VitalityTest ClearHistory fix

Event history was reversed in XP rework
This commit is contained in:
Resaec 2023-12-28 23:49:36 +01:00
parent b17d699b5f
commit 83c4445dd0

View file

@ -65,13 +65,14 @@ class VitalityTest extends Specification {
val list = player.ClearHistory()
player.History.size mustEqual 0
list.head.isInstanceOf[PlayerSuicide] mustEqual true
list(1).isInstanceOf[ShieldCharge] mustEqual true
list(2).isInstanceOf[RepairFromTerminal] mustEqual true
list.head.isInstanceOf[HealFromKit] mustEqual true
list(1).isInstanceOf[HealFromTerminal] mustEqual true
list(2).isInstanceOf[HealFromImplant] mustEqual true
list(3).isInstanceOf[RepairFromExoSuitChange] mustEqual true
list(4).isInstanceOf[HealFromImplant] mustEqual true
list(5).isInstanceOf[HealFromTerminal] mustEqual true
list(6).isInstanceOf[HealFromKit] mustEqual true
list(4).isInstanceOf[RepairFromTerminal] mustEqual true
list(5).isInstanceOf[ShieldCharge] mustEqual true
list(6).isInstanceOf[PlayerSuicide] mustEqual true
}
"get exactly one entry that was caused by projectile damage" in {