From 69e63827fa89945ca80836a53b4253f2eb2f68dd Mon Sep 17 00:00:00 2001 From: Mazo Date: Sat, 30 May 2020 21:33:26 +0100 Subject: [PATCH] Added functionality to allow zone specific property override config files --- .../objects/zones/InterstellarCluster.scala | 6 + .../game/objectcreate/ObjectClass.scala | 21 ++ .../properties/PropertyOverrideManager.scala | 131 +++++++ .../src/main/resources/game_objects0.adb.lst | 14 + .../src/main/resources/game_objects29.adb.lst | 10 + pslogin/src/main/scala/PsLogin.scala | 3 +- .../src/main/scala/WorldSessionActor.scala | 321 +----------------- 7 files changed, 198 insertions(+), 308 deletions(-) create mode 100644 common/src/main/scala/services/properties/PropertyOverrideManager.scala create mode 100644 pslogin/src/main/resources/game_objects0.adb.lst create mode 100644 pslogin/src/main/resources/game_objects29.adb.lst diff --git a/common/src/main/scala/net/psforever/objects/zones/InterstellarCluster.scala b/common/src/main/scala/net/psforever/objects/zones/InterstellarCluster.scala index 699e078a7..542cf98b4 100644 --- a/common/src/main/scala/net/psforever/objects/zones/InterstellarCluster.scala +++ b/common/src/main/scala/net/psforever/objects/zones/InterstellarCluster.scala @@ -75,6 +75,9 @@ class InterstellarCluster(zones : List[Zone]) extends Actor { } sender ! InterstellarCluster.PlayerList(players) + case InterstellarCluster.GetZoneIds() => + sender ! InterstellarCluster.ZoneIds(zones.map(_.Number)) + case msg @ Zone.Lattice.RequestSpecificSpawnPoint(zone_number, _, _, _) => recursiveFindWorldInCluster(zones.iterator, _.Number == zone_number) match { case Some(zone) => @@ -219,4 +222,7 @@ object InterstellarCluster { * @param zone_num the zone number to request building map updates for */ final case class ZoneMapUpdate(zone_num : Int) + + final case class GetZoneIds() + final case class ZoneIds(zoneIds : List[Int]) } diff --git a/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala b/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala index c55e8a3a0..be20992d6 100644 --- a/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala +++ b/common/src/main/scala/net/psforever/packet/game/objectcreate/ObjectClass.scala @@ -187,6 +187,7 @@ object ObjectClass { final val katana = 421 final val lancer = 425 final val lasher = 429 + final val lasher_projectile_ap = 431 final val liberator_25mm_cannon = 433 final val liberator_bomb_bay = 435 final val liberator_weapon_system = 440 @@ -398,6 +399,26 @@ object ObjectClass { final val targeting_laser_dispenser = 851 final val teleportpad_terminal = 853 + + final val objectClassMap = scala.collection.mutable.Map[String, Int]() + + def ByName(name : String) : Int = { + // This whole thing is a dirty "temporary" hack so I don't have to make a huge map out of the above object vars by hand + // Forgive me. + if(objectClassMap.size == 0) { + val objectClassMethods = ObjectClass.getClass.getDeclaredMethods + objectClassMethods.foreach(x => { + if(x.getReturnType.getName == "int" && x.getParameterTypes.isEmpty) { // ints only & Ignore functions with parameters + val objectName = x.getName + val value = ObjectClass.getClass.getMethod(objectName).invoke(ObjectClass) + objectClassMap.put(objectName, value.asInstanceOf[Int]) + } + }) + } + + objectClassMap(name.toLowerCase()) + } + //TODO refactor the following functions into another object later /** * Given an object class, retrieve the `Codec` used to parse and translate the constructor data for that type. diff --git a/common/src/main/scala/services/properties/PropertyOverrideManager.scala b/common/src/main/scala/services/properties/PropertyOverrideManager.scala new file mode 100644 index 000000000..72078c17a --- /dev/null +++ b/common/src/main/scala/services/properties/PropertyOverrideManager.scala @@ -0,0 +1,131 @@ +package services.properties + + +import akka.actor.{Actor, ActorRef, Stash} +import net.psforever.objects.zones.InterstellarCluster +import net.psforever.packet.game.{GamePropertyTarget, PropertyOverrideMessage} +import net.psforever.packet.game.PropertyOverrideMessage.GamePropertyScope +import net.psforever.packet.game.objectcreate.ObjectClass +import services.ServiceManager +import services.ServiceManager.Lookup + +import scala.collection.mutable.ListBuffer + +class PropertyOverrideManager extends Actor with Stash { + private[this] val log = org.log4s.getLogger("PropertyOverrideManager") + + private var overrides : Map[Int, Map[String, List[(String, String)]]] = Map() + private var gamePropertyScopes : List[PropertyOverrideMessage.GamePropertyScope] = List() + private var interstellarCluster : ActorRef = Actor.noSender + private var zoneIds : List[Int] = List() + + override def preStart = { + log.info(s"Starting PropertyOverrideManager") + ServiceManager.serviceManager ! Lookup("cluster") + } + + override def receive = ServiceLookup + + def ServiceLookup : Receive = { + case ServiceManager.LookupResult("cluster", endpoint) => + interstellarCluster = endpoint + + if (interstellarCluster != ActorRef.noSender) { + interstellarCluster ! InterstellarCluster.GetZoneIds() + } + + case InterstellarCluster.ZoneIds(zoneIds) => + this.zoneIds = zoneIds + + unstashAll() + LoadOverridesFromFile(zoneId = 0) // Global overrides + for(zoneId <- zoneIds) { + LoadOverridesFromFile(zoneId) + } + + ProcessGamePropertyScopes() + + context.become(ReceiveCommand) + + case _ => stash() + } + + def ReceiveCommand: Receive = { + case PropertyOverrideManager.GetOverridesMessage => { + sender ! gamePropertyScopes + } + case _ => ; + } + + private def LoadOverridesFromFile(zoneId : Int): Unit = { + val zoneOverrides = LoadFile(s"game_objects${zoneId}.adb.lst") + + if(zoneOverrides == null) { + log.info(s"No overrides found for zone ${zoneId} using filename game_objects${zoneId}.adb.lst") + return + } + + val grouped = zoneOverrides.groupBy(_._1).view.mapValues(_.map(x => (x._2, x._3)).toList).toMap + + log.info(s"Loaded property overrides for zone $zoneId: ${grouped.toString}") + overrides += (zoneId -> grouped) + } + + private def ProcessGamePropertyScopes(): Unit = { + val scopesBuffer : ListBuffer[GamePropertyScope] = ListBuffer() + + for(over <- overrides) { + val zoneId = over._1 + val overrideMap = over._2 + + val gamePropertyTargets : ListBuffer[PropertyOverrideMessage.GamePropertyTarget] = ListBuffer() + + for(propOverride <- overrideMap) { + val objectId = ObjectClass.ByName(propOverride._1) + val props = GamePropertyTarget(objectId,propOverride._2) + gamePropertyTargets += props + } + + val scope = GamePropertyScope(zoneId, gamePropertyTargets.toList) + + scopesBuffer += scope + } + + gamePropertyScopes = scopesBuffer.toList + } + + def LoadFile(path : String): ListBuffer[(String, String, String)] = { + val stream = getClass.getClassLoader.getResourceAsStream(path) + if(stream == null) { + return null + } + + val content = scala.io.Source.fromInputStream(stream).getLines().filter(x => x.startsWith("add_property")) + var data : ListBuffer[(String, String, String)] = ListBuffer() + + for(line <- content) { + val splitLine = line.split(" ") + if(splitLine.length >= 3) { + val objectName = splitLine(1) + val property = splitLine(2) + + var propertyValue = "" + for(i <- 3 to splitLine.length - 1) { + propertyValue += splitLine(i) + " " + } + propertyValue = propertyValue.trim + + data += ((objectName, property, propertyValue)) + } + } + + stream.close() + + data + } + +} + +object PropertyOverrideManager { + final case class GetOverridesMessage() +} diff --git a/pslogin/src/main/resources/game_objects0.adb.lst b/pslogin/src/main/resources/game_objects0.adb.lst new file mode 100644 index 000000000..d42ea83de --- /dev/null +++ b/pslogin/src/main/resources/game_objects0.adb.lst @@ -0,0 +1,14 @@ +add_property super_staminakit allowed false +add_property super_staminakit nodrop false +add_property super_staminakit requirement_award0 false +add_property super_staminakit medkit_reuse_delay 300 + +## add lash damage to AP lasher orbs +add_property lasher_projectile_ap lasher_projectile_ap false +add_property lasher_projectile_ap lasher_projectile true + +add_property lasher lash_delay 0.00 + +add_property ace allowed false +add_property ace_deployable allowed false +add_property advanced_ace allowed false \ No newline at end of file diff --git a/pslogin/src/main/resources/game_objects29.adb.lst b/pslogin/src/main/resources/game_objects29.adb.lst new file mode 100644 index 000000000..cb6a70916 --- /dev/null +++ b/pslogin/src/main/resources/game_objects29.adb.lst @@ -0,0 +1,10 @@ +## No Air Vehicles +add_property dropship allowed false +add_property galaxy_gunship allowed false +add_property liberator allowed false +add_property lightgunship allowed false +add_property lodestar allowed false +add_property mosquito allowed false +add_property phantasm allowed false +add_property vulture allowed false +add_property wasp allowed false \ No newline at end of file diff --git a/pslogin/src/main/scala/PsLogin.scala b/pslogin/src/main/scala/PsLogin.scala index 1978b2ad4..534074358 100644 --- a/pslogin/src/main/scala/PsLogin.scala +++ b/pslogin/src/main/scala/PsLogin.scala @@ -30,8 +30,8 @@ import services.teamwork.SquadService import scala.collection.JavaConverters._ import scala.concurrent.Await import scala.concurrent.duration._ - import kamon.Kamon +import services.properties.PropertyOverrideManager object PsLogin { private val logger = org.log4s.getLogger @@ -279,6 +279,7 @@ object PsLogin { serviceManager ! ServiceManager.Register(Props[SquadService], "squad") serviceManager ! ServiceManager.Register(Props(classOf[InterstellarCluster], continentList), "cluster") serviceManager ! ServiceManager.Register(Props[AccountPersistenceService], "accountPersistence") + serviceManager ! ServiceManager.Register(Props[PropertyOverrideManager], "propertyOverrideManager") logger.info("Initializing loginRouter & worldRouter") /** Create two actors for handling the login and world server endpoints */ diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index e180a64f1..d02f9f2ed 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -13,6 +13,7 @@ import scala.concurrent.duration._ import scala.concurrent.ExecutionContext.Implicits.global import scala.util.Success import scodec.bits.ByteVector +import services.properties.PropertyOverrideManager //project imports import csr.{CSRWarp, CSRZone, Traveler} import MDCContextAware.Implicits._ @@ -87,8 +88,9 @@ class WorldSessionActor extends Actor var chatService : ActorRef = ActorRef.noSender var galaxyService : ActorRef = ActorRef.noSender var squadService : ActorRef = ActorRef.noSender - var taskResolver : ActorRef = ActorRef.noSender - var cluster : ActorRef = ActorRef.noSender + var taskResolver : ActorRef = Actor.noSender + var propertyOverrideManager : ActorRef = Actor.noSender + var cluster : ActorRef = Actor.noSender var continent : Zone = Zone.Nowhere var account : Account = null var player : Player = null @@ -259,6 +261,7 @@ class WorldSessionActor extends Actor serviceManager ! Lookup("cluster") serviceManager ! Lookup("galaxy") serviceManager ! Lookup("squad") + serviceManager ! Lookup("propertyOverrideManager") case _ => log.error("Unknown message") @@ -303,6 +306,9 @@ class WorldSessionActor extends Actor case LookupResult("squad", endpoint) => squadService = endpoint log.info("ID: " + sessionId + " Got squad service " + endpoint) + case LookupResult("propertyOverrideManager", endpoint) => + propertyOverrideManager = endpoint + log.info("ID: " + sessionId + " Got propertyOverrideManager service " + endpoint) case ControlPacket(_, ctrl) => handleControlPkt(ctrl) @@ -1108,313 +1114,14 @@ class WorldSessionActor extends Actor StartBundlingPackets() //PropertyOverrideMessage - /* - List Of all Changes - Super Stamina Kits Enabled - Super Stamina Kit Cooldown 20min -> 5min - AP Lasher Bug Fix for Lash - Lasher Balance Change (Lash start immediately instead of 5meters) - Disable ACE and FDU (bug prevention) - Equip/Holster Time Changes for Quality of Life - Ascension, Extinction, and Nexus Battle Island Event Rulesets, Desolation is just default continent ruleset - */ - sendResponse( - PropertyOverrideMessage(List( - GamePropertyScope(0, List( - //Event Kits - Super Stamina Kit - GamePropertyTarget(ObjectClass.super_staminakit, "requirement_award0" -> "false"), - GamePropertyTarget(ObjectClass.super_staminakit, "allowed" -> "true"), - GamePropertyTarget(ObjectClass.super_staminakit, "nodrop" -> "false"), + import akka.pattern.ask + import akka.util.Timeout + implicit val timeout = Timeout(1 seconds) + val future = ask(propertyOverrideManager, PropertyOverrideManager.GetOverridesMessage).mapTo[List[PropertyOverrideMessage.GamePropertyScope]] + val overrides = Await.result(future, 1 second) - //Super Stamina Kit -- Cooldown Timer (5 minutes) - GamePropertyTarget(ObjectClass.super_staminakit, "medkit_reuse_delay" -> "300"), + sendResponse(PropertyOverrideMessage(overrides)) - //Fixes bug preventing AP Lasher from Lashing - GamePropertyTarget(431, "lasher_projectile_ap" -> "false"), - GamePropertyTarget(431, "lasher_projectile" -> "true"), - - //Lasher Balance Change (Time until Orb starts Lashing) - GamePropertyTarget(430, "lash_delay" -> "0.00"), - - //Disable ACE and FDU (bug prevention) - GamePropertyTarget(ObjectClass.ace, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.ace_deployable, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.advanced_ace, "allowed" -> "false"), - - //Equip/Holster Time Changes (Quality of Life) - //Heavy Items -- Equip/Holster Time Changes -- 0.75 seconds - GamePropertyTarget(ObjectClass.r_shotgun, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.r_shotgun, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.mini_chaingun, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.mini_chaingun, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.lasher, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.lasher, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.flamethrower, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.flamethrower, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.maelstrom, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.maelstrom, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.advanced_ace, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.advanced_ace, "holstertime" -> "750"), - - //Medium Items -- Equip/Holster Time Changes -- 0.6 seconds - GamePropertyTarget(ObjectClass.suppressor, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.suppressor, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.punisher, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.punisher, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.gauss, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.gauss, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.cycler, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.cycler, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v2, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v2, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v3, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v3, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v4, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.cycler_v4, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.pulsar, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.pulsar, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.radiator, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.radiator, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.nano_dispenser, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.nano_dispenser, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.flechette, "equiptime" -> "600"), - GamePropertyTarget(ObjectClass.flechette, "holstertime" -> "600"), - GamePropertyTarget(ObjectClass.oicw, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.oicw, "holstertime" -> "750"), - GamePropertyTarget(ObjectClass.pellet_gun, "equiptime" -> "750"), - GamePropertyTarget(ObjectClass.pellet_gun, "holstertime" -> "750"), - - //Small Items -- Equip/Holster Time Changes -- 0.5s - GamePropertyTarget(ObjectClass.medicalapplicator, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.medicalapplicator, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.bank, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.bank, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.trek, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.trek, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.spiker, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.spiker, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.isp, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.isp, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.ilc9, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.ilc9, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.six_shooter, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.six_shooter, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.beamer, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.beamer, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.repeater, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.repeater, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.remote_electronics_kit, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.remote_electronics_kit, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.flail_targeting_laser, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.flail_targeting_laser, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_gun, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_gun, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_guna, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_guna, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_gunb, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.anniversary_gunb, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.ace, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.ace, "holstertime" -> "500"), - GamePropertyTarget(ObjectClass.ace_deployable, "equiptime" -> "500"), - GamePropertyTarget(ObjectClass.ace_deployable, "holstertime" -> "500"), - - //Knives -- Equip/Holster Time Changes -- 0.25 seconds - GamePropertyTarget(ObjectClass.katana, "equiptime" -> "250"), - GamePropertyTarget(ObjectClass.katana, "holstertime" -> "250"), - GamePropertyTarget(ObjectClass.forceblade, "equiptime" -> "250"), - GamePropertyTarget(ObjectClass.forceblade, "holstertime" -> "250"), - GamePropertyTarget(ObjectClass.magcutter, "equiptime" -> "250"), - GamePropertyTarget(ObjectClass.magcutter, "holstertime" -> "250"), - GamePropertyTarget(ObjectClass.chainblade, "equiptime" -> "250"), - GamePropertyTarget(ObjectClass.chainblade, "holstertime" -> "250") - )), - - GamePropertyScope(29, List( - //Extinction (i1) - ground based bridge brawls! - Battle Island Event - - //Free Certification Grants - GamePropertyTarget(ObjectClass.nano_dispenser, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.ams, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.quadstealth, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.quadassault, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.fury, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.two_man_assault_buggy, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.skyguard, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.twomanhoverbuggy, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.threemanheavybuggy, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.twomanheavybuggy, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lightning, "requirement_certification0" -> "false"), - - //No Air Vehicles - GamePropertyTarget(ObjectClass.dropship, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lodestar, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.mosquito, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.phantasm, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.wasp, "allowed" -> "false"), - - //No Tanks, no BFRs, no Flails, no Deliverer Variants - GamePropertyTarget(ObjectClass.mediumtransport, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"), - - //A Tank, but commented out for population purposes - // GamePropertyTarget(ObjectClass.lightning, "allowed" -> "false"), - - //No BFRs - GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false") - )), - GamePropertyScope(30, List( - //Ascension (i2) - battle for air supremacy! - Battle Island Event - //No Skyguards, no Deliverer Variants, no AA MAX, no BFRs, no Tanks, no Flails Zone specific change – Everyone has access to Empire AV weapons and can pilot air vehicles - - //Allow Galaxy Gunship and Lodestar at Vehicle Terminals on Ascension - GamePropertyTarget(952, "forsale_galaxy_gunship" -> "true"), - GamePropertyTarget(43, "forsale_galaxy_gunship" -> "true"), - GamePropertyTarget(952, "forsale_lodestar" -> "true"), - GamePropertyTarget(43, "forsale_lodestar" -> "true"), - - //Allow Tech Benefit required Aircraft Vehicles at non Tech Benefited Bases - GamePropertyTarget(ObjectClass.liberator, "purchase_tech_plant" -> "false"), - GamePropertyTarget(ObjectClass.lightgunship, "purchase_tech_plant" -> "false"), - GamePropertyTarget(ObjectClass.vulture, "purchase_tech_plant" -> "false"), - GamePropertyTarget(ObjectClass.wasp, "purchase_tech_plant" -> "false"), - - //Cert Grants - GamePropertyTarget(ObjectClass.dropship, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.galaxy_gunship, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.liberator, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lightgunship, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lodestar, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.mosquito, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.phantasm, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.vulture, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.wasp, "requirement_certification0" -> "false"), - - GamePropertyTarget(ObjectClass.striker, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lancer, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.phoenix, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.hunterseeker, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.nano_dispenser, "requirement_certification0" -> "false"), - - //No AA MAXes - GamePropertyTarget(ObjectClass.order_terminal, "forsale_nchev_antiaircraft" -> "false"), - GamePropertyTarget(ObjectClass.order_terminal, "forsale_vshev_antiaircraft" -> "false"), - GamePropertyTarget(ObjectClass.order_terminal, "forsale_trhev_antiaircraft" -> "false"), - - //Custom Setup: Only AMS, Router and ANT can be purchased at the Ground Vehicle Terminals. Take to the skies! - GamePropertyTarget(ObjectClass.apc_nc, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.apc_tr, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.apc_vs, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.fury, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lightning, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.mediumtransport, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.quadassault, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.quadstealth, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.skyguard, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.switchblade, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.threemanheavybuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.two_man_assault_buggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.twomanheavybuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.twomanhoverbuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"), - - //No BFRs - GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false") - )), - - GamePropertyScope(32, List( - //Nexus (i4) - t3h footzerg! - Battle Island Event - - //Free Vehicle Certification Grants - GamePropertyTarget(ObjectClass.dropship, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.phantasm, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.router, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.ams, "requirement_certification0" -> "false"), - - //Free Weapon Certification Grants - GamePropertyTarget(ObjectClass.anniversary_gun, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.flechette, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.punisher, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.cycler, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.gauss, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.pulsar, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.mini_chaingun, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.r_shotgun, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lasher, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.striker, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.lancer, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.phoenix, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.hunterseeker, "requirement_certification0" -> "false"), - GamePropertyTarget(ObjectClass.nano_dispenser, "requirement_certification0" -> "false"), - - //Only Galaxies and Phantasms can be purchased at the Dropship Terminal - GamePropertyTarget(ObjectClass.galaxy_gunship, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.liberator, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lightgunship, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lodestar, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.mosquito, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.vulture, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.wasp, "allowed" -> "false"), - - //Only Routers and ANTs can be purchased at the Ground Vehicle Terminal (also allowing the AMS for now) - //GamePropertyTarget(ObjectClass.ams, "allowed" -> "false"), //normally disabled - GamePropertyTarget(ObjectClass.apc_nc, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.apc_tr, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.apc_vs, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aurora, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.battlewagon, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.flail, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.fury, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.lightning, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.magrider, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.mediumtransport, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.prowler, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.quadassault, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.quadstealth, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.skyguard, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.switchblade, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.threemanheavybuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.thunderer, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.two_man_assault_buggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.twomanheavybuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.twomanhoverbuggy, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.vanguard, "allowed" -> "false"), - - //No BFRs - GamePropertyTarget(ObjectClass.aphelion_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.aphelion_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.colossus_gunner, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_flight, "allowed" -> "false"), - GamePropertyTarget(ObjectClass.peregrine_gunner, "allowed" -> "false") - )) - )) - ) sendResponse(PlanetsideAttributeMessage(PlanetSideGUID(0), 112, 0)) // disable festive backpacks sendResponse(ReplicationStreamMessage(5, Some(6), Vector.empty)) //clear squad list sendResponse(FriendsResponse(FriendAction.InitializeFriendList, 0, true, true, Nil))