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IA to caves?
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1 changed files with 1 additions and 1 deletions
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@ -173,7 +173,7 @@ class InterstellarClusterService(context: ActorContext[InterstellarClusterServic
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}
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}
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val hotspotsAndSpawnsInZones: Iterable[(Zone, HotSpotInfo, List[SpawnPoint])] = zones
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val hotspotsAndSpawnsInZones: Iterable[(Zone, HotSpotInfo, List[SpawnPoint])] = zones
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.collect {
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.collect {
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case zone if !zone.map.cavern && zone.Players.nonEmpty =>
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case zone if zone.Players.nonEmpty =>
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zone.HotSpotData
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zone.HotSpotData
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.map {
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.map {
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info => (zone, info, zone.findNearestSpawnPoints(faction, info.DisplayLocation, spawnTarget))
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info => (zone, info, zone.findNearestSpawnPoints(faction, info.DisplayLocation, spawnTarget))
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