Experience for KDA [Prep-work] (#1024)

* extensive modifications to source entry shorthand

* moving 11 files changes 55 other files

* added score card classes; upgraded packet classes

* I decided to import over everything

* proliferation of in-game activity messages, especially for spawning activity; removed defaults for activities; fixed (most?) building tests

* upkeep on the LLU's managing service, as well as the facility hack management service, in response to a potential bug

* a facility that changes faction affiliation while it is the destination of an LLU delivery will cancel that LLU delivery

* fixed crash due to boomer trigger overriding position of ace, without the ace being properly cleaned up on the client of the bomber; fixed issue with the boomer trigger going missing

* flipped the first two FDU deployable settings so they match the correct fire modes; corrected a stack overflow situation with the sourcing entities

* action, but no response

* condensed parameters on avatar class

* as always, fixing tests

* quickly, loose ends tied
This commit is contained in:
Fate-JH 2023-02-14 00:09:28 -05:00 committed by GitHub
parent 40cf783f18
commit 779054fef9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
153 changed files with 3772 additions and 2100 deletions

View file

@ -53,7 +53,7 @@ private class DefinitionWrappedInVitality(definition: ObjectDefinition)
case p: ProjectileDefinition => p
case _ => GlobalDefinitions.no_projectile
}
Name = { definition.Name }
DefaultHealth = 1 //just cuz
}