diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
index d3b9c05f9..a1246bbf3 100644
--- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
+++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala
@@ -16,6 +16,8 @@ import net.psforever.objects.serverobject.tube.SpawnTubeDefinition
import net.psforever.objects.vehicles.{SeatArmorRestriction, UtilityType}
import net.psforever.types.PlanetSideEmpire
+import scala.concurrent.duration._
+
object GlobalDefinitions {
/*
Implants
@@ -2716,6 +2718,7 @@ object GlobalDefinitions {
ams.Deployment = true
ams.DeployTime = 2000
ams.UndeployTime = 2000
+ ams.DeconstructionTime = Some(20 minutes)
ams.AutoPilotSpeeds = (18, 6)
ams.Packet = utilityConverter
@@ -2728,6 +2731,7 @@ object GlobalDefinitions {
router.Deployment = true
router.DeployTime = 2000
router.UndeployTime = 2000
+ router.DeconstructionTime = Duration(20, "minutes")
router.AutoPilotSpeeds = (16, 6)
router.Packet = variantConverter
diff --git a/common/src/main/scala/net/psforever/objects/Player.scala b/common/src/main/scala/net/psforever/objects/Player.scala
index 19cf484be..4300ac400 100644
--- a/common/src/main/scala/net/psforever/objects/Player.scala
+++ b/common/src/main/scala/net/psforever/objects/Player.scala
@@ -129,7 +129,12 @@ class Player(private val core : Avatar) extends PlanetSideGameObject with Factio
def MaxArmor : Int = exosuit.MaxArmor
- def VisibleSlots : Set[Int] = if(exosuit.SuitType == ExoSuitType.MAX) { Set(0) } else { Set(0,1,2,3,4) }
+ def VisibleSlots : Set[Int] = if(exosuit.SuitType == ExoSuitType.MAX) {
+ Set(0)
+ }
+ else {
+ (0 to 4).filterNot(index => holsters(index).Size == EquipmentSize.Blocked).toSet
+ }
override def Slot(slot : Int) : EquipmentSlot = {
if(inventory.Offset <= slot && slot <= inventory.LastIndex) {
diff --git a/common/src/main/scala/net/psforever/objects/definition/VehicleDefinition.scala b/common/src/main/scala/net/psforever/objects/definition/VehicleDefinition.scala
index 5bb11e89f..68c7e14e5 100644
--- a/common/src/main/scala/net/psforever/objects/definition/VehicleDefinition.scala
+++ b/common/src/main/scala/net/psforever/objects/definition/VehicleDefinition.scala
@@ -6,6 +6,7 @@ import net.psforever.objects.inventory.InventoryTile
import net.psforever.objects.vehicles.UtilityType
import scala.collection.mutable
+import scala.concurrent.duration._
/**
* An object definition system used to construct and retain the parameters of various vehicles.
@@ -29,6 +30,7 @@ class VehicleDefinition(objectId : Int) extends ObjectDefinition(objectId) {
private var canCloak : Boolean = false
private var canBeOwned : Boolean = true
private var serverVehicleOverrideSpeeds : (Int, Int) = (0, 0)
+ private var deconTime : Option[FiniteDuration] = None
Name = "vehicle"
Packet = VehicleDefinition.converter
@@ -83,6 +85,18 @@ class VehicleDefinition(objectId : Int) extends ObjectDefinition(objectId) {
DeployTime
}
+ def DeconstructionTime : Option[FiniteDuration] = deconTime
+
+ def DeconstructionTime_=(time : FiniteDuration) : Option[FiniteDuration] = {
+ deconTime_=(Some(time))
+ DeconstructionTime
+ }
+
+ def DeconstructionTime_=(time : Option[FiniteDuration]) : Option[FiniteDuration] = {
+ deconTime = time
+ DeconstructionTime
+ }
+
def UndeployTime : Int = deploymentTime_Undeploy
def UndeployTime_=(dtime : Int) : Int = {
diff --git a/common/src/main/scala/net/psforever/objects/zones/Zone.scala b/common/src/main/scala/net/psforever/objects/zones/Zone.scala
index 1c25abaa4..930ac574c 100644
--- a/common/src/main/scala/net/psforever/objects/zones/Zone.scala
+++ b/common/src/main/scala/net/psforever/objects/zones/Zone.scala
@@ -89,7 +89,7 @@ class Zone(private val zoneId : String, zoneMap : ZoneMap, zoneNumber : Int) {
if(accessor == ActorRef.noSender) {
implicit val guid : NumberPoolHub = this.guid //passed into builderObject.Build implicitly
accessor = context.actorOf(RandomPool(25).props(Props(classOf[UniqueNumberSystem], guid, UniqueNumberSystem.AllocateNumberPoolActors(guid))), s"$Id-uns")
- ground = context.actorOf(Props(classOf[ZoneGroundActor], equipmentOnGround), s"$Id-ground")
+ ground = context.actorOf(Props(classOf[ZoneGroundActor], this, equipmentOnGround), s"$Id-ground")
transport = context.actorOf(Props(classOf[ZoneVehicleActor], this, vehicles), s"$Id-vehicles")
population = context.actorOf(Props(classOf[ZonePopulationActor], this, players, corpses), s"$Id-players")
@@ -386,27 +386,17 @@ object Zone {
final case class NoValidSpawnPoint(zone_number : Int, spawn_group : Option[Int])
}
- /**
- * Message to relinguish an item and place in on the ground.
- * @param item the piece of `Equipment`
- * @param pos where it is dropped
- * @param orient in which direction it is facing when dropped
- */
- final case class DropItemOnGround(item : Equipment, pos : Vector3, orient : Vector3)
+ object Ground {
+ final case class DropItem(item : Equipment, pos : Vector3, orient : Vector3)
+ final case class ItemOnGround(item : Equipment, pos : Vector3, orient : Vector3)
+ final case class CanNotDropItem(zone : Zone, item : Equipment, reason : String)
- /**
- * Message to attempt to acquire an item from the ground (before somoene else?).
- * @param player who wants the piece of `Equipment`
- * @param item_guid the unique identifier of the piece of `Equipment`
- */
- final case class GetItemOnGround(player : Player, item_guid : PlanetSideGUID)
+ final case class PickupItem(item_guid : PlanetSideGUID)
+ final case class ItemInHand(item : Equipment)
+ final case class CanNotPickupItem(zone : Zone, item_guid : PlanetSideGUID, reason : String)
- /**
- * Message to give an item from the ground to a specific user.
- * @param player who wants the piece of `Equipment`
- * @param item the piece of `Equipment`
- */
- final case class ItemFromGround(player : Player, item : Equipment)
+ final case class RemoveItem(item_guid : PlanetSideGUID)
+ }
object Vehicle {
final case class Spawn(vehicle : Vehicle)
diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala
index 4d6f0c4f4..80f6a5471 100644
--- a/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala
+++ b/common/src/main/scala/net/psforever/objects/zones/ZoneActor.scala
@@ -50,10 +50,10 @@ class ZoneActor(zone : Zone) extends Actor {
zone.Population forward msg
//frwd to Ground Actor
- case msg @ Zone.DropItemOnGround =>
+ case msg @ Zone.Ground.DropItem =>
zone.Ground forward msg
- case msg @ Zone.GetItemOnGround =>
+ case msg @ Zone.Ground.PickupItem =>
zone.Ground forward msg
//frwd to Vehicle Actor
diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneGroundActor.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneGroundActor.scala
index 5a001e47d..5b4f3e676 100644
--- a/common/src/main/scala/net/psforever/objects/zones/ZoneGroundActor.scala
+++ b/common/src/main/scala/net/psforever/objects/zones/ZoneGroundActor.scala
@@ -12,22 +12,35 @@ import scala.collection.mutable.ListBuffer
* na
* @param equipmentOnGround a `List` of items (`Equipment`) dropped by players on the ground and can be collected again
*/
-class ZoneGroundActor(equipmentOnGround : ListBuffer[Equipment]) extends Actor {
+class ZoneGroundActor(zone : Zone, equipmentOnGround : ListBuffer[Equipment]) extends Actor {
//private[this] val log = org.log4s.getLogger
def receive : Receive = {
- case Zone.DropItemOnGround(item, pos, orient) =>
- item.Position = pos
- item.Orientation = orient
- equipmentOnGround += item
-
- case Zone.GetItemOnGround(player, item_guid) =>
- FindItemOnGround(item_guid) match {
- case Some(item) =>
- sender ! Zone.ItemFromGround(player, item)
- case None =>
- org.log4s.getLogger.warn(s"item on ground $item_guid was requested by $player for pickup but was not found")
+ case Zone.Ground.DropItem(item, pos, orient) =>
+ sender ! (if(!item.HasGUID) {
+ Zone.Ground.CanNotDropItem(zone, item, "not registered yet")
}
+ else if(zone.GUID(item.GUID).isEmpty) {
+ Zone.Ground.CanNotDropItem(zone, item, "registered to some other zone")
+ }
+ else if(equipmentOnGround.contains(item)) {
+ Zone.Ground.CanNotDropItem(zone, item, "already dropped")
+ }
+ else {
+ equipmentOnGround += item
+ Zone.Ground.ItemOnGround(item, pos, orient)
+ })
+
+ case Zone.Ground.PickupItem(item_guid) =>
+ sender ! (FindItemOnGround(item_guid) match {
+ case Some(item) =>
+ Zone.Ground.ItemInHand(item)
+ case None =>
+ Zone.Ground.CanNotPickupItem(zone, item_guid, "can not find")
+ })
+
+ case Zone.Ground.RemoveItem(item_guid) =>
+ FindItemOnGround(item_guid) //intentionally no callback
case _ => ;
}
diff --git a/common/src/main/scala/net/psforever/packet/game/ActionResultMessage.scala b/common/src/main/scala/net/psforever/packet/game/ActionResultMessage.scala
index fe7f0b44a..b8b7d9c5d 100644
--- a/common/src/main/scala/net/psforever/packet/game/ActionResultMessage.scala
+++ b/common/src/main/scala/net/psforever/packet/game/ActionResultMessage.scala
@@ -19,13 +19,18 @@ final case class ActionResultMessage(successful : Boolean,
}
object ActionResultMessage extends Marshallable[ActionResultMessage] {
- def apply() : ActionResultMessage = {
- ActionResultMessage(true, None)
- }
+ /**
+ * A message where the result is always a pass.
+ * @return an `ActionResultMessage` object
+ */
+ def Pass : ActionResultMessage = ActionResultMessage(true, None)
- def apply(error : Long) : ActionResultMessage = {
- ActionResultMessage(false, Some(error))
- }
+ /**
+ * A message where the result is always a failure.
+ * @param error the error code
+ * @return an `ActionResultMessage` object
+ */
+ def Fail(error : Long) : ActionResultMessage = ActionResultMessage(false, Some(error))
implicit val codec : Codec[ActionResultMessage] = (
("successful" | bool) >>:~ { res =>
diff --git a/common/src/main/scala/net/psforever/packet/game/ObjectDetachMessage.scala b/common/src/main/scala/net/psforever/packet/game/ObjectDetachMessage.scala
index a68fa1fbc..5ab2d7b2c 100644
--- a/common/src/main/scala/net/psforever/packet/game/ObjectDetachMessage.scala
+++ b/common/src/main/scala/net/psforever/packet/game/ObjectDetachMessage.scala
@@ -40,6 +40,14 @@ final case class ObjectDetachMessage(parent_guid : PlanetSideGUID,
}
object ObjectDetachMessage extends Marshallable[ObjectDetachMessage] {
+ def apply(parent_guid : PlanetSideGUID, child_guid : PlanetSideGUID, pos : Vector3, orient : Vector3) : ObjectDetachMessage = {
+ ObjectDetachMessage(parent_guid, child_guid, pos, orient.x, orient.y, orient.z)
+ }
+
+ def apply(parent_guid : PlanetSideGUID, child_guid : PlanetSideGUID, pos : Vector3, orient_z : Float) : ObjectDetachMessage = {
+ ObjectDetachMessage(parent_guid, child_guid, pos, 0, 0, orient_z)
+ }
+
implicit val codec : Codec[ObjectDetachMessage] = (
("parent_guid" | PlanetSideGUID.codec) ::
("child_guid" | PlanetSideGUID.codec) ::
diff --git a/common/src/test/scala/game/ActionResultMessageTest.scala b/common/src/test/scala/game/ActionResultMessageTest.scala
index a6bce43c7..29c9d950f 100644
--- a/common/src/test/scala/game/ActionResultMessageTest.scala
+++ b/common/src/test/scala/game/ActionResultMessageTest.scala
@@ -38,7 +38,7 @@ class ActionResultMessageTest extends Specification {
}
"encode (pass, minimal)" in {
- val msg = ActionResultMessage()
+ val msg = ActionResultMessage.Pass
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string_pass
@@ -52,7 +52,7 @@ class ActionResultMessageTest extends Specification {
}
"encode (fail, minimal)" in {
- val msg = ActionResultMessage(1)
+ val msg = ActionResultMessage.Fail(1)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string_fail
diff --git a/common/src/test/scala/game/ObjectDetachMessageTest.scala b/common/src/test/scala/game/ObjectDetachMessageTest.scala
index f7ee8b525..a5266513a 100644
--- a/common/src/test/scala/game/ObjectDetachMessageTest.scala
+++ b/common/src/test/scala/game/ObjectDetachMessageTest.scala
@@ -26,10 +26,24 @@ class ObjectDetachMessageTest extends Specification {
}
}
- "encode" in {
+ "encode (1)" in {
val msg = ObjectDetachMessage(PlanetSideGUID(2916), PlanetSideGUID(2502), Vector3(3567.1406f, 2988.0078f, 71.84375f), 0f, 0f, 270f)
val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
pkt mustEqual string
}
+
+ "encode (2)" in {
+ val msg = ObjectDetachMessage(PlanetSideGUID(2916), PlanetSideGUID(2502), Vector3(3567.1406f, 2988.0078f, 71.84375f), Vector3(0f, 0f, 270f))
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
+
+ "encode (3)" in {
+ val msg = ObjectDetachMessage(PlanetSideGUID(2916), PlanetSideGUID(2502), Vector3(3567.1406f, 2988.0078f, 71.84375f), 270f)
+ val pkt = PacketCoding.EncodePacket(msg).require.toByteVector
+
+ pkt mustEqual string
+ }
}
diff --git a/common/src/test/scala/objects/PlayerTest.scala b/common/src/test/scala/objects/PlayerTest.scala
index 560b1c524..416eba4d7 100644
--- a/common/src/test/scala/objects/PlayerTest.scala
+++ b/common/src/test/scala/objects/PlayerTest.scala
@@ -155,7 +155,13 @@ class PlayerTest extends Specification {
"has visible slots" in {
val obj = TestPlayer("Chord", PlanetSideEmpire.TR, CharacterGender.Male, 0, 5)
+ obj.VisibleSlots mustEqual Set(0,2,4) //Standard
+ obj.ExoSuit = ExoSuitType.Agile
+ obj.VisibleSlots mustEqual Set(0,1,2,4)
+ obj.ExoSuit = ExoSuitType.Reinforced
obj.VisibleSlots mustEqual Set(0,1,2,3,4)
+ obj.ExoSuit = ExoSuitType.Infiltration
+ obj.VisibleSlots mustEqual Set(0,4)
obj.ExoSuit = ExoSuitType.MAX
obj.VisibleSlots mustEqual Set(0)
}
diff --git a/common/src/test/scala/objects/ZoneTest.scala b/common/src/test/scala/objects/ZoneTest.scala
index 6137b9938..70642ee99 100644
--- a/common/src/test/scala/objects/ZoneTest.scala
+++ b/common/src/test/scala/objects/ZoneTest.scala
@@ -18,7 +18,7 @@ import net.psforever.objects.zones.{Zone, ZoneActor, ZoneMap}
import net.psforever.objects.Vehicle
import org.specs2.mutable.Specification
-import scala.concurrent.duration.Duration
+import scala.concurrent.duration._
class ZoneTest extends Specification {
def test(a: Int, b : Zone, c : ActorContext) : Building = { Building.NoBuilding }
@@ -464,56 +464,183 @@ class ZonePopulationTest extends ActorTest {
}
}
-class ZoneGroundTest extends ActorTest {
+class ZoneGroundDropItemTest extends ActorTest {
val item = AmmoBox(GlobalDefinitions.bullet_9mm)
- item.GUID = PlanetSideGUID(10)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10)
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub)
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
- "ZoneGroundActor" should {
+ "DropItem" should {
"drop item on ground" in {
- val zone = new Zone("test", new ZoneMap(""), 0)
- system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-item-test") ! "!"
- receiveOne(Duration.create(200, "ms")) //consume
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
- assert(zone.EquipmentOnGround.isEmpty)
- assert(item.Position == Vector3.Zero)
- assert(item.Orientation == Vector3.Zero)
- zone.Ground ! Zone.DropItemOnGround(item, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
- expectNoMsg(Duration.create(100, "ms"))
-
- assert(zone.EquipmentOnGround == List(item))
- assert(item.Position == Vector3(1.1f, 2.2f, 3.3f))
- assert(item.Orientation == Vector3(4.4f, 5.5f, 6.6f))
+ val reply = receiveOne(200 milliseconds)
+ assert(reply.isInstanceOf[Zone.Ground.ItemOnGround])
+ assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].item == item)
+ assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].pos == Vector3(1.1f, 2.2f, 3.3f))
+ assert(reply.asInstanceOf[Zone.Ground.ItemOnGround].orient == Vector3(4.4f, 5.5f, 6.6f))
+ assert(zone.EquipmentOnGround.contains(item))
}
+ }
+}
- "get item from ground (success)" in {
- val zone = new Zone("test", new ZoneMap(""), 0)
- val player = Player(Avatar("Chord", PlanetSideEmpire.TR, CharacterGender.Male, 0, 5))
- system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "get-item-test-good") ! "!"
- receiveOne(Duration.create(200, "ms")) //consume
- zone.Ground ! Zone.DropItemOnGround(item, Vector3.Zero, Vector3.Zero)
- expectNoMsg(Duration.create(100, "ms"))
+class ZoneGroundCanNotDropItem1Test extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ //hub.register(item, 10) //!important
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub)
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
- assert(zone.EquipmentOnGround == List(item))
- zone.Ground ! Zone.GetItemOnGround(player, PlanetSideGUID(10))
- val reply = receiveOne(Duration.create(100, "ms"))
+ "DropItem" should {
+ "not drop an item that is not registered" in {
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
- assert(zone.EquipmentOnGround.isEmpty)
- assert(reply.isInstanceOf[Zone.ItemFromGround])
- assert(reply.asInstanceOf[Zone.ItemFromGround].player == player)
- assert(reply.asInstanceOf[Zone.ItemFromGround].item == item)
+ val reply = receiveOne(300 milliseconds)
+ assert(reply.isInstanceOf[Zone.Ground.CanNotDropItem])
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "not registered yet")
+ assert(!zone.EquipmentOnGround.contains(item))
}
+ }
+}
- "get item from ground (failure)" in {
- val zone = new Zone("test", new ZoneMap(""), 0)
- val player = Player(Avatar("Chord", PlanetSideEmpire.TR, CharacterGender.Male, 0, 5))
- system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "get-item-test-fail") ! "!"
- receiveOne(Duration.create(200, "ms")) //consume
- zone.Ground ! Zone.DropItemOnGround(item, Vector3.Zero, Vector3.Zero)
- expectNoMsg(Duration.create(100, "ms"))
+class ZoneGroundCanNotDropItem2Test extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10) //!important
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ //zone.GUID(hub) //!important
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
- assert(zone.EquipmentOnGround == List(item))
- zone.Ground ! Zone.GetItemOnGround(player, PlanetSideGUID(11)) //wrong guid
- expectNoMsg(Duration.create(500, "ms"))
+ "DropItem" should {
+ "not drop an item that is not registered to the zone" in {
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
+
+ val reply = receiveOne(300 milliseconds)
+ assert(reply.isInstanceOf[Zone.Ground.CanNotDropItem])
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
+ assert(reply.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "registered to some other zone")
+ assert(!zone.EquipmentOnGround.contains(item))
+ }
+ }
+}
+
+class ZoneGroundCanNotDropItem3Test extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10) //!important
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub) //!important
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
+
+ "DropItem" should {
+ "not drop an item that has already been dropped" in {
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ assert(zone.EquipmentOnGround.isEmpty)
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
+
+ val reply1 = receiveOne(300 milliseconds)
+ assert(reply1.isInstanceOf[Zone.Ground.ItemOnGround])
+ assert(reply1.asInstanceOf[Zone.Ground.ItemOnGround].item == item)
+ assert(zone.EquipmentOnGround.contains(item))
+ assert(zone.EquipmentOnGround.size == 1)
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
+
+ val reply2 = receiveOne(300 milliseconds)
+ assert(reply2.isInstanceOf[Zone.Ground.CanNotDropItem])
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].item == item)
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].zone == zone)
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotDropItem].reason == "already dropped")
+ assert(zone.EquipmentOnGround.size == 1)
+ }
+ }
+}
+
+class ZoneGroundPickupItemTest extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10)
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub)
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
+
+ "PickupItem" should {
+ "pickup an item from ground" in {
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
+
+ val reply1 = receiveOne(200 milliseconds)
+ assert(reply1.isInstanceOf[Zone.Ground.ItemOnGround])
+ assert(zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.PickupItem(item.GUID)
+
+ val reply2 = receiveOne(200 milliseconds)
+ assert(reply2.isInstanceOf[Zone.Ground.ItemInHand])
+ assert(reply2.asInstanceOf[Zone.Ground.ItemInHand].item == item)
+ assert(!zone.EquipmentOnGround.contains(item))
+ }
+ }
+}
+
+class ZoneGroundCanNotPickupItemTest extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10)
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub) //still registered to this zone
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
+
+ "PickupItem" should {
+ "not pickup an item if it can not be found" in {
+ receiveOne(1 second) //consume
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.PickupItem(item.GUID)
+
+ val reply2 = receiveOne(200 milliseconds)
+ assert(reply2.isInstanceOf[Zone.Ground.CanNotPickupItem])
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].item_guid == item.GUID)
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].zone == zone)
+ assert(reply2.asInstanceOf[Zone.Ground.CanNotPickupItem].reason == "can not find")
+ }
+ }
+}
+
+class ZoneGroundRemoveItemTest extends ActorTest {
+ val item = AmmoBox(GlobalDefinitions.bullet_9mm)
+ val hub = new NumberPoolHub(new LimitedNumberSource(20))
+ hub.register(item, 10)
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ zone.GUID(hub) //still registered to this zone
+ system.actorOf(Props(classOf[ZoneTest.ZoneInitActor], zone), "drop-test-zone") ! "!"
+
+ "RemoveItem" should {
+ "remove an item from the ground without callback (even if the item is not found)" in {
+ receiveOne(1 second)
+ assert(!zone.EquipmentOnGround.contains(item))
+ zone.Ground ! Zone.Ground.DropItem(item, Vector3.Zero, Vector3.Zero)
+ receiveOne(200 milliseconds)
+ assert(zone.EquipmentOnGround.contains(item)) //dropped
+
+ zone.Ground ! Zone.Ground.RemoveItem(item.GUID)
+ expectNoMsg(500 milliseconds)
+ assert(!zone.EquipmentOnGround.contains(item))
+
+ zone.Ground ! Zone.Ground.RemoveItem(item.GUID) //repeat
+ expectNoMsg(500 milliseconds)
+ assert(!zone.EquipmentOnGround.contains(item))
}
}
}
diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala
index e689aa9ef..ebbbfdfb2 100644
--- a/pslogin/src/main/scala/PsLogin.scala
+++ b/pslogin/src/main/scala/PsLogin.scala
@@ -217,7 +217,7 @@ object PsLogin {
import scala.concurrent.ExecutionContext.Implicits.global
import scala.concurrent.Future
import scala.util.{Failure, Success}
- implicit val timeout = Timeout(200 milliseconds)
+ implicit val timeout = Timeout(500 milliseconds)
val requestVehicleEventBus : Future[ServiceManager.LookupResult] =
(ServiceManager.serviceManager ask ServiceManager.Lookup("vehicle")).mapTo[ServiceManager.LookupResult]
requestVehicleEventBus.onComplete {
diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala
index 8ec79f165..976b74977 100644
--- a/pslogin/src/main/scala/WorldSessionActor.scala
+++ b/pslogin/src/main/scala/WorldSessionActor.scala
@@ -37,13 +37,14 @@ import net.psforever.objects.vehicles.{AccessPermissionGroup, Utility, VehicleLo
import net.psforever.objects.zones.{InterstellarCluster, Zone}
import net.psforever.packet.game.objectcreate._
import net.psforever.types._
-import services._
+import services.{RemoverActor, _}
import services.avatar.{AvatarAction, AvatarResponse, AvatarServiceMessage, AvatarServiceResponse}
import services.local.{LocalAction, LocalResponse, LocalServiceMessage, LocalServiceResponse}
import services.vehicle.VehicleAction.UnstowEquipment
import services.vehicle.{VehicleAction, VehicleResponse, VehicleServiceMessage, VehicleServiceResponse}
import scala.annotation.tailrec
+import scala.concurrent.duration._
import scala.util.Success
class WorldSessionActor extends Actor with MDCContextAware {
@@ -140,14 +141,14 @@ class WorldSessionActor extends Actor with MDCContextAware {
else { //no items in inventory; leave no corpse
val player_guid = player.GUID
player.Position = Vector3.Zero //save character before doing this
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player_guid, player_guid, 0))
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player_guid, player_guid))
taskResolver ! GUIDTask.UnregisterAvatar(player)(continent.GUID)
}
case Some(vehicle_guid) =>
val player_guid = player.GUID
player.Position = Vector3.Zero //save character before doing this
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player_guid, player_guid, 0))
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player_guid, player_guid))
taskResolver ! GUIDTask.UnregisterAvatar(player)(continent.GUID)
DismountVehicleOnLogOut()
}
@@ -183,7 +184,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case Some(vehicle : Vehicle) =>
vehicle.Seat(vehicle.PassengerInSeat(player).get).get.Occupant = None
if(vehicle.Seats.values.count(_.isOccupied) == 0) {
- vehicleService ! VehicleServiceMessage.DelayedVehicleDeconstruction(vehicle, continent, 600L) //start vehicle decay (10m)
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.AddTask(vehicle, continent), vehicle.Definition.DeconstructionTime) //start vehicle decay
}
vehicleService ! Service.Leave(Some(s"${vehicle.Actor}"))
@@ -255,7 +256,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case AvatarResponse.ChangeAmmo(weapon_guid, weapon_slot, previous_guid, ammo_id, ammo_guid, ammo_data) =>
if(tplayer_guid != guid) {
- sendResponse(ObjectDetachMessage(weapon_guid, previous_guid, Vector3(0,0,0), 0f, 0f, 0f))
+ sendResponse(ObjectDetachMessage(weapon_guid, previous_guid, Vector3.Zero, 0))
sendResponse(
ObjectCreateMessage(
ammo_id,
@@ -287,29 +288,14 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(GenericObjectActionMessage(guid, 36))
}
- case AvatarResponse.EquipmentInHand(target, slot, item) =>
+ case msg @ AvatarResponse.DropItem(pkt) =>
if(tplayer_guid != guid) {
- val definition = item.Definition
- sendResponse(
- ObjectCreateMessage(
- definition.ObjectId,
- item.GUID,
- ObjectCreateMessageParent(target, slot),
- definition.Packet.ConstructorData(item).get
- )
- )
+ sendResponse(pkt)
}
- case msg @ AvatarResponse.EquipmentOnGround(pos, orient, item_id, item_guid, item_data) =>
+ case AvatarResponse.EquipmentInHand(pkt) =>
if(tplayer_guid != guid) {
- log.info(s"now dropping a $msg")
- sendResponse(
- ObjectCreateMessage(
- item_id,
- item_guid,
- DroppedItemData(PlacementData(pos, Vector3(0f, 0f, orient.z)), item_data)
- )
- )
+ sendResponse(pkt)
}
case AvatarResponse.LoadPlayer(pdata) =>
@@ -405,7 +391,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
case LocalServiceResponse(_, guid, reply) =>
- val tplayer_guid = if(player.HasGUID) { player.GUID} else { PlanetSideGUID(0) }
+ val tplayer_guid = if(player.HasGUID) { player.GUID} else { PlanetSideGUID(-1) }
reply match {
case LocalResponse.DoorOpens(door_guid) =>
if(tplayer_guid != guid) {
@@ -419,12 +405,12 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(HackMessage(0, target_guid, guid, 0, unk1, HackState.HackCleared, unk2))
case LocalResponse.HackObject(target_guid, unk1, unk2) =>
- if(player.GUID != guid) {
+ if(tplayer_guid != guid) {
sendResponse(HackMessage(0, target_guid, guid, 100, unk1, HackState.Hacked, unk2))
}
case LocalResponse.ProximityTerminalEffect(object_guid, effectState) =>
- if(player.GUID != guid) {
+ if(tplayer_guid != guid) {
sendResponse(ProximityTerminalUseMessage(PlanetSideGUID(0), object_guid, effectState))
}
@@ -465,7 +451,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
}
case VehicleResponse.DetachFromRails(vehicle_guid, pad_guid, pad_position, pad_orientation_z) =>
- sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0,0,0.5f), 0, 0, pad_orientation_z))
+ sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0,0,0.5f), pad_orientation_z))
case VehicleResponse.InventoryState(obj, parent_guid, start, con_data) =>
if(tplayer_guid != guid) {
@@ -585,7 +571,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(DeployRequestMessage(player.GUID, vehicle_guid, state, 0, false, Vector3.Zero))
vehicleService ! VehicleServiceMessage(continent.Id, VehicleAction.DeployRequest(player.GUID, vehicle_guid, state, 0, false, Vector3.Zero))
DeploymentActivities(obj)
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
context.system.scheduler.scheduleOnce(obj.DeployTime milliseconds, obj.Actor, Deployment.TryDeploy(DriveState.Deployed))
}
@@ -607,7 +592,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(DeployRequestMessage(player.GUID, vehicle_guid, state, 0, false, Vector3.Zero))
vehicleService ! VehicleServiceMessage(continent.Id, VehicleAction.DeployRequest(player.GUID, vehicle_guid, state, 0, false, Vector3.Zero))
DeploymentActivities(obj)
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
context.system.scheduler.scheduleOnce(obj.UndeployTime milliseconds, obj.Actor, Deployment.TryUndeploy(DriveState.Mobile))
}
@@ -660,7 +644,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
val obj_guid : PlanetSideGUID = obj.GUID
val player_guid : PlanetSideGUID = tplayer.GUID
log.info(s"MountVehicleMsg: $player_guid mounts $obj_guid @ $seat_num")
- vehicleService ! VehicleServiceMessage.UnscheduleDeconstruction(obj_guid) //clear all deconstruction timers
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.ClearSpecific(List(obj), continent)) //clear timer
PlayerActionsToCancel()
if(seat_num == 0) { //simplistic vehicle ownership management
obj.Owner match {
@@ -714,7 +698,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
vehicleService ! VehicleServiceMessage(continent.Id, VehicleAction.KickPassenger(player_guid, seat_num, true, obj.GUID))
}
if(obj.Seats.values.count(_.isOccupied) == 0) {
- vehicleService ! VehicleServiceMessage.DelayedVehicleDeconstruction(obj, continent, 600L) //start vehicle decay (10m)
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.AddTask(obj, continent, obj.Definition.DeconstructionTime)) //start vehicle decay
}
case Mountable.CanDismount(obj : Mountable, _) =>
@@ -844,12 +828,10 @@ class WorldSessionActor extends Actor with MDCContextAware {
})
//drop items on ground
val pos = tplayer.Position
- val orient = tplayer.Orientation
+ val orient = Vector3(0,0, tplayer.Orientation.z)
((dropHolsters ++ dropInventory).map(_.obj) ++ drop).foreach(obj => {
- continent.Ground ! Zone.DropItemOnGround(obj, pos, Vector3(0f, 0f, orient.z))
- sendResponse(ObjectDetachMessage(tplayer.GUID, obj.GUID, pos, 0f, 0f, orient.z))
- val objDef = obj.Definition
- avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.EquipmentOnGround(tplayer.GUID, pos, orient, objDef.ObjectId, obj.GUID, objDef.Packet.ConstructorData(obj).get))
+ //TODO make a sound when dropping stuff
+ continent.Ground ! Zone.Ground.DropItem(obj, pos, orient)
})
sendResponse(ItemTransactionResultMessage (msg.terminal_guid, TransactionType.Buy, true))
}
@@ -938,12 +920,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
})
//drop stuff on ground
val pos = tplayer.Position
- val orient = tplayer.Orientation
+ val orient = Vector3(0,0, tplayer.Orientation.z)
((dropHolsters ++ dropInventory).map(_.obj)).foreach(obj => {
- continent.Ground ! Zone.DropItemOnGround(obj, pos, Vector3(0f, 0f, orient.z))
- sendResponse(ObjectDetachMessage(tplayer.GUID, obj.GUID, pos, 0f, 0f, orient.z))
- val objDef = obj.Definition
- avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.EquipmentOnGround(tplayer.GUID, pos, orient, objDef.ObjectId, obj.GUID, objDef.Packet.ConstructorData(obj).get))
+ continent.Ground ! Zone.Ground.DropItem(obj, pos, orient)
})
case Terminal.VehicleLoadout(definition, weapons, inventory) =>
@@ -1164,9 +1143,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
case VehicleSpawnPad.PlayerSeatedInVehicle(vehicle, pad) =>
val vehicle_guid = vehicle.GUID
- if(player.VehicleSeated.nonEmpty) {
- vehicleService ! VehicleServiceMessage.UnscheduleDeconstruction(vehicle_guid)
- }
sendResponse(PlanetsideAttributeMessage(vehicle_guid, 22, 0L)) //mount points on?
//sendResponse(PlanetsideAttributeMessage(vehicle_guid, 0, 10))//vehicle.Definition.MaxHealth))
sendResponse(PlanetsideAttributeMessage(vehicle_guid, 68, 0L)) //???
@@ -1177,7 +1153,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case VehicleSpawnPad.ServerVehicleOverrideStart(vehicle, pad) =>
val vdef = vehicle.Definition
if(vehicle.Seats(0).isOccupied) {
- sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3(0, 0, 0.5f), 0, 0, pad.Orientation.z))
+ sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3(0, 0, 0.5f), pad.Orientation.z))
}
ServerVehicleOverride(vehicle, vdef.AutoPilotSpeed1, GlobalDefinitions.isFlightVehicle(vdef):Int)
@@ -1355,7 +1331,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
(taskResolver, TaskBeforeZoneChange(GUIDTask.UnregisterAvatar(original)(continent.GUID), zone_id))
}
}
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
respawnTimer = context.system.scheduler.scheduleOnce(respawnTime seconds, target, msg)
@@ -1375,12 +1350,56 @@ class WorldSessionActor extends Actor with MDCContextAware {
RequestSanctuaryZoneSpawn(player, zone_number)
}
+ case Zone.Ground.ItemOnGround(item, pos, orient) =>
+ item.Position = pos
+ item.Orientation = Vector3(0,0, orient.z) //dropped items rotate towards the user's standing direction
+ val exclusionId = player.Find(item) match {
+ case Some(slotNum) =>
+ player.Slot(slotNum).Equipment = None
+ sendResponse(ObjectDetachMessage(player.GUID, item.GUID, pos, orient.z))
+ sendResponse(ActionResultMessage.Pass)
+ player.GUID //we're dropping it; don't need to see it dropped again
+ case None =>
+ PlanetSideGUID(0) //object is being introduced into the world upon drop
+ }
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.DropItem(exclusionId, item, continent))
+
+ case Zone.Ground.CanNotDropItem(zone, item, reason) =>
+ log.warn(s"DropItem: $player tried to drop a $item on the ground, but $reason")
+
+ case Zone.Ground.ItemInHand(item) =>
+ player.Fit(item) match {
+ case Some(slotNum) =>
+ val item_guid = item.GUID
+ val player_guid = player.GUID
+ player.Slot(slotNum).Equipment = item
+ val definition = item.Definition
+ sendResponse(
+ ObjectCreateDetailedMessage(
+ definition.ObjectId,
+ item_guid,
+ ObjectCreateMessageParent(player_guid, slotNum),
+ definition.Packet.DetailedConstructorData(item).get
+ )
+ )
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.PickupItem(player_guid, continent, player, slotNum, item))
+ case None =>
+ continent.Ground ! Zone.Ground.DropItem(item, item.Position, item.Orientation) //restore previous state
+ }
+
+ case Zone.Ground.CanNotPickupItem(zone, item_guid, _) =>
+ zone.GUID(item_guid) match {
+ case Some(item) =>
+ log.warn(s"DropItem: finding a $item on the ground was suggested, but $player can not reach it")
+ case None =>
+ log.warn(s"DropItem: finding an item ($item_guid) on the ground was suggested, but $player can not see it")
+ }
+
case InterstellarCluster.ClientInitializationComplete() =>
StopBundlingPackets()
LivePlayerList.Add(sessionId, avatar)
traveler = new Traveler(self, continent.Id)
//PropertyOverrideMessage
- sendResponse(ChatMsg(ChatMessageType.CMT_EXPANSIONS, true, "", "1 on", None)) //CC on
sendResponse(PlanetsideAttributeMessage(PlanetSideGUID(0), 112, 1))
sendResponse(ReplicationStreamMessage(5, Some(6), Vector(SquadListing()))) //clear squad list
sendResponse(FriendsResponse(FriendAction.InitializeFriendList, 0, true, true, Nil))
@@ -1420,7 +1439,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
if(!corpse.isAlive && corpse.HasGUID) {
corpse.VehicleSeated match {
case Some(_) =>
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
context.system.scheduler.scheduleOnce(50 milliseconds, self, UnregisterCorpseOnVehicleDisembark(corpse))
case None =>
@@ -1433,6 +1451,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
val guid = tplayer.GUID
StartBundlingPackets()
sendResponse(SetCurrentAvatarMessage(guid,0,0))
+ sendResponse(ChatMsg(ChatMessageType.CMT_EXPANSIONS, true, "", "1 on", None)) //CC on //TODO once per respawn?
sendResponse(PlayerStateShiftMessage(ShiftState(1, tplayer.Position, tplayer.Orientation.z)))
if(spectator) {
sendResponse(ChatMsg(ChatMessageType.CMT_TOGGLESPECTATORMODE, false, "", "on", None))
@@ -1467,31 +1486,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
//TacticsMessage
StopBundlingPackets()
-
- case Zone.ItemFromGround(tplayer, item) =>
- val obj_guid = item.GUID
- val player_guid = tplayer.GUID
- tplayer.Fit(item) match {
- case Some(slot) =>
- tplayer.Slot(slot).Equipment = item
- avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.ObjectDelete(player_guid, obj_guid))
- val definition = item.Definition
- sendResponse(
- ObjectCreateDetailedMessage(
- definition.ObjectId,
- obj_guid,
- ObjectCreateMessageParent(player_guid, slot),
- definition.Packet.DetailedConstructorData(item).get
- )
- )
- sendResponse(ActionResultMessage())
- if(tplayer.VisibleSlots.contains(slot)) {
- avatarService ! AvatarServiceMessage(tplayer.Continent, AvatarAction.EquipmentInHand(player_guid, player_guid, slot, item))
- }
- case None =>
- continent.Ground ! Zone.DropItemOnGround(item, item.Position, item.Orientation) //restore
- }
-
case ItemHacking(tplayer, target, tool_guid, delta, completeAction, tickAction) =>
progressBarUpdate.cancel
if(progressBarValue.isDefined) {
@@ -1515,7 +1509,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
else { //continue next tick
tickAction.getOrElse(() => Unit)()
progressBarValue = Some(progressBarVal)
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
progressBarUpdate = context.system.scheduler.scheduleOnce(250 milliseconds, self, ItemHacking(tplayer, target, tool_guid, delta, completeAction))
}
@@ -1603,22 +1596,20 @@ class WorldSessionActor extends Actor with MDCContextAware {
player.Locker.Inventory += 0 -> SimpleItem(remote_electronics_kit)
//TODO end temp player character auto-loading
self ! ListAccountCharacters
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
clientKeepAlive.cancel
clientKeepAlive = context.system.scheduler.schedule(0 seconds, 500 milliseconds, self, PokeClient())
- log.warn(PacketCoding.DecodePacket(hex"d2327e7b8a972b95113881003710").toString)
case msg @ CharacterCreateRequestMessage(name, head, voice, gender, empire) =>
log.info("Handling " + msg)
- sendResponse(ActionResultMessage(true, None))
+ sendResponse(ActionResultMessage.Pass)
self ! ListAccountCharacters
case msg @ CharacterRequestMessage(charId, action) =>
log.info("Handling " + msg)
action match {
case CharacterRequestAction.Delete =>
- sendResponse(ActionResultMessage(false, Some(1)))
+ sendResponse(ActionResultMessage.Fail(1))
case CharacterRequestAction.Select =>
//TODO check if can spawn on last continent/location from player?
//TODO if yes, get continent guid accessors
@@ -1825,10 +1816,9 @@ class WorldSessionActor extends Actor with MDCContextAware {
avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(player_guid, player_guid, 0))
self ! PacketCoding.CreateGamePacket(0, DismountVehicleMsg(player_guid, BailType.Normal, true)) //let vehicle try to clean up its fields
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
context.system.scheduler.scheduleOnce(50 milliseconds, self, UnregisterCorpseOnVehicleDisembark(player))
- //sendResponse(ObjectDetachMessage(vehicle_guid, player.GUID, Vector3.Zero, 0, 0, 0))
+ //sendResponse(ObjectDetachMessage(vehicle_guid, player.GUID, Vector3.Zero, 0))
//sendResponse(PlayerStateShiftMessage(ShiftState(1, Vector3.Zero, 0)))
}
@@ -1989,8 +1979,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
val tailReloadValue : Int = if(xs.isEmpty) { 0 } else { xs.map(_.obj.asInstanceOf[AmmoBox].Capacity).reduceLeft(_ + _) }
val sumReloadValue : Int = originalBoxCapacity + tailReloadValue
val previousBox = tool.AmmoSlot.Box //current magazine in tool
- sendResponse(ObjectDetachMessage(tool.GUID, previousBox.GUID, Vector3(0f, 0f, 0f), 0f, 0f, 0f))
- sendResponse(ObjectDetachMessage(player.GUID, box.GUID, Vector3(0f, 0f, 0f), 0f, 0f, 0f))
+ sendResponse(ObjectDetachMessage(tool.GUID, previousBox.GUID, Vector3.Zero, 0f))
+ sendResponse(ObjectDetachMessage(player.GUID, box.GUID, Vector3.Zero, 0f))
obj.Inventory -= x.start //remove replacement ammo from inventory
val ammoSlotIndex = tool.FireMode.AmmoSlotIndex
tool.AmmoSlots(ammoSlotIndex).Box = box //put replacement ammo in tool
@@ -2158,27 +2148,37 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendResponse(EmoteMsg(avatar_guid, emote))
case msg @ DropItemMessage(item_guid) =>
- log.info("DropItem: " + msg)
- player.FreeHand.Equipment match {
- case Some(item) =>
- if(item.GUID == item_guid) {
- val orient : Vector3 = Vector3(0f, 0f, player.Orientation.z)
- player.FreeHand.Equipment = None
- continent.Ground ! Zone.DropItemOnGround(item, player.Position, orient)
- sendResponse(ObjectDetachMessage(player.GUID, item.GUID, player.Position, 0f, 0f, player.Orientation.z))
- val objDef = item.Definition
- avatarService ! AvatarServiceMessage(player.Continent, AvatarAction.EquipmentOnGround(player.GUID, player.Position, orient, objDef.ObjectId, item.GUID, objDef.Packet.ConstructorData(item).get))
- }
- else {
- log.warn(s"item in hand was ${item.GUID} but trying to drop $item_guid; nothing will be dropped")
+ log.info(s"DropItem: $msg")
+ continent.GUID(item_guid) match {
+ case Some(item : Equipment) =>
+ player.FreeHand.Equipment match {
+ case Some(_) =>
+ if(item.GUID == item_guid) {
+ continent.Ground ! Zone.Ground.DropItem(item, player.Position, player.Orientation)
+ }
+ case None =>
+ log.warn(s"DropItem: $player wanted to drop a $item, but it wasn't at hand")
}
+ case Some(obj) => //TODO LLU
+ log.warn(s"DropItem: $player wanted to drop a $obj, but that isn't possible")
case None =>
- log.error(s"$player wanted to drop an item, but it was not in hand")
+ log.warn(s"DropItem: $player wanted to drop an item ($item_guid), but it was nowhere to be found")
}
case msg @ PickupItemMessage(item_guid, player_guid, unk1, unk2) =>
- log.info("PickupItem: " + msg)
- continent.Ground ! Zone.GetItemOnGround(player, item_guid)
+ log.info(s"PickupItem: $msg")
+ continent.GUID(item_guid) match {
+ case Some(item : Equipment) =>
+ player.Fit(item) match {
+ case Some(_) =>
+ continent.Ground ! Zone.Ground.PickupItem(item_guid)
+ case None => //skip
+ sendResponse(ActionResultMessage.Fail(16)) //error code?
+ }
+ case _ =>
+ log.warn(s"PickupItem: $player requested an item that doesn't exist in this zone; assume client-side garbage data")
+ sendResponse(ObjectDeleteMessage(item_guid, 0))
+ }
case msg @ ReloadMessage(item_guid, ammo_clip, unk1) =>
log.info("Reload: " + msg)
@@ -2276,12 +2276,12 @@ class WorldSessionActor extends Actor with MDCContextAware {
if((player.VehicleOwned.contains(object_guid) && vehicle.Owner.contains(player.GUID))
|| (player.Faction == vehicle.Faction
&& ((vehicle.Owner.isEmpty || continent.GUID(vehicle.Owner.get).isEmpty) || vehicle.Health == 0))) {
- vehicleService ! VehicleServiceMessage.UnscheduleDeconstruction(object_guid)
- vehicleService ! VehicleServiceMessage.RequestDeleteVehicle(vehicle, continent)
- log.info(s"RequestDestroy: vehicle $object_guid")
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.ClearSpecific(List(vehicle), continent))
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.AddTask(vehicle, continent, Some(0 seconds)))
+ log.info(s"RequestDestroy: vehicle $vehicle")
}
else {
- log.info(s"RequestDestroy: must own vehicle $object_guid in order to deconstruct it")
+ log.info(s"RequestDestroy: must own vehicle in order to deconstruct it")
}
case Some(obj : Equipment) =>
@@ -2303,20 +2303,28 @@ class WorldSessionActor extends Actor with MDCContextAware {
})
match {
case Some((parent, Some(slot))) =>
+ obj.Position = Vector3.Zero
taskResolver ! RemoveEquipmentFromSlot(parent, obj, slot)
- log.info(s"RequestDestroy: equipment $object_guid")
+ log.info(s"RequestDestroy: equipment $obj")
case _ =>
- //TODO search for item on ground
- sendResponse(ObjectDeleteMessage(object_guid, 0))
- log.warn(s"RequestDestroy: object $object_guid not found")
+ if(continent.EquipmentOnGround.contains(obj)) {
+ obj.Position = Vector3.Zero
+ continent.Ground ! Zone.Ground.RemoveItem(object_guid)
+ avatarService ! AvatarServiceMessage.Ground(RemoverActor.ClearSpecific(List(obj), continent))
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.ObjectDelete(PlanetSideGUID(0), object_guid))
+ log.info(s"RequestDestroy: equipment $obj on ground")
+ }
+ else {
+ log.warn(s"RequestDestroy: equipment $obj exists, but can not be reached")
+ }
}
+ case Some(thing) =>
+ log.warn(s"RequestDestroy: not allowed to delete object $thing")
+
case None =>
log.warn(s"RequestDestroy: object $object_guid not found")
-
- case _ =>
- log.warn(s"RequestDestroy: not allowed to delete object $object_guid")
}
case msg @ ObjectDeleteMessage(object_guid, unk1) =>
@@ -2793,7 +2801,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
//todo: implement auto landing procedure if the pilot bails but passengers are still present instead of deconstructing the vehicle
//todo: continue flight path until aircraft crashes if no passengers present (or no passenger seats), then deconstruct.
if(bailType == BailType.Bailed && seat_num == 0 && GlobalDefinitions.isFlightVehicle(obj.asInstanceOf[Vehicle].Definition)) {
- vehicleService ! VehicleServiceMessage.DelayedVehicleDeconstruction(obj.asInstanceOf[Vehicle], continent, 0L) // Immediately deconstruct vehicle
+ vehicleService ! VehicleServiceMessage.Decon(RemoverActor.AddTask(obj, continent, Some(0 seconds))) // Immediately deconstruct vehicle
}
case None =>
@@ -3847,14 +3855,14 @@ class WorldSessionActor extends Actor with MDCContextAware {
case Some(InventoryItem(item2, destIndex)) => //yes, swap
//cleanly shuffle items around to avoid losing icons
//the next ObjectDetachMessage is necessary to avoid icons being lost, but only as part of this swap
- sendResponse(ObjectDetachMessage(source_guid, item_guid, Vector3.Zero, 0f, 0f, 0f))
+ sendResponse(ObjectDetachMessage(source_guid, item_guid, Vector3.Zero, 0f))
val item2_guid = item2.GUID
destination.Slot(destIndex).Equipment = None //remove the swap item from destination
(indexSlot.Equipment = item2) match {
case Some(_) => //item and item2 swapped places successfully
log.info(s"MoveItem: $item2 swapped to $source @ $index")
//remove item2 from destination
- sendResponse(ObjectDetachMessage(destination_guid, item2_guid, Vector3.Zero, 0f, 0f, 0f))
+ sendResponse(ObjectDetachMessage(destination_guid, item2_guid, Vector3.Zero, 0f))
destination match {
case obj : Vehicle =>
vehicleService ! VehicleServiceMessage(s"${obj.Actor}", VehicleAction.UnstowEquipment(player_guid, item2_guid))
@@ -3897,8 +3905,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
val pos = source.Position
val sourceOrientZ = source.Orientation.z
val orient : Vector3 = Vector3(0f, 0f, sourceOrientZ)
- continent.Actor ! Zone.DropItemOnGround(item2, pos, orient)
- sendResponse(ObjectDetachMessage(destination_guid, item2_guid, pos, 0f, 0f, sourceOrientZ)) //ground
+ continent.Ground ! Zone.Ground.DropItem(item2, pos, orient)
+ sendResponse(ObjectDetachMessage(destination_guid, item2_guid, pos, sourceOrientZ)) //ground
val objDef = item2.Definition
destination match {
case obj : Vehicle =>
@@ -3906,7 +3914,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case _ => ;
//Player does not require special case; the act of dropping forces the item and icon to change
}
- avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.EquipmentOnGround(player_guid, pos, orient, objDef.ObjectId, item2_guid, objDef.Packet.ConstructorData(item2).get))
+ avatarService ! AvatarServiceMessage(continent.Id, AvatarAction.DropItem(player_guid, item2, continent))
}
case None => ;
@@ -3956,15 +3964,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
* @param item the item
*/
def NormalItemDrop(obj : PlanetSideGameObject with Container, zone : Zone, service : ActorRef)(item : Equipment) : Unit = {
- val itemGUID = item.GUID
- val ang = obj.Orientation.z
- val pos = obj.Position
- val orient = Vector3(0f, 0f, ang)
- item.Position = pos
- item.Orientation = orient
- zone.Ground ! Zone.DropItemOnGround(item, pos, orient)
- val itemDef = item.Definition
- service ! AvatarServiceMessage(zone.Id, AvatarAction.EquipmentOnGround(Service.defaultPlayerGUID, pos, orient, itemDef.ObjectId, itemGUID, itemDef.Packet.ConstructorData(item).get))
+ continent.Ground ! Zone.Ground.DropItem(item, obj.Position, Vector3(0f, 0f, obj.Orientation.z))
}
/**
@@ -4267,7 +4267,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
PlayerActionsToCancel()
CancelAllProximityUnits()
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
reviveTimer = context.system.scheduler.scheduleOnce(respawnTimer milliseconds, galaxy, Zone.Lattice.RequestSpawnPoint(Zones.SanctuaryZoneNumber(tplayer.Faction), tplayer, 7))
}
@@ -4408,9 +4407,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
*/
def TryDisposeOfLootedCorpse(obj : Player) : Boolean = {
if(WellLootedCorpse(obj)) {
- import scala.concurrent.duration._
- import scala.concurrent.ExecutionContext.Implicits.global
- context.system.scheduler.scheduleOnce(1 second, avatarService, AvatarServiceMessage.RemoveSpecificCorpse(List(obj)))
+ avatarService ! AvatarServiceMessage.Corpse(RemoverActor.HurrySpecific(List(obj), continent))
true
}
else {
@@ -4486,7 +4483,6 @@ class WorldSessionActor extends Actor with MDCContextAware {
def SetDelayedProximityUnitReset(terminal : Terminal with ProximityUnit) : Unit = {
val terminal_guid = terminal.GUID
ClearDelayedProximityUnitReset(terminal_guid)
- import scala.concurrent.duration._
import scala.concurrent.ExecutionContext.Implicits.global
delayedProximityTerminalResets += terminal_guid ->
context.system.scheduler.scheduleOnce(3000 milliseconds, self, DelayedProximityUnitStop(terminal))
diff --git a/pslogin/src/main/scala/services/RemoverActor.scala b/pslogin/src/main/scala/services/RemoverActor.scala
new file mode 100644
index 000000000..85e211e02
--- /dev/null
+++ b/pslogin/src/main/scala/services/RemoverActor.scala
@@ -0,0 +1,502 @@
+// Copyright (c) 2017 PSForever
+package services
+
+import akka.actor.{Actor, ActorRef, Cancellable}
+import net.psforever.objects.guid.TaskResolver
+import net.psforever.objects.zones.Zone
+import net.psforever.objects.{DefaultCancellable, PlanetSideGameObject}
+import net.psforever.types.Vector3
+
+import scala.annotation.tailrec
+import scala.concurrent.duration._
+
+/**
+ * The base class for a type of "destruction `Actor`" intended to be used for delaying object cleanup activity.
+ * Objects submitted to this process should be registered to a global unique identified system for a given region
+ * as is specified in their submission.
+ *
+ * Two waiting lists are used to pool the objects being removed.
+ * The first list is a basic pooling list that precludes any proper removal actions
+ * and is almost expressly for delaying the process.
+ * Previously-submitted tasks can be removed from this list so long as a matching object can be found.
+ * Tasks in this list can also be expedited into the second list without having to consider delays.
+ * After being migrated to the secondary list, the object is considered beyond the point of no return.
+ * Followup activity will lead to its inevitable unregistering and removal.
+ *
+ * Functions have been provided for `override` in order to interject the appropriate cleanup operations.
+ * The activity itself is typically removing the object in question from a certain list,
+ * dismissing it with a mass distribution of `ObjectDeleteMessage` packets,
+ * and finally unregistering it.
+ * Some types of object have (de-)implementation variations which should be made explicit through the overrides.
+ */
+abstract class RemoverActor extends Actor {
+ /**
+ * The timer that checks whether entries in the first pool are still eligible for that pool.
+ */
+ var firstTask : Cancellable = DefaultCancellable.obj
+ /**
+ * The first pool of objects waiting to be processed for removal.
+ */
+ var firstHeap : List[RemoverActor.Entry] = List()
+
+ /**
+ * The timer that checks whether entries in the second pool are still eligible for that pool.
+ */
+ var secondTask : Cancellable = DefaultCancellable.obj
+ /**
+ * The second pool of objects waiting to be processed for removal.
+ */
+ var secondHeap : List[RemoverActor.Entry] = List()
+
+ private var taskResolver : ActorRef = Actor.noSender
+
+ private[this] val log = org.log4s.getLogger
+ def trace(msg : String) : Unit = log.trace(msg)
+ def debug(msg : String) : Unit = log.debug(msg)
+
+ /**
+ * Send the initial message that requests a task resolver for assisting in the removal process.
+ */
+ override def preStart() : Unit = {
+ super.preStart()
+ self ! RemoverActor.Startup()
+ }
+
+ /**
+ * Sufficiently clean up the current contents of these waiting removal jobs.
+ * Cancel all timers, rush all entries in the lists through their individual steps, then empty the lists.
+ * This is an improved `HurryAll`, but still faster since it also railroads entries through the second queue as well.
+ */
+ override def postStop() = {
+ super.postStop()
+ firstTask.cancel
+ secondTask.cancel
+ firstHeap.foreach(entry => {
+ FirstJob(entry)
+ SecondJob(entry)
+ })
+ secondHeap.foreach { SecondJob }
+ firstHeap = Nil
+ secondHeap = Nil
+ taskResolver = ActorRef.noSender
+ }
+
+ def receive : Receive = {
+ case RemoverActor.Startup() =>
+ ServiceManager.serviceManager ! ServiceManager.Lookup("taskResolver") //ask for a resolver to deal with the GUID system
+
+ case ServiceManager.LookupResult("taskResolver", endpoint) =>
+ taskResolver = endpoint
+ context.become(Processing)
+
+ case msg =>
+ log.error(s"received message $msg before being properly initialized")
+ }
+
+ def Processing : Receive = {
+ case RemoverActor.AddTask(obj, zone, duration) =>
+ val entry = RemoverActor.Entry(obj, zone, duration.getOrElse(FirstStandardDuration).toNanos)
+ if(InclusionTest(entry) && !secondHeap.exists(test => RemoverActor.Similarity(test, entry) )) {
+ InitialJob(entry)
+ if(firstHeap.isEmpty) {
+ //we were the only entry so the event must be started from scratch
+ firstHeap = List(entry)
+ trace(s"a remover task has been added: $entry")
+ RetimeFirstTask()
+ }
+ else {
+ //unknown number of entries; append, sort, then re-time tasking
+ val oldHead = firstHeap.head
+ if(!firstHeap.exists(test => RemoverActor.Similarity(test, entry))) {
+ firstHeap = (firstHeap :+ entry).sortBy(_.duration)
+ trace(s"a remover task has been added: $entry")
+ if(oldHead != firstHeap.head) {
+ RetimeFirstTask()
+ }
+ }
+ else {
+ trace(s"$obj is already queued for removal")
+ }
+ }
+ }
+ else {
+ trace(s"$obj either does not qualify for this Remover or is already queued")
+ }
+
+ case RemoverActor.HurrySpecific(targets, zone) =>
+ HurrySpecific(targets, zone)
+
+ case RemoverActor.HurryAll() =>
+ HurryAll()
+
+ case RemoverActor.ClearSpecific(targets, zone) =>
+ ClearSpecific(targets, zone)
+
+ case RemoverActor.ClearAll() =>
+ ClearAll()
+
+ //private messages from RemoverActor to RemoverActor
+ case RemoverActor.StartDelete() =>
+ firstTask.cancel
+ secondTask.cancel
+ val now : Long = System.nanoTime
+ val (in, out) = firstHeap.partition(entry => { now - entry.time >= entry.duration })
+ firstHeap = out
+ secondHeap = secondHeap ++ in.map { RepackageEntry }
+ in.foreach { FirstJob }
+ RetimeFirstTask()
+ if(secondHeap.nonEmpty) {
+ import scala.concurrent.ExecutionContext.Implicits.global
+ secondTask = context.system.scheduler.scheduleOnce(SecondStandardDuration, self, RemoverActor.TryDelete())
+ }
+ trace(s"item removal task has found ${in.size} items to remove")
+
+ case RemoverActor.TryDelete() =>
+ secondTask.cancel
+ val (in, out) = secondHeap.partition { ClearanceTest }
+ secondHeap = out
+ in.foreach { SecondJob }
+ if(out.nonEmpty) {
+ import scala.concurrent.ExecutionContext.Implicits.global
+ secondTask = context.system.scheduler.scheduleOnce(SecondStandardDuration, self, RemoverActor.TryDelete())
+ }
+ trace(s"item removal task has removed ${in.size} items")
+
+ case RemoverActor.FailureToWork(entry, ex) =>
+ log.error(s"${entry.obj} from ${entry.zone} not properly deleted - $ex")
+
+ case _ => ;
+ }
+
+ /**
+ * Expedite some entries from the first pool into the second.
+ * @param targets a list of objects to pick
+ * @param zone the zone in which these objects must be discovered;
+ * all targets must be in this zone, with the assumption that this is the zone where they were registered
+ */
+ def HurrySpecific(targets : List[PlanetSideGameObject], zone : Zone) : Unit = {
+ CullTargetsFromFirstHeap(targets, zone) match {
+ case Nil =>
+ debug(s"no tasks matching the targets $targets have been hurried")
+ case list =>
+ debug(s"the following tasks have been hurried: $list")
+ secondTask.cancel
+ list.foreach { FirstJob }
+ secondHeap = secondHeap ++ list.map { RepackageEntry }
+ import scala.concurrent.ExecutionContext.Implicits.global
+ secondTask = context.system.scheduler.scheduleOnce(SecondStandardDuration, self, RemoverActor.TryDelete())
+ }
+ }
+
+ /**
+ * Expedite all entries from the first pool into the second.
+ */
+ def HurryAll() : Unit = {
+ trace("all tasks have been hurried")
+ firstTask.cancel
+ firstHeap.foreach { FirstJob }
+ secondHeap = secondHeap ++ firstHeap.map { RepackageEntry }
+ firstHeap = Nil
+ secondTask.cancel
+ import scala.concurrent.ExecutionContext.Implicits.global
+ secondTask = context.system.scheduler.scheduleOnce(SecondStandardDuration, self, RemoverActor.TryDelete())
+ }
+
+ /**
+ * Remove specific entries from the first pool.
+ */
+ def ClearSpecific(targets : List[PlanetSideGameObject], zone : Zone) : Unit = {
+ CullTargetsFromFirstHeap(targets, zone) match {
+ case Nil =>
+ debug(s"no tasks matching the targets $targets have been cleared")
+ case list =>
+ debug(s"the following tasks have been cleared: $list")
+ }
+ }
+
+ /**
+ * No entries in the first pool.
+ */
+ def ClearAll() : Unit = {
+ firstTask.cancel
+ firstHeap = Nil
+ }
+
+ /**
+ * Retime an individual entry by recreating it.
+ * @param entry an existing entry
+ * @return a new entry, containing the same object and zone information;
+ * this new entry is always set to last for the duration of the second pool
+ */
+ private def RepackageEntry(entry : RemoverActor.Entry) : RemoverActor.Entry = {
+ RemoverActor.Entry(entry.obj, entry.zone, SecondStandardDuration.toNanos)
+ }
+
+ /**
+ * Search the first pool of entries awaiting removal processing.
+ * If any entry has the same object as one of the targets and belongs to the same zone, remove it from the first pool.
+ * If no targets are selected (an empty list), all discovered targets within the appropriate zone are removed.
+ * @param targets a list of objects to pick
+ * @param zone the zone in which these objects must be discovered;
+ * all targets must be in this zone, with the assumption that this is the zone where they were registered
+ * @return all of the discovered entries
+ */
+ private def CullTargetsFromFirstHeap(targets : List[PlanetSideGameObject], zone : Zone) : List[RemoverActor.Entry] = {
+ val culledEntries = if(targets.nonEmpty) {
+ if(targets.size == 1) {
+ debug(s"a target submitted: ${targets.head}")
+ //simple selection
+ RemoverActor.recursiveFind(firstHeap.iterator, RemoverActor.Entry(targets.head, zone, 0)) match {
+ case None => ;
+ Nil
+ case Some(index) =>
+ val entry = firstHeap(index)
+ firstHeap = (firstHeap.take(index) ++ firstHeap.drop(index + 1)).sortBy(_.duration)
+ List(entry)
+ }
+ }
+ else {
+ debug(s"multiple targets submitted: $targets")
+ //cumbersome partition
+ //a - find targets from entries
+ val locatedTargets = for {
+ a <- targets.map(RemoverActor.Entry(_, zone, 0))
+ b <- firstHeap//.filter(entry => entry.zone == zone)
+ if b.obj.HasGUID && a.obj.HasGUID && RemoverActor.Similarity(b, a)
+ } yield b
+ if(locatedTargets.nonEmpty) {
+ //b - entries, after the found targets are removed (cull any non-GUID entries while at it)
+ firstHeap = (for {
+ a <- locatedTargets
+ b <- firstHeap
+ if b.obj.HasGUID && a.obj.HasGUID && !RemoverActor.Similarity(b, a)
+ } yield b).sortBy(_.duration)
+ locatedTargets
+ }
+ else {
+ Nil
+ }
+ }
+ }
+ else {
+ debug(s"all targets within the specified zone $zone will be submitted")
+ //no specific targets; split on all targets in the given zone instead
+ val (in, out) = firstHeap.partition(entry => entry.zone == zone)
+ firstHeap = out.sortBy(_.duration)
+ in
+ }
+ if(culledEntries.nonEmpty) {
+ RetimeFirstTask()
+ culledEntries
+ }
+ else {
+ Nil
+ }
+ }
+
+ /**
+ * Common function to reset the first task's delayed execution.
+ * Cancels the scheduled timer and will only restart the timer if there is at least one entry in the first pool.
+ * @param now the time (in nanoseconds);
+ * defaults to the current time (in nanoseconds)
+ */
+ def RetimeFirstTask(now : Long = System.nanoTime) : Unit = {
+ firstTask.cancel
+ if(firstHeap.nonEmpty) {
+ val short_timeout : FiniteDuration = math.max(1, firstHeap.head.duration - (now - firstHeap.head.time)) nanoseconds
+ import scala.concurrent.ExecutionContext.Implicits.global
+ firstTask = context.system.scheduler.scheduleOnce(short_timeout, self, RemoverActor.StartDelete())
+ }
+ }
+
+ def SecondJob(entry : RemoverActor.Entry) : Unit = {
+ entry.obj.Position = Vector3.Zero //somewhere it will not disturb anything
+ taskResolver ! FinalTask(entry)
+ }
+
+ def FinalTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
+ import net.psforever.objects.guid.Task
+ TaskResolver.GiveTask (
+ new Task() {
+ private val localEntry = entry
+ private val localAnnounce = self
+
+ override def isComplete : Task.Resolution.Value = if(!localEntry.obj.HasGUID) {
+ Task.Resolution.Success
+ }
+ else {
+ Task.Resolution.Incomplete
+ }
+
+ def Execute(resolver : ActorRef) : Unit = {
+ resolver ! scala.util.Success(this)
+ }
+
+ override def onFailure(ex : Throwable): Unit = {
+ localAnnounce ! RemoverActor.FailureToWork(localEntry, ex)
+ }
+ }, List(DeletionTask(entry))
+ )
+ }
+
+ /**
+ * Default time for entries waiting in the first list.
+ * Override.
+ * @return the time as a `FiniteDuration` object (to be later transformed into nanoseconds)
+ */
+ def FirstStandardDuration : FiniteDuration
+
+ /**
+ * Default time for entries waiting in the second list.
+ * Override.
+ * @return the time as a `FiniteDuration` object (to be later transformed into nanoseconds)
+ */
+ def SecondStandardDuration : FiniteDuration
+
+ /**
+ * Determine whether or not the resulting entry is valid for this removal process.
+ * The primary purpose of this function should be to determine if the appropriate type of object is being submitted.
+ * Override.
+ * @param entry the entry
+ * @return `true`, if it can be processed; `false`, otherwise
+ */
+ def InclusionTest(entry : RemoverActor.Entry) : Boolean
+
+ /**
+ * Performed when the entry is initially added to the first list.
+ * Override.
+ * @param entry the entry
+ */
+ def InitialJob(entry : RemoverActor.Entry) : Unit
+
+ /**
+ * Performed when the entry is shifted from the first list to the second list.
+ * Override.
+ * @param entry the entry
+ */
+ def FirstJob(entry : RemoverActor.Entry) : Unit
+
+ /**
+ * Performed to determine when an entry can be shifted off from the second list.
+ * Override.
+ * @param entry the entry
+ */
+ def ClearanceTest(entry : RemoverActor.Entry) : Boolean
+
+ /**
+ * The specific action that is necessary to complete the removal process.
+ * Override.
+ * @see `GUIDTask`
+ * @param entry the entry
+ */
+ def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask
+}
+
+object RemoverActor {
+ /**
+ * All information necessary to apply to the removal process to produce an effect.
+ * Internally, all entries have a "time created" field.
+ * @param obj the target
+ * @param zone the zone in which this target is registered
+ * @param duration how much longer the target will exist in its current state (in nanoseconds)
+ */
+ case class Entry(obj : PlanetSideGameObject, zone : Zone, duration : Long) {
+ /** The time when this entry was created (in nanoseconds) */
+ val time : Long = System.nanoTime
+ }
+
+ /**
+ * A message that prompts the retrieval of a `TaskResolver` for us in the removal process.
+ */
+ case class Startup()
+
+ /**
+ * Message to submit an object to the removal process.
+ * @see `FirstStandardDuration`
+ * @param obj the target
+ * @param zone the zone in which this target is registered
+ * @param duration how much longer the target will exist in its current state (in nanoseconds);
+ * a default time duration is provided by implementation
+ */
+ case class AddTask(obj : PlanetSideGameObject, zone : Zone, duration : Option[FiniteDuration] = None)
+
+ /**
+ * "Hurrying" shifts entries with the discovered objects (in the same `zone`)
+ * through their first task and into the second pool.
+ * If the list of targets is empty, all discovered objects in the given zone will be considered targets.
+ * @param targets a list of objects to match
+ * @param zone the zone in which these objects exist;
+ * the assumption is that all these target objects are registered to this zone
+ */
+ case class HurrySpecific(targets : List[PlanetSideGameObject], zone : Zone)
+ /**
+ * "Hurrying" shifts all entries through their first task and into the second pool.
+ */
+ case class HurryAll()
+
+ /**
+ * "Clearing" cancels entries with the discovered objects (in the same `zone`)
+ * if they are discovered in the first pool of objects.
+ * Those entries will no longer be affected by any actions performed by the removal process until re-submitted.
+ * If the list of targets is empty, all discovered objects in the given zone will be considered targets.
+ * @param targets a list of objects to match
+ * @param zone the zone in which these objects exist;
+ * the assumption is that all these target objects are registered to this zone
+ */
+ case class ClearSpecific(targets : List[PlanetSideGameObject], zone : Zone)
+ /**
+ * "Clearing" cancels all entries if they are discovered in the first pool of objects.
+ * Those entries will no longer be affected by any actions performed by the removal process until re-submitted.
+ */
+ case class ClearAll()
+
+ /**
+ * Message that indicates that the final stage of the remover process has failed.
+ * Since the last step is generally unregistering the object, it could be a critical error.
+ * @param entry the entry that was not properly removed
+ * @param ex the reason the last entry was not properly removed
+ */
+ protected final case class FailureToWork(entry : RemoverActor.Entry, ex : Throwable)
+
+ /**
+ * Internal message to flag operations by data in the first list if it has been in that list long enough.
+ */
+ private final case class StartDelete()
+
+ /**
+ * Internal message to flag operations by data in the second list if it has been in that list long enough.
+ */
+ private final case class TryDelete()
+
+ /**
+ * Match two entries by object and by zone information.
+ * @param entry1 the first entry
+ * @param entry2 the second entry
+ * @return if they match
+ */
+ private def Similarity(entry1 : RemoverActor.Entry, entry2 : RemoverActor.Entry) : Boolean = {
+ entry1.obj == entry2.obj && entry1.zone == entry2.zone && entry1.obj.GUID == entry2.obj.GUID
+ }
+
+ /**
+ * Get the index of an entry in the list of entries.
+ * @param iter an `Iterator` of entries
+ * @param target the specific entry to be found
+ * @param index the incrementing index value
+ * @return the index of the entry in the list, if a match to the target is found
+ */
+ @tailrec private def recursiveFind(iter : Iterator[RemoverActor.Entry], target : RemoverActor.Entry, index : Int = 0) : Option[Int] = {
+ if(!iter.hasNext) {
+ None
+ }
+ else {
+ val entry = iter.next
+ if(entry.obj.HasGUID && target.obj.HasGUID && Similarity(entry, target)) {
+ Some(index)
+ }
+ else {
+ recursiveFind(iter, target, index + 1)
+ }
+ }
+ }
+}
diff --git a/pslogin/src/main/scala/services/avatar/AvatarAction.scala b/pslogin/src/main/scala/services/avatar/AvatarAction.scala
index d07017678..a929cb810 100644
--- a/pslogin/src/main/scala/services/avatar/AvatarAction.scala
+++ b/pslogin/src/main/scala/services/avatar/AvatarAction.scala
@@ -1,12 +1,15 @@
// Copyright (c) 2017 PSForever
package services.avatar
-import net.psforever.objects.Player
+import net.psforever.objects.{PlanetSideGameObject, Player}
import net.psforever.objects.equipment.Equipment
+import net.psforever.objects.inventory.Container
import net.psforever.objects.zones.Zone
import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream}
import net.psforever.packet.game.objectcreate.ConstructorData
-import net.psforever.types.{ExoSuitType, Vector3}
+import net.psforever.types.ExoSuitType
+
+import scala.concurrent.duration.FiniteDuration
object AvatarAction {
trait Action
@@ -17,21 +20,19 @@ object AvatarAction {
final case class ChangeFireState_Start(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
final case class ChangeFireState_Stop(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
final case class ConcealPlayer(player_guid : PlanetSideGUID) extends Action
+ final case class DropItem(player_guid : PlanetSideGUID, item : Equipment, zone : Zone) extends Action
final case class EquipmentInHand(player_guid : PlanetSideGUID, target_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action
- final case class EquipmentOnGround(player_guid : PlanetSideGUID, pos : Vector3, orient : Vector3, item_id : Int, item_guid : PlanetSideGUID, item_data : ConstructorData) extends Action
final case class LoadPlayer(player_guid : PlanetSideGUID, pdata : ConstructorData) extends Action
-// final case class LoadMap(msg : PlanetSideGUID) extends Action
-// final case class unLoadMap(msg : PlanetSideGUID) extends Action
final case class ObjectDelete(player_guid : PlanetSideGUID, item_guid : PlanetSideGUID, unk : Int = 0) extends Action
final case class ObjectHeld(player_guid : PlanetSideGUID, slot : Int) extends Action
final case class PlanetsideAttribute(player_guid : PlanetSideGUID, attribute_type : Int, attribute_value : Long) extends Action
final case class PlayerState(player_guid : PlanetSideGUID, msg : PlayerStateMessageUpstream, spectator : Boolean, weaponInHand : Boolean) extends Action
- final case class Release(player : Player, zone : Zone, time : Option[Long] = None) extends Action
+ final case class PickupItem(player_guid : PlanetSideGUID, zone : Zone, target : PlanetSideGameObject with Container, slot : Int, item : Equipment, unk : Int = 0) extends Action
+ final case class Release(player : Player, zone : Zone, time : Option[FiniteDuration] = None) extends Action
final case class Reload(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
final case class StowEquipment(player_guid : PlanetSideGUID, target_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Action
final case class WeaponDryFire(player_guid : PlanetSideGUID, weapon_guid : PlanetSideGUID) extends Action
// final case class PlayerStateShift(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action
// final case class DestroyDisplay(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action
// final case class HitHintReturn(killer : PlanetSideGUID, victim : PlanetSideGUID) extends Action
-// final case class ChangeWeapon(unk1 : Int, sessionId : Long) extends Action
}
diff --git a/pslogin/src/main/scala/services/avatar/AvatarResponse.scala b/pslogin/src/main/scala/services/avatar/AvatarResponse.scala
index 5932bace7..3ab8e264f 100644
--- a/pslogin/src/main/scala/services/avatar/AvatarResponse.scala
+++ b/pslogin/src/main/scala/services/avatar/AvatarResponse.scala
@@ -3,9 +3,9 @@ package services.avatar
import net.psforever.objects.Player
import net.psforever.objects.equipment.Equipment
-import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream}
+import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID, PlayerStateMessageUpstream}
import net.psforever.packet.game.objectcreate.ConstructorData
-import net.psforever.types.{ExoSuitType, Vector3}
+import net.psforever.types.ExoSuitType
object AvatarResponse {
trait Response
@@ -16,11 +16,9 @@ object AvatarResponse {
final case class ChangeFireState_Start(weapon_guid : PlanetSideGUID) extends Response
final case class ChangeFireState_Stop(weapon_guid : PlanetSideGUID) extends Response
final case class ConcealPlayer() extends Response
- final case class EquipmentInHand(target_guid : PlanetSideGUID, slot : Int, item : Equipment) extends Response
- final case class EquipmentOnGround(pos : Vector3, orient : Vector3, item_id : Int, item_guid : PlanetSideGUID, item_data : ConstructorData) extends Response
+ final case class EquipmentInHand(pkt : ObjectCreateMessage) extends Response
+ final case class DropItem(pkt : ObjectCreateMessage) extends Response
final case class LoadPlayer(pdata : ConstructorData) extends Response
- // final case class unLoadMap() extends Response
- // final case class LoadMap() extends Response
final case class ObjectDelete(item_guid : PlanetSideGUID, unk : Int) extends Response
final case class ObjectHeld(slot : Int) extends Response
final case class PlanetsideAttribute(attribute_type : Int, attribute_value : Long) extends Response
@@ -32,5 +30,4 @@ object AvatarResponse {
// final case class PlayerStateShift(itemID : PlanetSideGUID) extends Response
// final case class DestroyDisplay(itemID : PlanetSideGUID) extends Response
// final case class HitHintReturn(itemID : PlanetSideGUID) extends Response
- // final case class ChangeWeapon(facingYaw : Int) extends Response
}
diff --git a/pslogin/src/main/scala/services/avatar/AvatarService.scala b/pslogin/src/main/scala/services/avatar/AvatarService.scala
index 17cec7aed..8c1f39dba 100644
--- a/pslogin/src/main/scala/services/avatar/AvatarService.scala
+++ b/pslogin/src/main/scala/services/avatar/AvatarService.scala
@@ -2,12 +2,15 @@
package services.avatar
import akka.actor.{Actor, ActorRef, Props}
-import services.avatar.support.CorpseRemovalActor
-import services.{GenericEventBus, Service}
+import net.psforever.packet.game.ObjectCreateMessage
+import net.psforever.packet.game.objectcreate.{DroppedItemData, ObjectCreateMessageParent, PlacementData}
+import services.avatar.support.{CorpseRemovalActor, DroppedItemRemover}
+import services.{GenericEventBus, RemoverActor, Service}
class AvatarService extends Actor {
private val undertaker : ActorRef = context.actorOf(Props[CorpseRemovalActor], "corpse-removal-agent")
- undertaker ! "startup"
+ private val janitor = context.actorOf(Props[DroppedItemRemover], "item-remover-agent")
+ //undertaker ! "startup"
private [this] val log = org.log4s.getLogger
@@ -62,13 +65,26 @@ class AvatarService extends Actor {
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.ConcealPlayer())
)
- case AvatarAction.EquipmentInHand(player_guid, target_guid, slot, obj) =>
- AvatarEvents.publish(
- AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.EquipmentInHand(target_guid, slot, obj))
+ case AvatarAction.DropItem(player_guid, item, zone) =>
+ val definition = item.Definition
+ val objectData = DroppedItemData(
+ PlacementData(item.Position, item.Orientation),
+ definition.Packet.ConstructorData(item).get
)
- case AvatarAction.EquipmentOnGround(player_guid, pos, orient, item_id, item_guid, item_data) =>
+ janitor forward RemoverActor.AddTask(item, zone)
AvatarEvents.publish(
- AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, AvatarResponse.EquipmentOnGround(pos, orient, item_id, item_guid, item_data))
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid,
+ AvatarResponse.DropItem(ObjectCreateMessage(definition.ObjectId, item.GUID, objectData))
+ )
+ )
+ case AvatarAction.EquipmentInHand(player_guid, target_guid, slot, item) =>
+ val definition = item.Definition
+ val containerData = ObjectCreateMessageParent(target_guid, slot)
+ val objectData = definition.Packet.ConstructorData(item).get
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid,
+ AvatarResponse.EquipmentInHand(ObjectCreateMessage(definition.ObjectId, item.GUID, containerData, objectData))
+ )
)
case AvatarAction.LoadPlayer(player_guid, pdata) =>
AvatarEvents.publish(
@@ -90,11 +106,24 @@ class AvatarService extends Actor {
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", guid, AvatarResponse.PlayerState(msg, spectator, weapon))
)
+ case AvatarAction.PickupItem(player_guid, zone, target, slot, item, unk) =>
+ janitor forward RemoverActor.ClearSpecific(List(item), zone)
+ AvatarEvents.publish(
+ AvatarServiceResponse(s"/$forChannel/Avatar", player_guid, {
+ val itemGUID = item.GUID
+ if(target.VisibleSlots.contains(slot)) {
+ val definition = item.Definition
+ val containerData = ObjectCreateMessageParent(target.GUID, slot)
+ val objectData = definition.Packet.ConstructorData(item).get
+ AvatarResponse.EquipmentInHand(ObjectCreateMessage(definition.ObjectId, itemGUID, containerData, objectData))
+ }
+ else {
+ AvatarResponse.ObjectDelete(itemGUID, unk)
+ }
+ })
+ )
case AvatarAction.Release(player, zone, time) =>
- undertaker ! (time match {
- case Some(t) => CorpseRemovalActor.AddCorpse(player, zone, t)
- case None => CorpseRemovalActor.AddCorpse(player, zone)
- })
+ undertaker forward RemoverActor.AddTask(player, zone, time)
AvatarEvents.publish(
AvatarServiceResponse(s"/$forChannel/Avatar", player.GUID, AvatarResponse.Release(player))
)
@@ -115,52 +144,13 @@ class AvatarService extends Actor {
}
//message to Undertaker
- case AvatarServiceMessage.RemoveSpecificCorpse(corpses) =>
- undertaker ! AvatarServiceMessage.RemoveSpecificCorpse( corpses.filter(corpse => {corpse.HasGUID && corpse.isBackpack}) )
+ case AvatarServiceMessage.Corpse(msg) =>
+ undertaker forward msg
+
+ case AvatarServiceMessage.Ground(msg) =>
+ janitor forward msg
/*
- case AvatarService.PlayerStateMessage(msg) =>
- // log.info(s"NEW: ${m}")
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(msg.avatar_guid)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, msg.avatar_guid,
- AvatarServiceReply.PlayerStateMessage(msg.pos, msg.vel, msg.facingYaw, msg.facingPitch, msg.facingYawUpper, msg.is_crouching, msg.is_jumping, msg.jump_thrust, msg.is_cloaked)
- ))
-
- }
- case AvatarService.LoadMap(msg) =>
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(msg.guid)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, PlanetSideGUID(msg.guid),
- AvatarServiceReply.LoadMap()
- ))
- }
- case AvatarService.unLoadMap(msg) =>
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(msg.guid)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, PlanetSideGUID(msg.guid),
- AvatarServiceReply.unLoadMap()
- ))
- }
- case AvatarService.ObjectHeld(msg) =>
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(msg.guid)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, PlanetSideGUID(msg.guid),
- AvatarServiceReply.ObjectHeld()
- ))
- }
- case AvatarService.PlanetsideAttribute(guid, attribute_type, attribute_value) =>
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(guid)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, guid,
- AvatarServiceReply.PlanetSideAttribute(attribute_type, attribute_value)
- ))
- }
case AvatarService.PlayerStateShift(killer, guid) =>
val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(guid)
if (playerOpt.isDefined) {
@@ -185,16 +175,8 @@ class AvatarService extends Actor {
AvatarServiceReply.DestroyDisplay(source_guid)
))
}
- case AvatarService.ChangeWeapon(unk1, sessionId) =>
- val playerOpt: Option[PlayerAvatar] = PlayerMasterList.getPlayer(sessionId)
- if (playerOpt.isDefined) {
- val player: PlayerAvatar = playerOpt.get
- AvatarEvents.publish(AvatarMessage("/Avatar/" + player.continent, PlanetSideGUID(player.guid),
- AvatarServiceReply.ChangeWeapon(unk1)
- ))
- }
*/
case msg =>
- log.info(s"Unhandled message $msg from $sender")
+ log.warn(s"Unhandled message $msg from $sender")
}
}
diff --git a/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala b/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala
index 04b96a901..a600c0c37 100644
--- a/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala
+++ b/pslogin/src/main/scala/services/avatar/AvatarServiceMessage.scala
@@ -1,10 +1,9 @@
// Copyright (c) 2017 PSForever
package services.avatar
-import net.psforever.objects.Player
-
final case class AvatarServiceMessage(forChannel : String, actionMessage : AvatarAction.Action)
object AvatarServiceMessage {
- final case class RemoveSpecificCorpse(corpse : List[Player])
+ final case class Corpse(msg : Any)
+ final case class Ground(msg : Any)
}
diff --git a/pslogin/src/main/scala/services/avatar/support/CorpseRemovalActor.scala b/pslogin/src/main/scala/services/avatar/support/CorpseRemovalActor.scala
index 1486fb5be..f75da9462 100644
--- a/pslogin/src/main/scala/services/avatar/support/CorpseRemovalActor.scala
+++ b/pslogin/src/main/scala/services/avatar/support/CorpseRemovalActor.scala
@@ -1,245 +1,33 @@
// Copyright (c) 2017 PSForever
package services.avatar.support
-import akka.actor.{Actor, ActorRef, Cancellable}
-import net.psforever.objects.guid.TaskResolver
-import net.psforever.objects.{DefaultCancellable, Player}
-import net.psforever.objects.zones.Zone
-import net.psforever.types.Vector3
-import services.{Service, ServiceManager}
-import services.ServiceManager.Lookup
+import net.psforever.objects.guid.{GUIDTask, TaskResolver}
+import net.psforever.objects.Player
+import services.{RemoverActor, Service}
import services.avatar.{AvatarAction, AvatarServiceMessage}
-import scala.annotation.tailrec
import scala.concurrent.duration._
-class CorpseRemovalActor extends Actor {
- private var burial : Cancellable = DefaultCancellable.obj
- private var corpses : List[CorpseRemovalActor.Entry] = List()
+class CorpseRemovalActor extends RemoverActor {
+ final val FirstStandardDuration : FiniteDuration = 3 minutes
- private var decomposition : Cancellable = DefaultCancellable.obj
- private var buriedCorpses : List[CorpseRemovalActor.Entry] = List()
+ final val SecondStandardDuration : FiniteDuration = 500 milliseconds
- private var taskResolver : ActorRef = Actor.noSender
-
- private[this] val log = org.log4s.getLogger
-
- override def postStop() = {
- //Cart Master: See you on Thursday.
- super.postStop()
- burial.cancel
- decomposition.cancel
-
- corpses.foreach(corpse => {
- BurialTask(corpse)
- LastRitesTask(corpse)
- })
- buriedCorpses.foreach { LastRitesTask }
+ def InclusionTest(entry : RemoverActor.Entry) : Boolean = {
+ entry.obj.isInstanceOf[Player] && entry.obj.asInstanceOf[Player].isBackpack
}
- def receive : Receive = {
- case "startup" =>
- ServiceManager.serviceManager ! Lookup("taskResolver") //ask for a resolver to deal with the GUID system
+ def InitialJob(entry : RemoverActor.Entry) : Unit = { }
- case ServiceManager.LookupResult("taskResolver", endpoint) =>
- //Cart Master: Bring out your dead!
- taskResolver = endpoint
- context.become(Processing)
-
- case _ => ;
+ def FirstJob(entry : RemoverActor.Entry) : Unit = {
+ import net.psforever.objects.zones.Zone
+ entry.zone.Population ! Zone.Corpse.Remove(entry.obj.asInstanceOf[Player])
+ context.parent ! AvatarServiceMessage(entry.zone.Id, AvatarAction.ObjectDelete(Service.defaultPlayerGUID, entry.obj.GUID))
}
- def Processing : Receive = {
- case CorpseRemovalActor.AddCorpse(corpse, zone, time) =>
- import CorpseRemovalActor.SimilarCorpses
- if(corpse.isBackpack && !buriedCorpses.exists(entry => SimilarCorpses(entry.corpse, corpse) )) {
- if(corpses.isEmpty) {
- //we were the only entry so the event must be started from scratch
- corpses = List(CorpseRemovalActor.Entry(corpse, zone, time))
- RetimeFirstTask()
- }
- else {
- //unknown number of entries; append, sort, then re-time tasking
- val oldHead = corpses.head
- if(!corpses.exists(entry => SimilarCorpses(entry.corpse, corpse))) {
- corpses = (corpses :+ CorpseRemovalActor.Entry(corpse, zone, time)).sortBy(_.timeAlive)
- if(oldHead != corpses.head) {
- RetimeFirstTask()
- }
- }
- }
- }
- else {
- //Cart Master: 'Ere. He says he's not dead!
- log.warn(s"$corpse does not qualify as a corpse; ignored queueing request")
- }
+ def ClearanceTest(entry : RemoverActor.Entry) : Boolean = !entry.zone.Corpses.contains(entry.obj)
- case AvatarServiceMessage.RemoveSpecificCorpse(targets) =>
- if(targets.nonEmpty) {
- //Cart Master: No, I've got to go to the Robinsons'. They've lost nine today.
- burial.cancel
- if(targets.size == 1) {
- log.debug(s"a target corpse submitted for early cleanup: ${targets.head}")
- //simple selection
- CorpseRemovalActor.recursiveFindCorpse(corpses.iterator, targets.head) match {
- case None => ;
- case Some(index) =>
- decomposition.cancel
- BurialTask(corpses(index))
- buriedCorpses = buriedCorpses :+ corpses(index)
- corpses = (corpses.take(index) ++ corpses.drop(index + 1)).sortBy(_.timeAlive)
- import scala.concurrent.ExecutionContext.Implicits.global
- decomposition = context.system.scheduler.scheduleOnce(500 milliseconds, self, CorpseRemovalActor.TryDelete())
- }
- }
- else {
- log.debug(s"multiple target corpses submitted for early cleanup: $targets")
- import CorpseRemovalActor.SimilarCorpses
- decomposition.cancel
- //cumbersome partition
- //a - find targets from corpses
- val locatedTargets = for {
- a <- targets
- b <- corpses
- if b.corpse.HasGUID && a.HasGUID && SimilarCorpses(b.corpse, a)
- } yield b
- if(locatedTargets.nonEmpty) {
- decomposition.cancel
- locatedTargets.foreach { BurialTask }
- buriedCorpses = locatedTargets ++ buriedCorpses
- import scala.concurrent.ExecutionContext.Implicits.global
- decomposition = context.system.scheduler.scheduleOnce(500 milliseconds, self, CorpseRemovalActor.TryDelete())
- //b - corpses, after the found targets are removed (cull any non-GUID entries while at it)
- corpses = (for {
- a <- locatedTargets
- b <- corpses
- if b.corpse.HasGUID && a.corpse.HasGUID && !SimilarCorpses(b.corpse, a.corpse)
- } yield b).sortBy(_.timeAlive)
- }
- }
- RetimeFirstTask()
- }
-
- case CorpseRemovalActor.StartDelete() =>
- burial.cancel
- decomposition.cancel
- val now : Long = System.nanoTime
- val (buried, rotting) = corpses.partition(entry => { now - entry.time >= entry.timeAlive })
- corpses = rotting
- buriedCorpses = buriedCorpses ++ buried
- buried.foreach { BurialTask }
- RetimeFirstTask()
- if(buriedCorpses.nonEmpty) {
- import scala.concurrent.ExecutionContext.Implicits.global
- burial = context.system.scheduler.scheduleOnce(500 milliseconds, self, CorpseRemovalActor.TryDelete())
- }
-
- case CorpseRemovalActor.TryDelete() =>
- decomposition.cancel
- val (decomposed, rotting) = buriedCorpses.partition(entry => {
- !entry.zone.Corpses.contains(entry.corpse)
- })
- buriedCorpses = rotting
- decomposed.foreach { LastRitesTask }
- if(rotting.nonEmpty) {
- import scala.concurrent.ExecutionContext.Implicits.global
- decomposition = context.system.scheduler.scheduleOnce(500 milliseconds, self, CorpseRemovalActor.TryDelete())
- }
-
- case CorpseRemovalActor.FailureToWork(target, zone, ex) =>
- //Cart Master: Oh, I can't take him like that. It's against regulations.
- log.error(s"corpse $target from $zone not properly unregistered - $ex")
-
- case _ => ;
- }
-
- def RetimeFirstTask(now : Long = System.nanoTime) : Unit = {
- //Cart Master: Thursday.
- burial.cancel
- if(corpses.nonEmpty) {
- val short_timeout : FiniteDuration = math.max(1, corpses.head.timeAlive - (now - corpses.head.time)) nanoseconds
- import scala.concurrent.ExecutionContext.Implicits.global
- burial = context.system.scheduler.scheduleOnce(short_timeout, self, CorpseRemovalActor.StartDelete())
- }
- }
-
- def BurialTask(entry : CorpseRemovalActor.Entry) : Unit = {
- val target = entry.corpse
- entry.zone.Population ! Zone.Corpse.Remove(target)
- context.parent ! AvatarServiceMessage(entry.zone.Id, AvatarAction.ObjectDelete(Service.defaultPlayerGUID, target.GUID))
- }
-
- def LastRitesTask(entry : CorpseRemovalActor.Entry) : Unit = {
- //Cart master: Nine pence.
- val target = entry.corpse
- target.Position = Vector3.Zero //somewhere it will not disturb anything
- taskResolver ! LastRitesTask(target, entry.zone)
- }
-
- def LastRitesTask(corpse : Player, zone : Zone) : TaskResolver.GiveTask = {
- import net.psforever.objects.guid.{GUIDTask, Task}
- TaskResolver.GiveTask (
- new Task() {
- private val localCorpse = corpse
- private val localZone = zone
- private val localAnnounce = self
-
- override def isComplete : Task.Resolution.Value = if(!localCorpse.HasGUID) {
- Task.Resolution.Success
- }
- else {
- Task.Resolution.Incomplete
- }
-
- def Execute(resolver : ActorRef) : Unit = {
- resolver ! scala.util.Success(this)
- }
-
- override def onFailure(ex : Throwable): Unit = {
- localAnnounce ! CorpseRemovalActor.FailureToWork(localCorpse, localZone, ex)
- }
- }, List(GUIDTask.UnregisterPlayer(corpse)(zone.GUID))
- )
- }
-}
-
-object CorpseRemovalActor {
- final val time : Long = 180000000000L //3 min (180s)
-
- final case class AddCorpse(corpse : Player, zone : Zone, time : Long = CorpseRemovalActor.time)
-
- final case class Entry(corpse : Player, zone : Zone, timeAlive : Long = CorpseRemovalActor.time, time : Long = System.nanoTime())
-
- private final case class FailureToWork(corpse : Player, zone : Zone, ex : Throwable)
-
- private final case class StartDelete()
-
- private final case class TryDelete()
-
- private def SimilarCorpses(obj1 : Player, obj2 : Player) : Boolean = {
- obj1 == obj2 && obj1.Continent.equals(obj2.Continent) && obj1.GUID == obj2.GUID
- }
-
- /**
- * A recursive function that finds and removes a specific player from a list of players.
- * @param iter an `Iterator` of `CorpseRemovalActor.Entry` objects
- * @param player the target `Player`
- * @param index the index of the discovered `Player` object
- * @return the index of the `Player` object in the list to be removed;
- * `None`, otherwise
- */
- @tailrec final def recursiveFindCorpse(iter : Iterator[CorpseRemovalActor.Entry], player : Player, index : Int = 0) : Option[Int] = {
- if(!iter.hasNext) {
- None
- }
- else {
- val corpse = iter.next.corpse
- if(corpse.HasGUID && player.HasGUID && SimilarCorpses(corpse, player)) {
- Some(index)
- }
- else {
- recursiveFindCorpse(iter, player, index + 1)
- }
- }
+ def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
+ GUIDTask.UnregisterPlayer(entry.obj.asInstanceOf[Player])(entry.zone.GUID)
}
}
diff --git a/pslogin/src/main/scala/services/avatar/support/DroppedItemRemover.scala b/pslogin/src/main/scala/services/avatar/support/DroppedItemRemover.scala
new file mode 100644
index 000000000..01bc9d47f
--- /dev/null
+++ b/pslogin/src/main/scala/services/avatar/support/DroppedItemRemover.scala
@@ -0,0 +1,33 @@
+// Copyright (c) 2017 PSForever
+package services.avatar.support
+
+import net.psforever.objects.equipment.Equipment
+import net.psforever.objects.guid.{GUIDTask, TaskResolver}
+import services.avatar.{AvatarAction, AvatarServiceMessage}
+import services.{RemoverActor, Service}
+
+import scala.concurrent.duration._
+
+class DroppedItemRemover extends RemoverActor {
+ final val FirstStandardDuration : FiniteDuration = 3 minutes
+
+ final val SecondStandardDuration : FiniteDuration = 500 milliseconds
+
+ def InclusionTest(entry : RemoverActor.Entry) : Boolean = {
+ entry.obj.isInstanceOf[Equipment]
+ }
+
+ def InitialJob(entry : RemoverActor.Entry) : Unit = { }
+
+ def FirstJob(entry : RemoverActor.Entry) : Unit = {
+ import net.psforever.objects.zones.Zone
+ entry.zone.Ground ! Zone.Ground.PickupItem(entry.obj.GUID)
+ context.parent ! AvatarServiceMessage(entry.zone.Id, AvatarAction.ObjectDelete(Service.defaultPlayerGUID, entry.obj.GUID))
+ }
+
+ def ClearanceTest(entry : RemoverActor.Entry) : Boolean = !entry.zone.EquipmentOnGround.contains(entry.obj)
+
+ def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
+ GUIDTask.UnregisterEquipment(entry.obj.asInstanceOf[Equipment])(entry.zone.GUID)
+ }
+}
diff --git a/pslogin/src/main/scala/services/vehicle/VehicleService.scala b/pslogin/src/main/scala/services/vehicle/VehicleService.scala
index 6b16ec2b9..f4719eb4e 100644
--- a/pslogin/src/main/scala/services/vehicle/VehicleService.scala
+++ b/pslogin/src/main/scala/services/vehicle/VehicleService.scala
@@ -4,15 +4,14 @@ package services.vehicle
import akka.actor.{Actor, ActorRef, Props}
import net.psforever.objects.serverobject.pad.VehicleSpawnPad
import net.psforever.objects.zones.Zone
-import services.vehicle.support.{DeconstructionActor, DelayedDeconstructionActor}
+import services.vehicle.support.VehicleRemover
import net.psforever.types.DriveState
+import services.{GenericEventBus, RemoverActor, Service}
-import services.{GenericEventBus, Service}
+import scala.concurrent.duration._
class VehicleService extends Actor {
- private val vehicleDecon : ActorRef = context.actorOf(Props[DeconstructionActor], "vehicle-decon-agent")
- private val vehicleDelayedDecon : ActorRef = context.actorOf(Props[DelayedDeconstructionActor], "vehicle-delayed-decon-agent")
- vehicleDecon ! DeconstructionActor.RequestTaskResolver
+ private val vehicleDecon : ActorRef = context.actorOf(Props[VehicleRemover], "vehicle-decon-agent")
private [this] val log = org.log4s.getLogger
override def preStart = {
@@ -87,6 +86,11 @@ class VehicleService extends Actor {
VehicleEvents.publish(
VehicleServiceResponse(s"/$forChannel/Vehicle", player_guid, VehicleResponse.StowEquipment(vehicle_guid, slot, definition.ObjectId, item.GUID, definition.Packet.DetailedConstructorData(item).get))
)
+ case VehicleAction.UnloadVehicle(player_guid, continent, vehicle) =>
+ vehicleDecon ! RemoverActor.ClearSpecific(List(vehicle), continent) //precaution
+ VehicleEvents.publish(
+ VehicleServiceResponse(s"/$forChannel/Vehicle", player_guid, VehicleResponse.UnloadVehicle(vehicle.GUID))
+ )
case VehicleAction.UnstowEquipment(player_guid, item_guid) =>
VehicleEvents.publish(
VehicleServiceResponse(s"/$forChannel/Vehicle", player_guid, VehicleResponse.UnstowEquipment(item_guid))
@@ -102,23 +106,9 @@ class VehicleService extends Actor {
case _ => ;
}
- //message to DeconstructionActor
- case VehicleServiceMessage.RequestDeleteVehicle(vehicle, continent) =>
- vehicleDecon ! DeconstructionActor.RequestDeleteVehicle(vehicle, continent)
-
- //message to DelayedDeconstructionActor
- case VehicleServiceMessage.DelayedVehicleDeconstruction(vehicle, zone, timeAlive) =>
- vehicleDelayedDecon ! DelayedDeconstructionActor.ScheduleDeconstruction(vehicle, zone, timeAlive)
-
- //message to DelayedDeconstructionActor
- case VehicleServiceMessage.UnscheduleDeconstruction(vehicle_guid) =>
- vehicleDelayedDecon ! DelayedDeconstructionActor.UnscheduleDeconstruction(vehicle_guid)
-
- //response from DeconstructionActor
- case DeconstructionActor.DeleteVehicle(vehicle_guid, zone_id) =>
- VehicleEvents.publish(
- VehicleServiceResponse(s"/$zone_id/Vehicle", Service.defaultPlayerGUID, VehicleResponse.UnloadVehicle(vehicle_guid))
- )
+ //message to VehicleRemover
+ case VehicleServiceMessage.Decon(msg) =>
+ vehicleDecon forward msg
//from VehicleSpawnControl
case VehicleSpawnPad.ConcealPlayer(player_guid, zone_id) =>
@@ -159,13 +149,12 @@ class VehicleService extends Actor {
VehicleEvents.publish(
VehicleServiceResponse(s"/${zone.Id}/Vehicle", Service.defaultPlayerGUID, VehicleResponse.LoadVehicle(vehicle, vtype, vguid, vdata))
)
- vehicleDelayedDecon ! DelayedDeconstructionActor.UnscheduleDeconstruction(vguid)
- vehicleDelayedDecon ! DelayedDeconstructionActor.ScheduleDeconstruction(vehicle, zone, 600L) //10min
+ //avoid unattended vehicle spawning blocking the pad; user should mount (and does so normally) to reset decon timer
+ vehicleDecon forward RemoverActor.AddTask(vehicle, zone, Some(30 seconds))
//from VehicleSpawnControl
case VehicleSpawnPad.DisposeVehicle(vehicle, zone) =>
- vehicleDelayedDecon ! DelayedDeconstructionActor.UnscheduleDeconstruction(vehicle.GUID)
- vehicleDecon ! DeconstructionActor.RequestDeleteVehicle(vehicle, zone)
+ vehicleDecon forward RemoverActor.HurrySpecific(List(vehicle), zone)
//correspondence from WorldSessionActor
case VehicleServiceMessage.AMSDeploymentChange(zone) =>
diff --git a/pslogin/src/main/scala/services/vehicle/VehicleServiceMessage.scala b/pslogin/src/main/scala/services/vehicle/VehicleServiceMessage.scala
index 61ec68542..8ed071e08 100644
--- a/pslogin/src/main/scala/services/vehicle/VehicleServiceMessage.scala
+++ b/pslogin/src/main/scala/services/vehicle/VehicleServiceMessage.scala
@@ -3,16 +3,14 @@ package services.vehicle
import net.psforever.objects.Vehicle
import net.psforever.objects.zones.Zone
-import net.psforever.packet.game.PlanetSideGUID
final case class VehicleServiceMessage(forChannel : String, actionMessage : VehicleAction.Action)
object VehicleServiceMessage {
- final case class DelayedVehicleDeconstruction(vehicle : Vehicle, continent : Zone, timeAlive : Long)
final case class GiveActorControl(vehicle : Vehicle, actorName : String)
final case class RevokeActorControl(vehicle : Vehicle)
- final case class RequestDeleteVehicle(vehicle : Vehicle, continent : Zone)
- final case class UnscheduleDeconstruction(vehicle_guid : PlanetSideGUID)
+
+ final case class Decon(msg : Any)
final case class AMSDeploymentChange(zone : Zone)
}
diff --git a/pslogin/src/main/scala/services/vehicle/support/DeconstructionActor.scala b/pslogin/src/main/scala/services/vehicle/support/DeconstructionActor.scala
deleted file mode 100644
index 2a95b8a51..000000000
--- a/pslogin/src/main/scala/services/vehicle/support/DeconstructionActor.scala
+++ /dev/null
@@ -1,276 +0,0 @@
-// Copyright (c) 2017 PSForever
-package services.vehicle.support
-
-import akka.actor.{Actor, ActorRef, Cancellable}
-import net.psforever.objects.{DefaultCancellable, GlobalDefinitions, Vehicle}
-import net.psforever.objects.guid.TaskResolver
-import net.psforever.objects.vehicles.Seat
-import net.psforever.objects.zones.Zone
-import net.psforever.packet.game.PlanetSideGUID
-import net.psforever.types.Vector3
-import services.ServiceManager
-import services.ServiceManager.Lookup
-import services.vehicle.{VehicleAction, VehicleServiceMessage}
-
-import scala.annotation.tailrec
-import scala.concurrent.duration._
-
-/**
- * Manage a previously-functioning vehicle as it is being deconstructed.
- *
- * A reference to a vehicle should be passed to this object as soon as it is going to be cleaned-up from the game world.
- * Once accepted, only a few seconds will remain before the vehicle is deleted.
- * To ensure that no players are lost in the deletion, all occupants of the vehicle are kicked out.
- * Furthermore, the vehicle is rendered "dead" and inaccessible right up to the point where it is removed.
- *
- * This `Actor` is intended to sit on top of the event system that handles broadcast messaging.
- */
-class DeconstructionActor extends Actor {
- /** The periodic `Executor` that scraps the next vehicle on the list */
- private var scrappingProcess : Cancellable = DefaultCancellable.obj
- /** A `List` of currently doomed vehicles */
- private var vehicles : List[DeconstructionActor.VehicleEntry] = Nil
- /** The periodic `Executor` that cleans up the next vehicle on the list */
- private var heapEmptyProcess : Cancellable = DefaultCancellable.obj
- /** A `List` of vehicles that have been removed from the game world and are awaiting deconstruction. */
- private var vehicleScrapHeap : List[DeconstructionActor.VehicleEntry] = Nil
- /** The manager that helps unregister the vehicle from its current GUID scope */
- private var taskResolver : ActorRef = Actor.noSender
- //private[this] val log = org.log4s.getLogger
-
- override def postStop() : Unit = {
- super.postStop()
- scrappingProcess.cancel
- heapEmptyProcess.cancel
-
- vehicles.foreach(entry => {
- RetirementTask(entry)
- DestructionTask(entry)
- })
- vehicleScrapHeap.foreach { DestructionTask }
- }
-
- def receive : Receive = {
- /*
- ask for a resolver to deal with the GUID system
- when the TaskResolver is finally delivered, switch over to a behavior that actually deals with submitted vehicles
- */
- case DeconstructionActor.RequestTaskResolver =>
- ServiceManager.serviceManager ! Lookup("taskResolver")
-
- case ServiceManager.LookupResult("taskResolver", endpoint) =>
- taskResolver = endpoint
- context.become(Processing)
-
- case _ => ;
- }
-
- def Processing : Receive = {
- case DeconstructionActor.RequestDeleteVehicle(vehicle, zone, time) =>
- if(!vehicles.exists(_.vehicle == vehicle) && !vehicleScrapHeap.exists(_.vehicle == vehicle)) {
- vehicles = vehicles :+ DeconstructionActor.VehicleEntry(vehicle, zone, time)
- vehicle.Actor ! Vehicle.PrepareForDeletion
- //kick everyone out; this is a no-blocking manual form of MountableBehavior ! Mountable.TryDismount
- vehicle.Definition.MountPoints.values.foreach(seat_num => {
- val zone_id : String = zone.Id
- val seat : Seat = vehicle.Seat(seat_num).get
- seat.Occupant match {
- case Some(tplayer) =>
- seat.Occupant = None
- tplayer.VehicleSeated = None
- if(tplayer.HasGUID) {
- context.parent ! VehicleServiceMessage(zone_id, VehicleAction.KickPassenger(tplayer.GUID, 4, false, vehicle.GUID))
- }
- case None => ;
- }
- })
- if(vehicles.size == 1) {
- //we were the only entry so the event must be started from scratch
- import scala.concurrent.ExecutionContext.Implicits.global
- scrappingProcess = context.system.scheduler.scheduleOnce(DeconstructionActor.timeout, self, DeconstructionActor.StartDeleteVehicle())
- }
- }
-
- case DeconstructionActor.StartDeleteVehicle() =>
- scrappingProcess.cancel
- heapEmptyProcess.cancel
- val now : Long = System.nanoTime
- val (vehiclesToScrap, vehiclesRemain) = PartitionEntries(vehicles, now)
- vehicles = vehiclesRemain
- vehicleScrapHeap = vehicleScrapHeap ++ vehiclesToScrap //may include existing entries
- vehiclesToScrap.foreach(entry => {
- val vehicle = entry.vehicle
- val zone = entry.zone
- RetirementTask(entry)
- if(vehicle.Definition == GlobalDefinitions.ams) {
- import net.psforever.types.DriveState
- vehicle.DeploymentState = DriveState.Mobile //internally undeployed //TODO this should be temporary?
- context.parent ! VehicleServiceMessage.AMSDeploymentChange(zone)
- }
- taskResolver ! DeconstructionTask(vehicle, zone)
- })
-
- if(vehiclesRemain.nonEmpty) {
- val short_timeout : FiniteDuration = math.max(1, DeconstructionActor.timeout_time - (now - vehiclesRemain.head.time)) nanoseconds
- import scala.concurrent.ExecutionContext.Implicits.global
- scrappingProcess = context.system.scheduler.scheduleOnce(short_timeout, self, DeconstructionActor.StartDeleteVehicle())
- }
- if(vehicleScrapHeap.nonEmpty) {
- import scala.concurrent.ExecutionContext.Implicits.global
- heapEmptyProcess = context.system.scheduler.scheduleOnce(500 milliseconds, self, DeconstructionActor.TryDeleteVehicle())
- }
-
- case DeconstructionActor.TryDeleteVehicle() =>
- heapEmptyProcess.cancel
- val (vehiclesToScrap, vehiclesRemain) = vehicleScrapHeap.partition(entry => !entry.zone.Vehicles.contains(entry.vehicle))
- vehicleScrapHeap = vehiclesRemain
- vehiclesToScrap.foreach { DestructionTask }
- if(vehiclesRemain.nonEmpty) {
- import scala.concurrent.ExecutionContext.Implicits.global
- heapEmptyProcess = context.system.scheduler.scheduleOnce(500 milliseconds, self, DeconstructionActor.TryDeleteVehicle())
- }
-
- case DeconstructionActor.FailureToDeleteVehicle(localVehicle, localZone, ex) =>
- org.log4s.getLogger.error(s"vehicle deconstruction: $localVehicle failed to be properly cleaned up from zone $localZone - $ex")
-
- case _ => ;
- }
-
- def RetirementTask(entry : DeconstructionActor.VehicleEntry) : Unit = {
- val vehicle = entry.vehicle
- val zone = entry.zone
- vehicle.Position = Vector3.Zero //somewhere it will not disturb anything
- zone.Transport ! Zone.Vehicle.Despawn(vehicle)
- context.parent ! DeconstructionActor.DeleteVehicle(vehicle.GUID, zone.Id) //call up to the main event system
- }
-
- def DestructionTask(entry : DeconstructionActor.VehicleEntry) : Unit = {
- val vehicle = entry.vehicle
- val zone = entry.zone
- taskResolver ! DeconstructionTask(vehicle, zone)
- }
-
- /**
- * Construct a middleman `Task` intended to return error messages to the `DeconstructionActor`.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` in which the vehicle resides
- * @return a `TaskResolver.GiveTask` message
- */
- def DeconstructionTask(vehicle : Vehicle, zone : Zone) : TaskResolver.GiveTask = {
- import net.psforever.objects.guid.{GUIDTask, Task}
- TaskResolver.GiveTask (
- new Task() {
- private val localVehicle = vehicle
- private val localZone = zone
- private val localAnnounce = self
-
- override def isComplete : Task.Resolution.Value = Task.Resolution.Success
-
- def Execute(resolver : ActorRef) : Unit = {
- resolver ! scala.util.Success(this)
- }
-
- override def onFailure(ex : Throwable): Unit = {
- localAnnounce ! DeconstructionActor.FailureToDeleteVehicle(localVehicle, localZone, ex)
- }
- }, List(GUIDTask.UnregisterVehicle(vehicle)(zone.GUID))
- )
- }
-
- /**
- * Iterate over entries in a `List` until an entry that does not exceed the time limit is discovered.
- * Separate the original `List` into two:
- * a `List` of elements that have exceeded the time limit,
- * and a `List` of elements that still satisfy the time limit.
- * As newer entries to the `List` will always resolve later than old ones,
- * and newer entries are always added to the end of the main `List`,
- * processing in order is always correct.
- * @param list the `List` of entries to divide
- * @param now the time right now (in nanoseconds)
- * @see `List.partition`
- * @return a `Tuple` of two `Lists`, whose qualifications are explained above
- */
- private def PartitionEntries(list : List[DeconstructionActor.VehicleEntry], now : Long) : (List[DeconstructionActor.VehicleEntry], List[DeconstructionActor.VehicleEntry]) = {
- val n : Int = recursivePartitionEntries(list.iterator, now)
- (list.take(n), list.drop(n)) //take and drop so to always return new lists
- }
-
- /**
- * Mark the index where the `List` of elements can be divided into two:
- * a `List` of elements that have exceeded the time limit,
- * and a `List` of elements that still satisfy the time limit.
- * @param iter the `Iterator` of entries to divide
- * @param now the time right now (in nanoseconds)
- * @param index a persistent record of the index where list division should occur;
- * defaults to 0
- * @return the index where division will occur
- */
- @tailrec private def recursivePartitionEntries(iter : Iterator[DeconstructionActor.VehicleEntry], now : Long, index : Int = 0) : Int = {
- if(!iter.hasNext) {
- index
- }
- else {
- val entry = iter.next()
- if(now - entry.time >= DeconstructionActor.timeout_time) {
- recursivePartitionEntries(iter, now, index + 1)
- }
- else {
- index
- }
- }
- }
-}
-
-object DeconstructionActor {
- /** The wait before completely deleting a vehicle; as a Long for calculation simplicity */
- private final val timeout_time : Long = 5000000000L //nanoseconds (5s)
- /** The wait before completely deleting a vehicle; as a `FiniteDuration` for `Executor` simplicity */
- private final val timeout : FiniteDuration = timeout_time nanoseconds
-
- final case class RequestTaskResolver()
-
- /**
- * Message that carries information about a vehicle to be deconstructed.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` in which the vehicle resides
- * @param time when the vehicle was doomed
- * @see `VehicleEntry`
- */
- final case class RequestDeleteVehicle(vehicle : Vehicle, zone : Zone, time : Long = System.nanoTime())
- /**
- * Message that carries information about a vehicle to be deconstructed.
- * Prompting, as compared to `RequestDeleteVehicle` which is reactionary.
- * @param vehicle_guid the vehicle
- * @param zone_id the `Zone` in which the vehicle resides
- */
- final case class DeleteVehicle(vehicle_guid : PlanetSideGUID, zone_id : String)
- /**
- * Internal message used to signal a test of the queued vehicle information.
- * Remove all deconstructing vehicles from the game world.
- */
- private final case class StartDeleteVehicle()
- /**
- * Internal message used to signal a test of the queued vehicle information.
- * Remove all deconstructing vehicles from the zone's globally unique identifier system.
- */
- private final case class TryDeleteVehicle()
-
- /**
- * Error-passing message carrying information out of the final deconstruction GUID unregistering task.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` in which the vehicle may or may not reside
- * @param ex information regarding what happened
- */
- private final case class FailureToDeleteVehicle(vehicle : Vehicle, zone : Zone, ex : Throwable)
-
- /**
- * Entry of vehicle information.
- * The `zone` is maintained separately as a necessity, required to complete the deletion of the vehicle
- * via unregistering of the vehicle and all related, registered objects.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` in which the vehicle resides
- * @param time when the vehicle was doomed
- * @see `RequestDeleteVehicle`
- */
- private final case class VehicleEntry(vehicle : Vehicle, zone : Zone, time : Long)
-}
diff --git a/pslogin/src/main/scala/services/vehicle/support/DelayedDeconstructionActor.scala b/pslogin/src/main/scala/services/vehicle/support/DelayedDeconstructionActor.scala
deleted file mode 100644
index 7756b4153..000000000
--- a/pslogin/src/main/scala/services/vehicle/support/DelayedDeconstructionActor.scala
+++ /dev/null
@@ -1,114 +0,0 @@
-// Copyright (c) 2017 PSForever
-package services.vehicle.support
-
-import akka.actor.{Actor, Cancellable}
-import net.psforever.objects.{DefaultCancellable, Vehicle}
-import net.psforever.objects.zones.Zone
-import net.psforever.packet.game.PlanetSideGUID
-import services.vehicle.VehicleServiceMessage
-
-import scala.concurrent.duration._
-
-/**
- * Maintain and curate a list of timed `vehicle` object deconstruction tasks.
- *
- * These tasks are queued or dismissed by player activity but they are executed independent of player activity.
- * A common disconnected cause of deconstruction is neglect for an extended period of time.
- * At that point, the original owner of the vehicle no longer matters.
- * Deconstruction neglect, however, is averted by having someone become seated.
- * A realized deconstruction is entirely based on a fixed interval after an unresolved request has been received.
- * The actual process of deconstructing the vehicle and cleaning up its resources is performed by an external agent.
- *
- * This `Actor` is intended to sit on top of the event system that handles broadcast messaging.
- */
-class DelayedDeconstructionActor extends Actor {
- /** The periodic `Executor` that scraps the next vehicle on the list */
- private var monitor : Cancellable = DefaultCancellable.obj
- /** A `List` of currently doomed vehicles */
- private var vehicles : List[DelayedDeconstructionActor.VehicleEntry] = Nil
- private[this] val log = org.log4s.getLogger
- private[this] def trace(msg : String) : Unit = log.trace(msg)
-
-
- def receive : Receive = {
- case DelayedDeconstructionActor.ScheduleDeconstruction(vehicle, zone, timeAlive) =>
- trace(s"delayed deconstruction order for $vehicle in $timeAlive")
- val oldHead = vehicles.headOption
- val now : Long = System.nanoTime
- vehicles = (vehicles :+ DelayedDeconstructionActor.VehicleEntry(vehicle, zone, timeAlive * 1000000000L))
- .sortBy(entry => entry.survivalTime - (now - entry.logTime))
- if(vehicles.size == 1 || oldHead != vehicles.headOption) { //we were the only entry so the event must be started from scratch
- RetimePeriodicTest()
- }
-
- case DelayedDeconstructionActor.UnscheduleDeconstruction(vehicle_guid) =>
- //all tasks for this vehicle are cleared from the queue
- //clear any task that is no longer valid by determination of unregistered GUID
- val before = vehicles.length
- val now : Long = System.nanoTime
- vehicles = vehicles.filter(entry => { entry.vehicle.HasGUID && entry.vehicle.GUID != vehicle_guid })
- .sortBy(entry => entry.survivalTime - (now - entry.logTime))
- trace(s"attempting to clear deconstruction order for vehicle $vehicle_guid, found ${before - vehicles.length}")
- RetimePeriodicTest()
-
- case DelayedDeconstructionActor.PeriodicTaskCulling =>
- //filter the list of deconstruction tasks for any that are need to be triggered
- monitor.cancel
- val now : Long = System.nanoTime
- val (vehiclesToDecon, vehiclesRemain) = vehicles.partition(entry => { now - entry.logTime >= entry.survivalTime })
- vehicles = vehiclesRemain.sortBy(_.survivalTime)
- trace(s"vehicle culling - ${vehiclesToDecon.length} deconstruction tasks found; ${vehiclesRemain.length} tasks remain")
- vehiclesToDecon.foreach(entry => { context.parent ! VehicleServiceMessage.RequestDeleteVehicle(entry.vehicle, entry.zone) })
- RetimePeriodicTest()
-
- case _ => ;
- }
-
- def RetimePeriodicTest() : Unit = {
- monitor.cancel
- vehicles.headOption match {
- case None => ;
- case Some(entry) =>
- val retime = math.max(1, entry.survivalTime - (System.nanoTime - entry.logTime)) nanoseconds
- import scala.concurrent.ExecutionContext.Implicits.global
- monitor = context.system.scheduler.scheduleOnce(retime, self, DelayedDeconstructionActor.PeriodicTaskCulling)
- }
- }
-}
-
-object DelayedDeconstructionActor {
- /**
- * Timer for the repeating executor.
- */
- private final val periodicTest : FiniteDuration = 5000000000L nanoseconds //5s
-
- /**
- * Queue a future vehicle deconstruction action.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` that the vehicle currently occupies
- * @param survivalTime how long until the vehicle will be deconstructed in seconds
- */
- final case class ScheduleDeconstruction(vehicle : Vehicle, zone : Zone, survivalTime : Long)
-
- /**
- * Dequeue a vehicle from being deconstructed.
- * @param vehicle_guid the vehicle
- */
- final case class UnscheduleDeconstruction(vehicle_guid : PlanetSideGUID)
-
- /**
- * A message the `Actor` sends to itself.
- * The trigger for the periodic deconstruction task.
- */
- private final case class PeriodicTaskCulling()
-
- /**
- * An entry that stores vehicle deconstruction tasks.
- * @param vehicle the `Vehicle` object
- * @param zone the `Zone` that the vehicle currently occupies
- * @param survivalTime how long until the vehicle will be deconstructed in nanoseconds
- * @param logTime when this deconstruction request was initially created in nanoseconds;
- * initialized by default to a "now"
- */
- private final case class VehicleEntry(vehicle : Vehicle, zone : Zone, survivalTime : Long, logTime : Long = System.nanoTime())
-}
diff --git a/pslogin/src/main/scala/services/vehicle/support/VehicleRemover.scala b/pslogin/src/main/scala/services/vehicle/support/VehicleRemover.scala
new file mode 100644
index 000000000..cec2e65e2
--- /dev/null
+++ b/pslogin/src/main/scala/services/vehicle/support/VehicleRemover.scala
@@ -0,0 +1,56 @@
+// Copyright (c) 2017 PSForever
+package services.vehicle.support
+
+import net.psforever.objects.Vehicle
+import net.psforever.objects.guid.{GUIDTask, TaskResolver}
+import net.psforever.objects.zones.Zone
+import services.vehicle.{VehicleAction, VehicleServiceMessage}
+import services.{RemoverActor, Service}
+
+import scala.concurrent.duration._
+
+class VehicleRemover extends RemoverActor {
+ final val FirstStandardDuration : FiniteDuration = 5 minutes
+
+ final val SecondStandardDuration : FiniteDuration = 5 seconds
+
+ def InclusionTest(entry : RemoverActor.Entry) : Boolean = {
+ entry.obj.isInstanceOf[Vehicle]
+ }
+
+ def InitialJob(entry : RemoverActor.Entry) : Unit = { }
+
+ def FirstJob(entry : RemoverActor.Entry) : Unit = {
+ val vehicle = entry.obj.asInstanceOf[Vehicle]
+ val vehicleGUID = vehicle.GUID
+ val zoneId = entry.zone.Id
+ vehicle.Actor ! Vehicle.PrepareForDeletion
+ //kick out all passengers
+ vehicle.Definition.MountPoints.values.foreach(mount => {
+ val seat = vehicle.Seat(mount).get
+ seat.Occupant match {
+ case Some(tplayer) =>
+ seat.Occupant = None
+ tplayer.VehicleSeated = None
+ if(tplayer.HasGUID) {
+ context.parent ! VehicleServiceMessage(zoneId, VehicleAction.KickPassenger(tplayer.GUID, 4, false, vehicleGUID))
+ }
+ case None => ;
+ }
+ })
+ }
+
+ override def SecondJob(entry : RemoverActor.Entry) : Unit = {
+ val vehicle = entry.obj.asInstanceOf[Vehicle]
+ val zone = entry.zone
+ zone.Transport ! Zone.Vehicle.Despawn(vehicle)
+ context.parent ! VehicleServiceMessage(zone.Id, VehicleAction.UnloadVehicle(Service.defaultPlayerGUID, zone, vehicle))
+ super.SecondJob(entry)
+ }
+
+ def ClearanceTest(entry : RemoverActor.Entry) : Boolean = entry.obj.asInstanceOf[Vehicle].Seats.values.count(_.isOccupied) == 0
+
+ def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
+ GUIDTask.UnregisterVehicle(entry.obj.asInstanceOf[Vehicle])(entry.zone.GUID)
+ }
+}
diff --git a/pslogin/src/test/scala/AvatarServiceTest.scala b/pslogin/src/test/scala/AvatarServiceTest.scala
index c122dcdf2..884d0fe1f 100644
--- a/pslogin/src/test/scala/AvatarServiceTest.scala
+++ b/pslogin/src/test/scala/AvatarServiceTest.scala
@@ -4,9 +4,10 @@ import akka.routing.RandomPool
import net.psforever.objects._
import net.psforever.objects.guid.{GUIDTask, TaskResolver}
import net.psforever.objects.zones.{Zone, ZoneActor, ZoneMap}
-import net.psforever.packet.game.{PlanetSideGUID, PlayerStateMessageUpstream}
+import net.psforever.packet.game.objectcreate.{DroppedItemData, ObjectCreateMessageParent, PlacementData}
+import net.psforever.packet.game.{ObjectCreateMessage, PlanetSideGUID, PlayerStateMessageUpstream}
import net.psforever.types.{CharacterGender, ExoSuitType, PlanetSideEmpire, Vector3}
-import services.{Service, ServiceManager}
+import services.{RemoverActor, Service, ServiceManager}
import services.avatar._
import scala.concurrent.duration._
@@ -93,32 +94,59 @@ class ConcealPlayerTest extends ActorTest {
}
class EquipmentInHandTest extends ActorTest {
- val tool = Tool(GlobalDefinitions.beamer)
+ ServiceManager.boot(system) ! ServiceManager.Register(RandomPool(1).props(Props[TaskResolver]), "taskResolver")
+ val service = system.actorOf(Props[AvatarService], "release-test-service")
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ val taskResolver = system.actorOf(Props[TaskResolver], "release-test-resolver")
+
+ val toolDef = GlobalDefinitions.beamer
+ val tool = Tool(toolDef)
+ tool.GUID = PlanetSideGUID(40)
+ tool.AmmoSlots.head.Box.GUID = PlanetSideGUID(41)
+ val pkt = ObjectCreateMessage(
+ toolDef.ObjectId,
+ tool.GUID,
+ ObjectCreateMessageParent(PlanetSideGUID(11), 2),
+ toolDef.Packet.ConstructorData(tool).get
+ )
"AvatarService" should {
"pass EquipmentInHand" in {
- ServiceManager.boot(system)
- val service = system.actorOf(Props[AvatarService], AvatarServiceTest.TestName)
service ! Service.Join("test")
service ! AvatarServiceMessage("test", AvatarAction.EquipmentInHand(PlanetSideGUID(10), PlanetSideGUID(11), 2, tool))
- expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.EquipmentInHand(PlanetSideGUID(11), 2, tool)))
+ expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.EquipmentInHand(pkt)))
}
}
}
-class EquipmentOnGroundTest extends ActorTest {
+class DroptItemTest extends ActorTest {
+ ServiceManager.boot(system) ! ServiceManager.Register(RandomPool(1).props(Props[TaskResolver]), "taskResolver")
+ val service = system.actorOf(Props[AvatarService], "release-test-service")
+ val zone = new Zone("test", new ZoneMap("test-map"), 0)
+ val taskResolver = system.actorOf(Props[TaskResolver], "drop-item-test-resolver")
+ zone.Actor = system.actorOf(Props(classOf[ZoneActor], zone), "drop-item-test-zone")
+ zone.Actor ! Zone.Init()
+
val toolDef = GlobalDefinitions.beamer
val tool = Tool(toolDef)
- tool.AmmoSlots.head.Box.GUID = PlanetSideGUID(1)
- val cdata = toolDef.Packet.ConstructorData(tool).get
+ tool.Position = Vector3(1,2,3)
+ tool.Orientation = Vector3(4,5,6)
+ tool.GUID = PlanetSideGUID(40)
+ tool.AmmoSlots.head.Box.GUID = PlanetSideGUID(41)
+ val pkt = ObjectCreateMessage(
+ toolDef.ObjectId,
+ tool.GUID,
+ DroppedItemData(
+ PlacementData(tool.Position, tool.Orientation),
+ toolDef.Packet.ConstructorData(tool).get
+ )
+ )
"AvatarService" should {
- "pass EquipmentOnGround" in {
- ServiceManager.boot(system)
- val service = system.actorOf(Props[AvatarService], AvatarServiceTest.TestName)
+ "pass DropItem" in {
service ! Service.Join("test")
- service ! AvatarServiceMessage("test", AvatarAction.EquipmentOnGround(PlanetSideGUID(10), Vector3(300f, 200f, 100f), Vector3(450f, 300f, 150f), toolDef.ObjectId, PlanetSideGUID(11), cdata))
- expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.EquipmentOnGround(Vector3(300f, 200f, 100f), Vector3(450f, 300f, 150f), toolDef.ObjectId, PlanetSideGUID(11), cdata)))
+ service ! AvatarServiceMessage("test", AvatarAction.DropItem(PlanetSideGUID(10), tool, zone))
+ expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.DropItem(pkt)))
}
}
}
@@ -193,6 +221,45 @@ class PlayerStateTest extends ActorTest {
}
}
+class PickupItemATest extends ActorTest {
+ val obj = Player(Avatar("TestCharacter", PlanetSideEmpire.VS, CharacterGender.Female, 1, 1))
+ obj.GUID = PlanetSideGUID(10)
+ obj.Slot(5).Equipment.get.GUID = PlanetSideGUID(11)
+
+ val toolDef = GlobalDefinitions.beamer
+ val tool = Tool(toolDef)
+ tool.GUID = PlanetSideGUID(40)
+ tool.AmmoSlots.head.Box.GUID = PlanetSideGUID(41)
+ val pkt = ObjectCreateMessage(
+ toolDef.ObjectId,
+ tool.GUID,
+ ObjectCreateMessageParent(PlanetSideGUID(10), 0),
+ toolDef.Packet.ConstructorData(tool).get
+ )
+
+ "pass PickUpItem as EquipmentInHand (visible pistol slot)" in {
+ ServiceManager.boot(system)
+ val service = system.actorOf(Props[AvatarService], AvatarServiceTest.TestName)
+ service ! Service.Join("test")
+ service ! AvatarServiceMessage("test", AvatarAction.PickupItem(PlanetSideGUID(10), Zone.Nowhere, obj, 0, tool))
+ expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.EquipmentInHand(pkt)))
+ }
+}
+
+class PickupItemBTest extends ActorTest {
+ val obj = Player(Avatar("TestCharacter", PlanetSideEmpire.VS, CharacterGender.Female, 1, 1))
+ val tool = Tool(GlobalDefinitions.beamer)
+ tool.GUID = PlanetSideGUID(40)
+
+ "pass PickUpItem as ObjectDelete (not visible inventory space)" in {
+ ServiceManager.boot(system)
+ val service = system.actorOf(Props[AvatarService], AvatarServiceTest.TestName)
+ service ! Service.Join("test")
+ service ! AvatarServiceMessage("test", AvatarAction.PickupItem(PlanetSideGUID(10), Zone.Nowhere, obj, 6, tool))
+ expectMsg(AvatarServiceResponse("/test/Avatar", PlanetSideGUID(10), AvatarResponse.ObjectDelete(tool.GUID, 0)))
+ }
+}
+
class ReloadTest extends ActorTest {
"AvatarService" should {
"pass Reload" in {
@@ -320,14 +387,14 @@ class AvatarReleaseTest extends ActorTest {
taskResolver ! GUIDTask.RegisterObjectTask(obj)(zone.GUID)
assert(zone.Corpses.isEmpty)
zone.Population ! Zone.Corpse.Add(obj)
- expectNoMsg(100 milliseconds) //spacer
+ expectNoMsg(200 milliseconds) //spacer
assert(zone.Corpses.size == 1)
assert(obj.HasGUID)
val guid = obj.GUID
- service ! AvatarServiceMessage("test", AvatarAction.Release(obj, zone, Some(1000000000))) //alive for one second
+ service ! AvatarServiceMessage("test", AvatarAction.Release(obj, zone, Some(1 second))) //alive for one second
- val reply1 = receiveOne(100 milliseconds)
+ val reply1 = receiveOne(200 milliseconds)
assert(reply1.isInstanceOf[AvatarServiceResponse])
val reply1msg = reply1.asInstanceOf[AvatarServiceResponse]
assert(reply1msg.toChannel == "/test/Avatar")
@@ -343,7 +410,7 @@ class AvatarReleaseTest extends ActorTest {
assert(reply2msg.replyMessage.isInstanceOf[AvatarResponse.ObjectDelete])
assert(reply2msg.replyMessage.asInstanceOf[AvatarResponse.ObjectDelete].item_guid == guid)
- expectNoMsg(1000 milliseconds)
+ expectNoMsg(1 seconds)
assert(zone.Corpses.isEmpty)
assert(!obj.HasGUID)
}
@@ -369,14 +436,14 @@ class AvatarReleaseEarly1Test extends ActorTest {
taskResolver ! GUIDTask.RegisterObjectTask(obj)(zone.GUID)
assert(zone.Corpses.isEmpty)
zone.Population ! Zone.Corpse.Add(obj)
- expectNoMsg(100 milliseconds) //spacer
+ expectNoMsg(200 milliseconds) //spacer
assert(zone.Corpses.size == 1)
assert(obj.HasGUID)
val guid = obj.GUID
service ! AvatarServiceMessage("test", AvatarAction.Release(obj, zone)) //3+ minutes!
- val reply1 = receiveOne(100 milliseconds)
+ val reply1 = receiveOne(200 milliseconds)
assert(reply1.isInstanceOf[AvatarServiceResponse])
val reply1msg = reply1.asInstanceOf[AvatarServiceResponse]
assert(reply1msg.toChannel == "/test/Avatar")
@@ -384,8 +451,8 @@ class AvatarReleaseEarly1Test extends ActorTest {
assert(reply1msg.replyMessage.isInstanceOf[AvatarResponse.Release])
assert(reply1msg.replyMessage.asInstanceOf[AvatarResponse.Release].player == obj)
- service ! AvatarServiceMessage.RemoveSpecificCorpse(List(obj)) //IMPORTANT: ONE ENTRY
- val reply2 = receiveOne(100 milliseconds)
+ service ! AvatarServiceMessage.Corpse(RemoverActor.HurrySpecific(List(obj), zone)) //IMPORTANT: ONE ENTRY
+ val reply2 = receiveOne(200 milliseconds)
assert(reply2.isInstanceOf[AvatarServiceResponse])
val reply2msg = reply2.asInstanceOf[AvatarServiceResponse]
assert(reply2msg.toChannel.equals("/test/Avatar"))
@@ -393,7 +460,7 @@ class AvatarReleaseEarly1Test extends ActorTest {
assert(reply2msg.replyMessage.isInstanceOf[AvatarResponse.ObjectDelete])
assert(reply2msg.replyMessage.asInstanceOf[AvatarResponse.ObjectDelete].item_guid == guid)
- expectNoMsg(600 milliseconds)
+ expectNoMsg(1 seconds)
assert(zone.Corpses.isEmpty)
assert(!obj.HasGUID)
}
@@ -420,14 +487,14 @@ class AvatarReleaseEarly2Test extends ActorTest {
taskResolver ! GUIDTask.RegisterObjectTask(obj)(zone.GUID)
assert(zone.Corpses.isEmpty)
zone.Population ! Zone.Corpse.Add(obj)
- expectNoMsg(100 milliseconds) //spacer
+ expectNoMsg(200 milliseconds) //spacer
assert(zone.Corpses.size == 1)
assert(obj.HasGUID)
val guid = obj.GUID
service ! AvatarServiceMessage("test", AvatarAction.Release(obj, zone)) //3+ minutes!
- val reply1 = receiveOne(100 milliseconds)
+ val reply1 = receiveOne(200 milliseconds)
assert(reply1.isInstanceOf[AvatarServiceResponse])
val reply1msg = reply1.asInstanceOf[AvatarServiceResponse]
assert(reply1msg.toChannel == "/test/Avatar")
@@ -435,7 +502,7 @@ class AvatarReleaseEarly2Test extends ActorTest {
assert(reply1msg.replyMessage.isInstanceOf[AvatarResponse.Release])
assert(reply1msg.replyMessage.asInstanceOf[AvatarResponse.Release].player == obj)
- service ! AvatarServiceMessage.RemoveSpecificCorpse(List(objAlt, obj)) //IMPORTANT: TWO ENTRIES
+ service ! AvatarServiceMessage.Corpse(RemoverActor.HurrySpecific(List(objAlt, obj), zone)) //IMPORTANT: TWO ENTRIES
val reply2 = receiveOne(100 milliseconds)
assert(reply2.isInstanceOf[AvatarServiceResponse])
val reply2msg = reply2.asInstanceOf[AvatarServiceResponse]
@@ -444,7 +511,7 @@ class AvatarReleaseEarly2Test extends ActorTest {
assert(reply2msg.replyMessage.isInstanceOf[AvatarResponse.ObjectDelete])
assert(reply2msg.replyMessage.asInstanceOf[AvatarResponse.ObjectDelete].item_guid == guid)
- expectNoMsg(600 milliseconds)
+ expectNoMsg(1 seconds)
assert(zone.Corpses.isEmpty)
assert(!obj.HasGUID)
}
diff --git a/pslogin/src/test/scala/RemoverActorTest.scala b/pslogin/src/test/scala/RemoverActorTest.scala
new file mode 100644
index 000000000..316c58afa
--- /dev/null
+++ b/pslogin/src/test/scala/RemoverActorTest.scala
@@ -0,0 +1,537 @@
+// Copyright (c) 2017 PSForever
+import akka.actor.{ActorRef, Props}
+import akka.routing.RandomPool
+import akka.testkit.TestProbe
+import net.psforever.objects.PlanetSideGameObject
+import net.psforever.objects.definition.{EquipmentDefinition, ObjectDefinition}
+import net.psforever.objects.equipment.Equipment
+import net.psforever.objects.guid.TaskResolver
+import net.psforever.objects.zones.{Zone, ZoneMap}
+import net.psforever.packet.game.PlanetSideGUID
+import services.{RemoverActor, ServiceManager}
+
+import scala.concurrent.duration._
+
+class StandardRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+
+ "RemoverActor" should {
+ "handle a simple task" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere)
+
+ val reply1 = probe.receiveOne(200 milliseconds)
+ assert(reply1.isInstanceOf[RemoverActorTest.InclusionTestAlert])
+ val reply2 = probe.receiveOne(200 milliseconds)
+ assert(reply2.isInstanceOf[RemoverActorTest.InitialJobAlert])
+ probe.expectNoMsg(1 seconds) //delay
+ val reply3 = probe.receiveOne(300 milliseconds)
+ assert(reply3.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4 = probe.receiveOne(300 milliseconds)
+ assert(reply4.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5 = probe.receiveOne(300 milliseconds)
+ assert(reply5.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6 = probe.receiveOne(500 milliseconds)
+ assert(reply6.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7 = probe.receiveOne(500 milliseconds)
+ assert(reply7.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class DelayedRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+
+ "RemoverActor" should {
+ "handle a simple task (timed)" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(100 milliseconds))
+
+ val reply1 = probe.receiveOne(200 milliseconds)
+ assert(reply1.isInstanceOf[RemoverActorTest.InclusionTestAlert])
+ val reply2 = probe.receiveOne(200 milliseconds)
+ assert(reply2.isInstanceOf[RemoverActorTest.InitialJobAlert])
+ //no delay
+ val reply3 = probe.receiveOne(300 milliseconds)
+ assert(reply3.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4 = probe.receiveOne(300 milliseconds)
+ assert(reply4.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5 = probe.receiveOne(300 milliseconds)
+ assert(reply5.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6 = probe.receiveOne(300 milliseconds)
+ assert(reply6.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7 = probe.receiveOne(300 milliseconds)
+ assert(reply7.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class ExcludedRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ val AlternateTestObject = new PlanetSideGameObject() { def Definition = new ObjectDefinition(0) { } }
+
+ "RemoverActor" should {
+ "allow only specific objects" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(AlternateTestObject, Zone.Nowhere)
+
+ val reply1 = probe.receiveOne(200 milliseconds)
+ assert(reply1.isInstanceOf[RemoverActorTest.InclusionTestAlert])
+ expectNoMsg(2 seconds)
+ //RemoverActor is stalled because it received an object that it was not allowed to act upon
+ }
+ }
+}
+
+class MultipleRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+
+ "RemoverActor" should {
+ "work on parallel tasks" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere)
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere)
+
+ val replies = probe.receiveN(14, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ var fja : Int = 0
+ var cta : Int = 0
+ var sja : Int = 0
+ var dta : Int = 0
+ var dtr : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case RemoverActorTest.FirstJobAlert() => fja += 1
+ case RemoverActorTest.ClearanceTestAlert() => cta += 1
+ case RemoverActorTest.SecondJobAlert() => sja += 1
+ case RemoverActorTest.DeletionTaskAlert() => dta += 1
+ case RemoverActorTest.DeletionTaskRunAlert() => dtr += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2 && fja == 2 && cta == 2 && sja == 2 && dta == 2 && dtr == 2)
+ }
+ }
+}
+
+class HurrySpecificRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+
+ "RemoverActor" should {
+ "be able to hurry certain tasks" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(10 minutes)) //TEN MINUTE WAIT
+
+ val reply1 = probe.receiveOne(200 milliseconds)
+ assert(reply1.isInstanceOf[RemoverActorTest.InclusionTestAlert])
+ val reply2 = probe.receiveOne(200 milliseconds)
+ assert(reply2.isInstanceOf[RemoverActorTest.InitialJobAlert])
+ probe.expectNoMsg(3 seconds) //long delay, longer than standard but not yet 10 minutes
+ remover ! RemoverActor.HurrySpecific(List(RemoverActorTest.TestObject), Zone.Nowhere) //hurried
+ val reply3 = probe.receiveOne(300 milliseconds)
+ assert(reply3.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4 = probe.receiveOne(300 milliseconds)
+ assert(reply4.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5 = probe.receiveOne(300 milliseconds)
+ assert(reply5.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6 = probe.receiveOne(500 milliseconds)
+ assert(reply6.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7 = probe.receiveOne(500 milliseconds)
+ assert(reply7.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class HurrySelectionRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+
+ "RemoverActor" should {
+ "be able to hurry certain tasks, but let others finish normally" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(10 seconds))
+
+ val replies = probe.receiveN(4, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2)
+ probe.expectNoMsg(3 seconds) //long delay, longer than standard but not yet 5 seconds
+ remover ! RemoverActor.HurrySpecific(List(RemoverActorTest.TestObject), Zone.Nowhere) //hurried
+ //first
+ val reply3a = probe.receiveOne(300 milliseconds)
+ assert(reply3a.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4a = probe.receiveOne(300 milliseconds)
+ assert(reply4a.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5a = probe.receiveOne(300 milliseconds)
+ assert(reply5a.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6a = probe.receiveOne(500 milliseconds)
+ assert(reply6a.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7a = probe.receiveOne(500 milliseconds)
+ assert(reply7a.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ //second
+ remover ! RemoverActor.HurrySpecific(List(TestObject2), Zone.Nowhere) //hurried
+ val reply3b = probe.receiveOne(300 milliseconds)
+ assert(reply3b.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4b = probe.receiveOne(300 milliseconds)
+ assert(reply4b.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5b = probe.receiveOne(300 milliseconds)
+ assert(reply5b.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6b = probe.receiveOne(500 milliseconds)
+ assert(reply6b.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7b = probe.receiveOne(500 milliseconds)
+ assert(reply7b.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class HurryMultipleRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+ final val TestObject3 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(3) } }
+
+ "RemoverActor" should {
+ "be able to hurry certain tasks, but only valid ones" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(5 seconds))
+
+ val replies = probe.receiveN(4, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2)
+ probe.expectNoMsg(3 seconds) //long delay, longer than standard but not yet 5 seconds
+ remover ! RemoverActor.HurrySpecific(List(RemoverActorTest.TestObject, TestObject3), Zone.Nowhere) //multiple hurried, only one valid
+ //first
+ val reply3a = probe.receiveOne(300 milliseconds)
+ assert(reply3a.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4a = probe.receiveOne(300 milliseconds)
+ assert(reply4a.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5a = probe.receiveOne(300 milliseconds)
+ assert(reply5a.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6a = probe.receiveOne(500 milliseconds)
+ assert(reply6a.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7a = probe.receiveOne(500 milliseconds)
+ assert(reply7a.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ //second
+ remover ! RemoverActor.HurrySpecific(List(TestObject2), Zone.Nowhere) //hurried
+ val reply3b = probe.receiveOne(300 milliseconds)
+ assert(reply3b.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4b = probe.receiveOne(300 milliseconds)
+ assert(reply4b.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5b = probe.receiveOne(300 milliseconds)
+ assert(reply5b.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6b = probe.receiveOne(500 milliseconds)
+ assert(reply6b.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7b = probe.receiveOne(500 milliseconds)
+ assert(reply7b.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class HurryByZoneRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+ final val TestObject3 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(3) } }
+ final val zone = new Zone("test", new ZoneMap("test-map"), 11)
+
+ "RemoverActor" should {
+ "be able to hurry certain tasks by their zone" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, zone, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject3, Zone.Nowhere, Some(5 seconds))
+
+ val replies1 = probe.receiveN(6, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies1.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 3 && ija == 3)
+ probe.expectNoMsg(3 seconds) //long delay, longer than standard but not yet 5 seconds
+ remover ! RemoverActor.HurrySpecific(List(), Zone.Nowhere) //multiple hurried, only the two entries with Zone.Nowhere
+ //
+ val replies2 = probe.receiveN(10, 5 seconds)
+ var fja : Int = 0
+ var cta : Int = 0
+ var sja : Int = 0
+ var dta : Int = 0
+ var dtr : Int = 0
+ replies2.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case RemoverActorTest.FirstJobAlert() => fja += 1
+ case RemoverActorTest.ClearanceTestAlert() => cta += 1
+ case RemoverActorTest.SecondJobAlert() => sja += 1
+ case RemoverActorTest.DeletionTaskAlert() => dta += 1
+ case RemoverActorTest.DeletionTaskRunAlert() => dtr += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(fja == 2 && cta == 2 && sja == 2 && dta == 2 && dtr == 2)
+ //final
+ remover ! RemoverActor.HurrySpecific(List(), zone) //hurried
+ val reply3b = probe.receiveOne(300 milliseconds)
+ assert(reply3b.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4b = probe.receiveOne(300 milliseconds)
+ assert(reply4b.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5b = probe.receiveOne(300 milliseconds)
+ assert(reply5b.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6b = probe.receiveOne(500 milliseconds)
+ assert(reply6b.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7b = probe.receiveOne(500 milliseconds)
+ assert(reply7b.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ }
+ }
+}
+
+class HurryAllRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+ final val TestObject3 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(3) } }
+
+ "RemoverActor" should {
+ "be able to hurry all tasks to completion" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(20 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(15 seconds))
+ remover ! RemoverActor.AddTask(TestObject3, Zone.Nowhere, Some(10 seconds))
+
+ val replies1 = probe.receiveN(6, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies1.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 3 && ija == 3)
+ probe.expectNoMsg(3 seconds) //long delay, longer than standard but not yet longer than any of the tasks
+ remover ! RemoverActor.HurryAll() //all hurried
+ //
+ val replies2 = probe.receiveN(15, 5 seconds)
+ var fja : Int = 0
+ var cta : Int = 0
+ var sja : Int = 0
+ var dta : Int = 0
+ var dtr : Int = 0
+ replies2.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case RemoverActorTest.FirstJobAlert() => fja += 1
+ case RemoverActorTest.ClearanceTestAlert() => cta += 1
+ case RemoverActorTest.SecondJobAlert() => sja += 1
+ case RemoverActorTest.DeletionTaskAlert() => dta += 1
+ case RemoverActorTest.DeletionTaskRunAlert() => dtr += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(fja == 3 && cta == 3 && sja == 3 && dta == 3 && dtr == 3)
+ }
+ }
+}
+
+class ClearSelectionRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+
+ "RemoverActor" should {
+ "be able to clear certain tasks" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(5 seconds))
+
+ val replies = probe.receiveN(4, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2)
+ probe.expectNoMsg(4 seconds) //long delay, longer than standard but not yet 5 seconds
+ remover ! RemoverActor.ClearSpecific(List(RemoverActorTest.TestObject), Zone.Nowhere) //cleared
+ //
+ val reply3 = probe.receiveOne(2 seconds)
+ assert(reply3.isInstanceOf[RemoverActorTest.FirstJobAlert])
+ val reply4 = probe.receiveOne(300 milliseconds)
+ assert(reply4.isInstanceOf[RemoverActorTest.ClearanceTestAlert])
+ val reply5 = probe.receiveOne(300 milliseconds)
+ assert(reply5.isInstanceOf[RemoverActorTest.SecondJobAlert])
+ val reply6 = probe.receiveOne(500 milliseconds)
+ assert(reply6.isInstanceOf[RemoverActorTest.DeletionTaskAlert])
+ val reply7 = probe.receiveOne(500 milliseconds)
+ assert(reply7.isInstanceOf[RemoverActorTest.DeletionTaskRunAlert])
+ //wait
+ probe.expectNoMsg(2 seconds) //nothing more to do
+ }
+ }
+}
+
+class ClearAllRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+
+ "RemoverActor" should {
+ "be able to clear all tasks, with no more work on them" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(5 seconds))
+
+ val replies = probe.receiveN(4, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2)
+ probe.expectNoMsg(4 seconds) //long delay, longer than standard but not yet 5 seconds
+ remover ! RemoverActor.ClearAll() //cleared
+ //wait
+ probe.expectNoMsg(3 seconds) //nothing more to do
+ }
+ }
+}
+
+class EarlyDeathRemoverActorTest extends ActorTest {
+ ServiceManager.boot ! ServiceManager.Register(RandomPool(2).props(Props[TaskResolver]), "taskResolver")
+ final val TestObject2 = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(2) } }
+
+ "RemoverActor" should {
+ "be able to hurry certain tasks" in {
+ expectNoMsg(500 milliseconds)
+ val probe = TestProbe()
+ val remover = system.actorOf(Props(classOf[RemoverActorTest.TestRemover], probe), "test-remover")
+ remover ! RemoverActor.AddTask(RemoverActorTest.TestObject, Zone.Nowhere, Some(5 seconds))
+ remover ! RemoverActor.AddTask(TestObject2, Zone.Nowhere, Some(5 seconds))
+
+ val replies = probe.receiveN(4, 5 seconds)
+ var ita : Int = 0
+ var ija : Int = 0
+ replies.collect {
+ case RemoverActorTest.InclusionTestAlert() => ita += 1
+ case RemoverActorTest.InitialJobAlert() => ija += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(ita == 2 && ija == 2)
+ probe.expectNoMsg(2 seconds)
+ remover ! akka.actor.PoisonPill
+ //
+ val replies2 = probe.receiveN(8, 5 seconds)
+ var fja : Int = 0
+ var cta : Int = 0
+ var sja : Int = 0
+ var dta : Int = 0
+ var dtr : Int = 0
+ replies2.collect {
+ case RemoverActorTest.FirstJobAlert() => fja += 1
+ case RemoverActorTest.ClearanceTestAlert() => cta += 1
+ case RemoverActorTest.SecondJobAlert() => sja += 1
+ case RemoverActorTest.DeletionTaskAlert() => dta += 1
+ case RemoverActorTest.DeletionTaskRunAlert() => dtr += 1
+ case msg => assert(false, s"$msg")
+ }
+ assert(fja == 2 && cta == 0 && sja == 2 && dta == 2 && dtr == 2) //no clearance tests
+ }
+ }
+}
+
+object RemoverActorTest {
+ final val TestObject = new Equipment() { def Definition = new EquipmentDefinition(0) { GUID = PlanetSideGUID(1) } }
+
+ final case class InclusionTestAlert()
+
+ final case class InitialJobAlert()
+
+ final case class FirstJobAlert()
+
+ final case class SecondJobAlert()
+
+ final case class ClearanceTestAlert()
+
+ final case class DeletionTaskAlert()
+
+ final case class DeletionTaskRunAlert()
+
+ class TestRemover(probe : TestProbe) extends RemoverActor {
+ import net.psforever.objects.guid.{Task, TaskResolver}
+ val FirstStandardDuration = 1 seconds
+
+ val SecondStandardDuration = 100 milliseconds
+
+ def InclusionTest(entry : RemoverActor.Entry) : Boolean = {
+ probe.ref ! InclusionTestAlert()
+ entry.obj.isInstanceOf[Equipment]
+ }
+
+ def InitialJob(entry : RemoverActor.Entry) : Unit = {
+ probe.ref ! InitialJobAlert()
+ }
+
+ def FirstJob(entry : RemoverActor.Entry) : Unit = {
+ probe.ref ! FirstJobAlert()
+ }
+
+ override def SecondJob(entry : RemoverActor.Entry) : Unit = {
+ probe.ref ! SecondJobAlert()
+ super.SecondJob(entry)
+ }
+
+ def ClearanceTest(entry : RemoverActor.Entry) : Boolean = {
+ probe.ref ! ClearanceTestAlert()
+ true
+ }
+
+ def DeletionTask(entry : RemoverActor.Entry) : TaskResolver.GiveTask = {
+ probe.ref ! DeletionTaskAlert()
+ TaskResolver.GiveTask(new Task() {
+ private val localProbe = probe
+
+ override def isComplete = Task.Resolution.Success
+
+ def Execute(resolver : ActorRef) : Unit = {
+ localProbe.ref ! DeletionTaskRunAlert()
+ resolver ! scala.util.Success(this)
+ }
+ })
+ }
+ }
+}