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Separate Vehicle Controls (#871)
* broke vehicle control agency down into specific agencies for different types of vehicles * moved shared cargo vehicle pain onto the carrier control agency; apc-type vehicles have charging capacitors and emit emp's * comments and documentation; cargo learning about damage to carrier corrected; fixed tests and added tests * adjustment to explosive deployable distance filtering; apc now uses this filter when determining valid emp targets by distance
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24 changed files with 1061 additions and 530 deletions
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@ -3,7 +3,8 @@ package objects
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import akka.actor.Props
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import akka.testkit.TestProbe
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import base.ActorTest
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import base.{ActorTest, FreedContextActorTest}
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import net.psforever.actors.zone.ZoneActor
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import net.psforever.objects._
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import net.psforever.objects.ballistics._
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import net.psforever.objects.equipment.JammableUnit
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@ -15,7 +16,7 @@ import net.psforever.objects.serverobject.structures.{Building, StructureType}
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import net.psforever.objects.serverobject.terminals.{Terminal, TerminalControl, TerminalDefinition}
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import net.psforever.objects.serverobject.tube.SpawnTube
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import net.psforever.objects.serverobject.turret.{FacilityTurret, FacilityTurretControl, TurretUpgrade}
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import net.psforever.objects.vehicles.VehicleControl
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import net.psforever.objects.vehicles.control.VehicleControl
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import net.psforever.objects.vital.Vitality
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import net.psforever.objects.zones.{Zone, ZoneMap}
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import net.psforever.packet.game.DamageWithPositionMessage
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@ -1222,7 +1223,7 @@ class DamageableVehicleDamageTest extends ActorTest {
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}
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}
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class DamageableVehicleDamageMountedTest extends ActorTest {
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class DamageableVehicleDamageMountedTest extends FreedContextActorTest {
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val guid = new NumberPoolHub(new MaxNumberSource(15))
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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override def SetupNumberPools() = {}
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@ -1234,6 +1235,8 @@ class DamageableVehicleDamageMountedTest extends ActorTest {
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zone.Activity = activityProbe.ref
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zone.AvatarEvents = avatarProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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import akka.actor.typed.scaladsl.adapter._
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zone.actor = new TestProbe(system).ref.toTyped[ZoneActor.Command]
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val lodestar = Vehicle(GlobalDefinitions.lodestar) //guid=1 & 4,5,6,7,8,9
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lodestar.Position = Vector3(1, 0, 0)
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@ -1271,7 +1274,7 @@ class DamageableVehicleDamageMountedTest extends ActorTest {
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guid.register(atv, 11)
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//the lodestar control actor needs to load after the utilities have guid's assigned
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lodestar.Actor = system.actorOf(Props(classOf[VehicleControl], lodestar), "lodestar-control")
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lodestar.Definition.Initialize(lodestar, context)
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lodestar.Zone = zone
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lodestar.Seats(0).mount(player2)
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player2.VehicleSeated = lodestar.GUID
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@ -1314,50 +1317,38 @@ class DamageableVehicleDamageMountedTest extends ActorTest {
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assert(atv.Shields == 1)
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lodestar.Actor ! Vitality.Damage(applyDamageTo)
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val msg12 = vehicleProbe.receiveN(2, 200 milliseconds)
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val msg3 = activityProbe.receiveOne(200 milliseconds)
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val msg45 = avatarProbe.receiveN(2,200 milliseconds)
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assert(
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msg12.head match {
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case VehicleServiceMessage(_, VehicleAction.PlanetsideAttribute(PlanetSideGUID(0), PlanetSideGUID(1), 68, _)) => true
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case _ => false
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}
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)
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assert(
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msg12(1) match {
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case VehicleServiceMessage("test", VehicleAction.PlanetsideAttribute(PlanetSideGUID(0), PlanetSideGUID(1), 0, _)) => true
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case _ => false
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}
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)
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assert(
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msg3 match {
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case activity: Zone.HotSpot.Activity =>
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activity.attacker == pSource &&
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activity.defender == SourceEntry(lodestar) &&
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activity.location == Vector3(1, 0, 0)
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case _ => false
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}
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)
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assert(
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msg45.head match {
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case AvatarServiceMessage(
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"TestCharacter2",
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AvatarAction.SendResponse(Service.defaultPlayerGUID, DamageWithPositionMessage(400, Vector3(2, 0, 0)))
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) =>
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true
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case _ => false
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}
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)
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assert(
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msg45(1) match {
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case AvatarServiceMessage(
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"TestCharacter3",
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AvatarAction.SendResponse(Service.defaultPlayerGUID, DamageWithPositionMessage(0, Vector3(2, 0, 0)))
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) =>
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true
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case _ => false
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}
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)
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val msg12 = vehicleProbe.receiveN(2, 500 milliseconds)
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val msg3 = activityProbe.receiveOne(500 milliseconds)
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val msg45 = avatarProbe.receiveN(2,500 milliseconds)
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msg12.head match {
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case VehicleServiceMessage(_, VehicleAction.PlanetsideAttribute(PlanetSideGUID(0), PlanetSideGUID(1), 68, _)) => ;
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case _ => assert(false)
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}
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msg12(1) match {
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case VehicleServiceMessage("test", VehicleAction.PlanetsideAttribute(PlanetSideGUID(0), PlanetSideGUID(1), 0, _)) => ;
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case _ => assert(false)
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}
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msg3 match {
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case activity: Zone.HotSpot.Activity =>
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assert(activity.attacker == pSource &&
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activity.defender == SourceEntry(lodestar) &&
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activity.location == Vector3(1, 0, 0))
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case _ => assert(false)
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}
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msg45.head match {
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case AvatarServiceMessage(
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"TestCharacter2",
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AvatarAction.SendResponse(Service.defaultPlayerGUID, DamageWithPositionMessage(400, Vector3(2, 0, 0)))
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) => ;
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case _ => assert(false)
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}
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msg45(1) match {
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case AvatarServiceMessage(
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"TestCharacter3",
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AvatarAction.SendResponse(Service.defaultPlayerGUID, DamageWithPositionMessage(0, Vector3(2, 0, 0)))
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) => ;
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case _ => assert(false)
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}
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assert(lodestar.Health < lodestar.Definition.DefaultHealth)
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assert(lodestar.Shields == 0)
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assert(atv.Health == atv.Definition.DefaultHealth)
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@ -1365,7 +1356,7 @@ class DamageableVehicleDamageMountedTest extends ActorTest {
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}
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}
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class DamageableVehicleJammeringMountedTest extends ActorTest {
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class DamageableVehicleJammeringMountedTest extends FreedContextActorTest {
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val guid = new NumberPoolHub(new MaxNumberSource(15))
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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override def SetupNumberPools() = {}
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@ -1417,7 +1408,7 @@ class DamageableVehicleJammeringMountedTest extends ActorTest {
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guid.register(player2, 12)
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guid.register(player3, 13)
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lodestar.Actor = system.actorOf(Props(classOf[VehicleControl], lodestar), "lodestar-control")
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lodestar.Definition.Initialize(lodestar, context)
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atv.Zone = zone
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lodestar.Zone = zone
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atv.Seats(0).mount(player2)
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@ -1585,7 +1576,7 @@ class DamageableVehicleDestroyTest extends ActorTest {
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}
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}
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class DamageableVehicleDestroyMountedTest extends ActorTest {
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class DamageableVehicleDestroyMountedTest extends FreedContextActorTest {
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val atv = Vehicle(GlobalDefinitions.quadassault) //guid=1
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atv.Actor = system.actorOf(Props(classOf[VehicleControl], atv), "atv-control")
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atv.Position = Vector3(1, 0, 0)
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@ -1611,19 +1602,22 @@ class DamageableVehicleDestroyMountedTest extends ActorTest {
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val player3Probe = TestProbe()
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player3.Actor = player3Probe.ref
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val activityProbe = TestProbe()
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val avatarProbe = TestProbe()
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val vehicleProbe = TestProbe()
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val catchall = TestProbe()
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val guid = new NumberPoolHub(new MaxNumberSource(15))
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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override def SetupNumberPools() = {}
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GUID(guid)
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override def LivePlayers = List(player1, player2, player3)
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override def Activity = activityProbe.ref
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override def AvatarEvents = avatarProbe.ref
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override def VehicleEvents = vehicleProbe.ref
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override def tasks = catchall.ref
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import akka.actor.typed.scaladsl.adapter._
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this.actor = catchall.ref.toTyped[ZoneActor.Command]
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}
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val activityProbe = TestProbe()
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val avatarProbe = TestProbe()
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val vehicleProbe = TestProbe()
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zone.Activity = activityProbe.ref
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zone.AvatarEvents = avatarProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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guid.register(atv, 1)
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guid.register(atvWeapon, 2)
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@ -1639,7 +1633,7 @@ class DamageableVehicleDestroyMountedTest extends ActorTest {
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guid.register(player2, 12)
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guid.register(player3, 13)
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lodestar.Actor = system.actorOf(Props(classOf[VehicleControl], lodestar), "lodestar-control")
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lodestar.Definition.Initialize(lodestar, context)
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atv.Zone = zone
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lodestar.Zone = zone
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atv.Seats(0).mount(player2)
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