mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-19 18:44:45 +00:00
Fix some cavern entities having the wrong GUIDs which was causing crash to desktop on zoning out of caves
This commit is contained in:
parent
bd82d332fa
commit
87efa3acf9
File diff suppressed because it is too large
Load diff
|
|
@ -21,37 +21,37 @@ object Ugd04 { // Byblos
|
|||
|
||||
def Building10076(): Unit = { // Name: ceiling_bldg_a_10076 Type: ceiling_bldg_a GUID: 1, MapID: 10076
|
||||
LocalBuilding("ceiling_bldg_a_10076", 1, 10076, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1039.99f, 1095.48f, 207.81f), Vector3(0f, 0f, 341f), ceiling_bldg_a)))
|
||||
LocalObject(667, Door.Constructor(Vector3(1029.274f, 1107.31f, 209.589f)), owning_building_guid = 1)
|
||||
LocalObject(672, Door.Constructor(Vector3(1050.822f, 1080.083f, 215.095f)), owning_building_guid = 1)
|
||||
LocalObject(673, Door.Constructor(Vector3(1057.124f, 1093.777f, 209.589f)), owning_building_guid = 1)
|
||||
LocalObject(674, Door.Constructor(Vector3(1058.636f, 1102.775f, 215.095f)), owning_building_guid = 1)
|
||||
LocalObject(665, Door.Constructor(Vector3(1029.274f, 1107.31f, 209.589f)), owning_building_guid = 1)
|
||||
LocalObject(670, Door.Constructor(Vector3(1050.822f, 1080.083f, 215.095f)), owning_building_guid = 1)
|
||||
LocalObject(671, Door.Constructor(Vector3(1057.124f, 1093.777f, 209.589f)), owning_building_guid = 1)
|
||||
LocalObject(672, Door.Constructor(Vector3(1058.636f, 1102.775f, 215.095f)), owning_building_guid = 1)
|
||||
}
|
||||
|
||||
Building10031()
|
||||
|
||||
def Building10031(): Unit = { // Name: ceiling_bldg_b_10031 Type: ceiling_bldg_b GUID: 2, MapID: 10031
|
||||
LocalBuilding("ceiling_bldg_b_10031", 2, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(870.26f, 1148.19f, 178.45f), Vector3(0f, 0f, 304f), ceiling_bldg_b)))
|
||||
LocalObject(648, Door.Constructor(Vector3(872.7868f, 1142.638f, 180.229f)), owning_building_guid = 2)
|
||||
LocalObject(652, Door.Constructor(Vector3(885.0576f, 1155.74f, 180.229f)), owning_building_guid = 2)
|
||||
LocalObject(646, Door.Constructor(Vector3(872.7868f, 1142.638f, 180.229f)), owning_building_guid = 2)
|
||||
LocalObject(650, Door.Constructor(Vector3(885.0576f, 1155.74f, 180.229f)), owning_building_guid = 2)
|
||||
}
|
||||
|
||||
Building10290()
|
||||
|
||||
def Building10290(): Unit = { // Name: ceiling_bldg_c_10290 Type: ceiling_bldg_c GUID: 3, MapID: 10290
|
||||
LocalBuilding("ceiling_bldg_c_10290", 3, 10290, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.74f, 1334.76f, 162.68f), Vector3(0f, 0f, 222f), ceiling_bldg_c)))
|
||||
LocalObject(630, Door.Constructor(Vector3(786.8789f, 1312.529f, 164.459f)), owning_building_guid = 3)
|
||||
LocalObject(636, Door.Constructor(Vector3(807.6219f, 1289.492f, 164.459f)), owning_building_guid = 3)
|
||||
LocalObject(641, Door.Constructor(Vector3(832.528f, 1332.81f, 164.459f)), owning_building_guid = 3)
|
||||
LocalObject(628, Door.Constructor(Vector3(786.8789f, 1312.529f, 164.459f)), owning_building_guid = 3)
|
||||
LocalObject(634, Door.Constructor(Vector3(807.6219f, 1289.492f, 164.459f)), owning_building_guid = 3)
|
||||
LocalObject(639, Door.Constructor(Vector3(832.528f, 1332.81f, 164.459f)), owning_building_guid = 3)
|
||||
}
|
||||
|
||||
Building10057()
|
||||
|
||||
def Building10057(): Unit = { // Name: ceiling_bldg_d_10057 Type: ceiling_bldg_d GUID: 4, MapID: 10057
|
||||
LocalBuilding("ceiling_bldg_d_10057", 4, 10057, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(709.3f, 999.79f, 174.85f), Vector3(0f, 0f, 204f), ceiling_bldg_d)))
|
||||
LocalObject(621, Door.Constructor(Vector3(693.3103f, 992.6534f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(623, Door.Constructor(Vector3(702.1634f, 1015.78f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(625, Door.Constructor(Vector3(716.3992f, 983.8055f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(626, Door.Constructor(Vector3(725.2844f, 1006.889f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(619, Door.Constructor(Vector3(693.3103f, 992.6534f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(621, Door.Constructor(Vector3(702.1634f, 1015.78f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(623, Door.Constructor(Vector3(716.3992f, 983.8055f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(624, Door.Constructor(Vector3(725.2844f, 1006.889f, 176.585f)), owning_building_guid = 4)
|
||||
LocalObject(762, Painbox.Constructor(Vector3(709.302f, 1000.013f, 183.158f), painbox_continuous), owning_building_guid = 4)
|
||||
}
|
||||
|
||||
|
|
@ -59,10 +59,10 @@ object Ugd04 { // Byblos
|
|||
|
||||
def Building10279(): Unit = { // Name: ceiling_bldg_d_10279 Type: ceiling_bldg_d GUID: 5, MapID: 10279
|
||||
LocalBuilding("ceiling_bldg_d_10279", 5, 10279, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1159.27f, 1060.78f, 198.86f), Vector3(0f, 0f, 284f), ceiling_bldg_d)))
|
||||
LocalObject(688, Door.Constructor(Vector3(1142.284f, 1056.528f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(691, Door.Constructor(Vector3(1155.054f, 1077.754f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(692, Door.Constructor(Vector3(1163.522f, 1043.794f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(694, Door.Constructor(Vector3(1176.244f, 1064.996f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(686, Door.Constructor(Vector3(1142.284f, 1056.528f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(689, Door.Constructor(Vector3(1155.054f, 1077.754f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(690, Door.Constructor(Vector3(1163.522f, 1043.794f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(692, Door.Constructor(Vector3(1176.244f, 1064.996f, 200.595f)), owning_building_guid = 5)
|
||||
LocalObject(765, Painbox.Constructor(Vector3(1159.05f, 1060.821f, 207.168f), painbox_continuous), owning_building_guid = 5)
|
||||
}
|
||||
|
||||
|
|
@ -70,335 +70,335 @@ object Ugd04 { // Byblos
|
|||
|
||||
def Building10056(): Unit = { // Name: ceiling_bldg_e_10056 Type: ceiling_bldg_e GUID: 6, MapID: 10056
|
||||
LocalBuilding("ceiling_bldg_e_10056", 6, 10056, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(837.17f, 1077.23f, 193.72f), Vector3(0f, 0f, 336f), ceiling_bldg_e)))
|
||||
LocalObject(640, Door.Constructor(Vector3(825.7902f, 1081.213f, 195.499f)), owning_building_guid = 6)
|
||||
LocalObject(644, Door.Constructor(Vector3(854.0325f, 1105.309f, 200.999f)), owning_building_guid = 6)
|
||||
LocalObject(646, Door.Constructor(Vector3(863.2781f, 1074.38f, 200.999f)), owning_building_guid = 6)
|
||||
LocalObject(647, Door.Constructor(Vector3(865.9316f, 1095.092f, 195.499f)), owning_building_guid = 6)
|
||||
LocalObject(638, Door.Constructor(Vector3(825.7902f, 1081.213f, 195.499f)), owning_building_guid = 6)
|
||||
LocalObject(642, Door.Constructor(Vector3(854.0325f, 1105.309f, 200.999f)), owning_building_guid = 6)
|
||||
LocalObject(644, Door.Constructor(Vector3(863.2781f, 1074.38f, 200.999f)), owning_building_guid = 6)
|
||||
LocalObject(645, Door.Constructor(Vector3(865.9316f, 1095.092f, 195.499f)), owning_building_guid = 6)
|
||||
}
|
||||
|
||||
Building10058()
|
||||
|
||||
def Building10058(): Unit = { // Name: ceiling_bldg_f_10058 Type: ceiling_bldg_f GUID: 7, MapID: 10058
|
||||
LocalBuilding("ceiling_bldg_f_10058", 7, 10058, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(699.42f, 1116.72f, 164.46f), Vector3(0f, 0f, 233f), ceiling_bldg_f)))
|
||||
LocalObject(622, Door.Constructor(Vector3(695.7913f, 1145.111f, 166.239f)), owning_building_guid = 7)
|
||||
LocalObject(624, Door.Constructor(Vector3(714.9769f, 1089.991f, 166.239f)), owning_building_guid = 7)
|
||||
LocalObject(620, Door.Constructor(Vector3(695.7913f, 1145.111f, 166.239f)), owning_building_guid = 7)
|
||||
LocalObject(622, Door.Constructor(Vector3(714.9769f, 1089.991f, 166.239f)), owning_building_guid = 7)
|
||||
}
|
||||
|
||||
Building10077()
|
||||
|
||||
def Building10077(): Unit = { // Name: ceiling_bldg_g_10077 Type: ceiling_bldg_g GUID: 8, MapID: 10077
|
||||
LocalBuilding("ceiling_bldg_g_10077", 8, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1136.66f, 968.13f, 183.11f), Vector3(0f, 0f, 101f), ceiling_bldg_g)))
|
||||
LocalObject(685, Door.Constructor(Vector3(1119.488f, 964.8085f, 184.889f)), owning_building_guid = 8)
|
||||
LocalObject(690, Door.Constructor(Vector3(1154.39f, 963.4429f, 184.889f)), owning_building_guid = 8)
|
||||
LocalObject(683, Door.Constructor(Vector3(1119.488f, 964.8085f, 184.889f)), owning_building_guid = 8)
|
||||
LocalObject(688, Door.Constructor(Vector3(1154.39f, 963.4429f, 184.889f)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building10030()
|
||||
|
||||
def Building10030(): Unit = { // Name: ceiling_bldg_h_10030 Type: ceiling_bldg_h GUID: 9, MapID: 10030
|
||||
LocalBuilding("ceiling_bldg_h_10030", 9, 10030, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(894.28f, 1280.67f, 179.98f), Vector3(0f, 0f, 320f), ceiling_bldg_h)))
|
||||
LocalObject(650, Door.Constructor(Vector3(879.0871f, 1288.218f, 181.759f)), owning_building_guid = 9)
|
||||
LocalObject(654, Door.Constructor(Vector3(895.5801f, 1264.974f, 184.259f)), owning_building_guid = 9)
|
||||
LocalObject(656, Door.Constructor(Vector3(907.9444f, 1290.757f, 181.759f)), owning_building_guid = 9)
|
||||
LocalObject(648, Door.Constructor(Vector3(879.0871f, 1288.218f, 181.759f)), owning_building_guid = 9)
|
||||
LocalObject(652, Door.Constructor(Vector3(895.5801f, 1264.974f, 184.259f)), owning_building_guid = 9)
|
||||
LocalObject(654, Door.Constructor(Vector3(907.9444f, 1290.757f, 181.759f)), owning_building_guid = 9)
|
||||
}
|
||||
|
||||
Building10283()
|
||||
|
||||
def Building10283(): Unit = { // Name: ground_bldg_a_10283 Type: ground_bldg_a GUID: 83, MapID: 10283
|
||||
LocalBuilding("ground_bldg_a_10283", 83, 10283, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(872.31f, 871.53f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a)))
|
||||
LocalObject(645, Door.Constructor(Vector3(858.162f, 879.54f, 125.779f)), owning_building_guid = 83)
|
||||
LocalObject(653, Door.Constructor(Vector3(888.688f, 875.546f, 125.779f)), owning_building_guid = 83)
|
||||
def Building10283(): Unit = { // Name: ground_bldg_a_10283 Type: ground_bldg_a GUID: 81, MapID: 10283
|
||||
LocalBuilding("ground_bldg_a_10283", 81, 10283, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(872.31f, 871.53f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a)))
|
||||
LocalObject(643, Door.Constructor(Vector3(858.162f, 879.54f, 125.779f)), owning_building_guid = 81)
|
||||
LocalObject(651, Door.Constructor(Vector3(888.688f, 875.546f, 125.779f)), owning_building_guid = 81)
|
||||
}
|
||||
|
||||
Building10022()
|
||||
|
||||
def Building10022(): Unit = { // Name: ground_bldg_a_10022 Type: ground_bldg_a GUID: 84, MapID: 10022
|
||||
LocalBuilding("ground_bldg_a_10022", 84, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.4f, 1234.86f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a)))
|
||||
LocalObject(671, Door.Constructor(Vector3(1049.252f, 1242.87f, 125.779f)), owning_building_guid = 84)
|
||||
LocalObject(679, Door.Constructor(Vector3(1079.778f, 1238.876f, 125.779f)), owning_building_guid = 84)
|
||||
def Building10022(): Unit = { // Name: ground_bldg_a_10022 Type: ground_bldg_a GUID: 82, MapID: 10022
|
||||
LocalBuilding("ground_bldg_a_10022", 82, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.4f, 1234.86f, 124f), Vector3(0f, 0f, 0f), ground_bldg_a)))
|
||||
LocalObject(669, Door.Constructor(Vector3(1049.252f, 1242.87f, 125.779f)), owning_building_guid = 82)
|
||||
LocalObject(677, Door.Constructor(Vector3(1079.778f, 1238.876f, 125.779f)), owning_building_guid = 82)
|
||||
}
|
||||
|
||||
Building10288()
|
||||
|
||||
def Building10288(): Unit = { // Name: ground_bldg_b_10288 Type: ground_bldg_b GUID: 85, MapID: 10288
|
||||
LocalBuilding("ground_bldg_b_10288", 85, 10288, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.58f, 779.96f, 113f), Vector3(0f, 0f, 0f), ground_bldg_b)))
|
||||
LocalObject(649, Door.Constructor(Vector3(877.595f, 796.45f, 114.779f)), owning_building_guid = 85)
|
||||
LocalObject(651, Door.Constructor(Vector3(881.596f, 778.95f, 114.779f)), owning_building_guid = 85)
|
||||
LocalObject(655, Door.Constructor(Vector3(900.102f, 785.976f, 120.279f)), owning_building_guid = 85)
|
||||
def Building10288(): Unit = { // Name: ground_bldg_b_10288 Type: ground_bldg_b GUID: 83, MapID: 10288
|
||||
LocalBuilding("ground_bldg_b_10288", 83, 10288, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.58f, 779.96f, 113f), Vector3(0f, 0f, 0f), ground_bldg_b)))
|
||||
LocalObject(647, Door.Constructor(Vector3(877.595f, 796.45f, 114.779f)), owning_building_guid = 83)
|
||||
LocalObject(649, Door.Constructor(Vector3(881.596f, 778.95f, 114.779f)), owning_building_guid = 83)
|
||||
LocalObject(653, Door.Constructor(Vector3(900.102f, 785.976f, 120.279f)), owning_building_guid = 83)
|
||||
}
|
||||
|
||||
Building10001()
|
||||
|
||||
def Building10001(): Unit = { // Name: ground_bldg_c_10001 Type: ground_bldg_c GUID: 86, MapID: 10001
|
||||
LocalBuilding("ground_bldg_c_10001", 86, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(789.88f, 853.2f, 131f), Vector3(0f, 0f, 270f), ground_bldg_c)))
|
||||
LocalObject(628, Door.Constructor(Vector3(778.39f, 807.216f, 132.779f)), owning_building_guid = 86)
|
||||
LocalObject(633, Door.Constructor(Vector3(793.864f, 854.71f, 132.779f)), owning_building_guid = 86)
|
||||
LocalObject(637, Door.Constructor(Vector3(809.39f, 807.216f, 132.779f)), owning_building_guid = 86)
|
||||
def Building10001(): Unit = { // Name: ground_bldg_c_10001 Type: ground_bldg_c GUID: 84, MapID: 10001
|
||||
LocalBuilding("ground_bldg_c_10001", 84, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(789.88f, 853.2f, 131f), Vector3(0f, 0f, 270f), ground_bldg_c)))
|
||||
LocalObject(626, Door.Constructor(Vector3(778.39f, 807.216f, 132.779f)), owning_building_guid = 84)
|
||||
LocalObject(631, Door.Constructor(Vector3(793.864f, 854.71f, 132.779f)), owning_building_guid = 84)
|
||||
LocalObject(635, Door.Constructor(Vector3(809.39f, 807.216f, 132.779f)), owning_building_guid = 84)
|
||||
}
|
||||
|
||||
Building10222()
|
||||
|
||||
def Building10222(): Unit = { // Name: ground_bldg_c_10222 Type: ground_bldg_c GUID: 87, MapID: 10222
|
||||
LocalBuilding("ground_bldg_c_10222", 87, 10222, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1395.18f, 1160.54f, 130.8f), Vector3(0f, 0f, 45f), ground_bldg_c)))
|
||||
LocalObject(722, Door.Constructor(Vector3(1391.295f, 1162.289f, 132.579f)), owning_building_guid = 87)
|
||||
LocalObject(723, Door.Constructor(Vector3(1413.9f, 1206.851f, 132.579f)), owning_building_guid = 87)
|
||||
LocalObject(724, Door.Constructor(Vector3(1435.82f, 1184.931f, 132.579f)), owning_building_guid = 87)
|
||||
def Building10222(): Unit = { // Name: ground_bldg_c_10222 Type: ground_bldg_c GUID: 85, MapID: 10222
|
||||
LocalBuilding("ground_bldg_c_10222", 85, 10222, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1395.18f, 1160.54f, 130.8f), Vector3(0f, 0f, 45f), ground_bldg_c)))
|
||||
LocalObject(720, Door.Constructor(Vector3(1391.295f, 1162.289f, 132.579f)), owning_building_guid = 85)
|
||||
LocalObject(721, Door.Constructor(Vector3(1413.9f, 1206.851f, 132.579f)), owning_building_guid = 85)
|
||||
LocalObject(722, Door.Constructor(Vector3(1435.82f, 1184.931f, 132.579f)), owning_building_guid = 85)
|
||||
}
|
||||
|
||||
Building10154()
|
||||
|
||||
def Building10154(): Unit = { // Name: ground_bldg_d_10154 Type: ground_bldg_d GUID: 88, MapID: 10154
|
||||
LocalBuilding("ground_bldg_d_10154", 88, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(831.35f, 734.45f, 111f), Vector3(0f, 0f, 63f), ground_bldg_d)))
|
||||
LocalObject(638, Door.Constructor(Vector3(815.7736f, 742.4045f, 112.735f)), owning_building_guid = 88)
|
||||
LocalObject(639, Door.Constructor(Vector3(823.3954f, 718.8736f, 112.735f)), owning_building_guid = 88)
|
||||
LocalObject(642, Door.Constructor(Vector3(839.2851f, 750.0588f, 112.735f)), owning_building_guid = 88)
|
||||
LocalObject(643, Door.Constructor(Vector3(846.9587f, 726.5149f, 112.735f)), owning_building_guid = 88)
|
||||
def Building10154(): Unit = { // Name: ground_bldg_d_10154 Type: ground_bldg_d GUID: 86, MapID: 10154
|
||||
LocalBuilding("ground_bldg_d_10154", 86, 10154, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(831.35f, 734.45f, 111f), Vector3(0f, 0f, 63f), ground_bldg_d)))
|
||||
LocalObject(636, Door.Constructor(Vector3(815.7736f, 742.4045f, 112.735f)), owning_building_guid = 86)
|
||||
LocalObject(637, Door.Constructor(Vector3(823.3954f, 718.8736f, 112.735f)), owning_building_guid = 86)
|
||||
LocalObject(640, Door.Constructor(Vector3(839.2851f, 750.0588f, 112.735f)), owning_building_guid = 86)
|
||||
LocalObject(641, Door.Constructor(Vector3(846.9587f, 726.5149f, 112.735f)), owning_building_guid = 86)
|
||||
}
|
||||
|
||||
Building10155()
|
||||
|
||||
def Building10155(): Unit = { // Name: ground_bldg_d_10155 Type: ground_bldg_d GUID: 89, MapID: 10155
|
||||
LocalBuilding("ground_bldg_d_10155", 89, 10155, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1132.27f, 1293.23f, 118.79f), Vector3(0f, 0f, 236f), ground_bldg_d)))
|
||||
LocalObject(684, Door.Constructor(Vector3(1117.745f, 1303.008f, 120.525f)), owning_building_guid = 89)
|
||||
LocalObject(686, Door.Constructor(Vector3(1122.492f, 1278.705f, 120.525f)), owning_building_guid = 89)
|
||||
LocalObject(687, Door.Constructor(Vector3(1142.064f, 1307.721f, 120.525f)), owning_building_guid = 89)
|
||||
LocalObject(689, Door.Constructor(Vector3(1146.761f, 1283.436f, 120.525f)), owning_building_guid = 89)
|
||||
def Building10155(): Unit = { // Name: ground_bldg_d_10155 Type: ground_bldg_d GUID: 87, MapID: 10155
|
||||
LocalBuilding("ground_bldg_d_10155", 87, 10155, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1132.27f, 1293.23f, 118.79f), Vector3(0f, 0f, 236f), ground_bldg_d)))
|
||||
LocalObject(682, Door.Constructor(Vector3(1117.745f, 1303.008f, 120.525f)), owning_building_guid = 87)
|
||||
LocalObject(684, Door.Constructor(Vector3(1122.492f, 1278.705f, 120.525f)), owning_building_guid = 87)
|
||||
LocalObject(685, Door.Constructor(Vector3(1142.064f, 1307.721f, 120.525f)), owning_building_guid = 87)
|
||||
LocalObject(687, Door.Constructor(Vector3(1146.761f, 1283.436f, 120.525f)), owning_building_guid = 87)
|
||||
}
|
||||
|
||||
Building10023()
|
||||
|
||||
def Building10023(): Unit = { // Name: ground_bldg_e_10023 Type: ground_bldg_e GUID: 90, MapID: 10023
|
||||
LocalBuilding("ground_bldg_e_10023", 90, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1044.11f, 1336.51f, 116.41f), Vector3(0f, 0f, 315f), ground_bldg_e)))
|
||||
LocalObject(669, Door.Constructor(Vector3(1034.913f, 1344.307f, 118.189f)), owning_building_guid = 90)
|
||||
LocalObject(675, Door.Constructor(Vector3(1067.463f, 1324.493f, 123.689f)), owning_building_guid = 90)
|
||||
LocalObject(676, Door.Constructor(Vector3(1069.915f, 1356.681f, 123.689f)), owning_building_guid = 90)
|
||||
LocalObject(678, Door.Constructor(Vector3(1077.362f, 1342.878f, 118.189f)), owning_building_guid = 90)
|
||||
def Building10023(): Unit = { // Name: ground_bldg_e_10023 Type: ground_bldg_e GUID: 88, MapID: 10023
|
||||
LocalBuilding("ground_bldg_e_10023", 88, 10023, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1044.11f, 1336.51f, 116.41f), Vector3(0f, 0f, 315f), ground_bldg_e)))
|
||||
LocalObject(667, Door.Constructor(Vector3(1034.913f, 1344.307f, 118.189f)), owning_building_guid = 88)
|
||||
LocalObject(673, Door.Constructor(Vector3(1067.463f, 1324.493f, 123.689f)), owning_building_guid = 88)
|
||||
LocalObject(674, Door.Constructor(Vector3(1069.915f, 1356.681f, 123.689f)), owning_building_guid = 88)
|
||||
LocalObject(676, Door.Constructor(Vector3(1077.362f, 1342.878f, 118.189f)), owning_building_guid = 88)
|
||||
}
|
||||
|
||||
Building10156()
|
||||
|
||||
def Building10156(): Unit = { // Name: ground_bldg_e_10156 Type: ground_bldg_e GUID: 91, MapID: 10156
|
||||
LocalBuilding("ground_bldg_e_10156", 91, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1083.61f, 698.32f, 116.81f), Vector3(0f, 0f, 315f), ground_bldg_e)))
|
||||
LocalObject(677, Door.Constructor(Vector3(1074.413f, 706.1166f, 118.589f)), owning_building_guid = 91)
|
||||
LocalObject(680, Door.Constructor(Vector3(1106.963f, 686.3034f, 124.089f)), owning_building_guid = 91)
|
||||
LocalObject(681, Door.Constructor(Vector3(1109.415f, 718.4909f, 124.089f)), owning_building_guid = 91)
|
||||
LocalObject(683, Door.Constructor(Vector3(1116.862f, 704.6882f, 118.589f)), owning_building_guid = 91)
|
||||
def Building10156(): Unit = { // Name: ground_bldg_e_10156 Type: ground_bldg_e GUID: 89, MapID: 10156
|
||||
LocalBuilding("ground_bldg_e_10156", 89, 10156, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1083.61f, 698.32f, 116.81f), Vector3(0f, 0f, 315f), ground_bldg_e)))
|
||||
LocalObject(675, Door.Constructor(Vector3(1074.413f, 706.1166f, 118.589f)), owning_building_guid = 89)
|
||||
LocalObject(678, Door.Constructor(Vector3(1106.963f, 686.3034f, 124.089f)), owning_building_guid = 89)
|
||||
LocalObject(679, Door.Constructor(Vector3(1109.415f, 718.4909f, 124.089f)), owning_building_guid = 89)
|
||||
LocalObject(681, Door.Constructor(Vector3(1116.862f, 704.6882f, 118.589f)), owning_building_guid = 89)
|
||||
}
|
||||
|
||||
Building10008()
|
||||
|
||||
def Building10008(): Unit = { // Name: ground_bldg_f_10008 Type: ground_bldg_f GUID: 92, MapID: 10008
|
||||
LocalBuilding("ground_bldg_f_10008", 92, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1138.19f, 625.25f, 113.54f), Vector3(0f, 0f, 305f), ground_bldg_f)))
|
||||
LocalObject(682, Door.Constructor(Vector3(1110.067f, 630.5721f, 115.319f)), owning_building_guid = 92)
|
||||
LocalObject(693, Door.Constructor(Vector3(1168.418f, 631.7859f, 115.319f)), owning_building_guid = 92)
|
||||
def Building10008(): Unit = { // Name: ground_bldg_f_10008 Type: ground_bldg_f GUID: 90, MapID: 10008
|
||||
LocalBuilding("ground_bldg_f_10008", 90, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1138.19f, 625.25f, 113.54f), Vector3(0f, 0f, 305f), ground_bldg_f)))
|
||||
LocalObject(680, Door.Constructor(Vector3(1110.067f, 630.5721f, 115.319f)), owning_building_guid = 90)
|
||||
LocalObject(691, Door.Constructor(Vector3(1168.418f, 631.7859f, 115.319f)), owning_building_guid = 90)
|
||||
}
|
||||
|
||||
Building10009()
|
||||
|
||||
def Building10009(): Unit = { // Name: ground_bldg_g_10009 Type: ground_bldg_g GUID: 93, MapID: 10009
|
||||
LocalBuilding("ground_bldg_g_10009", 93, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1368.37f, 871.02f, 119f), Vector3(0f, 0f, 230f), ground_bldg_g)))
|
||||
LocalObject(720, Door.Constructor(Vector3(1360.855f, 887.7485f, 120.779f)), owning_building_guid = 93)
|
||||
LocalObject(721, Door.Constructor(Vector3(1381.758f, 859.7654f, 120.779f)), owning_building_guid = 93)
|
||||
def Building10009(): Unit = { // Name: ground_bldg_g_10009 Type: ground_bldg_g GUID: 91, MapID: 10009
|
||||
LocalBuilding("ground_bldg_g_10009", 91, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1368.37f, 871.02f, 119f), Vector3(0f, 0f, 230f), ground_bldg_g)))
|
||||
LocalObject(718, Door.Constructor(Vector3(1360.855f, 887.7485f, 120.779f)), owning_building_guid = 91)
|
||||
LocalObject(719, Door.Constructor(Vector3(1381.758f, 859.7654f, 120.779f)), owning_building_guid = 91)
|
||||
}
|
||||
|
||||
Building10010()
|
||||
|
||||
def Building10010(): Unit = { // Name: ground_bldg_h_10010 Type: ground_bldg_h GUID: 94, MapID: 10010
|
||||
LocalBuilding("ground_bldg_h_10010", 94, 10010, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1312.56f, 941.38f, 118.56f), Vector3(0f, 0f, 45f), ground_bldg_h)))
|
||||
LocalObject(714, Door.Constructor(Vector3(1303.717f, 926.9027f, 120.339f)), owning_building_guid = 94)
|
||||
LocalObject(715, Door.Constructor(Vector3(1303.703f, 955.8715f, 120.339f)), owning_building_guid = 94)
|
||||
LocalObject(718, Door.Constructor(Vector3(1328.309f, 941.3072f, 122.839f)), owning_building_guid = 94)
|
||||
def Building10010(): Unit = { // Name: ground_bldg_h_10010 Type: ground_bldg_h GUID: 92, MapID: 10010
|
||||
LocalBuilding("ground_bldg_h_10010", 92, 10010, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1312.56f, 941.38f, 118.56f), Vector3(0f, 0f, 45f), ground_bldg_h)))
|
||||
LocalObject(712, Door.Constructor(Vector3(1303.717f, 926.9027f, 120.339f)), owning_building_guid = 92)
|
||||
LocalObject(713, Door.Constructor(Vector3(1303.703f, 955.8715f, 120.339f)), owning_building_guid = 92)
|
||||
LocalObject(716, Door.Constructor(Vector3(1328.309f, 941.3072f, 122.839f)), owning_building_guid = 92)
|
||||
}
|
||||
|
||||
Building10298()
|
||||
|
||||
def Building10298(): Unit = { // Name: ground_bldg_i_10298 Type: ground_bldg_i GUID: 95, MapID: 10298
|
||||
LocalBuilding("ground_bldg_i_10298", 95, 10298, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1290.66f, 1171.46f, 134.92f), Vector3(0f, 0f, 55f), ground_bldg_i)))
|
||||
LocalObject(704, Door.Constructor(Vector3(1273.733f, 1153.416f, 136.699f)), owning_building_guid = 95)
|
||||
LocalObject(712, Door.Constructor(Vector3(1302.412f, 1194.373f, 136.699f)), owning_building_guid = 95)
|
||||
def Building10298(): Unit = { // Name: ground_bldg_i_10298 Type: ground_bldg_i GUID: 93, MapID: 10298
|
||||
LocalBuilding("ground_bldg_i_10298", 93, 10298, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1290.66f, 1171.46f, 134.92f), Vector3(0f, 0f, 55f), ground_bldg_i)))
|
||||
LocalObject(702, Door.Constructor(Vector3(1273.733f, 1153.416f, 136.699f)), owning_building_guid = 93)
|
||||
LocalObject(710, Door.Constructor(Vector3(1302.412f, 1194.373f, 136.699f)), owning_building_guid = 93)
|
||||
}
|
||||
|
||||
Building10350()
|
||||
|
||||
def Building10350(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 96, MapID: 10350
|
||||
LocalBuilding("N_Redoubt", 96, 10350, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(781.91f, 1176.43f, 109.13f), Vector3(0f, 0f, 241f), redoubt)))
|
||||
LocalObject(816, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 96)
|
||||
LocalObject(627, Door.Constructor(Vector3(773.4349f, 1161.108f, 110.865f)), owning_building_guid = 96)
|
||||
LocalObject(629, Door.Constructor(Vector3(786.5674f, 1159.849f, 120.909f)), owning_building_guid = 96)
|
||||
LocalObject(631, Door.Constructor(Vector3(790.4033f, 1191.719f, 110.865f)), owning_building_guid = 96)
|
||||
LocalObject(632, Door.Constructor(Vector3(790.5598f, 1167.062f, 120.889f)), owning_building_guid = 96)
|
||||
LocalObject(634, Door.Constructor(Vector3(794.4199f, 1174.092f, 120.889f)), owning_building_guid = 96)
|
||||
LocalObject(635, Door.Constructor(Vector3(798.427f, 1181.313f, 120.909f)), owning_building_guid = 96)
|
||||
LocalObject(830, Terminal.Constructor(Vector3(765.7828f, 1185.513f, 109.0858f), vanu_equipment_term), owning_building_guid = 96)
|
||||
LocalObject(836, Terminal.Constructor(Vector3(798.2699f, 1167.343f, 109.0835f), vanu_equipment_term), owning_building_guid = 96)
|
||||
LocalObject(775, SpawnTube.Constructor(Vector3(781.91f, 1176.43f, 109.13f), Vector3(0, 0, 299)), owning_building_guid = 96)
|
||||
LocalObject(763, Painbox.Constructor(Vector3(782.1441f, 1176.253f, 116.919f), painbox_continuous), owning_building_guid = 96)
|
||||
def Building10350(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 94, MapID: 10350
|
||||
LocalBuilding("N_Redoubt", 94, 10350, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(781.91f, 1176.43f, 109.13f), Vector3(0f, 0f, 241f), redoubt)))
|
||||
LocalObject(816, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 94)
|
||||
LocalObject(625, Door.Constructor(Vector3(773.4349f, 1161.108f, 110.865f)), owning_building_guid = 94)
|
||||
LocalObject(627, Door.Constructor(Vector3(786.5674f, 1159.849f, 120.909f)), owning_building_guid = 94)
|
||||
LocalObject(629, Door.Constructor(Vector3(790.4033f, 1191.719f, 110.865f)), owning_building_guid = 94)
|
||||
LocalObject(630, Door.Constructor(Vector3(790.5598f, 1167.062f, 120.889f)), owning_building_guid = 94)
|
||||
LocalObject(632, Door.Constructor(Vector3(794.4199f, 1174.092f, 120.889f)), owning_building_guid = 94)
|
||||
LocalObject(633, Door.Constructor(Vector3(798.427f, 1181.313f, 120.909f)), owning_building_guid = 94)
|
||||
LocalObject(830, Terminal.Constructor(Vector3(765.7828f, 1185.513f, 109.0858f), vanu_equipment_term), owning_building_guid = 94)
|
||||
LocalObject(836, Terminal.Constructor(Vector3(798.2699f, 1167.343f, 109.0835f), vanu_equipment_term), owning_building_guid = 94)
|
||||
LocalObject(775, SpawnTube.Constructor(Vector3(781.91f, 1176.43f, 109.13f), Vector3(0, 0, 299)), owning_building_guid = 94)
|
||||
LocalObject(763, Painbox.Constructor(Vector3(782.1441f, 1176.253f, 116.919f), painbox_continuous), owning_building_guid = 94)
|
||||
}
|
||||
|
||||
Building10354()
|
||||
|
||||
def Building10354(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 97, MapID: 10354
|
||||
LocalBuilding("S_Redoubt", 97, 10354, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1026.2f, 729.8f, 124.4f), Vector3(0f, 0f, 25f), redoubt)))
|
||||
LocalObject(817, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 97)
|
||||
LocalObject(660, Door.Constructor(Vector3(1009.968f, 735.5583f, 136.179f)), owning_building_guid = 97)
|
||||
LocalObject(661, Door.Constructor(Vector3(1010.342f, 722.4229f, 126.135f)), owning_building_guid = 97)
|
||||
LocalObject(665, Door.Constructor(Vector3(1017.453f, 739.0447f, 136.159f)), owning_building_guid = 97)
|
||||
LocalObject(666, Door.Constructor(Vector3(1024.708f, 742.4631f, 136.159f)), owning_building_guid = 97)
|
||||
LocalObject(668, Door.Constructor(Vector3(1032.178f, 745.9517f, 136.179f)), owning_building_guid = 97)
|
||||
LocalObject(670, Door.Constructor(Vector3(1042.063f, 737.2145f, 126.135f)), owning_building_guid = 97)
|
||||
LocalObject(843, Terminal.Constructor(Vector3(1018.305f, 746.7673f, 124.3535f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(846, Terminal.Constructor(Vector3(1033.909f, 712.9728f, 124.3558f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(776, SpawnTube.Constructor(Vector3(1026.2f, 729.8f, 124.4f), Vector3(0, 0, 155)), owning_building_guid = 97)
|
||||
LocalObject(764, Painbox.Constructor(Vector3(1026.115f, 730.0808f, 132.189f), painbox_continuous), owning_building_guid = 97)
|
||||
def Building10354(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 95, MapID: 10354
|
||||
LocalBuilding("S_Redoubt", 95, 10354, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1026.2f, 729.8f, 124.4f), Vector3(0f, 0f, 25f), redoubt)))
|
||||
LocalObject(817, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 95)
|
||||
LocalObject(658, Door.Constructor(Vector3(1009.968f, 735.5583f, 136.179f)), owning_building_guid = 95)
|
||||
LocalObject(659, Door.Constructor(Vector3(1010.342f, 722.4229f, 126.135f)), owning_building_guid = 95)
|
||||
LocalObject(663, Door.Constructor(Vector3(1017.453f, 739.0447f, 136.159f)), owning_building_guid = 95)
|
||||
LocalObject(664, Door.Constructor(Vector3(1024.708f, 742.4631f, 136.159f)), owning_building_guid = 95)
|
||||
LocalObject(666, Door.Constructor(Vector3(1032.178f, 745.9517f, 136.179f)), owning_building_guid = 95)
|
||||
LocalObject(668, Door.Constructor(Vector3(1042.063f, 737.2145f, 126.135f)), owning_building_guid = 95)
|
||||
LocalObject(843, Terminal.Constructor(Vector3(1018.305f, 746.7673f, 124.3535f), vanu_equipment_term), owning_building_guid = 95)
|
||||
LocalObject(846, Terminal.Constructor(Vector3(1033.909f, 712.9728f, 124.3558f), vanu_equipment_term), owning_building_guid = 95)
|
||||
LocalObject(776, SpawnTube.Constructor(Vector3(1026.2f, 729.8f, 124.4f), Vector3(0, 0, 155)), owning_building_guid = 95)
|
||||
LocalObject(764, Painbox.Constructor(Vector3(1026.115f, 730.0808f, 132.189f), painbox_continuous), owning_building_guid = 95)
|
||||
}
|
||||
|
||||
Building10285()
|
||||
|
||||
def Building10285(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 154, MapID: 10285
|
||||
LocalBuilding("S_Stasis", 154, 10285, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(647.64f, 755.35f, 139.61f), Vector3(0f, 0f, 293f), vanu_control_point)))
|
||||
LocalObject(814, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 154)
|
||||
LocalObject(601, Door.Constructor(Vector3(611.1205f, 763.9373f, 141.389f)), owning_building_guid = 154)
|
||||
LocalObject(604, Door.Constructor(Vector3(632.1003f, 755.4609f, 171.389f)), owning_building_guid = 154)
|
||||
LocalObject(605, Door.Constructor(Vector3(635.5374f, 748.0574f, 146.33f)), owning_building_guid = 154)
|
||||
LocalObject(606, Door.Constructor(Vector3(639.7699f, 758.5145f, 171.369f)), owning_building_guid = 154)
|
||||
LocalObject(607, Door.Constructor(Vector3(641.7611f, 702.6169f, 141.389f)), owning_building_guid = 154)
|
||||
LocalObject(608, Door.Constructor(Vector3(641.9103f, 763.7706f, 146.33f)), owning_building_guid = 154)
|
||||
LocalObject(609, Door.Constructor(Vector3(647.1385f, 761.6781f, 171.369f)), owning_building_guid = 154)
|
||||
LocalObject(610, Door.Constructor(Vector3(647.1663f, 792.3372f, 141.389f)), owning_building_guid = 154)
|
||||
LocalObject(611, Door.Constructor(Vector3(651.2506f, 741.6844f, 146.33f)), owning_building_guid = 154)
|
||||
LocalObject(612, Door.Constructor(Vector3(654.6605f, 765.0719f, 171.389f)), owning_building_guid = 154)
|
||||
LocalObject(613, Door.Constructor(Vector3(657.6295f, 757.4349f, 146.33f)), owning_building_guid = 154)
|
||||
LocalObject(620, Door.Constructor(Vector3(692.3818f, 737.6293f, 141.389f)), owning_building_guid = 154)
|
||||
LocalObject(820, Terminal.Constructor(Vector3(636.3433f, 754.7145f, 144.623f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(821, Terminal.Constructor(Vector3(637.835f, 758.3971f, 144.627f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(822, Terminal.Constructor(Vector3(641.005f, 743.9242f, 144.627f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(823, Terminal.Constructor(Vector3(644.6388f, 742.4835f, 144.623f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(824, Terminal.Constructor(Vector3(648.4553f, 762.9833f, 144.623f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(826, Terminal.Constructor(Vector3(652.1378f, 761.4916f, 144.627f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(827, Terminal.Constructor(Vector3(655.3082f, 747.0178f, 144.627f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(828, Terminal.Constructor(Vector3(656.7999f, 750.7004f, 144.623f), vanu_equipment_term), owning_building_guid = 154)
|
||||
LocalObject(880, SpawnTube.Constructor(Vector3(646.5804f, 752.7275f, 144.749f), Vector3(0, 0, 247)), owning_building_guid = 154)
|
||||
LocalObject(761, Painbox.Constructor(Vector3(646.191f, 752.8744f, 153.9518f), painbox_continuous), owning_building_guid = 154)
|
||||
LocalObject(767, Painbox.Constructor(Vector3(633.8731f, 747.6716f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 154)
|
||||
LocalObject(768, Painbox.Constructor(Vector3(641.0864f, 765.9443f, 147.9f), painbox_door_radius_continuous), owning_building_guid = 154)
|
||||
LocalObject(769, Painbox.Constructor(Vector3(652.7124f, 739.271f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 154)
|
||||
LocalObject(770, Painbox.Constructor(Vector3(659.4526f, 758.1463f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 154)
|
||||
def Building10285(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 152, MapID: 10285
|
||||
LocalBuilding("S_Stasis", 152, 10285, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(647.64f, 755.35f, 139.61f), Vector3(0f, 0f, 293f), vanu_control_point)))
|
||||
LocalObject(814, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 152)
|
||||
LocalObject(599, Door.Constructor(Vector3(611.1205f, 763.9373f, 141.389f)), owning_building_guid = 152)
|
||||
LocalObject(602, Door.Constructor(Vector3(632.1003f, 755.4609f, 171.389f)), owning_building_guid = 152)
|
||||
LocalObject(603, Door.Constructor(Vector3(635.5374f, 748.0574f, 146.33f)), owning_building_guid = 152)
|
||||
LocalObject(604, Door.Constructor(Vector3(639.7699f, 758.5145f, 171.369f)), owning_building_guid = 152)
|
||||
LocalObject(605, Door.Constructor(Vector3(641.7611f, 702.6169f, 141.389f)), owning_building_guid = 152)
|
||||
LocalObject(606, Door.Constructor(Vector3(641.9103f, 763.7706f, 146.33f)), owning_building_guid = 152)
|
||||
LocalObject(607, Door.Constructor(Vector3(647.1385f, 761.6781f, 171.369f)), owning_building_guid = 152)
|
||||
LocalObject(608, Door.Constructor(Vector3(647.1663f, 792.3372f, 141.389f)), owning_building_guid = 152)
|
||||
LocalObject(609, Door.Constructor(Vector3(651.2506f, 741.6844f, 146.33f)), owning_building_guid = 152)
|
||||
LocalObject(610, Door.Constructor(Vector3(654.6605f, 765.0719f, 171.389f)), owning_building_guid = 152)
|
||||
LocalObject(611, Door.Constructor(Vector3(657.6295f, 757.4349f, 146.33f)), owning_building_guid = 152)
|
||||
LocalObject(618, Door.Constructor(Vector3(692.3818f, 737.6293f, 141.389f)), owning_building_guid = 152)
|
||||
LocalObject(820, Terminal.Constructor(Vector3(636.3433f, 754.7145f, 144.623f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(821, Terminal.Constructor(Vector3(637.835f, 758.3971f, 144.627f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(822, Terminal.Constructor(Vector3(641.005f, 743.9242f, 144.627f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(823, Terminal.Constructor(Vector3(644.6388f, 742.4835f, 144.623f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(824, Terminal.Constructor(Vector3(648.4553f, 762.9833f, 144.623f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(826, Terminal.Constructor(Vector3(652.1378f, 761.4916f, 144.627f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(827, Terminal.Constructor(Vector3(655.3082f, 747.0178f, 144.627f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(828, Terminal.Constructor(Vector3(656.7999f, 750.7004f, 144.623f), vanu_equipment_term), owning_building_guid = 152)
|
||||
LocalObject(880, SpawnTube.Constructor(Vector3(646.5804f, 752.7275f, 144.749f), Vector3(0, 0, 247)), owning_building_guid = 152)
|
||||
LocalObject(761, Painbox.Constructor(Vector3(646.191f, 752.8744f, 153.9518f), painbox_continuous), owning_building_guid = 152)
|
||||
LocalObject(767, Painbox.Constructor(Vector3(633.8731f, 747.6716f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 152)
|
||||
LocalObject(768, Painbox.Constructor(Vector3(641.0864f, 765.9443f, 147.9f), painbox_door_radius_continuous), owning_building_guid = 152)
|
||||
LocalObject(769, Painbox.Constructor(Vector3(652.7124f, 739.271f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 152)
|
||||
LocalObject(770, Painbox.Constructor(Vector3(659.4526f, 758.1463f, 148.5f), painbox_door_radius_continuous), owning_building_guid = 152)
|
||||
}
|
||||
|
||||
Building10215()
|
||||
|
||||
def Building10215(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 155, MapID: 10215
|
||||
LocalBuilding("N_Stasis", 155, 10215, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1294.35f, 1355.27f, 144.89f), Vector3(0f, 0f, 123f), vanu_control_point)))
|
||||
LocalObject(819, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 155)
|
||||
LocalObject(703, Door.Constructor(Vector3(1247.211f, 1364.952f, 146.669f)), owning_building_guid = 155)
|
||||
LocalObject(705, Door.Constructor(Vector3(1284.874f, 1351.482f, 151.61f)), owning_building_guid = 155)
|
||||
LocalObject(706, Door.Constructor(Vector3(1288.421f, 1368.101f, 151.61f)), owning_building_guid = 155)
|
||||
LocalObject(707, Door.Constructor(Vector3(1289.124f, 1344.477f, 176.669f)), owning_building_guid = 155)
|
||||
LocalObject(708, Door.Constructor(Vector3(1290.983f, 1408.223f, 146.669f)), owning_building_guid = 155)
|
||||
LocalObject(709, Door.Constructor(Vector3(1295.943f, 1349.125f, 176.649f)), owning_building_guid = 155)
|
||||
LocalObject(710, Door.Constructor(Vector3(1301.239f, 1318.927f, 146.669f)), owning_building_guid = 155)
|
||||
LocalObject(711, Door.Constructor(Vector3(1301.455f, 1347.972f, 151.61f)), owning_building_guid = 155)
|
||||
LocalObject(713, Door.Constructor(Vector3(1302.65f, 1353.52f, 176.649f)), owning_building_guid = 155)
|
||||
LocalObject(716, Door.Constructor(Vector3(1305.002f, 1364.553f, 151.61f)), owning_building_guid = 155)
|
||||
LocalObject(717, Door.Constructor(Vector3(1309.673f, 1357.859f, 176.669f)), owning_building_guid = 155)
|
||||
LocalObject(719, Door.Constructor(Vector3(1331.806f, 1353.155f, 146.669f)), owning_building_guid = 155)
|
||||
LocalObject(856, Terminal.Constructor(Vector3(1284.522f, 1358.258f, 149.903f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(857, Terminal.Constructor(Vector3(1285.351f, 1362.144f, 149.907f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(858, Terminal.Constructor(Vector3(1290.987f, 1348.441f, 149.907f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(859, Terminal.Constructor(Vector3(1294.873f, 1347.611f, 149.903f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(860, Terminal.Constructor(Vector3(1295.071f, 1368.462f, 149.903f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(861, Terminal.Constructor(Vector3(1298.9f, 1367.674f, 149.907f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(862, Terminal.Constructor(Vector3(1304.535f, 1353.972f, 149.907f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(863, Terminal.Constructor(Vector3(1305.365f, 1357.858f, 149.903f), vanu_equipment_term), owning_building_guid = 155)
|
||||
LocalObject(881, SpawnTube.Constructor(Vector3(1294.938f, 1358.037f, 150.029f), Vector3(0, 0, 57)), owning_building_guid = 155)
|
||||
LocalObject(766, Painbox.Constructor(Vector3(1295.347f, 1357.96f, 159.2318f), painbox_continuous), owning_building_guid = 155)
|
||||
LocalObject(771, Painbox.Constructor(Vector3(1283.202f, 1350.465f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 155)
|
||||
LocalObject(772, Painbox.Constructor(Vector3(1286.563f, 1370.224f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 155)
|
||||
LocalObject(773, Painbox.Constructor(Vector3(1302.644f, 1345.975f, 153.18f), painbox_door_radius_continuous), owning_building_guid = 155)
|
||||
LocalObject(774, Painbox.Constructor(Vector3(1306.574f, 1365.222f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 155)
|
||||
def Building10215(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 153, MapID: 10215
|
||||
LocalBuilding("N_Stasis", 153, 10215, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1294.35f, 1355.27f, 144.89f), Vector3(0f, 0f, 123f), vanu_control_point)))
|
||||
LocalObject(819, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 153)
|
||||
LocalObject(701, Door.Constructor(Vector3(1247.211f, 1364.952f, 146.669f)), owning_building_guid = 153)
|
||||
LocalObject(703, Door.Constructor(Vector3(1284.874f, 1351.482f, 151.61f)), owning_building_guid = 153)
|
||||
LocalObject(704, Door.Constructor(Vector3(1288.421f, 1368.101f, 151.61f)), owning_building_guid = 153)
|
||||
LocalObject(705, Door.Constructor(Vector3(1289.124f, 1344.477f, 176.669f)), owning_building_guid = 153)
|
||||
LocalObject(706, Door.Constructor(Vector3(1290.983f, 1408.223f, 146.669f)), owning_building_guid = 153)
|
||||
LocalObject(707, Door.Constructor(Vector3(1295.943f, 1349.125f, 176.649f)), owning_building_guid = 153)
|
||||
LocalObject(708, Door.Constructor(Vector3(1301.239f, 1318.927f, 146.669f)), owning_building_guid = 153)
|
||||
LocalObject(709, Door.Constructor(Vector3(1301.455f, 1347.972f, 151.61f)), owning_building_guid = 153)
|
||||
LocalObject(711, Door.Constructor(Vector3(1302.65f, 1353.52f, 176.649f)), owning_building_guid = 153)
|
||||
LocalObject(714, Door.Constructor(Vector3(1305.002f, 1364.553f, 151.61f)), owning_building_guid = 153)
|
||||
LocalObject(715, Door.Constructor(Vector3(1309.673f, 1357.859f, 176.669f)), owning_building_guid = 153)
|
||||
LocalObject(717, Door.Constructor(Vector3(1331.806f, 1353.155f, 146.669f)), owning_building_guid = 153)
|
||||
LocalObject(856, Terminal.Constructor(Vector3(1284.522f, 1358.258f, 149.903f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(857, Terminal.Constructor(Vector3(1285.351f, 1362.144f, 149.907f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(858, Terminal.Constructor(Vector3(1290.987f, 1348.441f, 149.907f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(859, Terminal.Constructor(Vector3(1294.873f, 1347.611f, 149.903f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(860, Terminal.Constructor(Vector3(1295.071f, 1368.462f, 149.903f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(861, Terminal.Constructor(Vector3(1298.9f, 1367.674f, 149.907f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(862, Terminal.Constructor(Vector3(1304.535f, 1353.972f, 149.907f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(863, Terminal.Constructor(Vector3(1305.365f, 1357.858f, 149.903f), vanu_equipment_term), owning_building_guid = 153)
|
||||
LocalObject(881, SpawnTube.Constructor(Vector3(1294.938f, 1358.037f, 150.029f), Vector3(0, 0, 57)), owning_building_guid = 153)
|
||||
LocalObject(766, Painbox.Constructor(Vector3(1295.347f, 1357.96f, 159.2318f), painbox_continuous), owning_building_guid = 153)
|
||||
LocalObject(771, Painbox.Constructor(Vector3(1283.202f, 1350.465f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 153)
|
||||
LocalObject(772, Painbox.Constructor(Vector3(1286.563f, 1370.224f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 153)
|
||||
LocalObject(773, Painbox.Constructor(Vector3(1302.644f, 1345.975f, 153.18f), painbox_door_radius_continuous), owning_building_guid = 153)
|
||||
LocalObject(774, Painbox.Constructor(Vector3(1306.574f, 1365.222f, 153.78f), painbox_door_radius_continuous), owning_building_guid = 153)
|
||||
}
|
||||
|
||||
Building10000()
|
||||
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 156, MapID: 10000
|
||||
LocalBuilding("Core", 156, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.99f, 1015.28f, 166.4f), Vector3(0f, 0f, 40f), vanu_core)))
|
||||
LocalObject(657, Door.Constructor(Vector3(972.7982f, 985.2183f, 173.188f)), owning_building_guid = 156)
|
||||
LocalObject(658, Door.Constructor(Vector3(976.3412f, 1025.357f, 178.188f)), owning_building_guid = 156)
|
||||
LocalObject(659, Door.Constructor(Vector3(976.3412f, 1025.357f, 183.188f)), owning_building_guid = 156)
|
||||
LocalObject(662, Door.Constructor(Vector3(1012.937f, 981.6753f, 173.188f)), owning_building_guid = 156)
|
||||
LocalObject(663, Door.Constructor(Vector3(1012.937f, 981.6753f, 178.188f)), owning_building_guid = 156)
|
||||
LocalObject(664, Door.Constructor(Vector3(1016.48f, 1021.814f, 183.188f)), owning_building_guid = 156)
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 154, MapID: 10000
|
||||
LocalBuilding("Core", 154, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.99f, 1015.28f, 166.4f), Vector3(0f, 0f, 40f), vanu_core)))
|
||||
LocalObject(655, Door.Constructor(Vector3(972.7982f, 985.2183f, 173.188f)), owning_building_guid = 154)
|
||||
LocalObject(656, Door.Constructor(Vector3(976.3412f, 1025.357f, 178.188f)), owning_building_guid = 154)
|
||||
LocalObject(657, Door.Constructor(Vector3(976.3412f, 1025.357f, 183.188f)), owning_building_guid = 154)
|
||||
LocalObject(660, Door.Constructor(Vector3(1012.937f, 981.6753f, 173.188f)), owning_building_guid = 154)
|
||||
LocalObject(661, Door.Constructor(Vector3(1012.937f, 981.6753f, 178.188f)), owning_building_guid = 154)
|
||||
LocalObject(662, Door.Constructor(Vector3(1016.48f, 1021.814f, 183.188f)), owning_building_guid = 154)
|
||||
}
|
||||
|
||||
Building10011()
|
||||
|
||||
def Building10011(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 183, MapID: 10011
|
||||
LocalBuilding("N_ATPlant", 183, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(656.27f, 1262.7f, 108.8f), Vector3(0f, 0f, 230f), vanu_vehicle_station)))
|
||||
LocalObject(815, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 183)
|
||||
LocalObject(602, Door.Constructor(Vector3(621.247f, 1298.142f, 110.579f)), owning_building_guid = 183)
|
||||
LocalObject(603, Door.Constructor(Vector3(627.3662f, 1293.008f, 130.503f)), owning_building_guid = 183)
|
||||
LocalObject(614, Door.Constructor(Vector3(659.2061f, 1318.507f, 140.579f)), owning_building_guid = 183)
|
||||
LocalObject(615, Door.Constructor(Vector3(665.5197f, 1313.203f, 140.559f)), owning_building_guid = 183)
|
||||
LocalObject(616, Door.Constructor(Vector3(670.6623f, 1256.678f, 110.579f)), owning_building_guid = 183)
|
||||
LocalObject(617, Door.Constructor(Vector3(671.6845f, 1308.073f, 140.559f)), owning_building_guid = 183)
|
||||
LocalObject(618, Door.Constructor(Vector3(677.9588f, 1302.772f, 140.579f)), owning_building_guid = 183)
|
||||
LocalObject(619, Door.Constructor(Vector3(679.8865f, 1280.268f, 130.491f)), owning_building_guid = 183)
|
||||
LocalObject(725, Door.Constructor(Vector3(684.5188f, 1323.429f, 115.433f)), owning_building_guid = 183)
|
||||
LocalObject(809, Terminal.Constructor(Vector3(641.5201f, 1299.794f, 128.717f), vanu_air_vehicle_term), owning_building_guid = 183)
|
||||
LocalObject(882, VehicleSpawnPad.Constructor(Vector3(644.5638f, 1291.446f, 128.716f), vanu_vehicle_creation_pad, Vector3(0, 0, 220)), owning_building_guid = 183, terminal_guid = 809)
|
||||
LocalObject(810, Terminal.Constructor(Vector3(668.6462f, 1277.045f, 128.717f), vanu_air_vehicle_term), owning_building_guid = 183)
|
||||
LocalObject(883, VehicleSpawnPad.Constructor(Vector3(659.8969f, 1278.58f, 128.716f), vanu_vehicle_creation_pad, Vector3(0, 0, 220)), owning_building_guid = 183, terminal_guid = 810)
|
||||
LocalObject(825, Terminal.Constructor(Vector3(650.4069f, 1301.409f, 111.3f), vanu_equipment_term), owning_building_guid = 183)
|
||||
LocalObject(829, Terminal.Constructor(Vector3(668.792f, 1285.982f, 111.3f), vanu_equipment_term), owning_building_guid = 183)
|
||||
LocalObject(888, Terminal.Constructor(Vector3(663.0067f, 1297.969f, 113.8f), vanu_vehicle_term), owning_building_guid = 183)
|
||||
LocalObject(884, VehicleSpawnPad.Constructor(Vector3(672.8193f, 1309.495f, 111.205f), vanu_vehicle_creation_pad, Vector3(0, 0, 40)), owning_building_guid = 183, terminal_guid = 888)
|
||||
def Building10011(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 181, MapID: 10011
|
||||
LocalBuilding("N_ATPlant", 181, 10011, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(656.27f, 1262.7f, 108.8f), Vector3(0f, 0f, 230f), vanu_vehicle_station)))
|
||||
LocalObject(815, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 181)
|
||||
LocalObject(600, Door.Constructor(Vector3(621.247f, 1298.142f, 110.579f)), owning_building_guid = 181)
|
||||
LocalObject(601, Door.Constructor(Vector3(627.3662f, 1293.008f, 130.503f)), owning_building_guid = 181)
|
||||
LocalObject(612, Door.Constructor(Vector3(659.2061f, 1318.507f, 140.579f)), owning_building_guid = 181)
|
||||
LocalObject(613, Door.Constructor(Vector3(665.5197f, 1313.203f, 140.559f)), owning_building_guid = 181)
|
||||
LocalObject(614, Door.Constructor(Vector3(670.6623f, 1256.678f, 110.579f)), owning_building_guid = 181)
|
||||
LocalObject(615, Door.Constructor(Vector3(671.6845f, 1308.073f, 140.559f)), owning_building_guid = 181)
|
||||
LocalObject(616, Door.Constructor(Vector3(677.9588f, 1302.772f, 140.579f)), owning_building_guid = 181)
|
||||
LocalObject(617, Door.Constructor(Vector3(679.8865f, 1280.268f, 130.491f)), owning_building_guid = 181)
|
||||
LocalObject(723, Door.Constructor(Vector3(684.5188f, 1323.429f, 115.433f)), owning_building_guid = 181)
|
||||
LocalObject(809, Terminal.Constructor(Vector3(641.5201f, 1299.794f, 128.717f), vanu_air_vehicle_term), owning_building_guid = 181)
|
||||
LocalObject(882, VehicleSpawnPad.Constructor(Vector3(644.5638f, 1291.446f, 128.716f), vanu_vehicle_creation_pad, Vector3(0, 0, 220)), owning_building_guid = 181, terminal_guid = 809)
|
||||
LocalObject(810, Terminal.Constructor(Vector3(668.6462f, 1277.045f, 128.717f), vanu_air_vehicle_term), owning_building_guid = 181)
|
||||
LocalObject(883, VehicleSpawnPad.Constructor(Vector3(659.8969f, 1278.58f, 128.716f), vanu_vehicle_creation_pad, Vector3(0, 0, 220)), owning_building_guid = 181, terminal_guid = 810)
|
||||
LocalObject(825, Terminal.Constructor(Vector3(650.4069f, 1301.409f, 111.3f), vanu_equipment_term), owning_building_guid = 181)
|
||||
LocalObject(829, Terminal.Constructor(Vector3(668.792f, 1285.982f, 111.3f), vanu_equipment_term), owning_building_guid = 181)
|
||||
LocalObject(888, Terminal.Constructor(Vector3(663.0067f, 1297.969f, 113.8f), vanu_vehicle_term), owning_building_guid = 181)
|
||||
LocalObject(884, VehicleSpawnPad.Constructor(Vector3(672.8193f, 1309.495f, 111.205f), vanu_vehicle_creation_pad, Vector3(0, 0, 40)), owning_building_guid = 181, terminal_guid = 888)
|
||||
}
|
||||
|
||||
Building10002()
|
||||
|
||||
def Building10002(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 184, MapID: 10002
|
||||
LocalBuilding("S_ATPlant", 184, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1188.77f, 698.47f, 110f), Vector3(0f, 0f, 175f), vanu_vehicle_station)))
|
||||
LocalObject(818, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 184)
|
||||
LocalObject(695, Door.Constructor(Vector3(1192.092f, 683.2264f, 111.779f)), owning_building_guid = 184)
|
||||
LocalObject(696, Door.Constructor(Vector3(1197.018f, 739.5303f, 131.703f)), owning_building_guid = 184)
|
||||
LocalObject(697, Door.Constructor(Vector3(1197.714f, 747.488f, 111.779f)), owning_building_guid = 184)
|
||||
LocalObject(698, Door.Constructor(Vector3(1216.706f, 689.2009f, 131.691f)), owning_building_guid = 184)
|
||||
LocalObject(699, Door.Constructor(Vector3(1234.035f, 703.6877f, 141.779f)), owning_building_guid = 184)
|
||||
LocalObject(700, Door.Constructor(Vector3(1234.779f, 711.868f, 141.759f)), owning_building_guid = 184)
|
||||
LocalObject(701, Door.Constructor(Vector3(1235.445f, 719.8604f, 141.759f)), owning_building_guid = 184)
|
||||
LocalObject(702, Door.Constructor(Vector3(1236.169f, 728.0746f, 141.779f)), owning_building_guid = 184)
|
||||
LocalObject(726, Door.Constructor(Vector3(1254.719f, 710.1626f, 116.633f)), owning_building_guid = 184)
|
||||
LocalObject(811, Terminal.Constructor(Vector3(1207.619f, 696.5599f, 129.917f), vanu_air_vehicle_term), owning_building_guid = 184)
|
||||
LocalObject(885, VehicleSpawnPad.Constructor(Vector3(1203.858f, 704.6073f, 129.916f), vanu_vehicle_creation_pad, Vector3(0, 0, -85)), owning_building_guid = 184, terminal_guid = 811)
|
||||
LocalObject(812, Terminal.Constructor(Vector3(1210.696f, 731.829f, 129.917f), vanu_air_vehicle_term), owning_building_guid = 184)
|
||||
LocalObject(886, VehicleSpawnPad.Constructor(Vector3(1205.603f, 724.5471f, 129.916f), vanu_vehicle_creation_pad, Vector3(0, 0, -85)), owning_building_guid = 184, terminal_guid = 812)
|
||||
LocalObject(854, Terminal.Constructor(Vector3(1215.024f, 701.5666f, 112.5f), vanu_equipment_term), owning_building_guid = 184)
|
||||
LocalObject(855, Terminal.Constructor(Vector3(1217.116f, 725.4753f, 112.5f), vanu_equipment_term), owning_building_guid = 184)
|
||||
LocalObject(889, Terminal.Constructor(Vector3(1221.525f, 713.1812f, 115f), vanu_vehicle_term), owning_building_guid = 184)
|
||||
LocalObject(887, VehicleSpawnPad.Constructor(Vector3(1236.595f, 711.7543f, 112.405f), vanu_vehicle_creation_pad, Vector3(0, 0, 95)), owning_building_guid = 184, terminal_guid = 889)
|
||||
def Building10002(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 182, MapID: 10002
|
||||
LocalBuilding("S_ATPlant", 182, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1188.77f, 698.47f, 110f), Vector3(0f, 0f, 175f), vanu_vehicle_station)))
|
||||
LocalObject(818, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 182)
|
||||
LocalObject(693, Door.Constructor(Vector3(1192.092f, 683.2264f, 111.779f)), owning_building_guid = 182)
|
||||
LocalObject(694, Door.Constructor(Vector3(1197.018f, 739.5303f, 131.703f)), owning_building_guid = 182)
|
||||
LocalObject(695, Door.Constructor(Vector3(1197.714f, 747.488f, 111.779f)), owning_building_guid = 182)
|
||||
LocalObject(696, Door.Constructor(Vector3(1216.706f, 689.2009f, 131.691f)), owning_building_guid = 182)
|
||||
LocalObject(697, Door.Constructor(Vector3(1234.035f, 703.6877f, 141.779f)), owning_building_guid = 182)
|
||||
LocalObject(698, Door.Constructor(Vector3(1234.779f, 711.868f, 141.759f)), owning_building_guid = 182)
|
||||
LocalObject(699, Door.Constructor(Vector3(1235.445f, 719.8604f, 141.759f)), owning_building_guid = 182)
|
||||
LocalObject(700, Door.Constructor(Vector3(1236.169f, 728.0746f, 141.779f)), owning_building_guid = 182)
|
||||
LocalObject(724, Door.Constructor(Vector3(1254.719f, 710.1626f, 116.633f)), owning_building_guid = 182)
|
||||
LocalObject(811, Terminal.Constructor(Vector3(1207.619f, 696.5599f, 129.917f), vanu_air_vehicle_term), owning_building_guid = 182)
|
||||
LocalObject(885, VehicleSpawnPad.Constructor(Vector3(1203.858f, 704.6073f, 129.916f), vanu_vehicle_creation_pad, Vector3(0, 0, -85)), owning_building_guid = 182, terminal_guid = 811)
|
||||
LocalObject(812, Terminal.Constructor(Vector3(1210.696f, 731.829f, 129.917f), vanu_air_vehicle_term), owning_building_guid = 182)
|
||||
LocalObject(886, VehicleSpawnPad.Constructor(Vector3(1205.603f, 724.5471f, 129.916f), vanu_vehicle_creation_pad, Vector3(0, 0, -85)), owning_building_guid = 182, terminal_guid = 812)
|
||||
LocalObject(854, Terminal.Constructor(Vector3(1215.024f, 701.5666f, 112.5f), vanu_equipment_term), owning_building_guid = 182)
|
||||
LocalObject(855, Terminal.Constructor(Vector3(1217.116f, 725.4753f, 112.5f), vanu_equipment_term), owning_building_guid = 182)
|
||||
LocalObject(889, Terminal.Constructor(Vector3(1221.525f, 713.1812f, 115f), vanu_vehicle_term), owning_building_guid = 182)
|
||||
LocalObject(887, VehicleSpawnPad.Constructor(Vector3(1236.595f, 711.7543f, 112.405f), vanu_vehicle_creation_pad, Vector3(0, 0, 95)), owning_building_guid = 182, terminal_guid = 889)
|
||||
}
|
||||
|
||||
Building10273()
|
||||
|
||||
def Building10273(): Unit = { // Name: GW_Cavern4_W Type: warpgate_cavern GUID: 185, MapID: 10273
|
||||
LocalBuilding("GW_Cavern4_W", 185, 10273, FoundationBuilder(WarpGate.Structure(Vector3(125.73f, 933.91f, 100.82f))))
|
||||
def Building10273(): Unit = { // Name: GW_Cavern4_W Type: warpgate_cavern GUID: 183, MapID: 10273
|
||||
LocalBuilding("GW_Cavern4_W", 183, 10273, FoundationBuilder(WarpGate.Structure(Vector3(125.73f, 933.91f, 100.82f))))
|
||||
}
|
||||
|
||||
Building10180()
|
||||
|
||||
def Building10180(): Unit = { // Name: GW_Cavern4_S Type: warpgate_cavern GUID: 186, MapID: 10180
|
||||
LocalBuilding("GW_Cavern4_S", 186, 10180, FoundationBuilder(WarpGate.Structure(Vector3(856.92f, 191.61f, 101.24f))))
|
||||
def Building10180(): Unit = { // Name: GW_Cavern4_S Type: warpgate_cavern GUID: 184, MapID: 10180
|
||||
LocalBuilding("GW_Cavern4_S", 184, 10180, FoundationBuilder(WarpGate.Structure(Vector3(856.92f, 191.61f, 101.24f))))
|
||||
}
|
||||
|
||||
Building10178()
|
||||
|
||||
def Building10178(): Unit = { // Name: GW_Cavern4_N Type: warpgate_cavern GUID: 187, MapID: 10178
|
||||
LocalBuilding("GW_Cavern4_N", 187, 10178, FoundationBuilder(WarpGate.Structure(Vector3(934.2f, 1858.96f, 81.44f))))
|
||||
def Building10178(): Unit = { // Name: GW_Cavern4_N Type: warpgate_cavern GUID: 185, MapID: 10178
|
||||
LocalBuilding("GW_Cavern4_N", 185, 10178, FoundationBuilder(WarpGate.Structure(Vector3(934.2f, 1858.96f, 81.44f))))
|
||||
}
|
||||
|
||||
Building10179()
|
||||
|
||||
def Building10179(): Unit = { // Name: GW_Cavern4_E Type: warpgate_cavern GUID: 188, MapID: 10179
|
||||
LocalBuilding("GW_Cavern4_E", 188, 10179, FoundationBuilder(WarpGate.Structure(Vector3(1701.9f, 1247.33f, 81.06f))))
|
||||
def Building10179(): Unit = { // Name: GW_Cavern4_E Type: warpgate_cavern GUID: 186, MapID: 10179
|
||||
LocalBuilding("GW_Cavern4_E", 186, 10179, FoundationBuilder(WarpGate.Structure(Vector3(1701.9f, 1247.33f, 81.06f))))
|
||||
}
|
||||
|
||||
ZoneOwnedObjects()
|
||||
|
|
@ -428,25 +428,25 @@ object Ugd04 { // Byblos
|
|||
LocalObject(865, Terminal.Constructor(Vector3(1374.98f, 865.79f, 121.5f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(866, Terminal.Constructor(Vector3(1421.6f, 1202.05f, 130.8f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(867, Terminal.Constructor(Vector3(1430.67f, 1192.45f, 130.8f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(20, ProximityTerminal.Constructor(Vector3(767.07f, 1043.25f, 107.89f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(21, ProximityTerminal.Constructor(Vector3(847f, 673.56f, 120f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(22, ProximityTerminal.Constructor(Vector3(881.98f, 1036.96f, 108.75f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(23, ProximityTerminal.Constructor(Vector3(899.09f, 1236.49f, 108.2f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(24, ProximityTerminal.Constructor(Vector3(1110.72f, 824.41f, 121.1f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(25, ProximityTerminal.Constructor(Vector3(1134.79f, 901.31f, 121.2f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(26, ProximityTerminal.Constructor(Vector3(1253.3f, 841.23f, 131.86f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(27, ProximityTerminal.Constructor(Vector3(1360.82f, 675.16f, 127.1f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(28, ProximityTerminal.Constructor(Vector3(603.17f, 847.99f, 135.54f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(29, ProximityTerminal.Constructor(Vector3(606.13f, 977.59f, 112.1f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(30, ProximityTerminal.Constructor(Vector3(619.93f, 1098.07f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(31, ProximityTerminal.Constructor(Vector3(732.74f, 1226.37f, 160.93f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(32, ProximityTerminal.Constructor(Vector3(798.31f, 1142.05f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(33, ProximityTerminal.Constructor(Vector3(844.64f, 1384.9f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(34, ProximityTerminal.Constructor(Vector3(984.09f, 1019.83f, 101.27f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(35, ProximityTerminal.Constructor(Vector3(1064.74f, 889.79f, 124.1f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(36, ProximityTerminal.Constructor(Vector3(1144.21f, 1082.92f, 125.8f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(37, ProximityTerminal.Constructor(Vector3(1180.8f, 1176.04f, 162.7f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(38, ProximityTerminal.Constructor(Vector3(1370.85f, 1290.92f, 135.45f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(18, ProximityTerminal.Constructor(Vector3(767.07f, 1043.25f, 107.89f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(19, ProximityTerminal.Constructor(Vector3(847f, 673.56f, 120f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(20, ProximityTerminal.Constructor(Vector3(881.98f, 1036.96f, 108.75f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(21, ProximityTerminal.Constructor(Vector3(899.09f, 1236.49f, 108.2f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(22, ProximityTerminal.Constructor(Vector3(1110.72f, 824.41f, 121.1f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(23, ProximityTerminal.Constructor(Vector3(1134.79f, 901.31f, 121.2f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(24, ProximityTerminal.Constructor(Vector3(1253.3f, 841.23f, 131.86f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(25, ProximityTerminal.Constructor(Vector3(1360.82f, 675.16f, 127.1f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(26, ProximityTerminal.Constructor(Vector3(603.17f, 847.99f, 135.54f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(27, ProximityTerminal.Constructor(Vector3(606.13f, 977.59f, 112.1f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(28, ProximityTerminal.Constructor(Vector3(619.93f, 1098.07f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(29, ProximityTerminal.Constructor(Vector3(732.74f, 1226.37f, 160.93f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(30, ProximityTerminal.Constructor(Vector3(798.31f, 1142.05f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(31, ProximityTerminal.Constructor(Vector3(844.64f, 1384.9f, 108.2f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(32, ProximityTerminal.Constructor(Vector3(984.09f, 1019.83f, 101.27f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(33, ProximityTerminal.Constructor(Vector3(1064.74f, 889.79f, 124.1f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(34, ProximityTerminal.Constructor(Vector3(1144.21f, 1082.92f, 125.8f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(35, ProximityTerminal.Constructor(Vector3(1180.8f, 1176.04f, 162.7f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(36, ProximityTerminal.Constructor(Vector3(1370.85f, 1290.92f, 135.45f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(743, ProximityTerminal.Constructor(Vector3(1042.73f, 1094.72f, 213.31f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(744, ProximityTerminal.Constructor(Vector3(1308.76f, 941.45f, 121.06f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(745, ProximityTerminal.Constructor(Vector3(675.37f, 1119.01f, 169.46f), crystals_health_b), owning_building_guid = 0)
|
||||
|
|
@ -455,58 +455,58 @@ object Ugd04 { // Byblos
|
|||
LocalObject(748, ProximityTerminal.Constructor(Vector3(1065.61f, 1231.69f, 124f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(749, ProximityTerminal.Constructor(Vector3(1128.28f, 600.54f, 118.54f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(750, ProximityTerminal.Constructor(Vector3(1281.84f, 1173.09f, 134.92f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(157, FacilityTurret.Constructor(Vector3(628.21f, 1253.57f, 118.15f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(157, 5000)
|
||||
LocalObject(158, FacilityTurret.Constructor(Vector3(666.02f, 817.67f, 151.48f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(158, 5001)
|
||||
LocalObject(159, FacilityTurret.Constructor(Vector3(702.19f, 706.28f, 146.37f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(159, 5002)
|
||||
LocalObject(160, FacilityTurret.Constructor(Vector3(704.65f, 1328.91f, 136.36f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(160, 5003)
|
||||
LocalObject(161, FacilityTurret.Constructor(Vector3(723.23f, 1086.59f, 164.42f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(161, 5004)
|
||||
LocalObject(162, FacilityTurret.Constructor(Vector3(765.99f, 769.62f, 117.7f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(162, 5005)
|
||||
LocalObject(163, FacilityTurret.Constructor(Vector3(773.24f, 798.71f, 130.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(163, 5006)
|
||||
LocalObject(164, FacilityTurret.Constructor(Vector3(817.59f, 798.57f, 130.96f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(164, 5007)
|
||||
LocalObject(165, FacilityTurret.Constructor(Vector3(844.56f, 779.57f, 110.5f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(165, 5008)
|
||||
LocalObject(166, FacilityTurret.Constructor(Vector3(850.49f, 1165.93f, 163.34f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(166, 5009)
|
||||
LocalObject(167, FacilityTurret.Constructor(Vector3(853.35f, 881.47f, 132.33f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(167, 5010)
|
||||
LocalObject(168, FacilityTurret.Constructor(Vector3(859.47f, 714.79f, 120.1f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(168, 5011)
|
||||
LocalObject(169, FacilityTurret.Constructor(Vector3(910.99f, 790.65f, 118.5f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(169, 5012)
|
||||
LocalObject(170, FacilityTurret.Constructor(Vector3(925.23f, 830.76f, 124.1f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(170, 5013)
|
||||
LocalObject(171, FacilityTurret.Constructor(Vector3(1075.27f, 1324.85f, 121.9f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(171, 5014)
|
||||
LocalObject(172, FacilityTurret.Constructor(Vector3(1105.36f, 731.72f, 122.3f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(172, 5015)
|
||||
LocalObject(173, FacilityTurret.Constructor(Vector3(1114.21f, 1277.04f, 118.79f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(173, 5016)
|
||||
LocalObject(174, FacilityTurret.Constructor(Vector3(1164.63f, 716.62f, 119.35f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(174, 5017)
|
||||
LocalObject(175, FacilityTurret.Constructor(Vector3(1236.17f, 676.33f, 129.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(175, 5018)
|
||||
LocalObject(176, FacilityTurret.Constructor(Vector3(1253.56f, 1357.53f, 160.41f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(176, 5019)
|
||||
LocalObject(177, FacilityTurret.Constructor(Vector3(1257.88f, 734.33f, 139.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(177, 5020)
|
||||
LocalObject(178, FacilityTurret.Constructor(Vector3(1270.92f, 1148.13f, 134.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(178, 5021)
|
||||
LocalObject(179, FacilityTurret.Constructor(Vector3(1292.07f, 1324.84f, 174.89f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(179, 5022)
|
||||
LocalObject(180, FacilityTurret.Constructor(Vector3(1302.35f, 1202.33f, 134.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(180, 5023)
|
||||
LocalObject(181, FacilityTurret.Constructor(Vector3(1371.1f, 937.93f, 117.41f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(181, 5024)
|
||||
LocalObject(182, FacilityTurret.Constructor(Vector3(1406.95f, 1210.65f, 130.77f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(182, 5025)
|
||||
LocalObject(155, FacilityTurret.Constructor(Vector3(628.21f, 1253.57f, 118.15f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(155, 5000)
|
||||
LocalObject(156, FacilityTurret.Constructor(Vector3(666.02f, 817.67f, 151.48f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(156, 5001)
|
||||
LocalObject(157, FacilityTurret.Constructor(Vector3(702.19f, 706.28f, 146.37f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(157, 5002)
|
||||
LocalObject(158, FacilityTurret.Constructor(Vector3(704.65f, 1328.91f, 136.36f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(158, 5003)
|
||||
LocalObject(159, FacilityTurret.Constructor(Vector3(723.23f, 1086.59f, 164.42f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(159, 5004)
|
||||
LocalObject(160, FacilityTurret.Constructor(Vector3(765.99f, 769.62f, 117.7f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(160, 5005)
|
||||
LocalObject(161, FacilityTurret.Constructor(Vector3(773.24f, 798.71f, 130.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(161, 5006)
|
||||
LocalObject(162, FacilityTurret.Constructor(Vector3(817.59f, 798.57f, 130.96f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(162, 5007)
|
||||
LocalObject(163, FacilityTurret.Constructor(Vector3(844.56f, 779.57f, 110.5f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(163, 5008)
|
||||
LocalObject(164, FacilityTurret.Constructor(Vector3(850.49f, 1165.93f, 163.34f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(164, 5009)
|
||||
LocalObject(165, FacilityTurret.Constructor(Vector3(853.35f, 881.47f, 132.33f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(165, 5010)
|
||||
LocalObject(166, FacilityTurret.Constructor(Vector3(859.47f, 714.79f, 120.1f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(166, 5011)
|
||||
LocalObject(167, FacilityTurret.Constructor(Vector3(910.99f, 790.65f, 118.5f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(167, 5012)
|
||||
LocalObject(168, FacilityTurret.Constructor(Vector3(925.23f, 830.76f, 124.1f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(168, 5013)
|
||||
LocalObject(169, FacilityTurret.Constructor(Vector3(1075.27f, 1324.85f, 121.9f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(169, 5014)
|
||||
LocalObject(170, FacilityTurret.Constructor(Vector3(1105.36f, 731.72f, 122.3f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(170, 5015)
|
||||
LocalObject(171, FacilityTurret.Constructor(Vector3(1114.21f, 1277.04f, 118.79f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(171, 5016)
|
||||
LocalObject(172, FacilityTurret.Constructor(Vector3(1164.63f, 716.62f, 119.35f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(172, 5017)
|
||||
LocalObject(173, FacilityTurret.Constructor(Vector3(1236.17f, 676.33f, 129.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(173, 5018)
|
||||
LocalObject(174, FacilityTurret.Constructor(Vector3(1253.56f, 1357.53f, 160.41f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(174, 5019)
|
||||
LocalObject(175, FacilityTurret.Constructor(Vector3(1257.88f, 734.33f, 139.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(175, 5020)
|
||||
LocalObject(176, FacilityTurret.Constructor(Vector3(1270.92f, 1148.13f, 134.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(176, 5021)
|
||||
LocalObject(177, FacilityTurret.Constructor(Vector3(1292.07f, 1324.84f, 174.89f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(177, 5022)
|
||||
LocalObject(178, FacilityTurret.Constructor(Vector3(1302.35f, 1202.33f, 134.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(178, 5023)
|
||||
LocalObject(179, FacilityTurret.Constructor(Vector3(1371.1f, 937.93f, 117.41f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(179, 5024)
|
||||
LocalObject(180, FacilityTurret.Constructor(Vector3(1406.95f, 1210.65f, 130.77f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(180, 5025)
|
||||
}
|
||||
|
||||
def Lattice(): Unit = {
|
||||
|
|
|
|||
|
|
@ -21,36 +21,36 @@ object Ugd05 { // Annwn
|
|||
|
||||
def Building10116(): Unit = { // Name: ceiling_bldg_a_10116 Type: ceiling_bldg_a GUID: 1, MapID: 10116
|
||||
LocalBuilding("ceiling_bldg_a_10116", 1, 10116, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1287.36f, 953.39f, 272.03f), Vector3(0f, 0f, 279f), ceiling_bldg_a)))
|
||||
LocalObject(478, Door.Constructor(Vector3(1278.85f, 936.597f, 279.315f)), owning_building_guid = 1)
|
||||
LocalObject(479, Door.Constructor(Vector3(1292.775f, 968.4059f, 273.809f)), owning_building_guid = 1)
|
||||
LocalObject(480, Door.Constructor(Vector3(1293.9f, 937.462f, 273.809f)), owning_building_guid = 1)
|
||||
LocalObject(481, Door.Constructor(Vector3(1302.555f, 940.3514f, 279.315f)), owning_building_guid = 1)
|
||||
LocalObject(477, Door.Constructor(Vector3(1278.85f, 936.597f, 279.315f)), owning_building_guid = 1)
|
||||
LocalObject(478, Door.Constructor(Vector3(1292.775f, 968.4059f, 273.809f)), owning_building_guid = 1)
|
||||
LocalObject(479, Door.Constructor(Vector3(1293.9f, 937.462f, 273.809f)), owning_building_guid = 1)
|
||||
LocalObject(480, Door.Constructor(Vector3(1302.555f, 940.3514f, 279.315f)), owning_building_guid = 1)
|
||||
}
|
||||
|
||||
Building10014()
|
||||
|
||||
def Building10014(): Unit = { // Name: ceiling_bldg_b_10014 Type: ceiling_bldg_b GUID: 2, MapID: 10014
|
||||
LocalBuilding("ceiling_bldg_b_10014", 2, 10014, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.8f, 980.41f, 242.69f), Vector3(0f, 0f, 317f), ceiling_bldg_b)))
|
||||
LocalObject(391, Door.Constructor(Vector3(982.511f, 975.5684f, 244.469f)), owning_building_guid = 2)
|
||||
LocalObject(396, Door.Constructor(Vector3(991.5198f, 991.0958f, 244.469f)), owning_building_guid = 2)
|
||||
LocalObject(390, Door.Constructor(Vector3(982.511f, 975.5684f, 244.469f)), owning_building_guid = 2)
|
||||
LocalObject(395, Door.Constructor(Vector3(991.5198f, 991.0958f, 244.469f)), owning_building_guid = 2)
|
||||
}
|
||||
|
||||
Building10002()
|
||||
|
||||
def Building10002(): Unit = { // Name: ceiling_bldg_b_10002 Type: ceiling_bldg_b GUID: 3, MapID: 10002
|
||||
LocalBuilding("ceiling_bldg_b_10002", 3, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1192.36f, 1130.14f, 256.99f), Vector3(0f, 0f, 0f), ceiling_bldg_b)))
|
||||
LocalObject(445, Door.Constructor(Vector3(1194.375f, 1146.63f, 258.769f)), owning_building_guid = 3)
|
||||
LocalObject(448, Door.Constructor(Vector3(1198.376f, 1129.13f, 258.769f)), owning_building_guid = 3)
|
||||
LocalObject(444, Door.Constructor(Vector3(1194.375f, 1146.63f, 258.769f)), owning_building_guid = 3)
|
||||
LocalObject(447, Door.Constructor(Vector3(1198.376f, 1129.13f, 258.769f)), owning_building_guid = 3)
|
||||
}
|
||||
|
||||
Building10004()
|
||||
|
||||
def Building10004(): Unit = { // Name: ceiling_bldg_d_10004 Type: ceiling_bldg_d GUID: 4, MapID: 10004
|
||||
LocalBuilding("ceiling_bldg_d_10004", 4, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1208.22f, 913.48f, 275.19f), Vector3(0f, 0f, 185f), ceiling_bldg_d)))
|
||||
LocalObject(442, Door.Constructor(Vector3(1190.778f, 911.9379f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(450, Door.Constructor(Vector3(1206.678f, 930.9219f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(452, Door.Constructor(Vector3(1209.728f, 896.0551f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(462, Door.Constructor(Vector3(1225.645f, 914.9884f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(441, Door.Constructor(Vector3(1190.778f, 911.9379f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(449, Door.Constructor(Vector3(1206.678f, 930.9219f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(451, Door.Constructor(Vector3(1209.728f, 896.0551f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(461, Door.Constructor(Vector3(1225.645f, 914.9884f, 276.925f)), owning_building_guid = 4)
|
||||
LocalObject(506, Painbox.Constructor(Vector3(1208.295f, 913.6905f, 283.498f), painbox_continuous), owning_building_guid = 4)
|
||||
}
|
||||
|
||||
|
|
@ -58,341 +58,341 @@ object Ugd05 { // Annwn
|
|||
|
||||
def Building10036(): Unit = { // Name: ceiling_bldg_g_10036 Type: ceiling_bldg_g GUID: 5, MapID: 10036
|
||||
LocalBuilding("ceiling_bldg_g_10036", 5, 10036, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1142.28f, 928.25f, 402.85f), Vector3(0f, 0f, 0f), ceiling_bldg_g)))
|
||||
LocalObject(430, Door.Constructor(Vector3(1134.296f, 911.74f, 404.629f)), owning_building_guid = 5)
|
||||
LocalObject(431, Door.Constructor(Vector3(1142.296f, 945.74f, 404.629f)), owning_building_guid = 5)
|
||||
LocalObject(429, Door.Constructor(Vector3(1134.296f, 911.74f, 404.629f)), owning_building_guid = 5)
|
||||
LocalObject(430, Door.Constructor(Vector3(1142.296f, 945.74f, 404.629f)), owning_building_guid = 5)
|
||||
}
|
||||
|
||||
Building10013()
|
||||
|
||||
def Building10013(): Unit = { // Name: ceiling_bldg_i_10013 Type: ceiling_bldg_i GUID: 6, MapID: 10013
|
||||
LocalBuilding("ceiling_bldg_i_10013", 6, 10013, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(989.84f, 1093.24f, 286.02f), Vector3(0f, 0f, 0f), ceiling_bldg_i)))
|
||||
LocalObject(384, Door.Constructor(Vector3(965.35f, 1096.756f, 287.799f)), owning_building_guid = 6)
|
||||
LocalObject(408, Door.Constructor(Vector3(1015.35f, 1096.756f, 287.799f)), owning_building_guid = 6)
|
||||
LocalObject(383, Door.Constructor(Vector3(965.35f, 1096.756f, 287.799f)), owning_building_guid = 6)
|
||||
LocalObject(407, Door.Constructor(Vector3(1015.35f, 1096.756f, 287.799f)), owning_building_guid = 6)
|
||||
}
|
||||
|
||||
Building10117()
|
||||
|
||||
def Building10117(): Unit = { // Name: ceiling_bldg_j_10117 Type: ceiling_bldg_j GUID: 7, MapID: 10117
|
||||
LocalBuilding("ceiling_bldg_j_10117", 7, 10117, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1013.22f, 1222.5f, 246.4f), Vector3(0f, 0f, 107f), ceiling_bldg_j)))
|
||||
LocalObject(404, Door.Constructor(Vector3(1001.271f, 1218.864f, 248.179f)), owning_building_guid = 7)
|
||||
LocalObject(409, Door.Constructor(Vector3(1025.179f, 1226.173f, 248.179f)), owning_building_guid = 7)
|
||||
LocalObject(403, Door.Constructor(Vector3(1001.271f, 1218.864f, 248.179f)), owning_building_guid = 7)
|
||||
LocalObject(408, Door.Constructor(Vector3(1025.179f, 1226.173f, 248.179f)), owning_building_guid = 7)
|
||||
}
|
||||
|
||||
Building10114()
|
||||
|
||||
def Building10114(): Unit = { // Name: ceiling_bldg_j_10114 Type: ceiling_bldg_j GUID: 8, MapID: 10114
|
||||
LocalBuilding("ceiling_bldg_j_10114", 8, 10114, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1048.57f, 1135.38f, 275.22f), Vector3(0f, 0f, 126f), ceiling_bldg_j)))
|
||||
LocalObject(411, Door.Constructor(Vector3(1038.456f, 1128.052f, 276.999f)), owning_building_guid = 8)
|
||||
LocalObject(414, Door.Constructor(Vector3(1058.681f, 1142.746f, 276.999f)), owning_building_guid = 8)
|
||||
LocalObject(410, Door.Constructor(Vector3(1038.456f, 1128.052f, 276.999f)), owning_building_guid = 8)
|
||||
LocalObject(413, Door.Constructor(Vector3(1058.681f, 1142.746f, 276.999f)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building10115()
|
||||
|
||||
def Building10115(): Unit = { // Name: ceiling_bldg_j_10115 Type: ceiling_bldg_j GUID: 9, MapID: 10115
|
||||
LocalBuilding("ceiling_bldg_j_10115", 9, 10115, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.81f, 798.93f, 197.93f), Vector3(0f, 0f, 0f), ceiling_bldg_j)))
|
||||
LocalObject(428, Door.Constructor(Vector3(1128.826f, 786.42f, 199.709f)), owning_building_guid = 9)
|
||||
LocalObject(429, Door.Constructor(Vector3(1128.826f, 811.42f, 199.709f)), owning_building_guid = 9)
|
||||
LocalObject(427, Door.Constructor(Vector3(1128.826f, 786.42f, 199.709f)), owning_building_guid = 9)
|
||||
LocalObject(428, Door.Constructor(Vector3(1128.826f, 811.42f, 199.709f)), owning_building_guid = 9)
|
||||
}
|
||||
|
||||
Building10037()
|
||||
|
||||
def Building10037(): Unit = { // Name: ceiling_bldg_z_10037 Type: ceiling_bldg_z GUID: 10, MapID: 10037
|
||||
LocalBuilding("ceiling_bldg_z_10037", 10, 10037, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1015.45f, 1060.53f, 401.85f), Vector3(0f, 0f, 0f), ceiling_bldg_z)))
|
||||
LocalObject(395, Door.Constructor(Vector3(990.96f, 1064.546f, 403.629f)), owning_building_guid = 10)
|
||||
LocalObject(412, Door.Constructor(Vector3(1047.96f, 1064.546f, 403.629f)), owning_building_guid = 10)
|
||||
LocalObject(394, Door.Constructor(Vector3(990.96f, 1064.546f, 403.629f)), owning_building_guid = 10)
|
||||
LocalObject(411, Door.Constructor(Vector3(1047.96f, 1064.546f, 403.629f)), owning_building_guid = 10)
|
||||
}
|
||||
|
||||
Building10009()
|
||||
|
||||
def Building10009(): Unit = { // Name: ceiling_bldg_z_10009 Type: ceiling_bldg_z GUID: 11, MapID: 10009
|
||||
LocalBuilding("ceiling_bldg_z_10009", 11, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1068.84f, 852.69f, 258.04f), Vector3(0f, 0f, 317f), ceiling_bldg_z)))
|
||||
LocalObject(413, Door.Constructor(Vector3(1053.668f, 872.3293f, 259.819f)), owning_building_guid = 11)
|
||||
LocalObject(421, Door.Constructor(Vector3(1095.355f, 833.4553f, 259.819f)), owning_building_guid = 11)
|
||||
LocalObject(412, Door.Constructor(Vector3(1053.668f, 872.3293f, 259.819f)), owning_building_guid = 11)
|
||||
LocalObject(420, Door.Constructor(Vector3(1095.355f, 833.4553f, 259.819f)), owning_building_guid = 11)
|
||||
}
|
||||
|
||||
Building10031()
|
||||
|
||||
def Building10031(): Unit = { // Name: ceiling_bldg_z_10031 Type: ceiling_bldg_z GUID: 12, MapID: 10031
|
||||
LocalBuilding("ceiling_bldg_z_10031", 12, 10031, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.06f, 1036.8f, 234.92f), Vector3(0f, 0f, 0f), ceiling_bldg_z)))
|
||||
LocalObject(436, Door.Constructor(Vector3(1168.57f, 1040.816f, 236.699f)), owning_building_guid = 12)
|
||||
LocalObject(461, Door.Constructor(Vector3(1225.57f, 1040.816f, 236.699f)), owning_building_guid = 12)
|
||||
LocalObject(435, Door.Constructor(Vector3(1168.57f, 1040.816f, 236.699f)), owning_building_guid = 12)
|
||||
LocalObject(460, Door.Constructor(Vector3(1225.57f, 1040.816f, 236.699f)), owning_building_guid = 12)
|
||||
}
|
||||
|
||||
Building10038()
|
||||
|
||||
def Building10038(): Unit = { // Name: ground_bldg_a_10038 Type: ground_bldg_a GUID: 23, MapID: 10038
|
||||
LocalBuilding("ground_bldg_a_10038", 23, 10038, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1235.85f, 1129.52f, 189.73f), Vector3(0f, 0f, 54f), ground_bldg_a)))
|
||||
LocalObject(457, Door.Constructor(Vector3(1221.054f, 1122.782f, 191.509f)), owning_building_guid = 23)
|
||||
LocalObject(472, Door.Constructor(Vector3(1242.228f, 1145.131f, 191.509f)), owning_building_guid = 23)
|
||||
def Building10038(): Unit = { // Name: ground_bldg_a_10038 Type: ground_bldg_a GUID: 22, MapID: 10038
|
||||
LocalBuilding("ground_bldg_a_10038", 22, 10038, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1235.85f, 1129.52f, 189.73f), Vector3(0f, 0f, 54f), ground_bldg_a)))
|
||||
LocalObject(456, Door.Constructor(Vector3(1221.054f, 1122.782f, 191.509f)), owning_building_guid = 22)
|
||||
LocalObject(471, Door.Constructor(Vector3(1242.228f, 1145.131f, 191.509f)), owning_building_guid = 22)
|
||||
}
|
||||
|
||||
Building10005()
|
||||
|
||||
def Building10005(): Unit = { // Name: ground_bldg_b_10005 Type: ground_bldg_b GUID: 24, MapID: 10005
|
||||
LocalBuilding("ground_bldg_b_10005", 24, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1113.49f, 784.48f, 241.05f), Vector3(0f, 0f, 39f), ground_bldg_b)))
|
||||
LocalObject(423, Door.Constructor(Vector3(1104.678f, 798.5632f, 242.829f)), owning_building_guid = 24)
|
||||
LocalObject(426, Door.Constructor(Vector3(1118.801f, 787.4811f, 242.829f)), owning_building_guid = 24)
|
||||
LocalObject(427, Door.Constructor(Vector3(1128.761f, 804.5875f, 248.329f)), owning_building_guid = 24)
|
||||
def Building10005(): Unit = { // Name: ground_bldg_b_10005 Type: ground_bldg_b GUID: 23, MapID: 10005
|
||||
LocalBuilding("ground_bldg_b_10005", 23, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1113.49f, 784.48f, 241.05f), Vector3(0f, 0f, 39f), ground_bldg_b)))
|
||||
LocalObject(422, Door.Constructor(Vector3(1104.678f, 798.5632f, 242.829f)), owning_building_guid = 23)
|
||||
LocalObject(425, Door.Constructor(Vector3(1118.801f, 787.4811f, 242.829f)), owning_building_guid = 23)
|
||||
LocalObject(426, Door.Constructor(Vector3(1128.761f, 804.5875f, 248.329f)), owning_building_guid = 23)
|
||||
}
|
||||
|
||||
Building10213()
|
||||
|
||||
def Building10213(): Unit = { // Name: ground_bldg_c_10213 Type: ground_bldg_c GUID: 25, MapID: 10213
|
||||
LocalBuilding("ground_bldg_c_10213", 25, 10213, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(996.82f, 984.32f, 310.7f), Vector3(0f, 0f, 192f), ground_bldg_c)))
|
||||
LocalObject(378, Door.Constructor(Vector3(949.452f, 985.9983f, 312.479f)), owning_building_guid = 25)
|
||||
LocalObject(381, Door.Constructor(Vector3(955.8972f, 955.6757f, 312.479f)), owning_building_guid = 25)
|
||||
LocalObject(401, Door.Constructor(Vector3(999.1253f, 980.737f, 312.479f)), owning_building_guid = 25)
|
||||
def Building10213(): Unit = { // Name: ground_bldg_c_10213 Type: ground_bldg_c GUID: 24, MapID: 10213
|
||||
LocalBuilding("ground_bldg_c_10213", 24, 10213, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(996.82f, 984.32f, 310.7f), Vector3(0f, 0f, 192f), ground_bldg_c)))
|
||||
LocalObject(377, Door.Constructor(Vector3(949.452f, 985.9983f, 312.479f)), owning_building_guid = 24)
|
||||
LocalObject(380, Door.Constructor(Vector3(955.8972f, 955.6757f, 312.479f)), owning_building_guid = 24)
|
||||
LocalObject(400, Door.Constructor(Vector3(999.1253f, 980.737f, 312.479f)), owning_building_guid = 24)
|
||||
}
|
||||
|
||||
Building10006()
|
||||
|
||||
def Building10006(): Unit = { // Name: ground_bldg_c_10006 Type: ground_bldg_c GUID: 26, MapID: 10006
|
||||
LocalBuilding("ground_bldg_c_10006", 26, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.71f, 1059.42f, 379.18f), Vector3(0f, 0f, 192f), ground_bldg_c)))
|
||||
LocalObject(454, Door.Constructor(Vector3(1213.342f, 1061.098f, 380.959f)), owning_building_guid = 26)
|
||||
LocalObject(456, Door.Constructor(Vector3(1219.787f, 1030.776f, 380.959f)), owning_building_guid = 26)
|
||||
LocalObject(476, Door.Constructor(Vector3(1263.015f, 1055.837f, 380.959f)), owning_building_guid = 26)
|
||||
def Building10006(): Unit = { // Name: ground_bldg_c_10006 Type: ground_bldg_c GUID: 25, MapID: 10006
|
||||
LocalBuilding("ground_bldg_c_10006", 25, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.71f, 1059.42f, 379.18f), Vector3(0f, 0f, 192f), ground_bldg_c)))
|
||||
LocalObject(453, Door.Constructor(Vector3(1213.342f, 1061.098f, 380.959f)), owning_building_guid = 25)
|
||||
LocalObject(455, Door.Constructor(Vector3(1219.787f, 1030.776f, 380.959f)), owning_building_guid = 25)
|
||||
LocalObject(475, Door.Constructor(Vector3(1263.015f, 1055.837f, 380.959f)), owning_building_guid = 25)
|
||||
}
|
||||
|
||||
Building10001()
|
||||
|
||||
def Building10001(): Unit = { // Name: ground_bldg_d_10001 Type: ground_bldg_d GUID: 27, MapID: 10001
|
||||
LocalBuilding("ground_bldg_d_10001", 27, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.17f, 1133.19f, 320.03f), Vector3(0f, 0f, 0f), ground_bldg_d)))
|
||||
LocalObject(440, Door.Constructor(Vector3(1175.68f, 1133.206f, 321.765f)), owning_building_guid = 27)
|
||||
LocalObject(443, Door.Constructor(Vector3(1193.186f, 1115.68f, 321.765f)), owning_building_guid = 27)
|
||||
LocalObject(444, Door.Constructor(Vector3(1193.186f, 1150.68f, 321.765f)), owning_building_guid = 27)
|
||||
LocalObject(453, Door.Constructor(Vector3(1210.68f, 1133.206f, 321.765f)), owning_building_guid = 27)
|
||||
def Building10001(): Unit = { // Name: ground_bldg_d_10001 Type: ground_bldg_d GUID: 26, MapID: 10001
|
||||
LocalBuilding("ground_bldg_d_10001", 26, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1193.17f, 1133.19f, 320.03f), Vector3(0f, 0f, 0f), ground_bldg_d)))
|
||||
LocalObject(439, Door.Constructor(Vector3(1175.68f, 1133.206f, 321.765f)), owning_building_guid = 26)
|
||||
LocalObject(442, Door.Constructor(Vector3(1193.186f, 1115.68f, 321.765f)), owning_building_guid = 26)
|
||||
LocalObject(443, Door.Constructor(Vector3(1193.186f, 1150.68f, 321.765f)), owning_building_guid = 26)
|
||||
LocalObject(452, Door.Constructor(Vector3(1210.68f, 1133.206f, 321.765f)), owning_building_guid = 26)
|
||||
}
|
||||
|
||||
Building10020()
|
||||
|
||||
def Building10020(): Unit = { // Name: ground_bldg_e_10020 Type: ground_bldg_e GUID: 28, MapID: 10020
|
||||
LocalBuilding("ground_bldg_e_10020", 28, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.04f, 851.77f, 235.98f), Vector3(0f, 0f, 0f), ground_bldg_e)))
|
||||
LocalObject(385, Door.Constructor(Vector3(966.024f, 850.78f, 237.759f)), owning_building_guid = 28)
|
||||
LocalObject(390, Door.Constructor(Vector3(982.024f, 884.28f, 243.259f)), owning_building_guid = 28)
|
||||
LocalObject(400, Door.Constructor(Vector3(997.05f, 879.786f, 237.759f)), owning_building_guid = 28)
|
||||
LocalObject(406, Door.Constructor(Vector3(1003.05f, 859.786f, 243.259f)), owning_building_guid = 28)
|
||||
def Building10020(): Unit = { // Name: ground_bldg_e_10020 Type: ground_bldg_e GUID: 27, MapID: 10020
|
||||
LocalBuilding("ground_bldg_e_10020", 27, 10020, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(978.04f, 851.77f, 235.98f), Vector3(0f, 0f, 0f), ground_bldg_e)))
|
||||
LocalObject(384, Door.Constructor(Vector3(966.024f, 850.78f, 237.759f)), owning_building_guid = 27)
|
||||
LocalObject(389, Door.Constructor(Vector3(982.024f, 884.28f, 243.259f)), owning_building_guid = 27)
|
||||
LocalObject(399, Door.Constructor(Vector3(997.05f, 879.786f, 237.759f)), owning_building_guid = 27)
|
||||
LocalObject(405, Door.Constructor(Vector3(1003.05f, 859.786f, 243.259f)), owning_building_guid = 27)
|
||||
}
|
||||
|
||||
Building10007()
|
||||
|
||||
def Building10007(): Unit = { // Name: ground_bldg_f_10007 Type: ground_bldg_f GUID: 29, MapID: 10007
|
||||
LocalBuilding("ground_bldg_f_10007", 29, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1090.77f, 844.07f, 321.32f), Vector3(0f, 0f, 325f), ground_bldg_f)))
|
||||
LocalObject(416, Door.Constructor(Vector3(1062.523f, 839.4526f, 323.099f)), owning_building_guid = 29)
|
||||
LocalObject(424, Door.Constructor(Vector3(1116.939f, 860.5503f, 323.099f)), owning_building_guid = 29)
|
||||
def Building10007(): Unit = { // Name: ground_bldg_f_10007 Type: ground_bldg_f GUID: 28, MapID: 10007
|
||||
LocalBuilding("ground_bldg_f_10007", 28, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1090.77f, 844.07f, 321.32f), Vector3(0f, 0f, 325f), ground_bldg_f)))
|
||||
LocalObject(415, Door.Constructor(Vector3(1062.523f, 839.4526f, 323.099f)), owning_building_guid = 28)
|
||||
LocalObject(423, Door.Constructor(Vector3(1116.939f, 860.5503f, 323.099f)), owning_building_guid = 28)
|
||||
}
|
||||
|
||||
Building10022()
|
||||
|
||||
def Building10022(): Unit = { // Name: ground_bldg_f_10022 Type: ground_bldg_f GUID: 30, MapID: 10022
|
||||
LocalBuilding("ground_bldg_f_10022", 30, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1123.7f, 1147.15f, 234.98f), Vector3(0f, 0f, 346f), ground_bldg_f)))
|
||||
LocalObject(422, Door.Constructor(Vector3(1098.984f, 1132.717f, 236.759f)), owning_building_guid = 30)
|
||||
LocalObject(432, Door.Constructor(Vector3(1142.225f, 1171.914f, 236.759f)), owning_building_guid = 30)
|
||||
def Building10022(): Unit = { // Name: ground_bldg_f_10022 Type: ground_bldg_f GUID: 29, MapID: 10022
|
||||
LocalBuilding("ground_bldg_f_10022", 29, 10022, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1123.7f, 1147.15f, 234.98f), Vector3(0f, 0f, 346f), ground_bldg_f)))
|
||||
LocalObject(421, Door.Constructor(Vector3(1098.984f, 1132.717f, 236.759f)), owning_building_guid = 29)
|
||||
LocalObject(431, Door.Constructor(Vector3(1142.225f, 1171.914f, 236.759f)), owning_building_guid = 29)
|
||||
}
|
||||
|
||||
Building10024()
|
||||
|
||||
def Building10024(): Unit = { // Name: ground_bldg_i_10024 Type: ground_bldg_i GUID: 31, MapID: 10024
|
||||
LocalBuilding("ground_bldg_i_10024", 31, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1218.75f, 1051.94f, 287.43f), Vector3(0f, 0f, 24f), ground_bldg_i)))
|
||||
LocalObject(446, Door.Constructor(Vector3(1194.947f, 1045.191f, 289.209f)), owning_building_guid = 31)
|
||||
LocalObject(471, Door.Constructor(Vector3(1240.625f, 1065.528f, 289.209f)), owning_building_guid = 31)
|
||||
def Building10024(): Unit = { // Name: ground_bldg_i_10024 Type: ground_bldg_i GUID: 30, MapID: 10024
|
||||
LocalBuilding("ground_bldg_i_10024", 30, 10024, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1218.75f, 1051.94f, 287.43f), Vector3(0f, 0f, 24f), ground_bldg_i)))
|
||||
LocalObject(445, Door.Constructor(Vector3(1194.947f, 1045.191f, 289.209f)), owning_building_guid = 30)
|
||||
LocalObject(470, Door.Constructor(Vector3(1240.625f, 1065.528f, 289.209f)), owning_building_guid = 30)
|
||||
}
|
||||
|
||||
Building10039()
|
||||
|
||||
def Building10039(): Unit = { // Name: ground_bldg_z_10039 Type: ground_bldg_z GUID: 32, MapID: 10039
|
||||
LocalBuilding("ground_bldg_z_10039", 32, 10039, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(954.47f, 849.74f, 178.4f), Vector3(0f, 0f, 293f), ground_bldg_z)))
|
||||
LocalObject(372, Door.Constructor(Vector3(935.0992f, 848.0531f, 191.179f)), owning_building_guid = 32)
|
||||
LocalObject(373, Door.Constructor(Vector3(937.5516f, 869.1636f, 180.179f)), owning_building_guid = 32)
|
||||
LocalObject(376, Door.Constructor(Vector3(944.9157f, 872.2894f, 196.679f)), owning_building_guid = 32)
|
||||
LocalObject(379, Door.Constructor(Vector3(953.1809f, 832.3434f, 185.679f)), owning_building_guid = 32)
|
||||
LocalObject(380, Door.Constructor(Vector3(955.7963f, 867.1307f, 185.679f)), owning_building_guid = 32)
|
||||
LocalObject(383, Door.Constructor(Vector3(964.0615f, 827.1847f, 196.679f)), owning_building_guid = 32)
|
||||
LocalObject(387, Door.Constructor(Vector3(971.4255f, 830.3105f, 180.179f)), owning_building_guid = 32)
|
||||
LocalObject(388, Door.Constructor(Vector3(973.8467f, 851.4641f, 191.179f)), owning_building_guid = 32)
|
||||
def Building10039(): Unit = { // Name: ground_bldg_z_10039 Type: ground_bldg_z GUID: 31, MapID: 10039
|
||||
LocalBuilding("ground_bldg_z_10039", 31, 10039, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(954.47f, 849.74f, 178.4f), Vector3(0f, 0f, 293f), ground_bldg_z)))
|
||||
LocalObject(371, Door.Constructor(Vector3(935.0992f, 848.0531f, 191.179f)), owning_building_guid = 31)
|
||||
LocalObject(372, Door.Constructor(Vector3(937.5516f, 869.1636f, 180.179f)), owning_building_guid = 31)
|
||||
LocalObject(375, Door.Constructor(Vector3(944.9157f, 872.2894f, 196.679f)), owning_building_guid = 31)
|
||||
LocalObject(378, Door.Constructor(Vector3(953.1809f, 832.3434f, 185.679f)), owning_building_guid = 31)
|
||||
LocalObject(379, Door.Constructor(Vector3(955.7963f, 867.1307f, 185.679f)), owning_building_guid = 31)
|
||||
LocalObject(382, Door.Constructor(Vector3(964.0615f, 827.1847f, 196.679f)), owning_building_guid = 31)
|
||||
LocalObject(386, Door.Constructor(Vector3(971.4255f, 830.3105f, 180.179f)), owning_building_guid = 31)
|
||||
LocalObject(387, Door.Constructor(Vector3(973.8467f, 851.4641f, 191.179f)), owning_building_guid = 31)
|
||||
}
|
||||
|
||||
Building10209()
|
||||
|
||||
def Building10209(): Unit = { // Name: NW_Redoubt Type: redoubt GUID: 33, MapID: 10209
|
||||
LocalBuilding("NW_Redoubt", 33, 10209, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(887.44f, 1064.63f, 163.23f), Vector3(0f, 0f, 4f), redoubt)))
|
||||
LocalObject(552, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 33)
|
||||
LocalObject(363, Door.Constructor(Vector3(869.9915f, 1063.426f, 164.965f)), owning_building_guid = 33)
|
||||
LocalObject(364, Door.Constructor(Vector3(874.3493f, 1075.823f, 175.009f)), owning_building_guid = 33)
|
||||
LocalObject(365, Door.Constructor(Vector3(882.5875f, 1076.395f, 174.989f)), owning_building_guid = 33)
|
||||
LocalObject(366, Door.Constructor(Vector3(890.5857f, 1076.987f, 174.989f)), owning_building_guid = 33)
|
||||
LocalObject(367, Door.Constructor(Vector3(898.8093f, 1077.567f, 175.009f)), owning_building_guid = 33)
|
||||
LocalObject(368, Door.Constructor(Vector3(904.9062f, 1065.867f, 164.965f)), owning_building_guid = 33)
|
||||
LocalObject(559, Terminal.Constructor(Vector3(886.1505f, 1083.3f, 163.1835f), vanu_equipment_term), owning_building_guid = 33)
|
||||
LocalObject(560, Terminal.Constructor(Vector3(888.6063f, 1046.158f, 163.1858f), vanu_equipment_term), owning_building_guid = 33)
|
||||
LocalObject(516, SpawnTube.Constructor(Vector3(887.44f, 1064.63f, 163.23f), Vector3(0, 0, 176)), owning_building_guid = 33)
|
||||
LocalObject(503, Painbox.Constructor(Vector3(887.4609f, 1064.923f, 171.019f), painbox_continuous), owning_building_guid = 33)
|
||||
def Building10209(): Unit = { // Name: NW_Redoubt Type: redoubt GUID: 32, MapID: 10209
|
||||
LocalBuilding("NW_Redoubt", 32, 10209, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(887.44f, 1064.63f, 163.23f), Vector3(0f, 0f, 4f), redoubt)))
|
||||
LocalObject(552, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 32)
|
||||
LocalObject(362, Door.Constructor(Vector3(869.9915f, 1063.426f, 164.965f)), owning_building_guid = 32)
|
||||
LocalObject(363, Door.Constructor(Vector3(874.3493f, 1075.823f, 175.009f)), owning_building_guid = 32)
|
||||
LocalObject(364, Door.Constructor(Vector3(882.5875f, 1076.395f, 174.989f)), owning_building_guid = 32)
|
||||
LocalObject(365, Door.Constructor(Vector3(890.5857f, 1076.987f, 174.989f)), owning_building_guid = 32)
|
||||
LocalObject(366, Door.Constructor(Vector3(898.8093f, 1077.567f, 175.009f)), owning_building_guid = 32)
|
||||
LocalObject(367, Door.Constructor(Vector3(904.9062f, 1065.867f, 164.965f)), owning_building_guid = 32)
|
||||
LocalObject(559, Terminal.Constructor(Vector3(886.1505f, 1083.3f, 163.1835f), vanu_equipment_term), owning_building_guid = 32)
|
||||
LocalObject(560, Terminal.Constructor(Vector3(888.6063f, 1046.158f, 163.1858f), vanu_equipment_term), owning_building_guid = 32)
|
||||
LocalObject(516, SpawnTube.Constructor(Vector3(887.44f, 1064.63f, 163.23f), Vector3(0, 0, 176)), owning_building_guid = 32)
|
||||
LocalObject(503, Painbox.Constructor(Vector3(887.4609f, 1064.923f, 171.019f), painbox_continuous), owning_building_guid = 32)
|
||||
}
|
||||
|
||||
Building10210()
|
||||
|
||||
def Building10210(): Unit = { // Name: SE_Redoubt Type: redoubt GUID: 34, MapID: 10210
|
||||
LocalBuilding("SE_Redoubt", 34, 10210, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1157.92f, 849.04f, 158.73f), Vector3(0f, 0f, 310f), redoubt)))
|
||||
LocalObject(555, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 34)
|
||||
LocalObject(433, Door.Constructor(Vector3(1146.69f, 862.4484f, 160.465f)), owning_building_guid = 34)
|
||||
LocalObject(434, Door.Constructor(Vector3(1159.281f, 866.2097f, 170.509f)), owning_building_guid = 34)
|
||||
LocalObject(435, Door.Constructor(Vector3(1164.586f, 859.8812f, 170.489f)), owning_building_guid = 34)
|
||||
LocalObject(437, Door.Constructor(Vector3(1169.188f, 835.6368f, 160.465f)), owning_building_guid = 34)
|
||||
LocalObject(438, Door.Constructor(Vector3(1169.766f, 853.7581f, 170.489f)), owning_building_guid = 34)
|
||||
LocalObject(439, Door.Constructor(Vector3(1175.069f, 847.446f, 170.509f)), owning_building_guid = 34)
|
||||
LocalObject(586, Terminal.Constructor(Vector3(1143.661f, 837.2388f, 158.6858f), vanu_equipment_term), owning_building_guid = 34)
|
||||
LocalObject(590, Terminal.Constructor(Vector3(1172.266f, 861.0569f, 158.6835f), vanu_equipment_term), owning_building_guid = 34)
|
||||
LocalObject(517, SpawnTube.Constructor(Vector3(1157.92f, 849.04f, 158.73f), Vector3(0, 0, 230)), owning_building_guid = 34)
|
||||
LocalObject(505, Painbox.Constructor(Vector3(1158.169f, 849.1951f, 166.519f), painbox_continuous), owning_building_guid = 34)
|
||||
def Building10210(): Unit = { // Name: SE_Redoubt Type: redoubt GUID: 33, MapID: 10210
|
||||
LocalBuilding("SE_Redoubt", 33, 10210, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1157.92f, 849.04f, 158.73f), Vector3(0f, 0f, 310f), redoubt)))
|
||||
LocalObject(555, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 33)
|
||||
LocalObject(432, Door.Constructor(Vector3(1146.69f, 862.4484f, 160.465f)), owning_building_guid = 33)
|
||||
LocalObject(433, Door.Constructor(Vector3(1159.281f, 866.2097f, 170.509f)), owning_building_guid = 33)
|
||||
LocalObject(434, Door.Constructor(Vector3(1164.586f, 859.8812f, 170.489f)), owning_building_guid = 33)
|
||||
LocalObject(436, Door.Constructor(Vector3(1169.188f, 835.6368f, 160.465f)), owning_building_guid = 33)
|
||||
LocalObject(437, Door.Constructor(Vector3(1169.766f, 853.7581f, 170.489f)), owning_building_guid = 33)
|
||||
LocalObject(438, Door.Constructor(Vector3(1175.069f, 847.446f, 170.509f)), owning_building_guid = 33)
|
||||
LocalObject(586, Terminal.Constructor(Vector3(1143.661f, 837.2388f, 158.6858f), vanu_equipment_term), owning_building_guid = 33)
|
||||
LocalObject(590, Terminal.Constructor(Vector3(1172.266f, 861.0569f, 158.6835f), vanu_equipment_term), owning_building_guid = 33)
|
||||
LocalObject(517, SpawnTube.Constructor(Vector3(1157.92f, 849.04f, 158.73f), Vector3(0, 0, 230)), owning_building_guid = 33)
|
||||
LocalObject(505, Painbox.Constructor(Vector3(1158.169f, 849.1951f, 166.519f), painbox_continuous), owning_building_guid = 33)
|
||||
}
|
||||
|
||||
Building10012()
|
||||
|
||||
def Building10012(): Unit = { // Name: NW_Stasis Type: vanu_control_point GUID: 68, MapID: 10012
|
||||
LocalBuilding("NW_Stasis", 68, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(995.33f, 1106.69f, 329.62f), Vector3(0f, 0f, 222f), vanu_control_point)))
|
||||
LocalObject(554, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 68)
|
||||
LocalObject(375, Door.Constructor(Vector3(943.5559f, 1095.08f, 331.399f)), owning_building_guid = 68)
|
||||
LocalObject(392, Door.Constructor(Vector3(983.5845f, 1098.827f, 336.34f)), owning_building_guid = 68)
|
||||
LocalObject(393, Door.Constructor(Vector3(984.4945f, 1115.759f, 336.34f)), owning_building_guid = 68)
|
||||
LocalObject(394, Door.Constructor(Vector3(990.3757f, 1121.419f, 361.399f)), owning_building_guid = 68)
|
||||
LocalObject(397, Door.Constructor(Vector3(991.5599f, 1144.016f, 331.399f)), owning_building_guid = 68)
|
||||
LocalObject(398, Door.Constructor(Vector3(993.1413f, 1058.616f, 331.399f)), owning_building_guid = 68)
|
||||
LocalObject(399, Door.Constructor(Vector3(995.7598f, 1115.161f, 361.379f)), owning_building_guid = 68)
|
||||
LocalObject(402, Door.Constructor(Vector3(1000.554f, 1097.923f, 336.34f)), owning_building_guid = 68)
|
||||
LocalObject(403, Door.Constructor(Vector3(1001.15f, 1109.224f, 361.379f)), owning_building_guid = 68)
|
||||
LocalObject(405, Door.Constructor(Vector3(1001.426f, 1114.849f, 336.34f)), owning_building_guid = 68)
|
||||
LocalObject(407, Door.Constructor(Vector3(1006.808f, 1103.217f, 361.399f)), owning_building_guid = 68)
|
||||
LocalObject(410, Door.Constructor(Vector3(1030.148f, 1119.18f, 331.399f)), owning_building_guid = 68)
|
||||
LocalObject(573, Terminal.Constructor(Vector3(982.1874f, 1105.339f, 334.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(574, Terminal.Constructor(Vector3(982.3665f, 1109.244f, 334.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(576, Terminal.Constructor(Vector3(989.9484f, 1096.727f, 334.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(577, Terminal.Constructor(Vector3(991.0513f, 1117.164f, 334.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(578, Terminal.Constructor(Vector3(993.916f, 1096.515f, 334.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(579, Terminal.Constructor(Vector3(995.0189f, 1116.953f, 334.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(580, Terminal.Constructor(Vector3(1002.601f, 1104.437f, 334.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(581, Terminal.Constructor(Vector3(1002.813f, 1108.404f, 334.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(615, SpawnTube.Constructor(Vector3(992.5055f, 1106.838f, 334.759f), Vector3(0, 0, 318)), owning_building_guid = 68)
|
||||
LocalObject(504, Painbox.Constructor(Vector3(992.5176f, 1107.254f, 343.9618f), painbox_continuous), owning_building_guid = 68)
|
||||
LocalObject(508, Painbox.Constructor(Vector3(981.7784f, 1096.659f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(509, Painbox.Constructor(Vector3(983.5879f, 1117.207f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(510, Painbox.Constructor(Vector3(1001.82f, 1096.431f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(511, Painbox.Constructor(Vector3(1003.214f, 1116.336f, 337.91f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
def Building10012(): Unit = { // Name: NW_Stasis Type: vanu_control_point GUID: 67, MapID: 10012
|
||||
LocalBuilding("NW_Stasis", 67, 10012, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(995.33f, 1106.69f, 329.62f), Vector3(0f, 0f, 222f), vanu_control_point)))
|
||||
LocalObject(554, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 67)
|
||||
LocalObject(374, Door.Constructor(Vector3(943.5559f, 1095.08f, 331.399f)), owning_building_guid = 67)
|
||||
LocalObject(391, Door.Constructor(Vector3(983.5845f, 1098.827f, 336.34f)), owning_building_guid = 67)
|
||||
LocalObject(392, Door.Constructor(Vector3(984.4945f, 1115.759f, 336.34f)), owning_building_guid = 67)
|
||||
LocalObject(393, Door.Constructor(Vector3(990.3757f, 1121.419f, 361.399f)), owning_building_guid = 67)
|
||||
LocalObject(396, Door.Constructor(Vector3(991.5599f, 1144.016f, 331.399f)), owning_building_guid = 67)
|
||||
LocalObject(397, Door.Constructor(Vector3(993.1413f, 1058.616f, 331.399f)), owning_building_guid = 67)
|
||||
LocalObject(398, Door.Constructor(Vector3(995.7598f, 1115.161f, 361.379f)), owning_building_guid = 67)
|
||||
LocalObject(401, Door.Constructor(Vector3(1000.554f, 1097.923f, 336.34f)), owning_building_guid = 67)
|
||||
LocalObject(402, Door.Constructor(Vector3(1001.15f, 1109.224f, 361.379f)), owning_building_guid = 67)
|
||||
LocalObject(404, Door.Constructor(Vector3(1001.426f, 1114.849f, 336.34f)), owning_building_guid = 67)
|
||||
LocalObject(406, Door.Constructor(Vector3(1006.808f, 1103.217f, 361.399f)), owning_building_guid = 67)
|
||||
LocalObject(409, Door.Constructor(Vector3(1030.148f, 1119.18f, 331.399f)), owning_building_guid = 67)
|
||||
LocalObject(573, Terminal.Constructor(Vector3(982.1874f, 1105.339f, 334.633f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(574, Terminal.Constructor(Vector3(982.3665f, 1109.244f, 334.637f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(576, Terminal.Constructor(Vector3(989.9484f, 1096.727f, 334.637f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(577, Terminal.Constructor(Vector3(991.0513f, 1117.164f, 334.633f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(578, Terminal.Constructor(Vector3(993.916f, 1096.515f, 334.633f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(579, Terminal.Constructor(Vector3(995.0189f, 1116.953f, 334.637f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(580, Terminal.Constructor(Vector3(1002.601f, 1104.437f, 334.637f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(581, Terminal.Constructor(Vector3(1002.813f, 1108.404f, 334.633f), vanu_equipment_term), owning_building_guid = 67)
|
||||
LocalObject(615, SpawnTube.Constructor(Vector3(992.5055f, 1106.838f, 334.759f), Vector3(0, 0, 318)), owning_building_guid = 67)
|
||||
LocalObject(504, Painbox.Constructor(Vector3(992.5176f, 1107.254f, 343.9618f), painbox_continuous), owning_building_guid = 67)
|
||||
LocalObject(508, Painbox.Constructor(Vector3(981.7784f, 1096.659f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 67)
|
||||
LocalObject(509, Painbox.Constructor(Vector3(983.5879f, 1117.207f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 67)
|
||||
LocalObject(510, Painbox.Constructor(Vector3(1001.82f, 1096.431f, 338.51f), painbox_door_radius_continuous), owning_building_guid = 67)
|
||||
LocalObject(511, Painbox.Constructor(Vector3(1003.214f, 1116.336f, 337.91f), painbox_door_radius_continuous), owning_building_guid = 67)
|
||||
}
|
||||
|
||||
Building10003()
|
||||
|
||||
def Building10003(): Unit = { // Name: SE_Stasis Type: vanu_control_point GUID: 69, MapID: 10003
|
||||
LocalBuilding("SE_Stasis", 69, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1232.73f, 922.42f, 322.62f), Vector3(0f, 0f, 224f), vanu_control_point)))
|
||||
LocalObject(557, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 69)
|
||||
LocalObject(441, Door.Constructor(Vector3(1181.393f, 909.0106f, 324.399f)), owning_building_guid = 69)
|
||||
LocalObject(458, Door.Constructor(Vector3(1221.266f, 914.1519f, 329.34f)), owning_building_guid = 69)
|
||||
LocalObject(459, Door.Constructor(Vector3(1221.585f, 931.1053f, 329.34f)), owning_building_guid = 69)
|
||||
LocalObject(463, Door.Constructor(Vector3(1227.265f, 936.9673f, 354.399f)), owning_building_guid = 69)
|
||||
LocalObject(464, Door.Constructor(Vector3(1227.66f, 959.5913f, 324.399f)), owning_building_guid = 69)
|
||||
LocalObject(465, Door.Constructor(Vector3(1232.22f, 874.2994f, 324.399f)), owning_building_guid = 69)
|
||||
LocalObject(467, Door.Constructor(Vector3(1232.864f, 930.9014f, 354.379f)), owning_building_guid = 69)
|
||||
LocalObject(468, Door.Constructor(Vector3(1238.256f, 913.8412f, 329.34f)), owning_building_guid = 69)
|
||||
LocalObject(469, Door.Constructor(Vector3(1238.458f, 925.1559f, 354.379f)), owning_building_guid = 69)
|
||||
LocalObject(470, Door.Constructor(Vector3(1238.538f, 930.7868f, 329.34f)), owning_building_guid = 69)
|
||||
LocalObject(473, Door.Constructor(Vector3(1244.322f, 919.3499f, 354.399f)), owning_building_guid = 69)
|
||||
LocalObject(477, Door.Constructor(Vector3(1267.091f, 936.1172f, 324.399f)), owning_building_guid = 69)
|
||||
LocalObject(594, Terminal.Constructor(Vector3(1219.643f, 920.611f, 327.633f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(595, Terminal.Constructor(Vector3(1219.685f, 924.5197f, 327.637f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(596, Terminal.Constructor(Vector3(1227.699f, 912.2751f, 327.637f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(597, Terminal.Constructor(Vector3(1228.088f, 932.7386f, 327.633f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(598, Terminal.Constructor(Vector3(1231.672f, 912.2022f, 327.633f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(599, Terminal.Constructor(Vector3(1232.061f, 932.6658f, 327.637f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(601, Terminal.Constructor(Vector3(1240.076f, 920.4219f, 327.637f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(602, Terminal.Constructor(Vector3(1240.148f, 924.3945f, 327.633f), vanu_equipment_term), owning_building_guid = 69)
|
||||
LocalObject(616, SpawnTube.Constructor(Vector3(1229.902f, 922.4694f, 327.759f), Vector3(0, 0, 316)), owning_building_guid = 69)
|
||||
LocalObject(507, Painbox.Constructor(Vector3(1229.9f, 922.8856f, 336.9618f), painbox_continuous), owning_building_guid = 69)
|
||||
LocalObject(512, Painbox.Constructor(Vector3(1219.537f, 911.9223f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 69)
|
||||
LocalObject(513, Painbox.Constructor(Vector3(1220.628f, 932.5208f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 69)
|
||||
LocalObject(514, Painbox.Constructor(Vector3(1239.574f, 912.394f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 69)
|
||||
LocalObject(515, Painbox.Constructor(Vector3(1240.272f, 932.335f, 330.91f), painbox_door_radius_continuous), owning_building_guid = 69)
|
||||
def Building10003(): Unit = { // Name: SE_Stasis Type: vanu_control_point GUID: 68, MapID: 10003
|
||||
LocalBuilding("SE_Stasis", 68, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1232.73f, 922.42f, 322.62f), Vector3(0f, 0f, 224f), vanu_control_point)))
|
||||
LocalObject(557, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 68)
|
||||
LocalObject(440, Door.Constructor(Vector3(1181.393f, 909.0106f, 324.399f)), owning_building_guid = 68)
|
||||
LocalObject(457, Door.Constructor(Vector3(1221.266f, 914.1519f, 329.34f)), owning_building_guid = 68)
|
||||
LocalObject(458, Door.Constructor(Vector3(1221.585f, 931.1053f, 329.34f)), owning_building_guid = 68)
|
||||
LocalObject(462, Door.Constructor(Vector3(1227.265f, 936.9673f, 354.399f)), owning_building_guid = 68)
|
||||
LocalObject(463, Door.Constructor(Vector3(1227.66f, 959.5913f, 324.399f)), owning_building_guid = 68)
|
||||
LocalObject(464, Door.Constructor(Vector3(1232.22f, 874.2994f, 324.399f)), owning_building_guid = 68)
|
||||
LocalObject(466, Door.Constructor(Vector3(1232.864f, 930.9014f, 354.379f)), owning_building_guid = 68)
|
||||
LocalObject(467, Door.Constructor(Vector3(1238.256f, 913.8412f, 329.34f)), owning_building_guid = 68)
|
||||
LocalObject(468, Door.Constructor(Vector3(1238.458f, 925.1559f, 354.379f)), owning_building_guid = 68)
|
||||
LocalObject(469, Door.Constructor(Vector3(1238.538f, 930.7868f, 329.34f)), owning_building_guid = 68)
|
||||
LocalObject(472, Door.Constructor(Vector3(1244.322f, 919.3499f, 354.399f)), owning_building_guid = 68)
|
||||
LocalObject(476, Door.Constructor(Vector3(1267.091f, 936.1172f, 324.399f)), owning_building_guid = 68)
|
||||
LocalObject(594, Terminal.Constructor(Vector3(1219.643f, 920.611f, 327.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(595, Terminal.Constructor(Vector3(1219.685f, 924.5197f, 327.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(596, Terminal.Constructor(Vector3(1227.699f, 912.2751f, 327.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(597, Terminal.Constructor(Vector3(1228.088f, 932.7386f, 327.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(598, Terminal.Constructor(Vector3(1231.672f, 912.2022f, 327.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(599, Terminal.Constructor(Vector3(1232.061f, 932.6658f, 327.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(601, Terminal.Constructor(Vector3(1240.076f, 920.4219f, 327.637f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(602, Terminal.Constructor(Vector3(1240.148f, 924.3945f, 327.633f), vanu_equipment_term), owning_building_guid = 68)
|
||||
LocalObject(616, SpawnTube.Constructor(Vector3(1229.902f, 922.4694f, 327.759f), Vector3(0, 0, 316)), owning_building_guid = 68)
|
||||
LocalObject(507, Painbox.Constructor(Vector3(1229.9f, 922.8856f, 336.9618f), painbox_continuous), owning_building_guid = 68)
|
||||
LocalObject(512, Painbox.Constructor(Vector3(1219.537f, 911.9223f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(513, Painbox.Constructor(Vector3(1220.628f, 932.5208f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(514, Painbox.Constructor(Vector3(1239.574f, 912.394f, 331.51f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
LocalObject(515, Painbox.Constructor(Vector3(1240.272f, 932.335f, 330.91f), painbox_door_radius_continuous), owning_building_guid = 68)
|
||||
}
|
||||
|
||||
Building10000()
|
||||
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 70, MapID: 10000
|
||||
LocalBuilding("Core", 70, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1093.35f, 991.55f, 292.73f), Vector3(0f, 0f, 0f), vanu_core)))
|
||||
LocalObject(415, Door.Constructor(Vector3(1060.857f, 979.572f, 299.518f)), owning_building_guid = 70)
|
||||
LocalObject(417, Door.Constructor(Vector3(1089.328f, 951.057f, 299.518f)), owning_building_guid = 70)
|
||||
LocalObject(418, Door.Constructor(Vector3(1089.328f, 951.057f, 304.518f)), owning_building_guid = 70)
|
||||
LocalObject(419, Door.Constructor(Vector3(1089.372f, 1008.043f, 304.518f)), owning_building_guid = 70)
|
||||
LocalObject(420, Door.Constructor(Vector3(1089.372f, 1008.043f, 309.518f)), owning_building_guid = 70)
|
||||
LocalObject(425, Door.Constructor(Vector3(1117.843f, 979.528f, 309.518f)), owning_building_guid = 70)
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 69, MapID: 10000
|
||||
LocalBuilding("Core", 69, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1093.35f, 991.55f, 292.73f), Vector3(0f, 0f, 0f), vanu_core)))
|
||||
LocalObject(414, Door.Constructor(Vector3(1060.857f, 979.572f, 299.518f)), owning_building_guid = 69)
|
||||
LocalObject(416, Door.Constructor(Vector3(1089.328f, 951.057f, 299.518f)), owning_building_guid = 69)
|
||||
LocalObject(417, Door.Constructor(Vector3(1089.328f, 951.057f, 304.518f)), owning_building_guid = 69)
|
||||
LocalObject(418, Door.Constructor(Vector3(1089.372f, 1008.043f, 304.518f)), owning_building_guid = 69)
|
||||
LocalObject(419, Door.Constructor(Vector3(1089.372f, 1008.043f, 309.518f)), owning_building_guid = 69)
|
||||
LocalObject(424, Door.Constructor(Vector3(1117.843f, 979.528f, 309.518f)), owning_building_guid = 69)
|
||||
}
|
||||
|
||||
Building10044()
|
||||
|
||||
def Building10044(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 97, MapID: 10044
|
||||
LocalBuilding("NW_ATPlant", 97, 10044, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(930.3f, 1141.53f, 164.95f), Vector3(0f, 0f, 82f), vanu_vehicle_station)))
|
||||
LocalObject(553, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 97)
|
||||
LocalObject(369, Door.Constructor(Vector3(914.9034f, 1139.01f, 166.729f)), owning_building_guid = 97)
|
||||
LocalObject(370, Door.Constructor(Vector3(919.5815f, 1114.117f, 186.641f)), owning_building_guid = 97)
|
||||
LocalObject(371, Door.Constructor(Vector3(933.1416f, 1096.054f, 196.729f)), owning_building_guid = 97)
|
||||
LocalObject(374, Door.Constructor(Vector3(941.2718f, 1094.883f, 196.709f)), owning_building_guid = 97)
|
||||
LocalObject(377, Door.Constructor(Vector3(949.2183f, 1093.8f, 196.709f)), owning_building_guid = 97)
|
||||
LocalObject(382, Door.Constructor(Vector3(957.3834f, 1092.647f, 196.729f)), owning_building_guid = 97)
|
||||
LocalObject(386, Door.Constructor(Vector3(970.8724f, 1131.144f, 186.653f)), owning_building_guid = 97)
|
||||
LocalObject(389, Door.Constructor(Vector3(978.7827f, 1130.033f, 166.729f)), owning_building_guid = 97)
|
||||
LocalObject(482, Door.Constructor(Vector3(938.5251f, 1075.059f, 171.583f)), owning_building_guid = 97)
|
||||
LocalObject(547, Terminal.Constructor(Vector3(927.406f, 1122.807f, 184.867f), vanu_air_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(617, VehicleSpawnPad.Constructor(Vector3(935.6392f, 1126.141f, 184.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 8)), owning_building_guid = 97, terminal_guid = 547)
|
||||
LocalObject(548, Terminal.Constructor(Vector3(962.4658f, 1117.888f, 184.867f), vanu_air_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(619, VehicleSpawnPad.Constructor(Vector3(955.4604f, 1123.355f, 184.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 8)), owning_building_guid = 97, terminal_guid = 548)
|
||||
LocalObject(562, Terminal.Constructor(Vector3(932.0184f, 1115.15f, 167.45f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(567, Terminal.Constructor(Vector3(955.7848f, 1111.81f, 167.45f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(623, Terminal.Constructor(Vector3(943.2768f, 1108.05f, 169.95f), vanu_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(618, VehicleSpawnPad.Constructor(Vector3(941.0632f, 1093.076f, 167.355f), vanu_vehicle_creation_pad, Vector3(0, 0, 188)), owning_building_guid = 97, terminal_guid = 623)
|
||||
def Building10044(): Unit = { // Name: NW_ATPlant Type: vanu_vehicle_station GUID: 96, MapID: 10044
|
||||
LocalBuilding("NW_ATPlant", 96, 10044, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(930.3f, 1141.53f, 164.95f), Vector3(0f, 0f, 82f), vanu_vehicle_station)))
|
||||
LocalObject(553, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 96)
|
||||
LocalObject(368, Door.Constructor(Vector3(914.9034f, 1139.01f, 166.729f)), owning_building_guid = 96)
|
||||
LocalObject(369, Door.Constructor(Vector3(919.5815f, 1114.117f, 186.641f)), owning_building_guid = 96)
|
||||
LocalObject(370, Door.Constructor(Vector3(933.1416f, 1096.054f, 196.729f)), owning_building_guid = 96)
|
||||
LocalObject(373, Door.Constructor(Vector3(941.2718f, 1094.883f, 196.709f)), owning_building_guid = 96)
|
||||
LocalObject(376, Door.Constructor(Vector3(949.2183f, 1093.8f, 196.709f)), owning_building_guid = 96)
|
||||
LocalObject(381, Door.Constructor(Vector3(957.3834f, 1092.647f, 196.729f)), owning_building_guid = 96)
|
||||
LocalObject(385, Door.Constructor(Vector3(970.8724f, 1131.144f, 186.653f)), owning_building_guid = 96)
|
||||
LocalObject(388, Door.Constructor(Vector3(978.7827f, 1130.033f, 166.729f)), owning_building_guid = 96)
|
||||
LocalObject(481, Door.Constructor(Vector3(938.5251f, 1075.059f, 171.583f)), owning_building_guid = 96)
|
||||
LocalObject(547, Terminal.Constructor(Vector3(927.406f, 1122.807f, 184.867f), vanu_air_vehicle_term), owning_building_guid = 96)
|
||||
LocalObject(617, VehicleSpawnPad.Constructor(Vector3(935.6392f, 1126.141f, 184.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 8)), owning_building_guid = 96, terminal_guid = 547)
|
||||
LocalObject(548, Terminal.Constructor(Vector3(962.4658f, 1117.888f, 184.867f), vanu_air_vehicle_term), owning_building_guid = 96)
|
||||
LocalObject(619, VehicleSpawnPad.Constructor(Vector3(955.4604f, 1123.355f, 184.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 8)), owning_building_guid = 96, terminal_guid = 548)
|
||||
LocalObject(562, Terminal.Constructor(Vector3(932.0184f, 1115.15f, 167.45f), vanu_equipment_term), owning_building_guid = 96)
|
||||
LocalObject(567, Terminal.Constructor(Vector3(955.7848f, 1111.81f, 167.45f), vanu_equipment_term), owning_building_guid = 96)
|
||||
LocalObject(623, Terminal.Constructor(Vector3(943.2768f, 1108.05f, 169.95f), vanu_vehicle_term), owning_building_guid = 96)
|
||||
LocalObject(618, VehicleSpawnPad.Constructor(Vector3(941.0632f, 1093.076f, 167.355f), vanu_vehicle_creation_pad, Vector3(0, 0, 188)), owning_building_guid = 96, terminal_guid = 623)
|
||||
}
|
||||
|
||||
Building10197()
|
||||
|
||||
def Building10197(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 98, MapID: 10197
|
||||
LocalBuilding("SE_ATPlant", 98, 10197, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1244.82f, 841.97f, 159.95f), Vector3(0f, 0f, 274f), vanu_vehicle_station)))
|
||||
LocalObject(556, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 98)
|
||||
LocalObject(447, Door.Constructor(Vector3(1195.006f, 843.136f, 161.729f)), owning_building_guid = 98)
|
||||
LocalObject(449, Door.Constructor(Vector3(1202.975f, 843.6932f, 181.653f)), owning_building_guid = 98)
|
||||
LocalObject(451, Door.Constructor(Vector3(1208.165f, 884.1538f, 191.729f)), owning_building_guid = 98)
|
||||
LocalObject(455, Door.Constructor(Vector3(1216.391f, 884.7241f, 191.709f)), owning_building_guid = 98)
|
||||
LocalObject(460, Door.Constructor(Vector3(1224.39f, 885.3164f, 191.709f)), owning_building_guid = 98)
|
||||
LocalObject(466, Door.Constructor(Vector3(1232.585f, 885.8615f, 191.729f)), owning_building_guid = 98)
|
||||
LocalObject(474, Door.Constructor(Vector3(1249.605f, 871.0125f, 181.641f)), owning_building_guid = 98)
|
||||
LocalObject(475, Door.Constructor(Vector3(1259.356f, 847.6357f, 161.729f)), owning_building_guid = 98)
|
||||
LocalObject(483, Door.Constructor(Vector3(1222.955f, 905.278f, 166.583f)), owning_building_guid = 98)
|
||||
LocalObject(549, Terminal.Constructor(Vector3(1208.442f, 858.4074f, 179.867f), vanu_air_vehicle_term), owning_building_guid = 98)
|
||||
LocalObject(620, VehicleSpawnPad.Constructor(Vector3(1216.431f, 854.5162f, 179.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 176)), owning_building_guid = 98, terminal_guid = 549)
|
||||
LocalObject(550, Terminal.Constructor(Vector3(1243.758f, 860.886f, 179.867f), vanu_air_vehicle_term), owning_building_guid = 98)
|
||||
LocalObject(622, VehicleSpawnPad.Constructor(Vector3(1236.398f, 855.9124f, 179.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 176)), owning_building_guid = 98, terminal_guid = 550)
|
||||
LocalObject(593, Terminal.Constructor(Vector3(1213.713f, 865.7419f, 162.45f), vanu_equipment_term), owning_building_guid = 98)
|
||||
LocalObject(600, Terminal.Constructor(Vector3(1237.654f, 867.4161f, 162.45f), vanu_equipment_term), owning_building_guid = 98)
|
||||
LocalObject(624, Terminal.Constructor(Vector3(1225.166f, 872.0201f, 164.95f), vanu_vehicle_term), owning_building_guid = 98)
|
||||
LocalObject(621, VehicleSpawnPad.Constructor(Vector3(1224.218f, 887.1278f, 162.355f), vanu_vehicle_creation_pad, Vector3(0, 0, -4)), owning_building_guid = 98, terminal_guid = 624)
|
||||
def Building10197(): Unit = { // Name: SE_ATPlant Type: vanu_vehicle_station GUID: 97, MapID: 10197
|
||||
LocalBuilding("SE_ATPlant", 97, 10197, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1244.82f, 841.97f, 159.95f), Vector3(0f, 0f, 274f), vanu_vehicle_station)))
|
||||
LocalObject(556, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 97)
|
||||
LocalObject(446, Door.Constructor(Vector3(1195.006f, 843.136f, 161.729f)), owning_building_guid = 97)
|
||||
LocalObject(448, Door.Constructor(Vector3(1202.975f, 843.6932f, 181.653f)), owning_building_guid = 97)
|
||||
LocalObject(450, Door.Constructor(Vector3(1208.165f, 884.1538f, 191.729f)), owning_building_guid = 97)
|
||||
LocalObject(454, Door.Constructor(Vector3(1216.391f, 884.7241f, 191.709f)), owning_building_guid = 97)
|
||||
LocalObject(459, Door.Constructor(Vector3(1224.39f, 885.3164f, 191.709f)), owning_building_guid = 97)
|
||||
LocalObject(465, Door.Constructor(Vector3(1232.585f, 885.8615f, 191.729f)), owning_building_guid = 97)
|
||||
LocalObject(473, Door.Constructor(Vector3(1249.605f, 871.0125f, 181.641f)), owning_building_guid = 97)
|
||||
LocalObject(474, Door.Constructor(Vector3(1259.356f, 847.6357f, 161.729f)), owning_building_guid = 97)
|
||||
LocalObject(482, Door.Constructor(Vector3(1222.955f, 905.278f, 166.583f)), owning_building_guid = 97)
|
||||
LocalObject(549, Terminal.Constructor(Vector3(1208.442f, 858.4074f, 179.867f), vanu_air_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(620, VehicleSpawnPad.Constructor(Vector3(1216.431f, 854.5162f, 179.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 176)), owning_building_guid = 97, terminal_guid = 549)
|
||||
LocalObject(550, Terminal.Constructor(Vector3(1243.758f, 860.886f, 179.867f), vanu_air_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(622, VehicleSpawnPad.Constructor(Vector3(1236.398f, 855.9124f, 179.866f), vanu_vehicle_creation_pad, Vector3(0, 0, 176)), owning_building_guid = 97, terminal_guid = 550)
|
||||
LocalObject(593, Terminal.Constructor(Vector3(1213.713f, 865.7419f, 162.45f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(600, Terminal.Constructor(Vector3(1237.654f, 867.4161f, 162.45f), vanu_equipment_term), owning_building_guid = 97)
|
||||
LocalObject(624, Terminal.Constructor(Vector3(1225.166f, 872.0201f, 164.95f), vanu_vehicle_term), owning_building_guid = 97)
|
||||
LocalObject(621, VehicleSpawnPad.Constructor(Vector3(1224.218f, 887.1278f, 162.355f), vanu_vehicle_creation_pad, Vector3(0, 0, -4)), owning_building_guid = 97, terminal_guid = 624)
|
||||
}
|
||||
|
||||
Building10104()
|
||||
|
||||
def Building10104(): Unit = { // Name: GW_Cavern5_W Type: warpgate_cavern GUID: 99, MapID: 10104
|
||||
LocalBuilding("GW_Cavern5_W", 99, 10104, FoundationBuilder(WarpGate.Structure(Vector3(253.29f, 1123.65f, 220.95f))))
|
||||
def Building10104(): Unit = { // Name: GW_Cavern5_W Type: warpgate_cavern GUID: 98, MapID: 10104
|
||||
LocalBuilding("GW_Cavern5_W", 98, 10104, FoundationBuilder(WarpGate.Structure(Vector3(253.29f, 1123.65f, 220.95f))))
|
||||
}
|
||||
|
||||
Building10105()
|
||||
|
||||
def Building10105(): Unit = { // Name: GW_Cavern5_S Type: warpgate_cavern GUID: 100, MapID: 10105
|
||||
LocalBuilding("GW_Cavern5_S", 100, 10105, FoundationBuilder(WarpGate.Structure(Vector3(1018.63f, 190.66f, 230.9f))))
|
||||
def Building10105(): Unit = { // Name: GW_Cavern5_S Type: warpgate_cavern GUID: 99, MapID: 10105
|
||||
LocalBuilding("GW_Cavern5_S", 99, 10105, FoundationBuilder(WarpGate.Structure(Vector3(1018.63f, 190.66f, 230.9f))))
|
||||
}
|
||||
|
||||
Building10107()
|
||||
|
||||
def Building10107(): Unit = { // Name: GW_Cavern5_N Type: warpgate_cavern GUID: 101, MapID: 10107
|
||||
LocalBuilding("GW_Cavern5_N", 101, 10107, FoundationBuilder(WarpGate.Structure(Vector3(1217.45f, 1790.01f, 231.29f))))
|
||||
def Building10107(): Unit = { // Name: GW_Cavern5_N Type: warpgate_cavern GUID: 100, MapID: 10107
|
||||
LocalBuilding("GW_Cavern5_N", 100, 10107, FoundationBuilder(WarpGate.Structure(Vector3(1217.45f, 1790.01f, 231.29f))))
|
||||
}
|
||||
|
||||
Building10106()
|
||||
|
||||
def Building10106(): Unit = { // Name: GW_Cavern5_E Type: warpgate_cavern GUID: 102, MapID: 10106
|
||||
LocalBuilding("GW_Cavern5_E", 102, 10106, FoundationBuilder(WarpGate.Structure(Vector3(1860.2f, 893.34f, 231.08f))))
|
||||
def Building10106(): Unit = { // Name: GW_Cavern5_E Type: warpgate_cavern GUID: 101, MapID: 10106
|
||||
LocalBuilding("GW_Cavern5_E", 101, 10106, FoundationBuilder(WarpGate.Structure(Vector3(1860.2f, 893.34f, 231.08f))))
|
||||
}
|
||||
|
||||
ZoneOwnedObjects()
|
||||
|
|
@ -419,62 +419,62 @@ object Ugd05 { // Annwn
|
|||
LocalObject(589, Terminal.Constructor(Vector3(1171.79f, 847.49f, 158.69f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(591, Terminal.Constructor(Vector3(1187.06f, 1054.3f, 230.13f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(592, Terminal.Constructor(Vector3(1207.07f, 1027.25f, 230.13f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(15, ProximityTerminal.Constructor(Vector3(974.48f, 848.12f, 235.98f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(16, ProximityTerminal.Constructor(Vector3(1111.91f, 984.81f, 150.41f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(14, ProximityTerminal.Constructor(Vector3(974.48f, 848.12f, 235.98f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(15, ProximityTerminal.Constructor(Vector3(1111.91f, 984.81f, 150.41f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(498, ProximityTerminal.Constructor(Vector3(951.89f, 848.7f, 189.55f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(499, ProximityTerminal.Constructor(Vector3(1058.51f, 849.13f, 258.04f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(71, FacilityTurret.Constructor(Vector3(903.84f, 1038.79f, 162.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(71, 5000)
|
||||
LocalObject(72, FacilityTurret.Constructor(Vector3(917.33f, 1096.84f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(72, 5001)
|
||||
LocalObject(73, FacilityTurret.Constructor(Vector3(941.49f, 1065.67f, 265.85f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(73, 5002)
|
||||
LocalObject(74, FacilityTurret.Constructor(Vector3(972.24f, 908.83f, 167.96f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(74, 5003)
|
||||
LocalObject(75, FacilityTurret.Constructor(Vector3(987.05f, 936.85f, 289.22f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(75, 5004)
|
||||
LocalObject(76, FacilityTurret.Constructor(Vector3(1006.95f, 1040.83f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(76, 5005)
|
||||
LocalObject(77, FacilityTurret.Constructor(Vector3(1016.37f, 1093.24f, 162.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(77, 5006)
|
||||
LocalObject(78, FacilityTurret.Constructor(Vector3(1025.41f, 863.67f, 167.94f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(78, 5007)
|
||||
LocalObject(79, FacilityTurret.Constructor(Vector3(1048.02f, 893.23f, 313.55f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(79, 5008)
|
||||
LocalObject(80, FacilityTurret.Constructor(Vector3(1078.71f, 970.7f, 150.32f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(80, 5009)
|
||||
LocalObject(81, FacilityTurret.Constructor(Vector3(1090.27f, 1143.01f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(81, 5010)
|
||||
LocalObject(82, FacilityTurret.Constructor(Vector3(1114.24f, 862.02f, 156.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(82, 5011)
|
||||
LocalObject(83, FacilityTurret.Constructor(Vector3(1118.88f, 1017.24f, 150.31f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(83, 5012)
|
||||
LocalObject(84, FacilityTurret.Constructor(Vector3(1148.99f, 1139.1f, 309.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(84, 5013)
|
||||
LocalObject(85, FacilityTurret.Constructor(Vector3(1151.31f, 1053.73f, 272.84f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(85, 5014)
|
||||
LocalObject(86, FacilityTurret.Constructor(Vector3(1155.55f, 768.04f, 281.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(86, 5015)
|
||||
LocalObject(87, FacilityTurret.Constructor(Vector3(1157.01f, 907.45f, 321.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(87, 5016)
|
||||
LocalObject(88, FacilityTurret.Constructor(Vector3(1169.41f, 1134.44f, 226.08f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(88, 5017)
|
||||
LocalObject(89, FacilityTurret.Constructor(Vector3(1176.74f, 1075.21f, 158.51f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(89, 5018)
|
||||
LocalObject(90, FacilityTurret.Constructor(Vector3(1191.93f, 930.74f, 156.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(90, 5019)
|
||||
LocalObject(91, FacilityTurret.Constructor(Vector3(1220.76f, 1109.93f, 309.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(91, 5020)
|
||||
LocalObject(92, FacilityTurret.Constructor(Vector3(1221.9f, 1003.16f, 357.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(92, 5021)
|
||||
LocalObject(93, FacilityTurret.Constructor(Vector3(1251.81f, 1016.94f, 273.16f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(93, 5022)
|
||||
LocalObject(94, FacilityTurret.Constructor(Vector3(1272.36f, 985.48f, 321.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(94, 5023)
|
||||
LocalObject(95, FacilityTurret.Constructor(Vector3(1273.43f, 1033.94f, 171.65f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(95, 5024)
|
||||
LocalObject(96, FacilityTurret.Constructor(Vector3(1342.12f, 1076.58f, 301.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(96, 5025)
|
||||
LocalObject(70, FacilityTurret.Constructor(Vector3(903.84f, 1038.79f, 162.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(70, 5000)
|
||||
LocalObject(71, FacilityTurret.Constructor(Vector3(917.33f, 1096.84f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(71, 5001)
|
||||
LocalObject(72, FacilityTurret.Constructor(Vector3(941.49f, 1065.67f, 265.85f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(72, 5002)
|
||||
LocalObject(73, FacilityTurret.Constructor(Vector3(972.24f, 908.83f, 167.96f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(73, 5003)
|
||||
LocalObject(74, FacilityTurret.Constructor(Vector3(987.05f, 936.85f, 289.22f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(74, 5004)
|
||||
LocalObject(75, FacilityTurret.Constructor(Vector3(1006.95f, 1040.83f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(75, 5005)
|
||||
LocalObject(76, FacilityTurret.Constructor(Vector3(1016.37f, 1093.24f, 162.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(76, 5006)
|
||||
LocalObject(77, FacilityTurret.Constructor(Vector3(1025.41f, 863.67f, 167.94f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(77, 5007)
|
||||
LocalObject(78, FacilityTurret.Constructor(Vector3(1048.02f, 893.23f, 313.55f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(78, 5008)
|
||||
LocalObject(79, FacilityTurret.Constructor(Vector3(1078.71f, 970.7f, 150.32f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(79, 5009)
|
||||
LocalObject(80, FacilityTurret.Constructor(Vector3(1090.27f, 1143.01f, 328.62f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(80, 5010)
|
||||
LocalObject(81, FacilityTurret.Constructor(Vector3(1114.24f, 862.02f, 156.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(81, 5011)
|
||||
LocalObject(82, FacilityTurret.Constructor(Vector3(1118.88f, 1017.24f, 150.31f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(82, 5012)
|
||||
LocalObject(83, FacilityTurret.Constructor(Vector3(1148.99f, 1139.1f, 309.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(83, 5013)
|
||||
LocalObject(84, FacilityTurret.Constructor(Vector3(1151.31f, 1053.73f, 272.84f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(84, 5014)
|
||||
LocalObject(85, FacilityTurret.Constructor(Vector3(1155.55f, 768.04f, 281.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(85, 5015)
|
||||
LocalObject(86, FacilityTurret.Constructor(Vector3(1157.01f, 907.45f, 321.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(86, 5016)
|
||||
LocalObject(87, FacilityTurret.Constructor(Vector3(1169.41f, 1134.44f, 226.08f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(87, 5017)
|
||||
LocalObject(88, FacilityTurret.Constructor(Vector3(1176.74f, 1075.21f, 158.51f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(88, 5018)
|
||||
LocalObject(89, FacilityTurret.Constructor(Vector3(1191.93f, 930.74f, 156.83f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(89, 5019)
|
||||
LocalObject(90, FacilityTurret.Constructor(Vector3(1220.76f, 1109.93f, 309.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(90, 5020)
|
||||
LocalObject(91, FacilityTurret.Constructor(Vector3(1221.9f, 1003.16f, 357.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(91, 5021)
|
||||
LocalObject(92, FacilityTurret.Constructor(Vector3(1251.81f, 1016.94f, 273.16f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(92, 5022)
|
||||
LocalObject(93, FacilityTurret.Constructor(Vector3(1272.36f, 985.48f, 321.58f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(93, 5023)
|
||||
LocalObject(94, FacilityTurret.Constructor(Vector3(1273.43f, 1033.94f, 171.65f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(94, 5024)
|
||||
LocalObject(95, FacilityTurret.Constructor(Vector3(1342.12f, 1076.58f, 301.56f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(95, 5025)
|
||||
}
|
||||
|
||||
def Lattice(): Unit = {
|
||||
|
|
|
|||
|
|
@ -21,37 +21,37 @@ object Ugd06 { // Drugaskan
|
|||
|
||||
def Building10077(): Unit = { // Name: ceiling_bldg_a_10077 Type: ceiling_bldg_a GUID: 1, MapID: 10077
|
||||
LocalBuilding("ceiling_bldg_a_10077", 1, 10077, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1260.11f, 1049.16f, 170.44f), Vector3(0f, 0f, 211f), ceiling_bldg_a)))
|
||||
LocalObject(666, Door.Constructor(Vector3(1241.352f, 1050.759f, 177.725f)), owning_building_guid = 1)
|
||||
LocalObject(668, Door.Constructor(Vector3(1247.792f, 1037.129f, 172.219f)), owning_building_guid = 1)
|
||||
LocalObject(669, Door.Constructor(Vector3(1253.713f, 1030.187f, 177.725f)), owning_building_guid = 1)
|
||||
LocalObject(676, Door.Constructor(Vector3(1276.061f, 1049.765f, 172.219f)), owning_building_guid = 1)
|
||||
LocalObject(665, Door.Constructor(Vector3(1241.352f, 1050.759f, 177.725f)), owning_building_guid = 1)
|
||||
LocalObject(667, Door.Constructor(Vector3(1247.792f, 1037.129f, 172.219f)), owning_building_guid = 1)
|
||||
LocalObject(668, Door.Constructor(Vector3(1253.713f, 1030.187f, 177.725f)), owning_building_guid = 1)
|
||||
LocalObject(675, Door.Constructor(Vector3(1276.061f, 1049.765f, 172.219f)), owning_building_guid = 1)
|
||||
}
|
||||
|
||||
Building10079()
|
||||
|
||||
def Building10079(): Unit = { // Name: ceiling_bldg_b_10079 Type: ceiling_bldg_b GUID: 2, MapID: 10079
|
||||
LocalBuilding("ceiling_bldg_b_10079", 2, 10079, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1014.06f, 873.97f, 162.94f), Vector3(0f, 0f, 85f), ceiling_bldg_b)))
|
||||
LocalObject(608, Door.Constructor(Vector3(997.8083f, 877.4145f, 164.719f)), owning_building_guid = 2)
|
||||
LocalObject(611, Door.Constructor(Vector3(1015.59f, 879.8751f, 164.719f)), owning_building_guid = 2)
|
||||
LocalObject(607, Door.Constructor(Vector3(997.8083f, 877.4145f, 164.719f)), owning_building_guid = 2)
|
||||
LocalObject(610, Door.Constructor(Vector3(1015.59f, 879.8751f, 164.719f)), owning_building_guid = 2)
|
||||
}
|
||||
|
||||
Building10241()
|
||||
|
||||
def Building10241(): Unit = { // Name: ceiling_bldg_c_10241 Type: ceiling_bldg_c GUID: 3, MapID: 10241
|
||||
LocalBuilding("ceiling_bldg_c_10241", 3, 10241, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1125.87f, 1035.29f, 171.46f), Vector3(0f, 0f, 22f), ceiling_bldg_c)))
|
||||
LocalObject(638, Door.Constructor(Vector3(1122.978f, 1038.418f, 173.239f)), owning_building_guid = 3)
|
||||
LocalObject(649, Door.Constructor(Vector3(1161.197f, 1070.605f, 173.239f)), owning_building_guid = 3)
|
||||
LocalObject(651, Door.Constructor(Vector3(1172.81f, 1041.863f, 173.239f)), owning_building_guid = 3)
|
||||
LocalObject(637, Door.Constructor(Vector3(1122.978f, 1038.418f, 173.239f)), owning_building_guid = 3)
|
||||
LocalObject(648, Door.Constructor(Vector3(1161.197f, 1070.605f, 173.239f)), owning_building_guid = 3)
|
||||
LocalObject(650, Door.Constructor(Vector3(1172.81f, 1041.863f, 173.239f)), owning_building_guid = 3)
|
||||
}
|
||||
|
||||
Building10006()
|
||||
|
||||
def Building10006(): Unit = { // Name: ceiling_bldg_d_10006 Type: ceiling_bldg_d GUID: 4, MapID: 10006
|
||||
LocalBuilding("ceiling_bldg_d_10006", 4, 10006, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1196.16f, 965.32f, 165.44f), Vector3(0f, 0f, 36f), ceiling_bldg_d)))
|
||||
LocalObject(653, Door.Constructor(Vector3(1182.001f, 955.0526f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(656, Door.Constructor(Vector3(1185.893f, 979.4791f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(659, Door.Constructor(Vector3(1206.465f, 951.1635f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(660, Door.Constructor(Vector3(1210.317f, 975.6251f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(652, Door.Constructor(Vector3(1182.001f, 955.0526f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(655, Door.Constructor(Vector3(1185.893f, 979.4791f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(658, Door.Constructor(Vector3(1206.465f, 951.1635f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(659, Door.Constructor(Vector3(1210.317f, 975.6251f, 167.175f)), owning_building_guid = 4)
|
||||
LocalObject(729, Painbox.Constructor(Vector3(1196.204f, 965.1011f, 173.748f), painbox_continuous), owning_building_guid = 4)
|
||||
}
|
||||
|
||||
|
|
@ -59,377 +59,377 @@ object Ugd06 { // Drugaskan
|
|||
|
||||
def Building10081(): Unit = { // Name: ceiling_bldg_e_10081 Type: ceiling_bldg_e GUID: 5, MapID: 10081
|
||||
LocalBuilding("ceiling_bldg_e_10081", 5, 10081, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1128.06f, 914.38f, 179.45f), Vector3(0f, 0f, 44f), ceiling_bldg_e)))
|
||||
LocalObject(635, Door.Constructor(Vector3(1108.343f, 940.5333f, 186.729f)), owning_building_guid = 5)
|
||||
LocalObject(636, Door.Constructor(Vector3(1120.104f, 905.3209f, 181.229f)), owning_building_guid = 5)
|
||||
LocalObject(637, Door.Constructor(Vector3(1122.273f, 947.7385f, 181.229f)), owning_building_guid = 5)
|
||||
LocalObject(642, Door.Constructor(Vector3(1140.482f, 937.5197f, 186.729f)), owning_building_guid = 5)
|
||||
LocalObject(634, Door.Constructor(Vector3(1108.343f, 940.5333f, 186.729f)), owning_building_guid = 5)
|
||||
LocalObject(635, Door.Constructor(Vector3(1120.104f, 905.3209f, 181.229f)), owning_building_guid = 5)
|
||||
LocalObject(636, Door.Constructor(Vector3(1122.273f, 947.7385f, 181.229f)), owning_building_guid = 5)
|
||||
LocalObject(641, Door.Constructor(Vector3(1140.482f, 937.5197f, 186.729f)), owning_building_guid = 5)
|
||||
}
|
||||
|
||||
Building10080()
|
||||
|
||||
def Building10080(): Unit = { // Name: ceiling_bldg_f_10080 Type: ceiling_bldg_f GUID: 6, MapID: 10080
|
||||
LocalBuilding("ceiling_bldg_f_10080", 6, 10080, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1059.44f, 1115.66f, 174.49f), Vector3(0f, 0f, 116f), ceiling_bldg_f)))
|
||||
LocalObject(618, Door.Constructor(Vector3(1028.562f, 1113.933f, 176.269f)), owning_building_guid = 6)
|
||||
LocalObject(633, Door.Constructor(Vector3(1086.384f, 1106.004f, 176.269f)), owning_building_guid = 6)
|
||||
LocalObject(617, Door.Constructor(Vector3(1028.562f, 1113.933f, 176.269f)), owning_building_guid = 6)
|
||||
LocalObject(632, Door.Constructor(Vector3(1086.384f, 1106.004f, 176.269f)), owning_building_guid = 6)
|
||||
}
|
||||
|
||||
Building10078()
|
||||
|
||||
def Building10078(): Unit = { // Name: ceiling_bldg_g_10078 Type: ceiling_bldg_g GUID: 7, MapID: 10078
|
||||
LocalBuilding("ceiling_bldg_g_10078", 7, 10078, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(828.34f, 1023.68f, 163.71f), Vector3(0f, 0f, 0f), ceiling_bldg_g)))
|
||||
LocalObject(565, Door.Constructor(Vector3(820.356f, 1007.17f, 165.489f)), owning_building_guid = 7)
|
||||
LocalObject(567, Door.Constructor(Vector3(828.356f, 1041.17f, 165.489f)), owning_building_guid = 7)
|
||||
LocalObject(564, Door.Constructor(Vector3(820.356f, 1007.17f, 165.489f)), owning_building_guid = 7)
|
||||
LocalObject(566, Door.Constructor(Vector3(828.356f, 1041.17f, 165.489f)), owning_building_guid = 7)
|
||||
}
|
||||
|
||||
Building10007()
|
||||
|
||||
def Building10007(): Unit = { // Name: ceiling_bldg_h_10007 Type: ceiling_bldg_h GUID: 8, MapID: 10007
|
||||
LocalBuilding("ceiling_bldg_h_10007", 8, 10007, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(904.92f, 964.1f, 173.54f), Vector3(0f, 0f, 0f), ceiling_bldg_h)))
|
||||
LocalObject(581, Door.Constructor(Vector3(888.43f, 960.116f, 175.319f)), owning_building_guid = 8)
|
||||
LocalObject(591, Door.Constructor(Vector3(908.904f, 980.61f, 175.319f)), owning_building_guid = 8)
|
||||
LocalObject(593, Door.Constructor(Vector3(916.005f, 952.912f, 177.819f)), owning_building_guid = 8)
|
||||
LocalObject(580, Door.Constructor(Vector3(888.43f, 960.116f, 175.319f)), owning_building_guid = 8)
|
||||
LocalObject(590, Door.Constructor(Vector3(908.904f, 980.61f, 175.319f)), owning_building_guid = 8)
|
||||
LocalObject(592, Door.Constructor(Vector3(916.005f, 952.912f, 177.819f)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building10008()
|
||||
|
||||
def Building10008(): Unit = { // Name: ceiling_bldg_i_10008 Type: ceiling_bldg_i GUID: 9, MapID: 10008
|
||||
LocalBuilding("ceiling_bldg_i_10008", 9, 10008, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(971.61f, 1193.75f, 179.41f), Vector3(0f, 0f, 188f), ceiling_bldg_i)))
|
||||
LocalObject(597, Door.Constructor(Vector3(946.8376f, 1186.718f, 181.189f)), owning_building_guid = 9)
|
||||
LocalObject(607, Door.Constructor(Vector3(996.351f, 1193.677f, 181.189f)), owning_building_guid = 9)
|
||||
LocalObject(596, Door.Constructor(Vector3(946.8376f, 1186.718f, 181.189f)), owning_building_guid = 9)
|
||||
LocalObject(606, Door.Constructor(Vector3(996.351f, 1193.677f, 181.189f)), owning_building_guid = 9)
|
||||
}
|
||||
|
||||
Building10238()
|
||||
|
||||
def Building10238(): Unit = { // Name: ceiling_bldg_z_10238 Type: ceiling_bldg_z GUID: 10, MapID: 10238
|
||||
LocalBuilding("ceiling_bldg_z_10238", 10, 10238, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(925.94f, 1113.67f, 188.72f), Vector3(0f, 0f, 223f), ceiling_bldg_z)))
|
||||
LocalObject(590, Door.Constructor(Vector3(904.9026f, 1088.561f, 190.499f)), owning_building_guid = 10)
|
||||
LocalObject(596, Door.Constructor(Vector3(946.5898f, 1127.435f, 190.499f)), owning_building_guid = 10)
|
||||
LocalObject(589, Door.Constructor(Vector3(904.9026f, 1088.561f, 190.499f)), owning_building_guid = 10)
|
||||
LocalObject(595, Door.Constructor(Vector3(946.5898f, 1127.435f, 190.499f)), owning_building_guid = 10)
|
||||
}
|
||||
|
||||
Building10009()
|
||||
|
||||
def Building10009(): Unit = { // Name: ground_bldg_a_10009 Type: ground_bldg_a GUID: 34, MapID: 10009
|
||||
LocalBuilding("ground_bldg_a_10009", 34, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.99f, 1151.14f, 89.94f), Vector3(0f, 0f, 340f), ground_bldg_a)))
|
||||
LocalObject(681, Door.Constructor(Vector3(1339.435f, 1163.506f, 91.719f)), owning_building_guid = 34)
|
||||
LocalObject(686, Door.Constructor(Vector3(1366.754f, 1149.312f, 91.719f)), owning_building_guid = 34)
|
||||
def Building10009(): Unit = { // Name: ground_bldg_a_10009 Type: ground_bldg_a GUID: 33, MapID: 10009
|
||||
LocalBuilding("ground_bldg_a_10009", 33, 10009, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1349.99f, 1151.14f, 89.94f), Vector3(0f, 0f, 340f), ground_bldg_a)))
|
||||
LocalObject(680, Door.Constructor(Vector3(1339.435f, 1163.506f, 91.719f)), owning_building_guid = 33)
|
||||
LocalObject(685, Door.Constructor(Vector3(1366.754f, 1149.312f, 91.719f)), owning_building_guid = 33)
|
||||
}
|
||||
|
||||
Building10003()
|
||||
|
||||
def Building10003(): Unit = { // Name: ground_bldg_b_10003 Type: ground_bldg_b GUID: 35, MapID: 10003
|
||||
LocalBuilding("ground_bldg_b_10003", 35, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(985.91f, 922.1f, 92.93f), Vector3(0f, 0f, 5f), ground_bldg_b)))
|
||||
LocalObject(600, Door.Constructor(Vector3(986.4801f, 938.7028f, 94.709f)), owning_building_guid = 35)
|
||||
LocalObject(603, Door.Constructor(Vector3(991.9911f, 921.6182f, 94.709f)), owning_building_guid = 35)
|
||||
LocalObject(610, Door.Constructor(Vector3(1009.814f, 930.2303f, 100.209f)), owning_building_guid = 35)
|
||||
def Building10003(): Unit = { // Name: ground_bldg_b_10003 Type: ground_bldg_b GUID: 34, MapID: 10003
|
||||
LocalBuilding("ground_bldg_b_10003", 34, 10003, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(985.91f, 922.1f, 92.93f), Vector3(0f, 0f, 5f), ground_bldg_b)))
|
||||
LocalObject(599, Door.Constructor(Vector3(986.4801f, 938.7028f, 94.709f)), owning_building_guid = 34)
|
||||
LocalObject(602, Door.Constructor(Vector3(991.9911f, 921.6182f, 94.709f)), owning_building_guid = 34)
|
||||
LocalObject(609, Door.Constructor(Vector3(1009.814f, 930.2303f, 100.209f)), owning_building_guid = 34)
|
||||
}
|
||||
|
||||
Building10004()
|
||||
|
||||
def Building10004(): Unit = { // Name: ground_bldg_b_10004 Type: ground_bldg_b GUID: 36, MapID: 10004
|
||||
LocalBuilding("ground_bldg_b_10004", 36, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.48f, 1145.29f, 91.97f), Vector3(0f, 0f, 227f), ground_bldg_b)))
|
||||
LocalObject(604, Door.Constructor(Vector3(994.1558f, 1123.253f, 99.249f)), owning_building_guid = 36)
|
||||
LocalObject(609, Door.Constructor(Vector3(1001.638f, 1141.579f, 93.749f)), owning_building_guid = 36)
|
||||
LocalObject(612, Door.Constructor(Vector3(1017.166f, 1132.57f, 93.749f)), owning_building_guid = 36)
|
||||
def Building10004(): Unit = { // Name: ground_bldg_b_10004 Type: ground_bldg_b GUID: 35, MapID: 10004
|
||||
LocalBuilding("ground_bldg_b_10004", 35, 10004, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1006.48f, 1145.29f, 91.97f), Vector3(0f, 0f, 227f), ground_bldg_b)))
|
||||
LocalObject(603, Door.Constructor(Vector3(994.1558f, 1123.253f, 99.249f)), owning_building_guid = 35)
|
||||
LocalObject(608, Door.Constructor(Vector3(1001.638f, 1141.579f, 93.749f)), owning_building_guid = 35)
|
||||
LocalObject(611, Door.Constructor(Vector3(1017.166f, 1132.57f, 93.749f)), owning_building_guid = 35)
|
||||
}
|
||||
|
||||
Building10034()
|
||||
|
||||
def Building10034(): Unit = { // Name: ground_bldg_c_10034 Type: ground_bldg_c GUID: 37, MapID: 10034
|
||||
LocalBuilding("ground_bldg_c_10034", 37, 10034, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(825.03f, 1055.17f, 89.45f), Vector3(0f, 0f, 19f), ground_bldg_c)))
|
||||
LocalObject(566, Door.Constructor(Vector3(822.3052f, 1058.445f, 91.229f)), owning_building_guid = 37)
|
||||
LocalObject(571, Door.Constructor(Vector3(862.1569f, 1088.588f, 91.229f)), owning_building_guid = 37)
|
||||
LocalObject(576, Door.Constructor(Vector3(872.2495f, 1059.277f, 91.229f)), owning_building_guid = 37)
|
||||
def Building10034(): Unit = { // Name: ground_bldg_c_10034 Type: ground_bldg_c GUID: 36, MapID: 10034
|
||||
LocalBuilding("ground_bldg_c_10034", 36, 10034, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(825.03f, 1055.17f, 89.45f), Vector3(0f, 0f, 19f), ground_bldg_c)))
|
||||
LocalObject(565, Door.Constructor(Vector3(822.3052f, 1058.445f, 91.229f)), owning_building_guid = 36)
|
||||
LocalObject(570, Door.Constructor(Vector3(862.1569f, 1088.588f, 91.229f)), owning_building_guid = 36)
|
||||
LocalObject(575, Door.Constructor(Vector3(872.2495f, 1059.277f, 91.229f)), owning_building_guid = 36)
|
||||
}
|
||||
|
||||
Building10088()
|
||||
|
||||
def Building10088(): Unit = { // Name: ground_bldg_d_10088 Type: ground_bldg_d GUID: 38, MapID: 10088
|
||||
LocalBuilding("ground_bldg_d_10088", 38, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(975.7f, 689.58f, 94.32f), Vector3(0f, 0f, 231f), ground_bldg_d)))
|
||||
LocalObject(598, Door.Constructor(Vector3(962.0821f, 700.587f, 96.055f)), owning_building_guid = 38)
|
||||
LocalObject(599, Door.Constructor(Vector3(964.6931f, 675.9621f, 96.055f)), owning_building_guid = 38)
|
||||
LocalObject(601, Door.Constructor(Vector3(986.7192f, 703.1622f, 96.055f)), owning_building_guid = 38)
|
||||
LocalObject(602, Door.Constructor(Vector3(989.2822f, 678.5608f, 96.055f)), owning_building_guid = 38)
|
||||
def Building10088(): Unit = { // Name: ground_bldg_d_10088 Type: ground_bldg_d GUID: 37, MapID: 10088
|
||||
LocalBuilding("ground_bldg_d_10088", 37, 10088, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(975.7f, 689.58f, 94.32f), Vector3(0f, 0f, 231f), ground_bldg_d)))
|
||||
LocalObject(597, Door.Constructor(Vector3(962.0821f, 700.587f, 96.055f)), owning_building_guid = 37)
|
||||
LocalObject(598, Door.Constructor(Vector3(964.6931f, 675.9621f, 96.055f)), owning_building_guid = 37)
|
||||
LocalObject(600, Door.Constructor(Vector3(986.7192f, 703.1622f, 96.055f)), owning_building_guid = 37)
|
||||
LocalObject(601, Door.Constructor(Vector3(989.2822f, 678.5608f, 96.055f)), owning_building_guid = 37)
|
||||
}
|
||||
|
||||
Building10304()
|
||||
|
||||
def Building10304(): Unit = { // Name: ground_bldg_d_10304 Type: ground_bldg_d GUID: 39, MapID: 10304
|
||||
LocalBuilding("ground_bldg_d_10304", 39, 10304, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.42f, 1071.61f, 100.3f), Vector3(0f, 0f, 190f), ground_bldg_d)))
|
||||
LocalObject(620, Door.Constructor(Vector3(1038.179f, 1068.554f, 102.035f)), owning_building_guid = 39)
|
||||
LocalObject(624, Door.Constructor(Vector3(1052.364f, 1088.851f, 102.035f)), owning_building_guid = 39)
|
||||
LocalObject(627, Door.Constructor(Vector3(1058.441f, 1054.383f, 102.035f)), owning_building_guid = 39)
|
||||
LocalObject(631, Door.Constructor(Vector3(1072.647f, 1074.631f, 102.035f)), owning_building_guid = 39)
|
||||
def Building10304(): Unit = { // Name: ground_bldg_d_10304 Type: ground_bldg_d GUID: 38, MapID: 10304
|
||||
LocalBuilding("ground_bldg_d_10304", 38, 10304, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1055.42f, 1071.61f, 100.3f), Vector3(0f, 0f, 190f), ground_bldg_d)))
|
||||
LocalObject(619, Door.Constructor(Vector3(1038.179f, 1068.554f, 102.035f)), owning_building_guid = 38)
|
||||
LocalObject(623, Door.Constructor(Vector3(1052.364f, 1088.851f, 102.035f)), owning_building_guid = 38)
|
||||
LocalObject(626, Door.Constructor(Vector3(1058.441f, 1054.383f, 102.035f)), owning_building_guid = 38)
|
||||
LocalObject(630, Door.Constructor(Vector3(1072.647f, 1074.631f, 102.035f)), owning_building_guid = 38)
|
||||
}
|
||||
|
||||
Building10015()
|
||||
|
||||
def Building10015(): Unit = { // Name: ground_bldg_e_10015 Type: ground_bldg_e GUID: 40, MapID: 10015
|
||||
LocalBuilding("ground_bldg_e_10015", 40, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1033.29f, 654.74f, 94.57f), Vector3(0f, 0f, 240f), ground_bldg_e)))
|
||||
LocalObject(617, Door.Constructor(Vector3(1027.727f, 629.0727f, 101.849f)), owning_building_guid = 40)
|
||||
LocalObject(621, Door.Constructor(Vector3(1038.441f, 665.6412f, 96.349f)), owning_building_guid = 40)
|
||||
LocalObject(622, Door.Constructor(Vector3(1048.048f, 624.2689f, 96.349f)), owning_building_guid = 40)
|
||||
LocalObject(628, Door.Constructor(Vector3(1059.453f, 635.0347f, 101.849f)), owning_building_guid = 40)
|
||||
def Building10015(): Unit = { // Name: ground_bldg_e_10015 Type: ground_bldg_e GUID: 39, MapID: 10015
|
||||
LocalBuilding("ground_bldg_e_10015", 39, 10015, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1033.29f, 654.74f, 94.57f), Vector3(0f, 0f, 240f), ground_bldg_e)))
|
||||
LocalObject(616, Door.Constructor(Vector3(1027.727f, 629.0727f, 101.849f)), owning_building_guid = 39)
|
||||
LocalObject(620, Door.Constructor(Vector3(1038.441f, 665.6412f, 96.349f)), owning_building_guid = 39)
|
||||
LocalObject(621, Door.Constructor(Vector3(1048.048f, 624.2689f, 96.349f)), owning_building_guid = 39)
|
||||
LocalObject(627, Door.Constructor(Vector3(1059.453f, 635.0347f, 101.849f)), owning_building_guid = 39)
|
||||
}
|
||||
|
||||
Building10386()
|
||||
|
||||
def Building10386(): Unit = { // Name: ground_bldg_f_10386 Type: ground_bldg_f GUID: 41, MapID: 10386
|
||||
LocalBuilding("ground_bldg_f_10386", 41, 10386, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1007.11f, 851.17f, 96.4f), Vector3(0f, 0f, 250f), ground_bldg_f)))
|
||||
LocalObject(605, Door.Constructor(Vector3(995.3392f, 877.2592f, 98.179f)), owning_building_guid = 41)
|
||||
LocalObject(619, Door.Constructor(Vector3(1029.802f, 830.1577f, 98.179f)), owning_building_guid = 41)
|
||||
def Building10386(): Unit = { // Name: ground_bldg_f_10386 Type: ground_bldg_f GUID: 40, MapID: 10386
|
||||
LocalBuilding("ground_bldg_f_10386", 40, 10386, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1007.11f, 851.17f, 96.4f), Vector3(0f, 0f, 250f), ground_bldg_f)))
|
||||
LocalObject(604, Door.Constructor(Vector3(995.3392f, 877.2592f, 98.179f)), owning_building_guid = 40)
|
||||
LocalObject(618, Door.Constructor(Vector3(1029.802f, 830.1577f, 98.179f)), owning_building_guid = 40)
|
||||
}
|
||||
|
||||
Building10032()
|
||||
|
||||
def Building10032(): Unit = { // Name: ground_bldg_g_10032 Type: ground_bldg_g GUID: 42, MapID: 10032
|
||||
LocalBuilding("ground_bldg_g_10032", 42, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1263.21f, 1006.27f, 98.33f), Vector3(0f, 0f, 0f), ground_bldg_g)))
|
||||
LocalObject(671, Door.Constructor(Vector3(1255.226f, 989.76f, 100.109f)), owning_building_guid = 42)
|
||||
LocalObject(673, Door.Constructor(Vector3(1263.226f, 1023.76f, 100.109f)), owning_building_guid = 42)
|
||||
def Building10032(): Unit = { // Name: ground_bldg_g_10032 Type: ground_bldg_g GUID: 41, MapID: 10032
|
||||
LocalBuilding("ground_bldg_g_10032", 41, 10032, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1263.21f, 1006.27f, 98.33f), Vector3(0f, 0f, 0f), ground_bldg_g)))
|
||||
LocalObject(670, Door.Constructor(Vector3(1255.226f, 989.76f, 100.109f)), owning_building_guid = 41)
|
||||
LocalObject(672, Door.Constructor(Vector3(1263.226f, 1023.76f, 100.109f)), owning_building_guid = 41)
|
||||
}
|
||||
|
||||
Building10242()
|
||||
|
||||
def Building10242(): Unit = { // Name: ground_bldg_h_10242 Type: ground_bldg_h GUID: 43, MapID: 10242
|
||||
LocalBuilding("ground_bldg_h_10242", 43, 10242, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.36f, 1197.96f, 104.38f), Vector3(0f, 0f, 190f), ground_bldg_h)))
|
||||
LocalObject(623, Door.Constructor(Vector3(1050.501f, 1207.053f, 108.659f)), owning_building_guid = 43)
|
||||
LocalObject(629, Door.Constructor(Vector3(1062.303f, 1181.009f, 106.159f)), owning_building_guid = 43)
|
||||
LocalObject(632, Door.Constructor(Vector3(1078.908f, 1204.747f, 106.159f)), owning_building_guid = 43)
|
||||
def Building10242(): Unit = { // Name: ground_bldg_h_10242 Type: ground_bldg_h GUID: 42, MapID: 10242
|
||||
LocalBuilding("ground_bldg_h_10242", 42, 10242, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1063.36f, 1197.96f, 104.38f), Vector3(0f, 0f, 190f), ground_bldg_h)))
|
||||
LocalObject(622, Door.Constructor(Vector3(1050.501f, 1207.053f, 108.659f)), owning_building_guid = 42)
|
||||
LocalObject(628, Door.Constructor(Vector3(1062.303f, 1181.009f, 106.159f)), owning_building_guid = 42)
|
||||
LocalObject(631, Door.Constructor(Vector3(1078.908f, 1204.747f, 106.159f)), owning_building_guid = 42)
|
||||
}
|
||||
|
||||
Building10340()
|
||||
|
||||
def Building10340(): Unit = { // Name: ground_bldg_i_10340 Type: ground_bldg_i GUID: 44, MapID: 10340
|
||||
LocalBuilding("ground_bldg_i_10340", 44, 10340, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(781.58f, 1112.31f, 97.55f), Vector3(0f, 0f, 208f), ground_bldg_i)))
|
||||
LocalObject(558, Door.Constructor(Vector3(760.7067f, 1097.229f, 99.329f)), owning_building_guid = 44)
|
||||
LocalObject(564, Door.Constructor(Vector3(804.8541f, 1120.703f, 99.329f)), owning_building_guid = 44)
|
||||
def Building10340(): Unit = { // Name: ground_bldg_i_10340 Type: ground_bldg_i GUID: 43, MapID: 10340
|
||||
LocalBuilding("ground_bldg_i_10340", 43, 10340, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(781.58f, 1112.31f, 97.55f), Vector3(0f, 0f, 208f), ground_bldg_i)))
|
||||
LocalObject(557, Door.Constructor(Vector3(760.7067f, 1097.229f, 99.329f)), owning_building_guid = 43)
|
||||
LocalObject(563, Door.Constructor(Vector3(804.8541f, 1120.703f, 99.329f)), owning_building_guid = 43)
|
||||
}
|
||||
|
||||
Building10035()
|
||||
|
||||
def Building10035(): Unit = { // Name: ground_bldg_j_10035 Type: ground_bldg_j GUID: 45, MapID: 10035
|
||||
LocalBuilding("ground_bldg_j_10035", 45, 10035, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(853.9f, 1131.82f, 87.35f), Vector3(0f, 0f, 78f), ground_bldg_j)))
|
||||
LocalObject(568, Door.Constructor(Vector3(841.6863f, 1134.432f, 89.129f)), owning_building_guid = 45)
|
||||
LocalObject(573, Door.Constructor(Vector3(866.14f, 1129.235f, 89.129f)), owning_building_guid = 45)
|
||||
def Building10035(): Unit = { // Name: ground_bldg_j_10035 Type: ground_bldg_j GUID: 44, MapID: 10035
|
||||
LocalBuilding("ground_bldg_j_10035", 44, 10035, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(853.9f, 1131.82f, 87.35f), Vector3(0f, 0f, 78f), ground_bldg_j)))
|
||||
LocalObject(567, Door.Constructor(Vector3(841.6863f, 1134.432f, 89.129f)), owning_building_guid = 44)
|
||||
LocalObject(572, Door.Constructor(Vector3(866.14f, 1129.235f, 89.129f)), owning_building_guid = 44)
|
||||
}
|
||||
|
||||
Building10005()
|
||||
|
||||
def Building10005(): Unit = { // Name: ground_bldg_j_10005 Type: ground_bldg_j GUID: 46, MapID: 10005
|
||||
LocalBuilding("ground_bldg_j_10005", 46, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1062.19f, 885.69f, 92.65f), Vector3(0f, 0f, 330f), ground_bldg_j)))
|
||||
LocalObject(626, Door.Constructor(Vector3(1055.949f, 874.848f, 94.429f)), owning_building_guid = 46)
|
||||
LocalObject(630, Door.Constructor(Vector3(1068.449f, 896.4987f, 94.429f)), owning_building_guid = 46)
|
||||
def Building10005(): Unit = { // Name: ground_bldg_j_10005 Type: ground_bldg_j GUID: 45, MapID: 10005
|
||||
LocalBuilding("ground_bldg_j_10005", 45, 10005, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1062.19f, 885.69f, 92.65f), Vector3(0f, 0f, 330f), ground_bldg_j)))
|
||||
LocalObject(625, Door.Constructor(Vector3(1055.949f, 874.848f, 94.429f)), owning_building_guid = 45)
|
||||
LocalObject(629, Door.Constructor(Vector3(1068.449f, 896.4987f, 94.429f)), owning_building_guid = 45)
|
||||
}
|
||||
|
||||
Building10229()
|
||||
|
||||
def Building10229(): Unit = { // Name: ground_bldg_z_10229 Type: ground_bldg_z GUID: 47, MapID: 10229
|
||||
LocalBuilding("ground_bldg_z_10229", 47, 10229, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.59f, 1275.13f, 89.54f), Vector3(0f, 0f, 300f), ground_bldg_z)))
|
||||
LocalObject(569, Door.Constructor(Vector3(856.4307f, 1292.347f, 91.319f)), owning_building_guid = 47)
|
||||
LocalObject(570, Door.Constructor(Vector3(856.5692f, 1271.095f, 102.319f)), owning_building_guid = 47)
|
||||
LocalObject(572, Door.Constructor(Vector3(863.3589f, 1296.347f, 107.819f)), owning_building_guid = 47)
|
||||
LocalObject(577, Door.Constructor(Vector3(874.7871f, 1292.553f, 96.819f)), owning_building_guid = 47)
|
||||
LocalObject(578, Door.Constructor(Vector3(876.4307f, 1257.706f, 96.819f)), owning_building_guid = 47)
|
||||
LocalObject(579, Door.Constructor(Vector3(887.8589f, 1253.912f, 107.819f)), owning_building_guid = 47)
|
||||
LocalObject(585, Door.Constructor(Vector3(894.6122f, 1279.203f, 102.319f)), owning_building_guid = 47)
|
||||
LocalObject(586, Door.Constructor(Vector3(894.7871f, 1257.912f, 91.319f)), owning_building_guid = 47)
|
||||
def Building10229(): Unit = { // Name: ground_bldg_z_10229 Type: ground_bldg_z GUID: 46, MapID: 10229
|
||||
LocalBuilding("ground_bldg_z_10229", 46, 10229, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(875.59f, 1275.13f, 89.54f), Vector3(0f, 0f, 300f), ground_bldg_z)))
|
||||
LocalObject(568, Door.Constructor(Vector3(856.4307f, 1292.347f, 91.319f)), owning_building_guid = 46)
|
||||
LocalObject(569, Door.Constructor(Vector3(856.5692f, 1271.095f, 102.319f)), owning_building_guid = 46)
|
||||
LocalObject(571, Door.Constructor(Vector3(863.3589f, 1296.347f, 107.819f)), owning_building_guid = 46)
|
||||
LocalObject(576, Door.Constructor(Vector3(874.7871f, 1292.553f, 96.819f)), owning_building_guid = 46)
|
||||
LocalObject(577, Door.Constructor(Vector3(876.4307f, 1257.706f, 96.819f)), owning_building_guid = 46)
|
||||
LocalObject(578, Door.Constructor(Vector3(887.8589f, 1253.912f, 107.819f)), owning_building_guid = 46)
|
||||
LocalObject(584, Door.Constructor(Vector3(894.6122f, 1279.203f, 102.319f)), owning_building_guid = 46)
|
||||
LocalObject(585, Door.Constructor(Vector3(894.7871f, 1257.912f, 91.319f)), owning_building_guid = 46)
|
||||
}
|
||||
|
||||
Building10082()
|
||||
|
||||
def Building10082(): Unit = { // Name: ground_bldg_z_10082 Type: ground_bldg_z GUID: 48, MapID: 10082
|
||||
LocalBuilding("ground_bldg_z_10082", 48, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1207.32f, 852.88f, 95.64f), Vector3(0f, 0f, 180f), ground_bldg_z)))
|
||||
LocalObject(654, Door.Constructor(Vector3(1182.81f, 844.864f, 97.419f)), owning_building_guid = 48)
|
||||
LocalObject(655, Door.Constructor(Vector3(1182.81f, 852.864f, 113.919f)), owning_building_guid = 48)
|
||||
LocalObject(657, Door.Constructor(Vector3(1191.81f, 860.864f, 102.919f)), owning_building_guid = 48)
|
||||
LocalObject(658, Door.Constructor(Vector3(1201.336f, 834.37f, 108.419f)), owning_building_guid = 48)
|
||||
LocalObject(661, Door.Constructor(Vector3(1213.336f, 871.37f, 108.419f)), owning_building_guid = 48)
|
||||
LocalObject(662, Door.Constructor(Vector3(1222.81f, 844.864f, 102.919f)), owning_building_guid = 48)
|
||||
LocalObject(663, Door.Constructor(Vector3(1231.81f, 852.864f, 113.919f)), owning_building_guid = 48)
|
||||
LocalObject(664, Door.Constructor(Vector3(1231.81f, 860.864f, 97.419f)), owning_building_guid = 48)
|
||||
def Building10082(): Unit = { // Name: ground_bldg_z_10082 Type: ground_bldg_z GUID: 47, MapID: 10082
|
||||
LocalBuilding("ground_bldg_z_10082", 47, 10082, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1207.32f, 852.88f, 95.64f), Vector3(0f, 0f, 180f), ground_bldg_z)))
|
||||
LocalObject(653, Door.Constructor(Vector3(1182.81f, 844.864f, 97.419f)), owning_building_guid = 47)
|
||||
LocalObject(654, Door.Constructor(Vector3(1182.81f, 852.864f, 113.919f)), owning_building_guid = 47)
|
||||
LocalObject(656, Door.Constructor(Vector3(1191.81f, 860.864f, 102.919f)), owning_building_guid = 47)
|
||||
LocalObject(657, Door.Constructor(Vector3(1201.336f, 834.37f, 108.419f)), owning_building_guid = 47)
|
||||
LocalObject(660, Door.Constructor(Vector3(1213.336f, 871.37f, 108.419f)), owning_building_guid = 47)
|
||||
LocalObject(661, Door.Constructor(Vector3(1222.81f, 844.864f, 102.919f)), owning_building_guid = 47)
|
||||
LocalObject(662, Door.Constructor(Vector3(1231.81f, 852.864f, 113.919f)), owning_building_guid = 47)
|
||||
LocalObject(663, Door.Constructor(Vector3(1231.81f, 860.864f, 97.419f)), owning_building_guid = 47)
|
||||
}
|
||||
|
||||
Building10257()
|
||||
|
||||
def Building10257(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 49, MapID: 10257
|
||||
LocalBuilding("N_Redoubt", 49, 10257, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(760.72f, 1359.42f, 99.62f), Vector3(0f, 0f, 313f), redoubt)))
|
||||
LocalObject(791, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 49)
|
||||
LocalObject(557, Door.Constructor(Vector3(748.8035f, 1372.222f, 101.355f)), owning_building_guid = 49)
|
||||
LocalObject(559, Door.Constructor(Vector3(761.1804f, 1376.637f, 111.399f)), owning_building_guid = 49)
|
||||
LocalObject(560, Door.Constructor(Vector3(766.8094f, 1370.595f, 111.379f)), owning_building_guid = 49)
|
||||
LocalObject(561, Door.Constructor(Vector3(772.3025f, 1364.752f, 111.379f)), owning_building_guid = 49)
|
||||
LocalObject(562, Door.Constructor(Vector3(772.6735f, 1346.625f, 101.355f)), owning_building_guid = 49)
|
||||
LocalObject(563, Door.Constructor(Vector3(777.9285f, 1358.726f, 111.399f)), owning_building_guid = 49)
|
||||
LocalObject(799, Terminal.Constructor(Vector3(747.0984f, 1346.889f, 99.57581f), vanu_equipment_term), owning_building_guid = 49)
|
||||
LocalObject(802, Terminal.Constructor(Vector3(774.4174f, 1372.171f, 99.5735f), vanu_equipment_term), owning_building_guid = 49)
|
||||
LocalObject(739, SpawnTube.Constructor(Vector3(760.72f, 1359.42f, 99.62f), Vector3(0, 0, 227)), owning_building_guid = 49)
|
||||
LocalObject(726, Painbox.Constructor(Vector3(760.9607f, 1359.588f, 107.409f), painbox_continuous), owning_building_guid = 49)
|
||||
def Building10257(): Unit = { // Name: N_Redoubt Type: redoubt GUID: 48, MapID: 10257
|
||||
LocalBuilding("N_Redoubt", 48, 10257, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(760.72f, 1359.42f, 99.62f), Vector3(0f, 0f, 313f), redoubt)))
|
||||
LocalObject(791, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 48)
|
||||
LocalObject(556, Door.Constructor(Vector3(748.8035f, 1372.222f, 101.355f)), owning_building_guid = 48)
|
||||
LocalObject(558, Door.Constructor(Vector3(761.1804f, 1376.637f, 111.399f)), owning_building_guid = 48)
|
||||
LocalObject(559, Door.Constructor(Vector3(766.8094f, 1370.595f, 111.379f)), owning_building_guid = 48)
|
||||
LocalObject(560, Door.Constructor(Vector3(772.3025f, 1364.752f, 111.379f)), owning_building_guid = 48)
|
||||
LocalObject(561, Door.Constructor(Vector3(772.6735f, 1346.625f, 101.355f)), owning_building_guid = 48)
|
||||
LocalObject(562, Door.Constructor(Vector3(777.9285f, 1358.726f, 111.399f)), owning_building_guid = 48)
|
||||
LocalObject(799, Terminal.Constructor(Vector3(747.0984f, 1346.889f, 99.57581f), vanu_equipment_term), owning_building_guid = 48)
|
||||
LocalObject(802, Terminal.Constructor(Vector3(774.4174f, 1372.171f, 99.5735f), vanu_equipment_term), owning_building_guid = 48)
|
||||
LocalObject(739, SpawnTube.Constructor(Vector3(760.72f, 1359.42f, 99.62f), Vector3(0, 0, 227)), owning_building_guid = 48)
|
||||
LocalObject(726, Painbox.Constructor(Vector3(760.9607f, 1359.588f, 107.409f), painbox_continuous), owning_building_guid = 48)
|
||||
}
|
||||
|
||||
Building10259()
|
||||
|
||||
def Building10259(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 50, MapID: 10259
|
||||
LocalBuilding("S_Redoubt", 50, 10259, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1253.48f, 805.8f, 85.1f), Vector3(0f, 0f, 335f), redoubt)))
|
||||
LocalObject(794, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 50)
|
||||
LocalObject(665, Door.Constructor(Vector3(1237.635f, 813.2061f, 86.835f)), owning_building_guid = 50)
|
||||
LocalObject(667, Door.Constructor(Vector3(1247.457f, 821.9362f, 96.879f)), owning_building_guid = 50)
|
||||
LocalObject(670, Door.Constructor(Vector3(1254.94f, 818.4426f, 96.859f)), owning_building_guid = 50)
|
||||
LocalObject(672, Door.Constructor(Vector3(1262.222f, 815.0822f, 96.859f)), owning_building_guid = 50)
|
||||
LocalObject(674, Door.Constructor(Vector3(1269.356f, 798.4144f, 86.835f)), owning_building_guid = 50)
|
||||
LocalObject(675, Door.Constructor(Vector3(1269.696f, 811.6027f, 96.879f)), owning_building_guid = 50)
|
||||
LocalObject(839, Terminal.Constructor(Vector3(1245.545f, 789.0786f, 85.0558f), vanu_equipment_term), owning_building_guid = 50)
|
||||
LocalObject(842, Terminal.Constructor(Vector3(1261.403f, 822.7539f, 85.0535f), vanu_equipment_term), owning_building_guid = 50)
|
||||
LocalObject(740, SpawnTube.Constructor(Vector3(1253.48f, 805.8f, 85.1f), Vector3(0, 0, 205)), owning_building_guid = 50)
|
||||
LocalObject(730, Painbox.Constructor(Vector3(1253.64f, 806.0459f, 92.889f), painbox_continuous), owning_building_guid = 50)
|
||||
def Building10259(): Unit = { // Name: S_Redoubt Type: redoubt GUID: 49, MapID: 10259
|
||||
LocalBuilding("S_Redoubt", 49, 10259, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1253.48f, 805.8f, 85.1f), Vector3(0f, 0f, 335f), redoubt)))
|
||||
LocalObject(794, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 49)
|
||||
LocalObject(664, Door.Constructor(Vector3(1237.635f, 813.2061f, 86.835f)), owning_building_guid = 49)
|
||||
LocalObject(666, Door.Constructor(Vector3(1247.457f, 821.9362f, 96.879f)), owning_building_guid = 49)
|
||||
LocalObject(669, Door.Constructor(Vector3(1254.94f, 818.4426f, 96.859f)), owning_building_guid = 49)
|
||||
LocalObject(671, Door.Constructor(Vector3(1262.222f, 815.0822f, 96.859f)), owning_building_guid = 49)
|
||||
LocalObject(673, Door.Constructor(Vector3(1269.356f, 798.4144f, 86.835f)), owning_building_guid = 49)
|
||||
LocalObject(674, Door.Constructor(Vector3(1269.696f, 811.6027f, 96.879f)), owning_building_guid = 49)
|
||||
LocalObject(839, Terminal.Constructor(Vector3(1245.545f, 789.0786f, 85.0558f), vanu_equipment_term), owning_building_guid = 49)
|
||||
LocalObject(842, Terminal.Constructor(Vector3(1261.403f, 822.7539f, 85.0535f), vanu_equipment_term), owning_building_guid = 49)
|
||||
LocalObject(740, SpawnTube.Constructor(Vector3(1253.48f, 805.8f, 85.1f), Vector3(0, 0, 205)), owning_building_guid = 49)
|
||||
LocalObject(730, Painbox.Constructor(Vector3(1253.64f, 806.0459f, 92.889f), painbox_continuous), owning_building_guid = 49)
|
||||
}
|
||||
|
||||
Building10001()
|
||||
|
||||
def Building10001(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 203, MapID: 10001
|
||||
LocalBuilding("S_Stasis", 203, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.15f, 874.23f, 93.26f), Vector3(0f, 0f, 340f), vanu_control_point)))
|
||||
LocalObject(792, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 203)
|
||||
LocalObject(574, Door.Constructor(Vector3(867.9634f, 853.3779f, 95.039f)), owning_building_guid = 203)
|
||||
LocalObject(575, Door.Constructor(Vector3(871.7762f, 899.1088f, 95.039f)), owning_building_guid = 203)
|
||||
LocalObject(580, Door.Constructor(Vector3(888.4708f, 862.9407f, 125.039f)), owning_building_guid = 203)
|
||||
LocalObject(582, Door.Constructor(Vector3(889.0839f, 875.7824f, 99.98f)), owning_building_guid = 203)
|
||||
LocalObject(583, Door.Constructor(Vector3(891.4683f, 870.6323f, 125.019f)), owning_building_guid = 203)
|
||||
LocalObject(584, Door.Constructor(Vector3(894.1799f, 878.179f, 125.019f)), owning_building_guid = 203)
|
||||
LocalObject(587, Door.Constructor(Vector3(896.2295f, 860.4051f, 99.98f)), owning_building_guid = 203)
|
||||
LocalObject(588, Door.Constructor(Vector3(896.8278f, 885.9948f, 125.039f)), owning_building_guid = 203)
|
||||
LocalObject(589, Door.Constructor(Vector3(904.438f, 882.9578f, 99.98f)), owning_building_guid = 203)
|
||||
LocalObject(592, Door.Constructor(Vector3(911.6068f, 867.5507f, 99.98f)), owning_building_guid = 203)
|
||||
LocalObject(594, Door.Constructor(Vector3(933.7072f, 833.9666f, 95.039f)), owning_building_guid = 203)
|
||||
LocalObject(595, Door.Constructor(Vector3(942.624f, 894.8666f, 95.039f)), owning_building_guid = 203)
|
||||
LocalObject(808, Terminal.Constructor(Vector3(890.2345f, 869.1371f, 98.277f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(809, Terminal.Constructor(Vector3(891.9105f, 865.5347f, 98.273f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(810, Terminal.Constructor(Vector3(894.1234f, 880.0321f, 98.273f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(811, Terminal.Constructor(Vector3(897.7258f, 881.7081f, 98.277f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(813, Terminal.Constructor(Vector3(902.9813f, 861.585f, 98.277f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(814, Terminal.Constructor(Vector3(906.5131f, 863.2601f, 98.273f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(815, Terminal.Constructor(Vector3(908.7975f, 877.7581f, 98.273f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(816, Terminal.Constructor(Vector3(910.4735f, 874.1556f, 98.277f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(860, SpawnTube.Constructor(Vector3(900.3454f, 871.6666f, 98.399f), Vector3(0, 0, 200)), owning_building_guid = 203)
|
||||
LocalObject(727, Painbox.Constructor(Vector3(899.9723f, 871.4819f, 107.6018f), painbox_continuous), owning_building_guid = 203)
|
||||
LocalObject(731, Painbox.Constructor(Vector3(886.9322f, 876.6623f, 101.55f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(732, Painbox.Constructor(Vector3(895.3766f, 858.9249f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(733, Painbox.Constructor(Vector3(905.1611f, 884.7763f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(734, Painbox.Constructor(Vector3(914.3688f, 866.9739f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
def Building10001(): Unit = { // Name: S_Stasis Type: vanu_control_point GUID: 202, MapID: 10001
|
||||
LocalBuilding("S_Stasis", 202, 10001, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(899.15f, 874.23f, 93.26f), Vector3(0f, 0f, 340f), vanu_control_point)))
|
||||
LocalObject(792, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 202)
|
||||
LocalObject(573, Door.Constructor(Vector3(867.9634f, 853.3779f, 95.039f)), owning_building_guid = 202)
|
||||
LocalObject(574, Door.Constructor(Vector3(871.7762f, 899.1088f, 95.039f)), owning_building_guid = 202)
|
||||
LocalObject(579, Door.Constructor(Vector3(888.4708f, 862.9407f, 125.039f)), owning_building_guid = 202)
|
||||
LocalObject(581, Door.Constructor(Vector3(889.0839f, 875.7824f, 99.98f)), owning_building_guid = 202)
|
||||
LocalObject(582, Door.Constructor(Vector3(891.4683f, 870.6323f, 125.019f)), owning_building_guid = 202)
|
||||
LocalObject(583, Door.Constructor(Vector3(894.1799f, 878.179f, 125.019f)), owning_building_guid = 202)
|
||||
LocalObject(586, Door.Constructor(Vector3(896.2295f, 860.4051f, 99.98f)), owning_building_guid = 202)
|
||||
LocalObject(587, Door.Constructor(Vector3(896.8278f, 885.9948f, 125.039f)), owning_building_guid = 202)
|
||||
LocalObject(588, Door.Constructor(Vector3(904.438f, 882.9578f, 99.98f)), owning_building_guid = 202)
|
||||
LocalObject(591, Door.Constructor(Vector3(911.6068f, 867.5507f, 99.98f)), owning_building_guid = 202)
|
||||
LocalObject(593, Door.Constructor(Vector3(933.7072f, 833.9666f, 95.039f)), owning_building_guid = 202)
|
||||
LocalObject(594, Door.Constructor(Vector3(942.624f, 894.8666f, 95.039f)), owning_building_guid = 202)
|
||||
LocalObject(808, Terminal.Constructor(Vector3(890.2345f, 869.1371f, 98.277f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(809, Terminal.Constructor(Vector3(891.9105f, 865.5347f, 98.273f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(810, Terminal.Constructor(Vector3(894.1234f, 880.0321f, 98.273f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(811, Terminal.Constructor(Vector3(897.7258f, 881.7081f, 98.277f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(813, Terminal.Constructor(Vector3(902.9813f, 861.585f, 98.277f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(814, Terminal.Constructor(Vector3(906.5131f, 863.2601f, 98.273f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(815, Terminal.Constructor(Vector3(908.7975f, 877.7581f, 98.273f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(816, Terminal.Constructor(Vector3(910.4735f, 874.1556f, 98.277f), vanu_equipment_term), owning_building_guid = 202)
|
||||
LocalObject(860, SpawnTube.Constructor(Vector3(900.3454f, 871.6666f, 98.399f), Vector3(0, 0, 200)), owning_building_guid = 202)
|
||||
LocalObject(727, Painbox.Constructor(Vector3(899.9723f, 871.4819f, 107.6018f), painbox_continuous), owning_building_guid = 202)
|
||||
LocalObject(731, Painbox.Constructor(Vector3(886.9322f, 876.6623f, 101.55f), painbox_door_radius_continuous), owning_building_guid = 202)
|
||||
LocalObject(732, Painbox.Constructor(Vector3(895.3766f, 858.9249f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 202)
|
||||
LocalObject(733, Painbox.Constructor(Vector3(905.1611f, 884.7763f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 202)
|
||||
LocalObject(734, Painbox.Constructor(Vector3(914.3688f, 866.9739f, 102.15f), painbox_door_radius_continuous), owning_building_guid = 202)
|
||||
}
|
||||
|
||||
Building10002()
|
||||
|
||||
def Building10002(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 204, MapID: 10002
|
||||
LocalBuilding("N_Stasis", 204, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1149.27f, 1132.96f, 107.22f), Vector3(0f, 0f, 236f), vanu_control_point)))
|
||||
LocalObject(793, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 204)
|
||||
LocalObject(634, Door.Constructor(Vector3(1101.842f, 1109.17f, 108.999f)), owning_building_guid = 204)
|
||||
LocalObject(639, Door.Constructor(Vector3(1136.562f, 1139.138f, 113.94f)), owning_building_guid = 204)
|
||||
LocalObject(640, Door.Constructor(Vector3(1136.582f, 1168.265f, 108.999f)), owning_building_guid = 204)
|
||||
LocalObject(641, Door.Constructor(Vector3(1139.776f, 1122.489f, 113.94f)), owning_building_guid = 204)
|
||||
LocalObject(643, Door.Constructor(Vector3(1140.9f, 1146.053f, 138.999f)), owning_building_guid = 204)
|
||||
LocalObject(644, Door.Constructor(Vector3(1147.638f, 1141.284f, 138.979f)), owning_building_guid = 204)
|
||||
LocalObject(645, Door.Constructor(Vector3(1153.212f, 1142.351f, 113.94f)), owning_building_guid = 204)
|
||||
LocalObject(646, Door.Constructor(Vector3(1154.304f, 1136.827f, 138.979f)), owning_building_guid = 204)
|
||||
LocalObject(647, Door.Constructor(Vector3(1156.459f, 1125.718f, 113.94f)), owning_building_guid = 204)
|
||||
LocalObject(648, Door.Constructor(Vector3(1158.776f, 1085.785f, 108.999f)), owning_building_guid = 204)
|
||||
LocalObject(650, Door.Constructor(Vector3(1161.247f, 1132.367f, 138.999f)), owning_building_guid = 204)
|
||||
LocalObject(652, Door.Constructor(Vector3(1180.032f, 1153.502f, 108.999f)), owning_building_guid = 204)
|
||||
LocalObject(826, Terminal.Constructor(Vector3(1136.074f, 1132.302f, 112.237f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(827, Terminal.Constructor(Vector3(1136.845f, 1128.469f, 112.233f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(828, Terminal.Constructor(Vector3(1142.584f, 1142.088f, 112.233f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(829, Terminal.Constructor(Vector3(1146.458f, 1121.991f, 112.237f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(830, Terminal.Constructor(Vector3(1146.485f, 1142.843f, 112.237f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(831, Terminal.Constructor(Vector3(1150.359f, 1122.745f, 112.233f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(832, Terminal.Constructor(Vector3(1156.116f, 1136.434f, 112.233f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(833, Terminal.Constructor(Vector3(1156.87f, 1132.533f, 112.237f), vanu_equipment_term), owning_building_guid = 204)
|
||||
LocalObject(861, SpawnTube.Constructor(Vector3(1146.494f, 1132.42f, 112.359f), Vector3(0, 0, 304)), owning_building_guid = 204)
|
||||
LocalObject(728, Painbox.Constructor(Vector3(1146.405f, 1132.827f, 121.5618f), painbox_continuous), owning_building_guid = 204)
|
||||
LocalObject(735, Painbox.Constructor(Vector3(1135.332f, 1140.324f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 204)
|
||||
LocalObject(736, Painbox.Constructor(Vector3(1138.548f, 1119.949f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 204)
|
||||
LocalObject(737, Painbox.Constructor(Vector3(1154.586f, 1144.226f, 115.51f), painbox_door_radius_continuous), owning_building_guid = 204)
|
||||
LocalObject(738, Painbox.Constructor(Vector3(1158.049f, 1124.576f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 204)
|
||||
def Building10002(): Unit = { // Name: N_Stasis Type: vanu_control_point GUID: 203, MapID: 10002
|
||||
LocalBuilding("N_Stasis", 203, 10002, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1149.27f, 1132.96f, 107.22f), Vector3(0f, 0f, 236f), vanu_control_point)))
|
||||
LocalObject(793, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 203)
|
||||
LocalObject(633, Door.Constructor(Vector3(1101.842f, 1109.17f, 108.999f)), owning_building_guid = 203)
|
||||
LocalObject(638, Door.Constructor(Vector3(1136.562f, 1139.138f, 113.94f)), owning_building_guid = 203)
|
||||
LocalObject(639, Door.Constructor(Vector3(1136.582f, 1168.265f, 108.999f)), owning_building_guid = 203)
|
||||
LocalObject(640, Door.Constructor(Vector3(1139.776f, 1122.489f, 113.94f)), owning_building_guid = 203)
|
||||
LocalObject(642, Door.Constructor(Vector3(1140.9f, 1146.053f, 138.999f)), owning_building_guid = 203)
|
||||
LocalObject(643, Door.Constructor(Vector3(1147.638f, 1141.284f, 138.979f)), owning_building_guid = 203)
|
||||
LocalObject(644, Door.Constructor(Vector3(1153.212f, 1142.351f, 113.94f)), owning_building_guid = 203)
|
||||
LocalObject(645, Door.Constructor(Vector3(1154.304f, 1136.827f, 138.979f)), owning_building_guid = 203)
|
||||
LocalObject(646, Door.Constructor(Vector3(1156.459f, 1125.718f, 113.94f)), owning_building_guid = 203)
|
||||
LocalObject(647, Door.Constructor(Vector3(1158.776f, 1085.785f, 108.999f)), owning_building_guid = 203)
|
||||
LocalObject(649, Door.Constructor(Vector3(1161.247f, 1132.367f, 138.999f)), owning_building_guid = 203)
|
||||
LocalObject(651, Door.Constructor(Vector3(1180.032f, 1153.502f, 108.999f)), owning_building_guid = 203)
|
||||
LocalObject(826, Terminal.Constructor(Vector3(1136.074f, 1132.302f, 112.237f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(827, Terminal.Constructor(Vector3(1136.845f, 1128.469f, 112.233f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(828, Terminal.Constructor(Vector3(1142.584f, 1142.088f, 112.233f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(829, Terminal.Constructor(Vector3(1146.458f, 1121.991f, 112.237f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(830, Terminal.Constructor(Vector3(1146.485f, 1142.843f, 112.237f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(831, Terminal.Constructor(Vector3(1150.359f, 1122.745f, 112.233f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(832, Terminal.Constructor(Vector3(1156.116f, 1136.434f, 112.233f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(833, Terminal.Constructor(Vector3(1156.87f, 1132.533f, 112.237f), vanu_equipment_term), owning_building_guid = 203)
|
||||
LocalObject(861, SpawnTube.Constructor(Vector3(1146.494f, 1132.42f, 112.359f), Vector3(0, 0, 304)), owning_building_guid = 203)
|
||||
LocalObject(728, Painbox.Constructor(Vector3(1146.405f, 1132.827f, 121.5618f), painbox_continuous), owning_building_guid = 203)
|
||||
LocalObject(735, Painbox.Constructor(Vector3(1135.332f, 1140.324f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(736, Painbox.Constructor(Vector3(1138.548f, 1119.949f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(737, Painbox.Constructor(Vector3(1154.586f, 1144.226f, 115.51f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
LocalObject(738, Painbox.Constructor(Vector3(1158.049f, 1124.576f, 116.11f), painbox_door_radius_continuous), owning_building_guid = 203)
|
||||
}
|
||||
|
||||
Building10000()
|
||||
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 205, MapID: 10000
|
||||
LocalBuilding("Core", 205, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1028.8f, 1012.78f, 165.78f), Vector3(0f, 0f, 0f), vanu_core)))
|
||||
LocalObject(606, Door.Constructor(Vector3(996.3071f, 1000.802f, 172.568f)), owning_building_guid = 205)
|
||||
LocalObject(613, Door.Constructor(Vector3(1024.778f, 972.287f, 172.568f)), owning_building_guid = 205)
|
||||
LocalObject(614, Door.Constructor(Vector3(1024.778f, 972.287f, 177.568f)), owning_building_guid = 205)
|
||||
LocalObject(615, Door.Constructor(Vector3(1024.822f, 1029.273f, 177.568f)), owning_building_guid = 205)
|
||||
LocalObject(616, Door.Constructor(Vector3(1024.822f, 1029.273f, 182.568f)), owning_building_guid = 205)
|
||||
LocalObject(625, Door.Constructor(Vector3(1053.293f, 1000.758f, 182.568f)), owning_building_guid = 205)
|
||||
def Building10000(): Unit = { // Name: Core Type: vanu_core GUID: 204, MapID: 10000
|
||||
LocalBuilding("Core", 204, 10000, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1028.8f, 1012.78f, 165.78f), Vector3(0f, 0f, 0f), vanu_core)))
|
||||
LocalObject(605, Door.Constructor(Vector3(996.3071f, 1000.802f, 172.568f)), owning_building_guid = 204)
|
||||
LocalObject(612, Door.Constructor(Vector3(1024.778f, 972.287f, 172.568f)), owning_building_guid = 204)
|
||||
LocalObject(613, Door.Constructor(Vector3(1024.778f, 972.287f, 177.568f)), owning_building_guid = 204)
|
||||
LocalObject(614, Door.Constructor(Vector3(1024.822f, 1029.273f, 177.568f)), owning_building_guid = 204)
|
||||
LocalObject(615, Door.Constructor(Vector3(1024.822f, 1029.273f, 182.568f)), owning_building_guid = 204)
|
||||
LocalObject(624, Door.Constructor(Vector3(1053.293f, 1000.758f, 182.568f)), owning_building_guid = 204)
|
||||
}
|
||||
|
||||
Building10246()
|
||||
|
||||
def Building10246(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 231, MapID: 10246
|
||||
LocalBuilding("N_ATPlant", 231, 10246, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(739.86f, 1264.38f, 82.47f), Vector3(0f, 0f, 329f), vanu_vehicle_station)))
|
||||
LocalObject(790, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 231)
|
||||
LocalObject(549, Door.Constructor(Vector3(684.2806f, 1258.55f, 114.249f)), owning_building_guid = 231)
|
||||
LocalObject(550, Door.Constructor(Vector3(688.5319f, 1265.615f, 114.229f)), owning_building_guid = 231)
|
||||
LocalObject(551, Door.Constructor(Vector3(692.6342f, 1272.507f, 114.229f)), owning_building_guid = 231)
|
||||
LocalObject(552, Door.Constructor(Vector3(696.8887f, 1279.533f, 114.249f)), owning_building_guid = 231)
|
||||
LocalObject(553, Door.Constructor(Vector3(710.3329f, 1224.244f, 84.249f)), owning_building_guid = 231)
|
||||
LocalObject(554, Door.Constructor(Vector3(714.447f, 1231.091f, 104.173f)), owning_building_guid = 231)
|
||||
LocalObject(555, Door.Constructor(Vector3(718.8141f, 1284.958f, 104.161f)), owning_building_guid = 231)
|
||||
LocalObject(556, Door.Constructor(Vector3(743.5565f, 1279.537f, 84.249f)), owning_building_guid = 231)
|
||||
LocalObject(687, Door.Constructor(Vector3(675.4597f, 1282.781f, 89.103f)), owning_building_guid = 231)
|
||||
LocalObject(785, Terminal.Constructor(Vector3(705.5295f, 1244.009f, 102.387f), vanu_air_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(863, VehicleSpawnPad.Constructor(Vector3(713.2993f, 1248.321f, 102.386f), vanu_vehicle_creation_pad, Vector3(0, 0, 121)), owning_building_guid = 231, terminal_guid = 785)
|
||||
LocalObject(786, Terminal.Constructor(Vector3(723.7557f, 1274.36f, 102.387f), vanu_air_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(864, VehicleSpawnPad.Constructor(Vector3(723.6083f, 1265.478f, 102.386f), vanu_vehicle_creation_pad, Vector3(0, 0, 121)), owning_building_guid = 231, terminal_guid = 786)
|
||||
LocalObject(796, Terminal.Constructor(Vector3(702.5449f, 1252.534f, 84.97f), vanu_equipment_term), owning_building_guid = 231)
|
||||
LocalObject(797, Terminal.Constructor(Vector3(714.9058f, 1273.106f, 84.97f), vanu_equipment_term), owning_building_guid = 231)
|
||||
LocalObject(868, Terminal.Constructor(Vector3(703.9712f, 1265.516f, 87.47f), vanu_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(862, VehicleSpawnPad.Constructor(Vector3(691.0519f, 1273.405f, 84.875f), vanu_vehicle_creation_pad, Vector3(0, 0, -59)), owning_building_guid = 231, terminal_guid = 868)
|
||||
def Building10246(): Unit = { // Name: N_ATPlant Type: vanu_vehicle_station GUID: 230, MapID: 10246
|
||||
LocalBuilding("N_ATPlant", 230, 10246, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(739.86f, 1264.38f, 82.47f), Vector3(0f, 0f, 329f), vanu_vehicle_station)))
|
||||
LocalObject(790, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 230)
|
||||
LocalObject(548, Door.Constructor(Vector3(684.2806f, 1258.55f, 114.249f)), owning_building_guid = 230)
|
||||
LocalObject(549, Door.Constructor(Vector3(688.5319f, 1265.615f, 114.229f)), owning_building_guid = 230)
|
||||
LocalObject(550, Door.Constructor(Vector3(692.6342f, 1272.507f, 114.229f)), owning_building_guid = 230)
|
||||
LocalObject(551, Door.Constructor(Vector3(696.8887f, 1279.533f, 114.249f)), owning_building_guid = 230)
|
||||
LocalObject(552, Door.Constructor(Vector3(710.3329f, 1224.244f, 84.249f)), owning_building_guid = 230)
|
||||
LocalObject(553, Door.Constructor(Vector3(714.447f, 1231.091f, 104.173f)), owning_building_guid = 230)
|
||||
LocalObject(554, Door.Constructor(Vector3(718.8141f, 1284.958f, 104.161f)), owning_building_guid = 230)
|
||||
LocalObject(555, Door.Constructor(Vector3(743.5565f, 1279.537f, 84.249f)), owning_building_guid = 230)
|
||||
LocalObject(686, Door.Constructor(Vector3(675.4597f, 1282.781f, 89.103f)), owning_building_guid = 230)
|
||||
LocalObject(785, Terminal.Constructor(Vector3(705.5295f, 1244.009f, 102.387f), vanu_air_vehicle_term), owning_building_guid = 230)
|
||||
LocalObject(863, VehicleSpawnPad.Constructor(Vector3(713.2993f, 1248.321f, 102.386f), vanu_vehicle_creation_pad, Vector3(0, 0, 121)), owning_building_guid = 230, terminal_guid = 785)
|
||||
LocalObject(786, Terminal.Constructor(Vector3(723.7557f, 1274.36f, 102.387f), vanu_air_vehicle_term), owning_building_guid = 230)
|
||||
LocalObject(864, VehicleSpawnPad.Constructor(Vector3(723.6083f, 1265.478f, 102.386f), vanu_vehicle_creation_pad, Vector3(0, 0, 121)), owning_building_guid = 230, terminal_guid = 786)
|
||||
LocalObject(796, Terminal.Constructor(Vector3(702.5449f, 1252.534f, 84.97f), vanu_equipment_term), owning_building_guid = 230)
|
||||
LocalObject(797, Terminal.Constructor(Vector3(714.9058f, 1273.106f, 84.97f), vanu_equipment_term), owning_building_guid = 230)
|
||||
LocalObject(868, Terminal.Constructor(Vector3(703.9712f, 1265.516f, 87.47f), vanu_vehicle_term), owning_building_guid = 230)
|
||||
LocalObject(862, VehicleSpawnPad.Constructor(Vector3(691.0519f, 1273.405f, 84.875f), vanu_vehicle_creation_pad, Vector3(0, 0, -59)), owning_building_guid = 230, terminal_guid = 868)
|
||||
}
|
||||
|
||||
Building10248()
|
||||
|
||||
def Building10248(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 232, MapID: 10248
|
||||
LocalBuilding("S_ATPlant", 232, 10248, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1304.12f, 799.11f, 83.07f), Vector3(0f, 0f, 142f), vanu_vehicle_station)))
|
||||
LocalObject(795, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 232)
|
||||
LocalObject(677, Door.Constructor(Vector3(1298.604f, 784.5164f, 84.849f)), owning_building_guid = 232)
|
||||
LocalObject(678, Door.Constructor(Vector3(1322.501f, 776.121f, 104.761f)), owning_building_guid = 232)
|
||||
LocalObject(679, Door.Constructor(Vector3(1333.401f, 829.0539f, 104.773f)), owning_building_guid = 232)
|
||||
LocalObject(680, Door.Constructor(Vector3(1338.318f, 835.3486f, 84.849f)), owning_building_guid = 232)
|
||||
LocalObject(682, Door.Constructor(Vector3(1344.924f, 778.8329f, 114.849f)), owning_building_guid = 232)
|
||||
LocalObject(683, Door.Constructor(Vector3(1350.003f, 785.2883f, 114.829f)), owning_building_guid = 232)
|
||||
LocalObject(684, Door.Constructor(Vector3(1354.915f, 791.6285f, 114.829f)), owning_building_guid = 232)
|
||||
LocalObject(685, Door.Constructor(Vector3(1359.996f, 798.1234f, 114.849f)), owning_building_guid = 232)
|
||||
LocalObject(688, Door.Constructor(Vector3(1365.798f, 772.9979f, 89.703f)), owning_building_guid = 232)
|
||||
LocalObject(787, Terminal.Constructor(Vector3(1318.888f, 787.242f, 102.987f), vanu_air_vehicle_term), owning_building_guid = 232)
|
||||
LocalObject(865, VehicleSpawnPad.Constructor(Vector3(1320.117f, 796.0395f, 102.986f), vanu_vehicle_creation_pad, Vector3(0, 0, -52)), owning_building_guid = 232, terminal_guid = 787)
|
||||
LocalObject(788, Terminal.Constructor(Vector3(1340.677f, 815.1455f, 102.987f), vanu_air_vehicle_term), owning_building_guid = 232)
|
||||
LocalObject(866, VehicleSpawnPad.Constructor(Vector3(1332.44f, 811.8123f, 102.986f), vanu_vehicle_creation_pad, Vector3(0, 0, -52)), owning_building_guid = 232, terminal_guid = 788)
|
||||
LocalObject(846, Terminal.Constructor(Vector3(1327.825f, 787.4082f, 85.57f), vanu_equipment_term), owning_building_guid = 232)
|
||||
LocalObject(847, Terminal.Constructor(Vector3(1342.601f, 806.3204f, 85.57f), vanu_equipment_term), owning_building_guid = 232)
|
||||
LocalObject(869, Terminal.Constructor(Vector3(1339.603f, 793.6083f, 88.07f), vanu_vehicle_term), owning_building_guid = 232)
|
||||
LocalObject(867, VehicleSpawnPad.Constructor(Vector3(1351.464f, 784.2039f, 85.475f), vanu_vehicle_creation_pad, Vector3(0, 0, 128)), owning_building_guid = 232, terminal_guid = 869)
|
||||
def Building10248(): Unit = { // Name: S_ATPlant Type: vanu_vehicle_station GUID: 231, MapID: 10248
|
||||
LocalBuilding("S_ATPlant", 231, 10248, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1304.12f, 799.11f, 83.07f), Vector3(0f, 0f, 142f), vanu_vehicle_station)))
|
||||
LocalObject(795, CaptureTerminal.Constructor(vanu_control_console), owning_building_guid = 231)
|
||||
LocalObject(676, Door.Constructor(Vector3(1298.604f, 784.5164f, 84.849f)), owning_building_guid = 231)
|
||||
LocalObject(677, Door.Constructor(Vector3(1322.501f, 776.121f, 104.761f)), owning_building_guid = 231)
|
||||
LocalObject(678, Door.Constructor(Vector3(1333.401f, 829.0539f, 104.773f)), owning_building_guid = 231)
|
||||
LocalObject(679, Door.Constructor(Vector3(1338.318f, 835.3486f, 84.849f)), owning_building_guid = 231)
|
||||
LocalObject(681, Door.Constructor(Vector3(1344.924f, 778.8329f, 114.849f)), owning_building_guid = 231)
|
||||
LocalObject(682, Door.Constructor(Vector3(1350.003f, 785.2883f, 114.829f)), owning_building_guid = 231)
|
||||
LocalObject(683, Door.Constructor(Vector3(1354.915f, 791.6285f, 114.829f)), owning_building_guid = 231)
|
||||
LocalObject(684, Door.Constructor(Vector3(1359.996f, 798.1234f, 114.849f)), owning_building_guid = 231)
|
||||
LocalObject(687, Door.Constructor(Vector3(1365.798f, 772.9979f, 89.703f)), owning_building_guid = 231)
|
||||
LocalObject(787, Terminal.Constructor(Vector3(1318.888f, 787.242f, 102.987f), vanu_air_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(865, VehicleSpawnPad.Constructor(Vector3(1320.117f, 796.0395f, 102.986f), vanu_vehicle_creation_pad, Vector3(0, 0, -52)), owning_building_guid = 231, terminal_guid = 787)
|
||||
LocalObject(788, Terminal.Constructor(Vector3(1340.677f, 815.1455f, 102.987f), vanu_air_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(866, VehicleSpawnPad.Constructor(Vector3(1332.44f, 811.8123f, 102.986f), vanu_vehicle_creation_pad, Vector3(0, 0, -52)), owning_building_guid = 231, terminal_guid = 788)
|
||||
LocalObject(846, Terminal.Constructor(Vector3(1327.825f, 787.4082f, 85.57f), vanu_equipment_term), owning_building_guid = 231)
|
||||
LocalObject(847, Terminal.Constructor(Vector3(1342.601f, 806.3204f, 85.57f), vanu_equipment_term), owning_building_guid = 231)
|
||||
LocalObject(869, Terminal.Constructor(Vector3(1339.603f, 793.6083f, 88.07f), vanu_vehicle_term), owning_building_guid = 231)
|
||||
LocalObject(867, VehicleSpawnPad.Constructor(Vector3(1351.464f, 784.2039f, 85.475f), vanu_vehicle_creation_pad, Vector3(0, 0, 128)), owning_building_guid = 231, terminal_guid = 869)
|
||||
}
|
||||
|
||||
Building10225()
|
||||
|
||||
def Building10225(): Unit = { // Name: GW_Cavern6_W Type: warpgate_cavern GUID: 233, MapID: 10225
|
||||
LocalBuilding("GW_Cavern6_W", 233, 10225, FoundationBuilder(WarpGate.Structure(Vector3(281.98f, 637.77f, 60.83f))))
|
||||
def Building10225(): Unit = { // Name: GW_Cavern6_W Type: warpgate_cavern GUID: 232, MapID: 10225
|
||||
LocalBuilding("GW_Cavern6_W", 232, 10225, FoundationBuilder(WarpGate.Structure(Vector3(281.98f, 637.77f, 60.83f))))
|
||||
}
|
||||
|
||||
Building10224()
|
||||
|
||||
def Building10224(): Unit = { // Name: GW_Cavern6_N Type: warpgate_cavern GUID: 234, MapID: 10224
|
||||
LocalBuilding("GW_Cavern6_N", 234, 10224, FoundationBuilder(WarpGate.Structure(Vector3(1093.93f, 2082.3f, 80.82f))))
|
||||
def Building10224(): Unit = { // Name: GW_Cavern6_N Type: warpgate_cavern GUID: 233, MapID: 10224
|
||||
LocalBuilding("GW_Cavern6_N", 233, 10224, FoundationBuilder(WarpGate.Structure(Vector3(1093.93f, 2082.3f, 80.82f))))
|
||||
}
|
||||
|
||||
Building10226()
|
||||
|
||||
def Building10226(): Unit = { // Name: GW_Cavern6_S Type: warpgate_cavern GUID: 235, MapID: 10226
|
||||
LocalBuilding("GW_Cavern6_S", 235, 10226, FoundationBuilder(WarpGate.Structure(Vector3(1218.27f, 218.05f, 100.82f))))
|
||||
def Building10226(): Unit = { // Name: GW_Cavern6_S Type: warpgate_cavern GUID: 234, MapID: 10226
|
||||
LocalBuilding("GW_Cavern6_S", 234, 10226, FoundationBuilder(WarpGate.Structure(Vector3(1218.27f, 218.05f, 100.82f))))
|
||||
}
|
||||
|
||||
Building10227()
|
||||
|
||||
def Building10227(): Unit = { // Name: GW_Cavern6_E Type: warpgate_cavern GUID: 236, MapID: 10227
|
||||
LocalBuilding("GW_Cavern6_E", 236, 10227, FoundationBuilder(WarpGate.Structure(Vector3(1986.27f, 922.08f, 20.82f))))
|
||||
def Building10227(): Unit = { // Name: GW_Cavern6_E Type: warpgate_cavern GUID: 235, MapID: 10227
|
||||
LocalBuilding("GW_Cavern6_E", 235, 10227, FoundationBuilder(WarpGate.Structure(Vector3(1986.27f, 922.08f, 20.82f))))
|
||||
}
|
||||
|
||||
ZoneOwnedObjects()
|
||||
|
|
@ -463,7 +463,7 @@ object Ugd06 { // Drugaskan
|
|||
LocalObject(843, Terminal.Constructor(Vector3(1263.08f, 997.75f, 100.83f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(844, Terminal.Constructor(Vector3(1263.42f, 1014.84f, 100.83f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(845, Terminal.Constructor(Vector3(1266.79f, 810.47f, 85.06f), vanu_equipment_term), owning_building_guid = 0)
|
||||
LocalObject(12, ProximityTerminal.Constructor(Vector3(1172.58f, 709.8f, 81.4f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(11, ProximityTerminal.Constructor(Vector3(1172.58f, 709.8f, 81.4f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(703, ProximityTerminal.Constructor(Vector3(857.28f, 1126.68f, 87.35f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(704, ProximityTerminal.Constructor(Vector3(978.1f, 685.44f, 96.28f), crystals_health_a), owning_building_guid = 0)
|
||||
LocalObject(705, ProximityTerminal.Constructor(Vector3(997.47f, 936.4f, 98.43f), crystals_health_a), owning_building_guid = 0)
|
||||
|
|
@ -475,56 +475,56 @@ object Ugd06 { // Drugaskan
|
|||
LocalObject(711, ProximityTerminal.Constructor(Vector3(887.15f, 1281.71f, 110.54f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(712, ProximityTerminal.Constructor(Vector3(1055.56f, 1071.61f, 102.26f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(713, ProximityTerminal.Constructor(Vector3(1069.99f, 1127.29f, 174.49f), crystals_health_b), owning_building_guid = 0)
|
||||
LocalObject(206, FacilityTurret.Constructor(Vector3(740.28f, 1248.13f, 102.39f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(206, 5000)
|
||||
LocalObject(207, FacilityTurret.Constructor(Vector3(809.59f, 1107.17f, 106.13f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(207, 5001)
|
||||
LocalObject(208, FacilityTurret.Constructor(Vector3(850.2f, 1289.34f, 95.04f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(208, 5002)
|
||||
LocalObject(209, FacilityTurret.Constructor(Vector3(882.78f, 1056.81f, 89.36f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(209, 5003)
|
||||
LocalObject(210, FacilityTurret.Constructor(Vector3(883.18f, 900.09f, 123.26f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(210, 5004)
|
||||
LocalObject(211, FacilityTurret.Constructor(Vector3(897.52f, 1111.75f, 95.42f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(211, 5005)
|
||||
LocalObject(212, FacilityTurret.Constructor(Vector3(901.13f, 1260.92f, 95.04f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(212, 5006)
|
||||
LocalObject(213, FacilityTurret.Constructor(Vector3(933.25f, 896.94f, 108.78f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(213, 5007)
|
||||
LocalObject(214, FacilityTurret.Constructor(Vector3(980.25f, 1277.41f, 81.61f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(214, 5008)
|
||||
LocalObject(215, FacilityTurret.Constructor(Vector3(989.24f, 1112.19f, 97.47f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(215, 5009)
|
||||
LocalObject(216, FacilityTurret.Constructor(Vector3(1010.06f, 1207.81f, 100.65f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(216, 5010)
|
||||
LocalObject(217, FacilityTurret.Constructor(Vector3(1020.39f, 934.87f, 98.43f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(217, 5011)
|
||||
LocalObject(218, FacilityTurret.Constructor(Vector3(1024.5f, 824.39f, 109.9f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(218, 5012)
|
||||
LocalObject(219, FacilityTurret.Constructor(Vector3(1046.17f, 1093.7f, 100.3f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(219, 5013)
|
||||
LocalObject(220, FacilityTurret.Constructor(Vector3(1103.21f, 909.09f, 81.32f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(220, 5014)
|
||||
LocalObject(221, FacilityTurret.Constructor(Vector3(1106.4f, 1091.2f, 115.81f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(221, 5015)
|
||||
LocalObject(222, FacilityTurret.Constructor(Vector3(1143.93f, 1173.62f, 137.22f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(222, 5016)
|
||||
LocalObject(223, FacilityTurret.Constructor(Vector3(1158.52f, 731.05f, 90.93f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(223, 5017)
|
||||
LocalObject(224, FacilityTurret.Constructor(Vector3(1181.47f, 838.23f, 101.14f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(224, 5018)
|
||||
LocalObject(225, FacilityTurret.Constructor(Vector3(1212.43f, 868.94f, 120.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(225, 5019)
|
||||
LocalObject(226, FacilityTurret.Constructor(Vector3(1219.12f, 993.4f, 102.26f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(226, 5020)
|
||||
LocalObject(227, FacilityTurret.Constructor(Vector3(1232.83f, 867.35f, 101.14f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(227, 5021)
|
||||
LocalObject(228, FacilityTurret.Constructor(Vector3(1306.63f, 814.39f, 102.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(228, 5022)
|
||||
LocalObject(229, FacilityTurret.Constructor(Vector3(1338.8f, 750.12f, 102.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(229, 5023)
|
||||
LocalObject(230, FacilityTurret.Constructor(Vector3(1356.64f, 861.39f, 92.4f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(230, 5024)
|
||||
LocalObject(205, FacilityTurret.Constructor(Vector3(740.28f, 1248.13f, 102.39f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(205, 5000)
|
||||
LocalObject(206, FacilityTurret.Constructor(Vector3(809.59f, 1107.17f, 106.13f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(206, 5001)
|
||||
LocalObject(207, FacilityTurret.Constructor(Vector3(850.2f, 1289.34f, 95.04f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(207, 5002)
|
||||
LocalObject(208, FacilityTurret.Constructor(Vector3(882.78f, 1056.81f, 89.36f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(208, 5003)
|
||||
LocalObject(209, FacilityTurret.Constructor(Vector3(883.18f, 900.09f, 123.26f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(209, 5004)
|
||||
LocalObject(210, FacilityTurret.Constructor(Vector3(897.52f, 1111.75f, 95.42f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(210, 5005)
|
||||
LocalObject(211, FacilityTurret.Constructor(Vector3(901.13f, 1260.92f, 95.04f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(211, 5006)
|
||||
LocalObject(212, FacilityTurret.Constructor(Vector3(933.25f, 896.94f, 108.78f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(212, 5007)
|
||||
LocalObject(213, FacilityTurret.Constructor(Vector3(980.25f, 1277.41f, 81.61f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(213, 5008)
|
||||
LocalObject(214, FacilityTurret.Constructor(Vector3(989.24f, 1112.19f, 97.47f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(214, 5009)
|
||||
LocalObject(215, FacilityTurret.Constructor(Vector3(1010.06f, 1207.81f, 100.65f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(215, 5010)
|
||||
LocalObject(216, FacilityTurret.Constructor(Vector3(1020.39f, 934.87f, 98.43f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(216, 5011)
|
||||
LocalObject(217, FacilityTurret.Constructor(Vector3(1024.5f, 824.39f, 109.9f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(217, 5012)
|
||||
LocalObject(218, FacilityTurret.Constructor(Vector3(1046.17f, 1093.7f, 100.3f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(218, 5013)
|
||||
LocalObject(219, FacilityTurret.Constructor(Vector3(1103.21f, 909.09f, 81.32f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(219, 5014)
|
||||
LocalObject(220, FacilityTurret.Constructor(Vector3(1106.4f, 1091.2f, 115.81f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(220, 5015)
|
||||
LocalObject(221, FacilityTurret.Constructor(Vector3(1143.93f, 1173.62f, 137.22f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(221, 5016)
|
||||
LocalObject(222, FacilityTurret.Constructor(Vector3(1158.52f, 731.05f, 90.93f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(222, 5017)
|
||||
LocalObject(223, FacilityTurret.Constructor(Vector3(1181.47f, 838.23f, 101.14f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(223, 5018)
|
||||
LocalObject(224, FacilityTurret.Constructor(Vector3(1212.43f, 868.94f, 120.92f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(224, 5019)
|
||||
LocalObject(225, FacilityTurret.Constructor(Vector3(1219.12f, 993.4f, 102.26f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(225, 5020)
|
||||
LocalObject(226, FacilityTurret.Constructor(Vector3(1232.83f, 867.35f, 101.14f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(226, 5021)
|
||||
LocalObject(227, FacilityTurret.Constructor(Vector3(1306.63f, 814.39f, 102.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(227, 5022)
|
||||
LocalObject(228, FacilityTurret.Constructor(Vector3(1338.8f, 750.12f, 102.99f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(228, 5023)
|
||||
LocalObject(229, FacilityTurret.Constructor(Vector3(1356.64f, 861.39f, 92.4f), vanu_sentry_turret), owning_building_guid = 0)
|
||||
TurretToWeapon(229, 5024)
|
||||
}
|
||||
|
||||
def Lattice(): Unit = {
|
||||
|
|
|
|||
Loading…
Reference in a new issue