modified how subscriptions can subscribe and unsubscribe from specific channels (works now); vehicles now come with default loadouts at time of spawn; MoveItem is now a much more generic process that handles all Container objects; alternate fire modes now have correct ammunition values, but still do not change ammunition type properly; terminals are now distinctively split a bit more; LootItemMessage packet

This commit is contained in:
FateJH 2017-12-11 18:17:05 -05:00
parent 01c5d37aef
commit 8fbbd31967
47 changed files with 2053 additions and 687 deletions

View file

@ -2,6 +2,7 @@
comment: off
ignore:
- "common/src/main/scala/net/psforever/objects/avatar/Avatars.scala"
- "common/src/main/scala/net/psforever/objects/equipment/Ammo.scala"
- "common/src/main/scala/net/psforever/objects/equipment/CItem.scala"
- "common/src/main/scala/net/psforever/objects/equipment/EquipmentSize.scala"
@ -11,7 +12,6 @@ ignore:
- "common/src/main/scala/net/psforever/objects/vehicles/AccessPermissionGroup.scala"
- "common/src/main/scala/net/psforever/objects/vehicles/SeatArmoRestriction.scala"
- "common/src/main/scala/net/psforever/objects/vehicles/VehicleLockState.scala"
- "common/src/main/scala/net/psforever/objects/Avatars.scala"
- "common/src/main/scala/net/psforever/packet/crypto"
- "common/src/main/scala/net/psforever/packet/game/objectcreate/DrawnSlot.scala"
- "common/src/main/scala/net/psforever/packet/game/objectcreate/DriveState.scala"