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only one method of cancelling a lava interaction at a time
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2 changed files with 0 additions and 2 deletions
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@ -46,6 +46,5 @@ class WithLava()
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override def stopInteractingWith(obj: InteractsWithZone, body: PieceOfEnvironment, parentInfo: Option[Any]): Unit = {
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stopBurn = true
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obj.Actor ! RespondsToZoneEnvironment.StopTimer(attribute)
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}
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}
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@ -45,6 +45,5 @@ class WithLava()
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override def stopInteractingWith(obj: InteractsWithZone, body: PieceOfEnvironment, parentInfo: Option[Any]): Unit = {
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stopBurn = true
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obj.Actor ! RespondsToZoneEnvironment.StopTimer(attribute)
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}
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}
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