdate()
}
case Failure(_) =>
log.warn(s"Virus action failed on target: ${target.Definition.Name}@${target.GUID.guid}")
}
}
/**
* Check if the state of connected facilities has changed since the hack progress began. It accounts for a friendly facility
* on the other side of a warpgate as well in case there are no friendly facilities in the same zone

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@ -270,20 +270,19 @@ trait AmenityAutoRepair
autoRepairTimer.cancel()
autoRepairQueueTask = Some(System.currentTimeMillis() + delay)
val modifiedDrain = drain * Config.app.game.amenityAutorepairDrainRate //doubled intentionally
autoRepairTimer = if(AutoRepairObject.Owner == Building.NoBuilding) {
//without an owner, auto-repair freely
context.system.scheduler.scheduleOnce(
delay milliseconds,
self,
NtuCommand.Grant(null, modifiedDrain)
)
} else {
//ask politely
context.system.scheduler.scheduleOnce(
delay milliseconds,
AutoRepairObject.Owner.Actor,
BuildingActor.Ntu(NtuCommand.Request(modifiedDrain, ntuGrantActorRef))
)
}
AutoRepairObject.Owner match {
case Building.NoBuilding =>
autoRepairTimer = context.system.scheduler.scheduleOnce(
delay.milliseconds,
self,
NtuCommand.Grant(null, modifiedDrain))
case b: Building =>
val doubledDrain = if (b.virusId == 2) modifiedDrain * 2 else modifiedDrain
autoRepairTimer = context.system.scheduler.scheduleOnce(
delay.milliseconds,
b.Actor,
BuildingActor.Ntu(NtuCommand.Request(doubledDrain, ntuGrantActorRef)))
case _ => ()
}
}
}

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@ -11,7 +11,7 @@ import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.zones.Zone
import net.psforever.objects.zones.blockmap.BlockMapEntity
import net.psforever.packet.game.{BuildingInfoUpdateMessage, DensityLevelUpdateMessage}
import net.psforever.packet.game.{Additional3, BuildingInfoUpdateMessage, DensityLevelUpdateMessage}
import net.psforever.types._
import scalax.collection.{Graph, GraphEdge}
import akka.actor.typed.scaladsl.adapter._
@ -34,6 +34,8 @@ class Building(
private var playersInSOI: List[Player] = List.empty
private var forceDomeActive: Boolean = false
private var participationFunc: ParticipationLogic = NoParticipation
var virusId: Long = 8 // 8 default = no virus
var virusInstalledBy: Option[Int] = None // faction id
super.Zone_=(zone)
super.GUID_=(PlanetSideGUID(building_guid)) //set
Invalidate() //unset; guid can be used during setup, but does not stop being registered properly later
@ -211,6 +213,12 @@ class Building(
} else {
Set(CavernBenefit.None)
}
val (installedVirus, installedByFac) = if (virusId == 8) {
(8, None)
}
else {
(virusId.toInt, Some(Additional3(inform_defenders=true, virusInstalledBy.getOrElse(3))))
}
BuildingInfoUpdateMessage(
Zone.Number,
@ -230,8 +238,8 @@ class Building(
unk4 = Nil,
unk5 = 0,
unk6 = false,
unk7 = 8, // unk7 != 8 will cause malformed packet
unk7x = None,
installedVirus,
installedByFac,
boostSpawnPain,
boostGeneratorPain
)

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@ -45,6 +45,7 @@ trait FacilityHackParticipation extends ParticipationLogic {
.filterNot { p =>
playerContribution.exists { case (u, _) => p.CharId == u }
}
informOfInstalledVirus(newParticipants)
playerContribution =
vanguardParticipants.map { case (u, (p, d, _)) => (u, (p, d + 1, curr)) } ++
newParticipants.map { p => (p.CharId, (p, 1, curr)) } ++
@ -96,6 +97,25 @@ trait FacilityHackParticipation extends ParticipationLogic {
}) :+ newEntry
}
}
/**
* send packet that makes building lights green in case a virus was installed before this player got there
* @param list new players to the SOI
*/
protected def informOfInstalledVirus(list : List[Player]): Unit = {
if (building.virusId != 8) {
import net.psforever.objects.serverobject.terminals.Terminal
import net.psforever.objects.GlobalDefinitions
import net.psforever.services.Service
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
val mainTerm = building.Amenities.filter(x => x.isInstanceOf[Terminal] && x.Definition == GlobalDefinitions.main_terminal).head.GUID
val msg = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, mainTerm, 58)
val events = building.Zone.AvatarEvents
list.foreach(p =>
events ! AvatarServiceMessage(p.Name, msg)
)
}
}
}
object FacilityHackParticipation {

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@ -0,0 +1,16 @@
// Copyright (c) 2025 PSForever
package net.psforever.objects.serverobject.terminals
import akka.actor.ActorContext
import net.psforever.objects.{Default, Player}
import net.psforever.objects.serverobject.PlanetSideServerObject
import net.psforever.objects.serverobject.structures.Amenity
/**
* The definition for any `Terminal` that is of a type "main_terminal".
* Main terminal objects are used to upload or remove a virus from a major facility
* @param objectId the object's identifier number
*/
class MainTerminalDefinition(objectId: Int) extends TerminalDefinition(objectId) {
def Request(player: Player, msg: Any): Terminal.Exchange = Terminal.NoDeal()
}

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@ -2,7 +2,7 @@
package net.psforever.objects.serverobject.terminals
import akka.actor.ActorRef
import net.psforever.objects.{GlobalDefinitions, SimpleItem}
import net.psforever.objects.{GlobalDefinitions, SimpleItem, Tool}
import net.psforever.objects.serverobject.CommonMessages
import net.psforever.objects.serverobject.affinity.FactionAffinityBehavior
import net.psforever.objects.serverobject.damage.Damageable.Target
@ -57,7 +57,28 @@ class TerminalControl(term: Terminal)
)
case _ => ()
}
case CommonMessages.UploadVirus(player, Some(item: Tool), virus)
if item.Definition == GlobalDefinitions.trek =>
term.Owner match {
case _: Building =>
sender() ! CommonMessages.Progress(
1.66f,
GenericHackables.FinishVirusAction(term, player, hackValue = -1, hackClearValue = -1, virus),
GenericHackables.HackingTickAction(HackState1.Unk1, player, term, item.GUID)
)
case _ => ()
}
case CommonMessages.RemoveVirus(player, Some(item: SimpleItem))
if item.Definition == GlobalDefinitions.remote_electronics_kit =>
term.Owner match {
case _: Building =>
sender() ! CommonMessages.Progress(
1.66f,
GenericHackables.FinishVirusAction(term, player, hackValue = -1, hackClearValue = -1, virus=8L),
GenericHackables.HackingTickAction(HackState1.Unk1, player, term, item.GUID)
)
case _ => ()
}
case _ => ()
}

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@ -24,11 +24,12 @@ final case class Additional1(unk1: String, unk2: Int, unk3: Long)
final case class Additional2(unk1: Int, unk2: Long)
/**
* na
* @param unk1 na
* @param unk2 na
* Used for building information window on map. Tells the empire who installed the virus which one
* and tells the defending faction generic "Infected"
* @param inform_defenders na
* @param installed_by_id na
*/
final case class Additional3(unk1: Boolean, unk2: Int)
final case class Additional3(inform_defenders: Boolean, installed_by_id: Int)
/**
* Update the state of map asset for a client's specific building's state.
@ -73,9 +74,14 @@ final case class Additional3(unk1: Boolean, unk2: Int)
* @param unk4 na
* @param unk5 na
* @param unk6 na
* @param unk7 na;
* value != 8 causes the next field to be defined
* @param unk7x na
* @param virus_id id of virus installed. value != 8 causes the next field to be defined.
* 0 - unlock all doors
* 1 - disable linked benefits
* 2 - double ntu drain
* 3 - disable enemy radar
* 4 - access equipment terminals
* 8 - no virus installed - if 8, virus_installed_by is None
* @param virus_installed_by if virus_id = 8, None, else this has bool and id of the empire that installed the virus
* @param boost_spawn_pain if the building has spawn tubes, the (boosted) strength of its enemy pain field
* @param boost_generator_pain if the building has a generator, the (boosted) strength of its enemy pain field
*/
@ -97,8 +103,8 @@ final case class BuildingInfoUpdateMessage(
unk4: List[Additional2],
unk5: Long,
unk6: Boolean,
unk7: Int,
unk7x: Option[Additional3],
virus_id: Int,
virus_installed_by: Option[Additional3],
boost_spawn_pain: Boolean,
boost_generator_pain: Boolean
) extends PlanetSideGamePacket {
@ -129,8 +135,8 @@ object BuildingInfoUpdateMessage extends Marshallable[BuildingInfoUpdateMessage]
* A `Codec` for a set of additional fields.
*/
private val additional3_codec: Codec[Additional3] = (
("unk1" | bool) ::
("unk2" | uint2L)
("inform_defenders" | bool) ::
("installed_by_id" | uint2L)
).as[Additional3]
/**
@ -190,8 +196,8 @@ object BuildingInfoUpdateMessage extends Marshallable[BuildingInfoUpdateMessage]
("unk4" | listOfN(uint4L, additional2_codec)) ::
("unk5" | uint32L) ::
("unk6" | bool) ::
(("unk7" | uint4L) >>:~ { unk7 =>
conditional(unk7 != 8, codec = "unk7x" | additional3_codec) ::
(("virus_id" | uint4L) >>:~ { virus_id =>
conditional(virus_id != 8, codec = "virus_installed_by" | additional3_codec) ::
("boost_spawn_pain" | bool) ::
("boost_generator_pain" | bool)
})

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@ -50,6 +50,7 @@ import shapeless.{::, HNil}
* 53 - Put down an FDU<br/>
* 56 - Sets vehicle or player to be black ops<br/>
* 57 - Reverts player from black ops<br/>
* 58 - Virus installed, changes lighting in facility to green
* <br>
* What are these values?<br>
* 90? - for observed driven BFR's, model pitches up slightly and stops idle animation<br>

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@ -28,11 +28,11 @@ sealed abstract class HackState7(val value: Int) extends IntEnumEntry
object HackState7 extends IntEnum[HackState7] {
val values: IndexedSeq[HackState7] = findValues
case object Unk0 extends HackState7(value = 0)
case object Unk1 extends HackState7(value = 1)
case object Unk2 extends HackState7(value = 2)
case object Unk3 extends HackState7(value = 3)
case object Unk4 extends HackState7(value = 4)
case object UnlockDoors extends HackState7(value = 0)
case object DisableLatticeBenefits extends HackState7(value = 1)
case object NTUDrain extends HackState7(value = 2)
case object DisableRadar extends HackState7(value = 3)
case object AccessEquipmentTerms extends HackState7(value = 4)
case object Unk5 extends HackState7(value = 5)
case object Unk6 extends HackState7(value = 6)
case object Unk7 extends HackState7(value = 7)

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@ -265,8 +265,10 @@ class HackCaptureActor extends Actor {
private def HackCompleted(terminal: CaptureTerminal with Hackable, hackedByFaction: PlanetSideEmpire.Value): Unit = {
val building = terminal.Owner.asInstanceOf[Building]
if (building.NtuLevel > 0) {
building.virusId = 8
building.virusInstalledBy = None
log.info(s"Setting base ${building.GUID} / MapId: ${building.MapId} as owned by $hackedByFaction")
building.Actor! BuildingActor.SetFaction(hackedByFaction)
building.Actor ! BuildingActor.SetFaction(hackedByFaction)
//dispatch to players aligned with the capturing faction within the SOI
val events = building.Zone.LocalEvents
val msg = LocalAction.SendGenericActionMessage(Service.defaultPlayerGUID, GenericAction.FacilityCaptureFanfare)

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@ -3,7 +3,7 @@ package net.psforever.services.local.support
import java.util.concurrent.TimeUnit
import akka.actor.{Actor, Cancellable}
import net.psforever.objects.Default
import net.psforever.objects.{Default, GlobalDefinitions}
import net.psforever.objects.serverobject.hackable.Hackable
import net.psforever.objects.serverobject.{CommonMessages, PlanetSideServerObject}
import net.psforever.objects.zones.Zone
@ -30,8 +30,12 @@ class HackClearActor() extends Actor {
def receive: Receive = {
case HackClearActor.ObjectIsHacked(target, zone, unk1, unk2, duration, time) =>
val durationMillis = TimeUnit.MILLISECONDS.convert(duration, TimeUnit.SECONDS)
hackedObjects = hackedObjects :+ HackClearActor.HackEntry(target, zone, unk1, unk2, time, durationMillis)
val newEntry = HackClearActor.HackEntry(target, zone, unk1, unk2, time, durationMillis)
// Remove any existing entry for this GUID + zone in case of virus adding an entry for same target
hackedObjects = hackedObjects.filterNot(e => e.target.GUID == target.GUID && e.zone.id == zone.id)
hackedObjects = newEntry :: hackedObjects
// Sort so they are removed in the correct order
hackedObjects = hackedObjects.sortBy(e => e.time + e.duration)
// Restart the timer, in case this is the first object in the hacked objects list
RestartTimer()
@ -49,6 +53,9 @@ class HackClearActor() extends Actor {
entry.unk1,
entry.unk2
) //call up to the main event system
if (entry.target.Definition == GlobalDefinitions.main_terminal) {
ClearVirusFromBuilding(entry.target)
}
})
RestartTimer()
@ -93,6 +100,29 @@ class HackClearActor() extends Actor {
}
}
/**
* When the hack timer expires on a main_terminal, clear the virus from the building and
* inform the players in the area
* @param target main_terminal object
*/
private def ClearVirusFromBuilding(target: PlanetSideServerObject): Unit = {
import net.psforever.objects.serverobject.structures.Building
import net.psforever.objects.serverobject.terminals.Terminal
import net.psforever.actors.zone.BuildingActor
import net.psforever.services.Service
import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
val building = target.asInstanceOf[Terminal].Owner.asInstanceOf[Building]
building.virusId = 8
building.virusInstalledBy = None
val msg = AvatarAction.GenericObjectAction(Service.defaultPlayerGUID, target.GUID, 60)
val events = building.Zone.AvatarEvents
building.PlayersInSOI.foreach { player =>
events ! AvatarServiceMessage(player.Name, msg)
}
building.Actor ! BuildingActor.MapUpdate()
}
/**
* Iterate over entries in a `List` until an entry that does not exceed the time limit is discovered.
* Separate the original `List` into two:

View file

@ -156,7 +156,7 @@ object Zones {
"vanu_vehicle_station"
)
private val basicTerminalTypes =
Seq("order_terminal", "spawn_terminal", "cert_terminal", "order_terminal", "vanu_equipment_term")
Seq("order_terminal", "spawn_terminal", "cert_terminal", "order_terminal", "vanu_equipment_term", "main_terminal")
private val spawnPadTerminalTypes = Seq(
"ground_vehicle_terminal",
"air_vehicle_terminal",

View file

@ -30,8 +30,8 @@ class BuildingInfoUpdateMessageTest extends Specification {
unk4,
unk5,
unk6,
unk7,
unk7x,
virus_id,
virus_installed_by,
boost_spawn_pain,
boost_generator_pain
) =>
@ -53,8 +53,8 @@ class BuildingInfoUpdateMessageTest extends Specification {
unk4.isEmpty mustEqual true
unk5 mustEqual 0
unk6 mustEqual false
unk7 mustEqual 8
unk7x.isEmpty mustEqual true
virus_id mustEqual 8
virus_installed_by.isEmpty mustEqual true
boost_spawn_pain mustEqual false
boost_generator_pain mustEqual false
case _ =>