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O I C Which Side (#1368)
* oicw little buddy proxy damage carrier class did not project sidedness to the server side damage protocol, skipping sidedness check altogether * oicw allowed * set proper projectile origin * unrelated to the oicw, when a csr uses warp with coordinate literals, a reminder to set the sidedness correctly is issued; additionally, when using warp with a poi, the sidedness is set to outside of
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7 changed files with 64 additions and 10 deletions
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@ -64,7 +64,7 @@ add_property mini_chaingun equiptime 750
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add_property mini_chaingun holstertime 750
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add_property nano_dispenser equiptime 750
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add_property nano_dispenser holstertime 750
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add_property oicw allowed false
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add_property oicw allowed true
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add_property pellet_gun equiptime 600
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add_property pellet_gun holstertime 600
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add_property peregrine_flight requirement_award0 false
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@ -558,9 +558,9 @@ class ChatLogic(val ops: ChatOperations, implicit val context: ActorContext) ext
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var postUsageMessage: Boolean = false
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contents.headOption match {
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case Some(side) if side.matches("i|in|inside") =>
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session.player.WhichSide = Sidedness.InsideOf
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ops.customSetSidednessOfTarget(session.player, Sidedness.InsideOf)
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case Some(side) if side.matches("o|out|outside") =>
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session.player.WhichSide = Sidedness.OutsideOf
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ops.customSetSidednessOfTarget(session.player, Sidedness.OutsideOf)
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case Some("check") =>
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val whichSide = if (session.player.WhichSide == Sidedness.OutsideOf) {
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"outside"
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@ -6,6 +6,7 @@ import net.psforever.actors.session.SessionActor
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import net.psforever.actors.session.spectator.SpectatorMode
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import net.psforever.actors.session.support.{ChatFunctions, ChatOperations, SessionData}
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import net.psforever.objects.Session
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import net.psforever.objects.serverobject.interior.Sidedness
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import net.psforever.packet.game.{ChatMsg, ServerType, SetChatFilterMessage}
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import net.psforever.services.chat.{DefaultChannel, OutfitChannel, SquadChannel}
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import net.psforever.types.ChatMessageType
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@ -142,6 +143,7 @@ class ChatLogic(val ops: ChatOperations, implicit val context: ActorContext) ext
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case "macro" => ops.customCommandMacro(session, params)
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case "progress" => ops.customCommandProgress(session, params)
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case "squad" => ops.customCommandSquad(params)
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case "setside" => customSetSidedness(session, params)
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case _ =>
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// command was not handled
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sendResponse(
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@ -208,4 +210,28 @@ class ChatLogic(val ops: ChatOperations, implicit val context: ActorContext) ext
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}
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}
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}
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private def customSetSidedness(session: Session, contents: Seq[String]): Boolean = {
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var postUsageMessage: Boolean = false
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contents.headOption match {
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case Some("check") =>
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val whichSide = if (session.player.WhichSide == Sidedness.OutsideOf) {
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"outside"
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} else {
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"inside"
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}
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sendResponse(ChatMsg(ChatMessageType.UNK_227, s"You are $whichSide."))
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case Some("help") | Some("usage") =>
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postUsageMessage = true
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case Some(token) =>
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sendResponse(ChatMsg(ChatMessageType.UNK_227, s"unknown command - $token"))
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postUsageMessage = true
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case None =>
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postUsageMessage = true
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}
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if (postUsageMessage) {
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sendResponse(ChatMsg(ChatMessageType.UNK_227, "!setside check"))
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}
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true
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}
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}
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@ -11,6 +11,8 @@ import net.psforever.actors.session.spectator.SpectatorMode
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import net.psforever.actors.session.{AvatarActor, SessionActor}
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import net.psforever.actors.zone.ZoneActor
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import net.psforever.objects.LivePlayerList
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import net.psforever.objects.serverobject.interior.{InteriorAware, Sidedness}
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import net.psforever.objects.serverobject.mount.Mountable
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import net.psforever.objects.sourcing.PlayerSource
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import net.psforever.objects.zones.{Zone, ZoneInfo}
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import net.psforever.packet.game.TimeOfDayMessage.GetTimeOfDayValue
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@ -517,6 +519,7 @@ class ChatOperations(
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)
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case (Some(zone), Some(gate), false) =>
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context.self ! SessionActor.SetZone(zone.zonename, gate)
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customSetSidednessOfTarget(session.player, Sidedness.OutsideOf) //todo atm all locations are outside
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case (_, None, false) =>
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sendResponse(
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ChatMsg(UNK_229, wideContents=true, "", "Gate id not defined (use '/zone <zone> -list')", None)
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@ -544,6 +547,7 @@ class ChatOperations(
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coordinate.isDefined && coordinate.get >= 0 && coordinate.get <= 8191
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} =>
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context.self ! SessionActor.SetPosition(Vector3(x.toFloat, y.toFloat, z.toFloat))
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sendResponse(ChatMsg(ChatMessageType.CMT_QUIT, s"Please ensure that the sidedness of target is correct for destination."))
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case (None, Some(waypoint)) if waypoint == "-list" =>
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val zone = PointOfInterest.get(session.player.Zone.id)
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zone match {
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@ -560,6 +564,7 @@ class ChatOperations(
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PointOfInterest.getWarpLocation(session.zone.id, waypoint) match {
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case Some(location) =>
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context.self ! SessionActor.SetPosition(location)
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customSetSidednessOfTarget(session.player, Sidedness.OutsideOf) //todo atm all quick locations are outside
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case None =>
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sendResponse(
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ChatMsg(UNK_229, wideContents=true, "", s"unknown location '$waypoint'", None)
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@ -1450,6 +1455,16 @@ class ChatOperations(
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}
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}
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def customSetSidednessOfTarget(target: Player, side: Sidedness): Boolean = {
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target.WhichSide = side
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target.Zone.GUID(player.VehicleSeated) match {
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case v: Mountable with InteriorAware =>
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v.WhichSide = side
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case _ => ()
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}
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true
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}
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def commandSetTimeSpeed(session: Session, contents: String): Unit = {
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val FloatPattern = """-?\d+(\.\d{1,2})?""".r
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@ -1606,7 +1606,7 @@ class WeaponAndProjectileOperations(
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object WeaponAndProjectileOperations {
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def updateProjectileSidednessAfterHit(zone: Zone, projectile: Projectile, hitPosition: Vector3): Unit = {
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val origin = projectile.Position
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val origin = projectile.shot_origin
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val distance = Vector3.Magnitude(hitPosition - origin)
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zone
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.blockMap
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@ -4,6 +4,7 @@ package net.psforever.objects
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import net.psforever.objects.ballistics.Projectile
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import net.psforever.objects.definition.{ObjectDefinition, ProjectileDefinition}
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import net.psforever.objects.serverobject.affinity.FactionAffinity
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import net.psforever.objects.serverobject.interior.{InteriorAware, Sidedness}
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import net.psforever.objects.vital.resolution.{DamageAndResistance, DamageResistanceModel}
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import net.psforever.objects.vital.{Vitality, VitalityDefinition}
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import net.psforever.types.{PlanetSideEmpire, PlanetSideGUID, Vector3}
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@ -14,7 +15,10 @@ class DummyExplodingEntity(
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)
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extends PlanetSideGameObject
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with FactionAffinity
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with Vitality {
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with Vitality
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with InteriorAware {
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lazy private val vdefin: DefinitionWrappedInVitality = new DefinitionWrappedInVitality(obj)
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override def GUID: PlanetSideGUID = obj.GUID
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override def Position: Vector3 = {
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@ -37,13 +41,22 @@ class DummyExplodingEntity(
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super.Velocity.orElse(obj.Velocity)
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}
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def WhichSide_=(thisSide: Sidedness): Sidedness = WhichSide
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def WhichSide: Sidedness = {
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obj match {
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case awareSource: InteriorAware =>
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awareSource.WhichSide
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case _ =>
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Sidedness.StrictlyBetweenSides
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}
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}
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def Faction: PlanetSideEmpire.Value = faction
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def DamageModel: DamageAndResistance = DummyExplodingEntity.DefaultDamageResistanceModel
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def Definition: ObjectDefinition with VitalityDefinition = {
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new DefinitionWrappedInVitality(obj)
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}
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def Definition: ObjectDefinition with VitalityDefinition = vdefin
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}
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private class DefinitionWrappedInVitality(private val entity: PlanetSideGameObject)
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@ -599,7 +599,7 @@ class Zone(val id: String, val map: ZoneMap, zoneNumber: Int) {
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elapsedTime % 86400
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}
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def SetTimeOfDay(requestedTime: Float) = {
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def SetTimeOfDay(requestedTime: Float): Unit = {
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val now = System.currentTimeMillis()
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val requestedTimeDiff = requestedTime / timeOfDaySpeed
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@ -611,7 +611,7 @@ class Zone(val id: String, val map: ZoneMap, zoneNumber: Int) {
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timeOfDaySpeed
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}
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def SetTimeOfDaySpeed(requestedSpeed: Float) = {
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def SetTimeOfDaySpeed(requestedSpeed: Float): Unit = {
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// store current time
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val timeOfDay = GetTimeOfDay()
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