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Experience for KDA [Prep-work] (#1024)
* extensive modifications to source entry shorthand * moving 11 files changes 55 other files * added score card classes; upgraded packet classes * I decided to import over everything * proliferation of in-game activity messages, especially for spawning activity; removed defaults for activities; fixed (most?) building tests * upkeep on the LLU's managing service, as well as the facility hack management service, in response to a potential bug * a facility that changes faction affiliation while it is the destination of an LLU delivery will cancel that LLU delivery * fixed crash due to boomer trigger overriding position of ace, without the ace being properly cleaned up on the client of the bomber; fixed issue with the boomer trigger going missing * flipped the first two FDU deployable settings so they match the correct fire modes; corrected a stack overflow situation with the sourcing entities * action, but no response * condensed parameters on avatar class * as always, fixing tests * quickly, loose ends tied
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@ -46,6 +46,7 @@ lazy val psforeverSettings = Seq(
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"com.typesafe.akka" %% "akka-stream" % "2.6.17",
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"com.typesafe.akka" %% "akka-testkit" % "2.6.17" % "test",
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"com.typesafe.akka" %% "akka-actor-typed" % "2.6.17",
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"com.typesafe.akka" %% "akka-actor-testkit-typed" % "2.6.17" % "test",
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"com.typesafe.akka" %% "akka-slf4j" % "2.6.17",
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"com.typesafe.akka" %% "akka-cluster-typed" % "2.6.17",
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"com.typesafe.akka" %% "akka-coordination" % "2.6.17",
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