bail malfunction, gen normal state, stop vehicle momentum

This commit is contained in:
ScrawnyRonnie 2025-06-08 19:48:28 -04:00
parent 4ce53e3a32
commit d1e8da208b
5 changed files with 49 additions and 6 deletions

View file

@ -297,6 +297,10 @@ class MountHandlerLogic(val ops: SessionMountHandlers, implicit val context: Act
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@SA_CannotBailAtThisTime"))
}
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if obj.Health <= (obj.MaxHealth * .35).round && GlobalDefinitions.isFlightVehicle(obj.Definition) =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@BailingMechanismFailure_Pilot"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if {
continent

View file

@ -312,6 +312,10 @@ class MountHandlerLogic(val ops: SessionMountHandlers, implicit val context: Act
if obj.DeploymentState == DriveState.AutoPilot =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@SA_CannotBailAtThisTime"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if obj.Health <= (obj.MaxHealth * .35).round && GlobalDefinitions.isFlightVehicle(obj.Definition) =>
sendResponse(ChatMsg(ChatMessageType.UNK_224, "@BailingMechanismFailure_Pilot"))
case Mountable.CanNotDismount(obj: Vehicle, _, BailType.Bailed)
if {
continent

View file

@ -202,10 +202,10 @@ class SessionMountHandlers(
//until vehicles maintain synchronized momentum without a driver
obj match {
case v: Vehicle
if seatNum == 0 && Vector3.MagnitudeSquared(v.Velocity.getOrElse(Vector3.Zero)) > 0f =>
sessionLogic.vehicles.serverVehicleControlVelocity.collect { _ =>
if seatNum == 0 =>
/*sessionLogic.vehicles.serverVehicleControlVelocity.collect { _ =>
sessionLogic.vehicles.ServerVehicleOverrideStop(v)
}
}*/
v.Velocity = Vector3.Zero
continent.VehicleEvents ! VehicleServiceMessage(
continent.id,
@ -213,9 +213,9 @@ class SessionMountHandlers(
tplayer.GUID,
v.GUID,
unk1 = 0,
v.Position,
tplayer.Position,
v.Orientation,
vel = None,
v.Velocity,
v.Flying,
unk3 = 0,
unk4 = 0,

View file

@ -192,6 +192,10 @@ class GeneratorControl(gen: Generator)
if(newHealth == target.Definition.MaxHealth) {
stopAutoRepair()
}
if(gen.Condition == PlanetSideGeneratorState.Critical && newHealth > (target.MaxHealth / 2)) {
gen.Condition = PlanetSideGeneratorState.Normal
GeneratorControl.UpdateOwner(gen, Some(GeneratorControl.Event.Normal))
}
newHealth
}

View file

@ -27,7 +27,7 @@ import net.psforever.objects.sourcing.{PlayerSource, SourceEntry, VehicleSource}
import net.psforever.objects.vehicles._
import net.psforever.objects.vehicles.interaction.WithWater
import net.psforever.objects.vital.interaction.DamageResult
import net.psforever.objects.vital.{InGameActivity, ShieldCharge, SpawningActivity, VehicleDismountActivity, VehicleMountActivity}
import net.psforever.objects.vital.{DamagingActivity, InGameActivity, ShieldCharge, SpawningActivity, VehicleDismountActivity, VehicleMountActivity}
import net.psforever.objects.zones._
import net.psforever.packet.PlanetSideGamePacket
import net.psforever.packet.game._
@ -39,6 +39,7 @@ import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
import scala.concurrent.ExecutionContext.Implicits.global
import scala.concurrent.duration._
import scala.util.Random
/**
* An `Actor` that handles messages being dispatched to a specific `Vehicle`.<br>
@ -140,6 +141,36 @@ class VehicleControl(vehicle: Vehicle)
}) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .1).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 4000L => true
case _ if Random.nextInt(10) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .2).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 3500L => true
case _ if Random.nextInt(5) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.Health <= (vehicle.Definition.MaxHealth * .35).round && bailType == BailType.Bailed
&& GlobalDefinitions.isFlightVehicle(vehicle.Definition)
&& (seat_num == 0 || vehicle.SeatPermissionGroup(seat_num).getOrElse(0) == AccessPermissionGroup.Gunner)
&& (vehicle.History.findLast { entry => entry.isInstanceOf[DamagingActivity] } match {
case Some(entry) if System.currentTimeMillis() - entry.time < 3000L => true
case _ if Random.nextInt(4) == 1 => false
case _ => true }) =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))
case Mountable.TryDismount(user, seat_num, bailType)
if vehicle.DeploymentState == DriveState.AutoPilot =>
sender() ! Mountable.MountMessages(user, Mountable.CanNotDismount(vehicle, seat_num, bailType))