No Uniform, No Helmet, No Service (#1040)

* added extra checks to eliminate cosmetics from the packet transcoder where having them defined would be considered harmful to the data

* new uniform options; moved cosmetics class file

* assurance that the cosmetics settings are accurate during transitory points
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Fate-JH 2023-03-16 13:12:54 -04:00 committed by GitHub
parent fdcce870d9
commit 7e899e9ef3
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11 changed files with 139 additions and 71 deletions

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@ -1,7 +1,6 @@
// Copyright (c) 2017 PSForever
package game.objectcreate
import net.psforever.objects.avatar.Cosmetic
import net.psforever.packet.PacketCoding
import net.psforever.packet.game.ObjectCreateMessage
import net.psforever.packet.game.objectcreate._

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@ -1,7 +1,7 @@
// Copyright (c) 2017 PSForever
package game.objectcreatedetailed
import net.psforever.objects.avatar.{BattleRank, Certification, Cosmetic}
import net.psforever.objects.avatar.{BattleRank, Certification}
import org.specs2.mutable._
import net.psforever.packet._
import net.psforever.packet.game.ObjectCreateDetailedMessage

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// Copyright (c) 2017 PSForever
package game.objectcreatevehicle
import net.psforever.objects.avatar.Cosmetic
import net.psforever.packet._
import net.psforever.packet.game.objectcreate._
import net.psforever.packet.game.ObjectCreateMessage