Change hardcoded LoadMap to VS Sanc

This commit is contained in:
Chord 2016-07-19 02:19:15 -04:00
parent 678630fee3
commit 8d1199e473

View file

@ -124,7 +124,7 @@ class WorldSessionActor extends Actor with MDCContextAware {
case ObjectCreateMessage(len, cls, guid, _) =>
// LoadMapMessage 13714 in mossy .gcap
// XXX: hardcoded shit
sendRawResponse(hex"31 85 6D 61 70 31 32 85 68 6F 6D 65 32 6C 9D 19 00 00 00 5F 40 B2 1C 80 ")
sendRawResponse(hex"31 85 6D 61 70 31 33 85 68 6F 6D 65 33 A4 9C 19 00 00 00 2E 30 5E 70 00 ")
sendRawResponse(objectHex)
sendResponse(PacketCoding.CreateGamePacket(0, SetCurrentAvatarMessage(PlanetSideGUID(guid),0,0)))