mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-19 18:44:45 +00:00
Corrected/Removed some temporary values
This commit is contained in:
parent
4832bee71f
commit
d1e9361687
|
|
@ -6441,11 +6441,11 @@ object GlobalDefinitions {
|
|||
ant.Geometry = GeometryForm.representByCylinder(radius = 2.16795f, height = 2.09376f) //TODO hexahedron
|
||||
|
||||
ams.Name = "ams"
|
||||
ams.MaxHealth = 5000 // Temporary - original value is 3000
|
||||
ams.MaxHealth = 3000
|
||||
ams.Damageable = true
|
||||
ams.Repairable = true
|
||||
ams.RepairIfDestroyed = false
|
||||
ams.MaxShields = 1000 // Temporary - original value is 600 + 1
|
||||
ams.MaxShields = 600 + 1
|
||||
ams.Seats += 0 -> new SeatDefinition() {
|
||||
restriction = NoReinforcedOrMax
|
||||
}
|
||||
|
|
@ -6463,7 +6463,7 @@ object GlobalDefinitions {
|
|||
ams.Packet = utilityConverter
|
||||
ams.DestroyedModel = Some(DestroyedVehicle.Ams)
|
||||
ams.Subtract.Damage1 = 10
|
||||
ams.JackingDuration = Array(0, 60, 40, 30) // Temporary - original values are 0, 60, 20, 15
|
||||
ams.JackingDuration = Array(0, 60, 20, 15)
|
||||
ams.explodes = true
|
||||
ams.innateDamage = new DamageWithPosition {
|
||||
CausesDamageType = DamageType.Splash
|
||||
|
|
@ -7366,7 +7366,7 @@ object GlobalDefinitions {
|
|||
val vterm = GeometryForm.representByCylinder(radius = 1.03515f, height = 1.09374f) _
|
||||
|
||||
ams_respawn_tube.Name = "ams_respawn_tube"
|
||||
ams_respawn_tube.Delay = 10 // Temporary - Default value is 15 seconds
|
||||
ams_respawn_tube.Delay = 15
|
||||
ams_respawn_tube.SpecificPointFunc = SpawnPoint.AMS
|
||||
ams_respawn_tube.Damageable = false
|
||||
ams_respawn_tube.Repairable = false
|
||||
|
|
@ -7612,7 +7612,7 @@ object GlobalDefinitions {
|
|||
//TODO will need geometry when Damageable = true
|
||||
|
||||
respawn_tube_tower.Name = "respawn_tube_tower"
|
||||
respawn_tube_tower.Delay = 10 // Temporary - Default value is 20
|
||||
respawn_tube_tower.Delay = 20
|
||||
respawn_tube_tower.SpecificPointFunc = SpawnPoint.Tube
|
||||
respawn_tube_tower.MaxHealth = 1000
|
||||
respawn_tube_tower.Damageable = true
|
||||
|
|
@ -7840,7 +7840,7 @@ object GlobalDefinitions {
|
|||
painbox.Damageable = false
|
||||
painbox.Repairable = false
|
||||
painbox.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 0
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
@ -7850,7 +7850,7 @@ object GlobalDefinitions {
|
|||
painbox_continuous.Damageable = false
|
||||
painbox_continuous.Repairable = false
|
||||
painbox_continuous.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 0
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
@ -7862,7 +7862,7 @@ object GlobalDefinitions {
|
|||
painbox_door_radius.Damageable = false
|
||||
painbox_door_radius.Repairable = false
|
||||
painbox_door_radius.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 10f * 0.6928f
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
@ -7873,7 +7873,7 @@ object GlobalDefinitions {
|
|||
painbox_door_radius_continuous.Damageable = false
|
||||
painbox_door_radius_continuous.Repairable = false
|
||||
painbox_door_radius_continuous.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 10f * 0.6928f
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
@ -7884,7 +7884,7 @@ object GlobalDefinitions {
|
|||
painbox_radius.Damageable = false
|
||||
painbox_radius.Repairable = false
|
||||
painbox_radius.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 10f * 0.6928f
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
@ -7893,7 +7893,7 @@ object GlobalDefinitions {
|
|||
painbox_radius_continuous.Damageable = false
|
||||
painbox_radius_continuous.Repairable = false
|
||||
painbox_radius_continuous.innateDamage = new DamageWithPosition {
|
||||
Damage0 = 5
|
||||
Damage0 = 2
|
||||
DamageRadius = 8.55f
|
||||
DamageToHealthOnly = true
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue