mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-19 18:44:45 +00:00
reusing prior logic
This commit is contained in:
parent
11d14b0626
commit
c234cdb55d
|
|
@ -73,7 +73,8 @@ object Players {
|
|||
//give credit even if the player does not revive
|
||||
target.LogActivity(RevivingActivity(PlayerSource(target), PlayerSource(medic), target.MaxHealth, item.Definition))
|
||||
val magazine = item.Discharge(Some(25))
|
||||
target.Zone.AvatarEvents ! AvatarServiceMessage(
|
||||
PlayerControl.sendResponse(
|
||||
target.Zone,
|
||||
medicName,
|
||||
AvatarAction.SendResponse(
|
||||
Service.defaultPlayerGUID,
|
||||
|
|
|
|||
Loading…
Reference in a new issue