no damage if dead

This commit is contained in:
ScrawnyRonnie 2024-04-15 08:26:31 -04:00
parent 9319f7e7bd
commit a30f89fc50

View file

@ -2208,6 +2208,8 @@ class SessionData(
// auto kick players damaging spectators // auto kick players damaging spectators
if (obj.spectator && obj != player) { if (obj.spectator && obj != player) {
administrativeKick(player) administrativeKick(player)
} else if (!player.isAlive) {
} else { } else {
obj.Actor ! Vitality.Damage(func) obj.Actor ! Vitality.Damage(func)
} }