mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-02-23 08:33:43 +00:00
Revert "Let's Move Item, Together (#429)"
This reverts commit 3f2240947b.
This commit is contained in:
parent
4fa2be151b
commit
896fa7bf07
41 changed files with 1730 additions and 3096 deletions
|
|
@ -32,12 +32,10 @@ class PlayerControlHealTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2, 0, 0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
val player2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=2
|
||||
player2.Zone = zone
|
||||
player2.Spawn
|
||||
guid.register(player2.Locker, 6)
|
||||
player2.Actor = system.actorOf(Props(classOf[PlayerControl], player2), "player2-control")
|
||||
|
||||
val tool = Tool(GlobalDefinitions.medicalapplicator) //guid=3 & 4
|
||||
|
|
@ -104,7 +102,6 @@ class PlayerControlHealSelfTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2, 0, 0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
|
||||
val tool = Tool(GlobalDefinitions.medicalapplicator) //guid=3 & 4
|
||||
|
|
@ -170,12 +167,10 @@ class PlayerControlRepairTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2, 0, 0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
val player2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=2
|
||||
player2.Zone = zone
|
||||
player2.Spawn
|
||||
guid.register(player2.Locker, 6)
|
||||
player2.Actor = system.actorOf(Props(classOf[PlayerControl], player2), "player2-control")
|
||||
|
||||
val tool = Tool(GlobalDefinitions.bank) //guid=3 & 4
|
||||
|
|
@ -248,7 +243,6 @@ class PlayerControlRepairSelfTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2, 0, 0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
|
||||
val tool = Tool(GlobalDefinitions.bank) //guid=3 & 4
|
||||
|
|
@ -315,12 +309,10 @@ class PlayerControlDamageTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2, 0, 0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
val player2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=2
|
||||
player2.Zone = zone
|
||||
player2.Spawn
|
||||
guid.register(player2.Locker, 6)
|
||||
player2.Actor = system.actorOf(Props(classOf[PlayerControl], player2), "player2-control")
|
||||
val tool = Tool(GlobalDefinitions.suppressor) //guid 3 & 4
|
||||
val projectile = tool.Projectile
|
||||
|
|
@ -393,12 +385,10 @@ class PlayerControlDeathStandingTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2,0,0)
|
||||
guid.register(player1.Locker, 5)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
val player2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=2
|
||||
player2.Zone = zone
|
||||
player2.Spawn
|
||||
guid.register(player2.Locker, 6)
|
||||
player2.Actor = system.actorOf(Props(classOf[PlayerControl], player2), "player2-control")
|
||||
|
||||
val tool = Tool(GlobalDefinitions.suppressor) //guid 3 & 4
|
||||
|
|
@ -503,12 +493,10 @@ class PlayerControlDeathSeatedTest extends ActorTest {
|
|||
player1.Zone = zone
|
||||
player1.Spawn
|
||||
player1.Position = Vector3(2,0,0)
|
||||
guid.register(player1.Locker, 6)
|
||||
player1.Actor = system.actorOf(Props(classOf[PlayerControl], player1), "player1-control")
|
||||
val player2 = Player(Avatar("TestCharacter2", PlanetSideEmpire.NC, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=2
|
||||
player2.Zone = zone
|
||||
player2.Spawn
|
||||
guid.register(player2.Locker, 7)
|
||||
player2.Actor = system.actorOf(Props(classOf[PlayerControl], player2), "player2-control")
|
||||
|
||||
val vehicle = Vehicle(GlobalDefinitions.quadstealth) //guid=5
|
||||
|
|
@ -607,4 +595,5 @@ class PlayerControlDeathSeatedTest extends ActorTest {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
object PlayerControlTest { }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue