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Separate Vehicle Controls (#871)
* broke vehicle control agency down into specific agencies for different types of vehicles * moved shared cargo vehicle pain onto the carrier control agency; apc-type vehicles have charging capacitors and emit emp's * comments and documentation; cargo learning about damage to carrier corrected; fixed tests and added tests * adjustment to explosive deployable distance filtering; apc now uses this filter when determining valid emp targets by distance
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24 changed files with 1061 additions and 530 deletions
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@ -7,15 +7,17 @@ import akka.testkit.TestProbe
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import base.{ActorTest, FreedContextActorTest}
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import net.psforever.actors.zone.ZoneActor
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import net.psforever.objects.avatar.{Avatar, PlayerControl}
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import net.psforever.objects.{GlobalDefinitions, Player, Vehicle}
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import net.psforever.objects.ce.DeployedItem
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import net.psforever.objects._
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import net.psforever.objects.guid.NumberPoolHub
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import net.psforever.objects.guid.source.MaxNumberSource
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import net.psforever.objects.serverobject.environment._
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import net.psforever.objects.serverobject.mount.Mountable
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import net.psforever.objects.vehicles.{VehicleControl, VehicleLockState}
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import net.psforever.objects.vital.VehicleShieldCharge
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import net.psforever.objects.vehicles.VehicleLockState
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import net.psforever.objects.vehicles.control.VehicleControl
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import net.psforever.objects.vital.{VehicleShieldCharge, Vitality}
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import net.psforever.objects.zones.{Zone, ZoneMap}
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import net.psforever.packet.game.{CargoMountPointStatusMessage, ObjectDetachMessage, PlanetsideAttributeMessage}
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import net.psforever.packet.game._
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import net.psforever.services.ServiceManager
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import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
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import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
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@ -201,12 +203,16 @@ class VehicleControlPrepareForDeletionMountedInTest extends FreedContextActorTes
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}
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class VehicleControlPrepareForDeletionMountedCargoTest extends FreedContextActorTest {
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val vehicleProbe = new TestProbe(system)
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val catchall = new TestProbe(system)
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val guid = new NumberPoolHub(new MaxNumberSource(10))
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ServiceManager.boot
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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GUID(guid)
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override def SetupNumberPools(): Unit = {}
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override def VehicleEvents = vehicleProbe.ref
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override def tasks = catchall.ref
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}
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zone.actor = system.spawn(ZoneActor(zone), "test-zone-actor")
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// crappy workaround but without it the zone doesn't get initialized in time
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@ -219,6 +225,7 @@ class VehicleControlPrepareForDeletionMountedCargoTest extends FreedContextActor
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vehicle.Actor = cargoProbe.ref
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val lodestar = Vehicle(GlobalDefinitions.lodestar)
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lodestar.Faction = PlanetSideEmpire.TR
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lodestar.Zone = zone
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val player1 = Player(VehicleTest.avatar1) //name="test1"
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val player2 = Player(VehicleTest.avatar2) //name="test2"
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@ -237,85 +244,64 @@ class VehicleControlPrepareForDeletionMountedCargoTest extends FreedContextActor
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player2.VehicleSeated = lodestar.GUID
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lodestar.CargoHolds(1).mount(vehicle)
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vehicle.MountedIn = lodestar.GUID
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val vehicleProbe = new TestProbe(system)
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zone.VehicleEvents = vehicleProbe.ref
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zone.Transport ! Zone.Vehicle.Spawn(lodestar) //can not fake this
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lodestar.Definition.Initialize(lodestar, context)
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"VehicleControl" should {
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"if with mounted cargo, eject it when marked for deconstruction" in {
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lodestar.Actor ! Vehicle.Deconstruct()
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val vehicle_msg = vehicleProbe.receiveN(6, 500 milliseconds)
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assert(
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vehicle_msg.head match {
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case VehicleServiceMessage(
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vehicle_msg(5) match {
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case VehicleServiceMessage(
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"test",
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VehicleAction.KickPassenger(PlanetSideGUID(4), 4, false, PlanetSideGUID(2))
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) =>
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true
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case _ => false
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}
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)
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) => ;
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case _ => assert(false)
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}
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assert(player2.VehicleSeated.isEmpty)
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assert(lodestar.Seats(0).occupant.isEmpty)
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//cargo dismounting messages
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assert(
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vehicle_msg(1) match {
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case VehicleServiceMessage(
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vehicle_msg.head match {
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case VehicleServiceMessage(
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_,
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VehicleAction.SendResponse(_, PlanetsideAttributeMessage(PlanetSideGUID(1), 0, _))
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) =>
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true
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case _ => false
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}
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)
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assert(
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vehicle_msg(2) match {
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case VehicleServiceMessage(
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) => ;
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case _ => assert(false)
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}
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vehicle_msg(1) match {
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case VehicleServiceMessage(
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_,
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VehicleAction.SendResponse(_, PlanetsideAttributeMessage(PlanetSideGUID(1), 68, _))
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) =>
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true
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case _ => false
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}
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)
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assert(
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vehicle_msg(3) match {
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case VehicleServiceMessage(
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) => ;
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case _ => assert(false)
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}
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vehicle_msg(2) match {
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case VehicleServiceMessage(
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"test",
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VehicleAction.SendResponse(
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_,
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CargoMountPointStatusMessage(PlanetSideGUID(2), _, PlanetSideGUID(1), _, 1, CargoStatus.InProgress, 0)
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_,
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CargoMountPointStatusMessage(PlanetSideGUID(2), _, PlanetSideGUID(1), _, 1, CargoStatus.InProgress, 0)
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)
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) =>
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true
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case _ => false
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}
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)
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assert(
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vehicle_msg(4) match {
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case VehicleServiceMessage(
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) => ;
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case _ => assert(false)
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}
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vehicle_msg(3) match {
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case VehicleServiceMessage(
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"test",
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VehicleAction.SendResponse(_, ObjectDetachMessage(PlanetSideGUID(2), PlanetSideGUID(1), _, _, _, _))
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) =>
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true
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case _ => false
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}
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)
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assert(
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vehicle_msg(5) match {
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case VehicleServiceMessage(
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) => ;
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case _ => assert(false)
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}
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vehicle_msg(4) match {
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case VehicleServiceMessage(
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"test",
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VehicleAction.SendResponse(
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_,
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CargoMountPointStatusMessage(PlanetSideGUID(2), _, _, PlanetSideGUID(1), 1, CargoStatus.Empty, 0)
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_,
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CargoMountPointStatusMessage(PlanetSideGUID(2), _, _, PlanetSideGUID(1), 1, CargoStatus.Empty, 0)
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)
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) =>
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true
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case _ => false
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}
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)
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) => ;
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case _ => assert(false)
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}
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}
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}
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}
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@ -945,6 +931,142 @@ class VehicleControlInteractWithDeathTest extends ActorTest {
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}
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}
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class ApcControlCanChargeCapacitor extends FreedContextActorTest {
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val apc = Vehicle(GlobalDefinitions.apc_tr) //guid=1, weapons not registered
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val guid = new NumberPoolHub(new MaxNumberSource(max = 5))
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val localProbe = TestProbe()
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val vehicleProbe = TestProbe()
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val catchall = TestProbe()
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val zone = new Zone(id = "test-zone", new ZoneMap(name = "test-map"), zoneNumber = 0) {
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override def SetupNumberPools(): Unit = {}
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GUID(guid)
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override def Vehicles = List(apc)
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override def VehicleEvents = vehicleProbe.ref
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override def LocalEvents = localProbe.ref
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override def AvatarEvents = catchall.ref
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override def Activity = catchall.ref
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}
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guid.register(apc, number = 1)
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apc.Faction = PlanetSideEmpire.VS
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apc.Zone = zone
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//apc.Definition.Initialize(apc, context) //do later ...
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zone.blockMap.addTo(apc)
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val maxCapacitor = apc.Definition.MaxCapacitor
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"ApcControl" should {
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"charge its capacitors when initialized" in {
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assert(apc.Capacitor == 0)
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apc.Definition.Initialize(apc, context)
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do {
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val msg = vehicleProbe.receiveOne(3.seconds)
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msg match {
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case VehicleServiceMessage(_, VehicleAction.PlanetsideAttribute(_, PlanetSideGUID(1), 113, capacitance)) =>
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assert(capacitance > 0)
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case _ =>
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assert(false)
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}
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}
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while(apc.Capacitor < maxCapacitor)
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vehicleProbe.expectNoMessage(5.seconds)
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assert(apc.Capacitor == maxCapacitor)
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}
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}
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}
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class ApcControlCanEmp extends FreedContextActorTest {
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val apc = Vehicle(GlobalDefinitions.apc_vs) //guid=1, weapons not registered
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val fury = Vehicle(GlobalDefinitions.fury) //guid=2, weapons not registered
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val boomer = Deployables.Make(DeployedItem.boomer)() //guid=3, no trigger
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val boomer2 = Deployables.Make(DeployedItem.boomer)() //guid=4, no trigger
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val guid = new NumberPoolHub(new MaxNumberSource(max = 5))
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val localProbe = TestProbe()
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val vehicleProbe = TestProbe()
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val catchall = TestProbe()
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val zone = new Zone(id = "test-zone", new ZoneMap(name = "test-map"), zoneNumber = 0) {
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override def SetupNumberPools(): Unit = {}
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GUID(guid)
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override def Vehicles = List(apc, fury)
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override def DeployableList = List(boomer, boomer2)
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override def VehicleEvents = vehicleProbe.ref
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override def LocalEvents = localProbe.ref
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override def AvatarEvents = catchall.ref
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override def Activity = catchall.ref
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}
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guid.register(apc, number = 1)
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apc.Faction = PlanetSideEmpire.VS
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apc.Zone = zone
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apc.Capacitor = apc.Definition.MaxCapacitor
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apc.Definition.Initialize(apc, context)
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zone.blockMap.addTo(apc)
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val furyProbe = TestProbe()
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guid.register(fury, number = 2)
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fury.Position = Vector3(4, 0, 0) //within 15m of apc
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fury.Faction = PlanetSideEmpire.TR
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fury.Zone = zone
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fury.Actor = furyProbe.ref
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zone.blockMap.addTo(fury)
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val boomerProbe = TestProbe()
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guid.register(boomer, number = 3)
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boomer.Position = Vector3(0, 14, 0) //within 15m of apc
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boomer.Faction = PlanetSideEmpire.TR
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boomer.Zone = zone
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boomer.Actor = boomerProbe.ref
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zone.blockMap.addTo(boomer)
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val boomer2Probe = TestProbe()
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guid.register(boomer2, number = 4)
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boomer2.Position = Vector3(0, 30, 0) //beyond 15m of apc
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boomer2.Faction = PlanetSideEmpire.TR
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boomer2.Zone = zone
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boomer2.Actor = boomer2Probe.ref
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zone.blockMap.addTo(boomer2)
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"ApcControl" should {
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"charge its capacitors when initialized" in {
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assert(apc.Capacitor == apc.Definition.MaxCapacitor)
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apc.Definition.Initialize(apc, context)
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vehicleProbe.expectNoMessage(5.seconds) //the capacitor is max, so no charging is needed
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apc.Actor ! SpecialEmp.Burst()
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val vehicleMsgs = vehicleProbe.receiveN(2, 500.milliseconds)
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vehicleMsgs.head match {
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case VehicleServiceMessage(_, VehicleAction.PlanetsideAttribute(_, PlanetSideGUID(1), 113, 0)) => ;
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case _ => assert(false)
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}
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vehicleMsgs(1) match {
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case VehicleServiceMessage(
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"test-zone",
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VehicleAction.SendResponse(
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_,
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TriggerEffectMessage(_, "apc_explosion_emp_vs", None, Some(TriggeredEffectLocation(Vector3.Zero, Vector3.Zero)))
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)
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) => ;
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case _ => assert(false)
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}
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assert(apc.Capacitor == 0)
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val furyMsg = furyProbe.receiveOne(200.milliseconds)
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furyMsg match {
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case Vitality.Damage(_) => ;
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case _ => assert(false)
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}
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val boomerMsg = boomerProbe.receiveOne(200.milliseconds)
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boomerMsg match {
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case Vitality.Damage(_) => ;
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case _ => assert(false)
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}
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boomer2Probe.expectNoMessage(400.milliseconds) //out of range
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}
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}
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}
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object VehicleControlTest {
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import net.psforever.objects.avatar.Avatar
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import net.psforever.types.{CharacterSex, PlanetSideEmpire}
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