mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-19 18:44:45 +00:00
log ResetSequence as hex
This commit is contained in:
parent
77263833fa
commit
87df36946a
|
|
@ -305,14 +305,14 @@ class MiddlewareActor(
|
|||
Unknown30 is used to reuse an existing crypto session when switching from login to world
|
||||
When not handling it, it appears that the client will fall back to using ClientStart
|
||||
Do we need to implement this?
|
||||
*/
|
||||
*/
|
||||
connectionClose()
|
||||
|
||||
case (ConnectionClose(), _) =>
|
||||
/*
|
||||
indicates the user has willingly quit the game world
|
||||
we do not need to implement this
|
||||
*/
|
||||
*/
|
||||
Behaviors.same
|
||||
|
||||
// TODO ResetSequence
|
||||
|
|
@ -459,7 +459,7 @@ class MiddlewareActor(
|
|||
case Successful((packet, None)) =>
|
||||
packet match {
|
||||
case _: PlanetSideResetSequencePacket =>
|
||||
log.info(s"ResetSequence: ${msg}, inSeq: ${inSequence}, outSeq: ${outSequence}")
|
||||
log.info(s"ResetSequence: ${msg.toHex}, inSeq: ${inSequence}, outSeq: ${outSequence}")
|
||||
case _ => ()
|
||||
}
|
||||
in(packet)
|
||||
|
|
|
|||
Loading…
Reference in a new issue